Posts with «machine learning» label

Get started with machine learning on Arduino

This post was originally published by Sandeep Mistry and Dominic Pajak on the TensorFlow blog.

Arduino is on a mission to make machine learning simple enough for anyone to use. We’ve been working with the TensorFlow Lite team over the past few months and are excited to show you what we’ve been up to together: bringing TensorFlow Lite Micro to the Arduino Nano 33 BLE Sense. In this article, we’ll show you how to install and run several new TensorFlow Lite Micro examples that are now available in the Arduino Library Manager.

The first tutorial below shows you how to install a neural network on your Arduino board to recognize simple voice commands.

Example 1: Running the pre-trained micro_speech inference example.

Next, we’ll introduce a more in-depth tutorial you can use to train your own custom gesture recognition model for Arduino using TensorFlow in Colab. This material is based on a practical workshop held by Sandeep Mistry and Dan Coleman, an updated version of which is now online

If you have previous experience with Arduino, you may be able to get these tutorials working within a couple of hours. If you’re entirely new to microcontrollers, it may take a bit longer. 

Example 2: Training your own gesture classification model.

We’re excited to share some of the first examples and tutorials, and to see what you will build from here. Let’s get started!

Note: The following projects are based on TensorFlow Lite for Microcontrollers which is currently experimental within the TensorFlow repo. This is still a new and emerging field!

Microcontrollers and TinyML

Microcontrollers, such as those used on Arduino boards, are low-cost, single chip, self-contained computer systems. They’re the invisible computers embedded inside billions of everyday gadgets like wearables, drones, 3D printers, toys, rice cookers, smart plugs, e-scooters, washing machines. The trend to connect these devices is part of what is referred to as the Internet of Things.

Arduino is an open-source platform and community focused on making microcontroller application development accessible to everyone. The board we’re using here has an Arm Cortex-M4 microcontroller running at 64 MHz with 1MB Flash memory and 256 KB of RAM. This is tiny in comparison to Cloud, PC, or mobile but reasonable by microcontroller standards.

Arduino Nano 33 BLE Sense board is smaller than a stick of gum.

There are practical reasons you might want to squeeze ML on microcontrollers, including: 

  • Function – wanting a smart device to act quickly and locally (independent of the Internet).
  • Cost – accomplishing this with simple, lower cost hardware.
  • Privacy – not wanting to share all sensor data externally.
  • Efficiency – smaller device form-factor, energy-harvesting or longer battery life.

There’s a final goal which we’re building towards that is very important:

  • Machine learning can make microcontrollers accessible to developers who don’t have a background in embedded development 

On the machine learning side, there are techniques you can use to fit neural network models into memory constrained devices like microcontrollers. One of the key steps is the quantization of the weights from floating point to 8-bit integers. This also has the effect of making inference quicker to calculate and more applicable to lower clock-rate devices. 

TinyML is an emerging field and there is still work to do – but what’s exciting is there’s a vast unexplored application space out there. Billions of microcontrollers combined with all sorts of sensors in all sorts of places which can lead to some seriously creative and valuable TinyML applications in the future.

What you need to get started

The Arduino Nano 33 BLE Sense has a variety of onboard sensors meaning potential for some cool TinyML applications:

  • Voice – digital microphone
  • Motion – 9-axis IMU (accelerometer, gyroscope, magnetometer)
  • Environmental – temperature, humidity and pressure
  • Light – brightness, color and object proximity

Unlike classic Arduino Uno, the board combines a microcontroller with onboard sensors which means you can address many use cases without additional hardware or wiring. The board is also small enough to be used in end applications like wearables. As the name suggests it has Bluetooth LE connectivity so you can send data (or inference results) to a laptop, mobile app or other BLE boards and peripherals.

Tip: Sensors on a USB stick – Connecting the BLE Sense board over USB is an easy way to capture data and add multiple sensors to single board computers without the need for additional wiring or hardware – a nice addition to a Raspberry Pi, for example.

TensorFlow Lite for Microcontrollers examples

The inference examples for TensorFlow Lite for Microcontrollers are now packaged and available through the Arduino Library manager making it possible to include and run them on Arduino in a few clicks. In this section we’ll show you how to run them. The examples are:

  • micro_speech – speech recognition using the onboard microphone
  • magic_wand – gesture recognition using the onboard IMU
  • person_detection – person detection using an external ArduCam camera

For more background on the examples you can take a look at the source in the TensorFlow repository. The models in these examples were previously trained. The tutorials below show you how to deploy and run them on an Arduino. In the next section, we’ll discuss training.

