Posts with «arduino» label
Ultimi posti per il workshop di Arduino a Milano

Il prossimo weekend a Milano è il momento dell’Arduino Tour, una serie di tappe iniziate nel 2012 per portare in giro per l’Italia il team di Officine Arduino e coinvolgendo designer, artiste, appassionati e smanettoni in una full immersion sul nostro microprocessore preferito.
In realtà il workshop di questo tour che avverrà proprio sabato e domenica prossimi a Milano (23/24 febbraio – Iscriviti qui), non ha come protagonista un semplice Arduino. Infatti i partecipanti avranno tra le mani e poi si porteranno a casa il nuovo Starter Kit, recentemente recensito su Domusweb (grazie ad Antonio Scarponi!) e di cui potete vedere qualche foto qui:
L’aspetto interessante di questa due giorni è di introdurre alle gioie di Arduino assoluti principianti: chiunque é benvenuto a partecipare al workshop perchè non è richiesta alcuna precedente conscenza di programmazione o di elettronica. E nonostante la loro pazienza e passione nell’accompagnarvi nei vostri primi passi, non rimpiangerete i due docenti del corso quando tornerete a casa perchè il Kit è corredato da un libro di tutorial a prova di absolute beginner e online sono disponibili una serie di video tutorial in cui Massimo Banzi in persona vi spiega come portare a termine la maggior parte dei progetti raccontati nel volume.
Se abitate a Milano e dintorni, avete voglia di capire in prima persona cosa significa creare progetti interattivi e toccare con mano l’ebbrezza di far blinkare un LED, prenotate uno degli ultimi posti rimasti!
Autonomous robot that returns to charging station when battery runs low
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A beautiful game of Lights Out

About a year ago, [Anthony] decided to embark on his biggest project to date. He wanted something with a ton of LEDs, so when the idea of recreating the classic electronic Lights Out game came to mind, he knew he had the makings of a killer project. The finished Lights Out arcade box is a wonderful piece of work with sixteen 17-segment displays and just as many LED illuminated arcade buttons.
By far the most impressive feature of [Anthony]‘s project are the two rows of 17-segment displays. These are controlled by two MAX6954 LED display drivers on a beautiful wire wrapped board. The 16 buttons for the game are translucent arcade buttons that compliment the RGB LED strip very nicely.
A great display and a whole bunch of LEDs don’t make a game, though. [Anthony] came across this article on JSTOR that told him how to create new 4×4 games of Lights Out and solve them algorithmically to get the total number of moves required to solve the puzzle. As you can see in this video, it’s a little hard to solve the puzzle in the minimum amount of moves. Still, we have to commend [Anthony] for a great project.
Filed under: arduino hacks, led hacks, toy hacks
Lightefface Makes Music with Both Touch and Light
Making Magic with Arduino
Pulling a rabbit out of a hat is a neat trick. But how about wowing crowds of kids with an old suitcase that performs magic thanks to 18 synchronized, Arduino-powererd servos that whir about hidden from view?
In many respects Mario "the Magician" Marchese, with his narrow suspenders and pork pie hat, is an old-school magician. He performs on the sidewalks of New York City with with nothing but the power of his voice and a bag full of tricks that looks like old timey, slapstick gags — epaulets that unexpectedly pop up in the air, banners that "accidentally" fall behind him, and spinning ribbons on his lapel.
Saying HI again. Still here building bots...
Hello again!
It has been ages since I have been on LMR and I missed you guys something fierce! :-)
I have just built another "generic" Arduino based bot (it WAS NOT fun getting the driver to install in Windows 8!!!)
(I will try and get a picture and more details up when I can, but basically it uses a Arduino Uno, a servo/Sharp rangefinder combo and a L293D bridge chip to control 2 very low power motors driving the wheels in differential form. Like I said, pretty generic.)
How-To: Brake Light Backpack for Cyclists
Gruesome/Awesome Web-Controlled Puppet
Strike'm
What does it do?
Introducing Strike'm,a robot that simply Strikes you out.
So,this is the Tic tac toe robot I have built. Actually inspired from Oddbots challenge,I have made this .
I decided to keep it original. From my point of view ORIGINALITY has two aspects,
1. The game should be kept original, i.e. you have to use a pen and paper,play it,win it or lose it.
2. The robot should be original. i.e. It must not be a copied stuff from some one.
Strike'm satifies both aspects,I think.
So,now here's some pics. This time I have used some ply-wood along with cardboard.