How to run the examples using Arduino Create web editor

Once you connect your Arduino Nano 33 BLE Sense to your desktop machine with a USB cable you will be able to compile and run the following TensorFlow examples on the board by using the Arduino Create web editor:

Compiling an example from the Arduino_TensorFlowLite library.

Focus on the speech recognition example: micro_speech

One of the first steps with an Arduino board is getting the LED to flash. Here, we’ll do it with a twist by using TensorFlow Lite Micro to recognise voice keywords. It has a simple vocabulary of “yes” and “no”. Remember this model is running locally on a microcontroller with only 256KB of RAM, so don’t expect commercial ‘voice assistant’ level accuracy – it has no Internet connection and on the order of 2000x less local RAM available.

Note the board can be battery powered as well. As the Arduino can be connected to motors, actuators and more this offers the potential for voice-controlled projects.

Running the micro_speech example.

How to run the examples using the Arduino IDE

Alternatively you can use try the same inference examples using Arduino IDE application.

First, follow the instructions in the next section Setting up the Arduino IDE.

In the Arduino IDE, you will see the examples available via the File > Examples > Arduino_TensorFlowLite menu in the ArduinoIDE.

Select an example and the sketch will open. To compile, upload and run the examples on the board, and click the arrow icon:

For advanced users who prefer a command line, there is also the arduino-cli.

Training a TensorFlow Lite Micro model for Arduino

Gesture classification on Arduino BLE 33 Nano Sense, output as emojis.

Next we will use ML to enable the Arduino board to recognise gestures. We’ll capture motion data from the Arduino Nano 33 BLE Sense board, import it into TensorFlow to train a model, and deploy the resulting classifier onto the board.

The idea for this tutorial was based on Charlie Gerard’s awesome Play Street Fighter with body movements using Arduino and Tensorflow.js. In Charlie’s example, the board is streaming all sensor data from the Arduino to another machine which performs the gesture classification in Tensorflow.js. We take this further and “TinyML-ifiy” it by performing gesture classification on the Arduino board itself. This is made easier in our case as the Arduino Nano 33 BLE Sense board we’re using has a more powerful Arm Cortex-M4 processor, and an on-board IMU.

We’ve adapted the tutorial below, so no additional hardware is needed – the sampling starts on detecting movement of the board. The original version of the tutorial adds a breadboard and a hardware button to press to trigger sampling. If you want to get into a little hardware, you can follow that version instead.

Setting up the Arduino IDE

Following the steps below sets up the Arduino IDE application used to both upload inference models to your board and download training data from it in the next section. There are a few more steps involved than using Arduino Create web editor because we will need to download and install the specific board and libraries in the Arduino IDE.

  • In the Arduino IDE menu select Tools > Board > Boards Manager…
    • Search for “Nano BLE” and press install on the board 
    • It will take several minutes to install
    • When it’s done close the Boards Manager window
  • Now go to the Library Manager Tools > Manage Libraries…
    • Search for and install the Arduino_TensorFlowLite library

Next search for and install the Arduino_LSM9DS1 library:

  • Finally, plug the micro USB cable into the board and your computer
  • Choose the board Tools > Board > Arduino Nano 33 BLE
  • Choose the port Tools > Port > COM5 (Arduino Nano 33 BLE) 
    • Note that the actual port name may be different on your computer

There are more detailed Getting Started and Troubleshooting guides on the Arduino site if you need help.

Streaming sensor data from the Arduino board

First, we need to capture some training data. You can capture sensor data logs from the Arduino board over the same USB cable you use to program the board with your laptop or PC.

Arduino boards run small applications (also called sketches) which are compiled from .ino format Arduino source code, and programmed onto the board using the Arduino IDE or Arduino Create. 

We’ll be using a pre-made sketch IMU_Capture.ino which does the following:

  • Monitor the board’s accelerometer and gyroscope 
  • Trigger a sample window on detecting significant linear acceleration of the board 
  • Sample for one second at 119Hz, outputting CSV format data over USB 
  • Loop back and monitor for the next gesture

The sensors we choose to read from the board, the sample rate, the trigger threshold, and whether we stream data output as CSV, JSON, binary or some other format are all customizable in the sketch running on the Arduino. There is also scope to perform signal preprocessing and filtering on the device before the data is output to the log – this we can cover in another blog. For now, you can just upload the sketch and get sampling.

To program the board with this sketch in the Arduino IDE:

  • Download IMU_Capture.ino and open it in the Arduino IDE
  • Compile and upload it to the board with Sketch > Upload

Visualizing live sensor data log from the Arduino board

With that done we can now visualize the data coming off the board. We’re not capturing data yet this is just to give you a feel for how the sensor data capture is triggered and how long a sample window is. This will help when it comes to collecting training samples.

  • In the Arduino IDE, open the Serial Plotter Tools > Serial Plotter
    • If you get an error that the board is not available, reselect the port:
    • Tools > Port > portname (Arduino Nano 33 BLE) 
  • Pick up the board and practice your punch and flex gestures
    • You’ll see it only sample for a one second window, then wait for the next gesture
  • You should see a live graph of the sensor data capture (see GIF below)
Arduino IDE Serial Plotter will show a live graph of CSV data output from your board.

When you’re done be sure to close the Serial Plotter window – this is important as the next step won’t work otherwise.

Capturing gesture training data 

To capture data as a CSV log to upload to TensorFlow, you can use Arduino IDE > Tools > Serial Monitor to view the data and export it to your desktop machine:

  • Reset the board by pressing the small white button on the top
  • Pick up the board in one hand (picking it up later will trigger sampling)
  • In the Arduino IDE, open the Serial Monitor Tools > Serial Monitor
    • If you get an error that the board is not available, reselect the port:
    • Tools > Port > portname (Arduino Nano 33 BLE) 
  • Make a punch gesture with the board in your hand (Be careful whilst doing this!)
    • Make the outward punch quickly enough to trigger the capture
    • Return to a neutral position slowly so as not to trigger the capture again 
  • Repeat the gesture capture step 10 or more times to gather more data
  • Copy and paste the data from the Serial Console to new text file called punch.csv 
  • Clear the console window output and repeat all the steps above, this time with a flex gesture in a file called flex.csv 
    • Make the inward flex fast enough to trigger capture returning slowly each time

Note the first line of your two csv files should contain the fields aX,aY,aZ,gX,gY,gZ.

Linux tip: If you prefer you can redirect the sensor log output from the Arduino straight to a .csv file on the command line. With the Serial Plotter / Serial Monitor windows closed use:

 $ cat /dev/cu.usbmodem[nnnnn] > sensorlog.csv

Training in TensorFlow

We’re going to use Google Colab to train our machine learning model using the data we collected from the Arduino board in the previous section. Colab provides a Jupyter notebook that allows us to run our TensorFlow training in a web browser.

Arduino gesture recognition training colab.

The colab will step you through the following:

  • Set up Python environment
  • Upload the punch.csv and flex.csv data 
  • Parse and prepare the data
  • Build and train the model
  • Convert the trained model to TensorFlow Lite
  • Encode the model in an Arduino header file

The final step of the colab is generates the model.h file to download and include in our Arduino IDE gesture classifier project in the next section:

Let’s open the notebook in Colab and run through the steps in the cells – arduino_tinyml_workshop.ipynb

Classifying IMU Data

Next we will use model.h file we just trained and downloaded from Colab in the previous section in our Arduino IDE project:

  • Open IMU_Classifier.ino in the Arduino IDE.
  • Create a new tab in the IDE. When asked name it model.h
  • Open the model.h tab and paste in the version you downloaded from Colab
  • Upload the sketch: Sketch > Upload
  • Open the Serial Monitor: Tools > Serial Monitor
  • Perform some gestures
  • The confidence of each gesture will be printed to the Serial Monitor (0 = low confidence, 1 =  high confidence)

Congratulations you’ve just trained your first ML application for Arduino!

For added fun the Emoji_Button.ino example shows how to create a USB keyboard that prints an emoji character in Linux and macOS. Try combining the Emoji_Button.ino example with the IMU_Classifier.ino sketch to create a gesture controlled emoji keyboard ?.


It’s an exciting time with a lot to learn and explore in TinyML. We hope this blog has given you some idea of the potential and a starting point to start applying it in your own projects. Be sure to let us know what you build and share it with the Arduino community.

For a comprehensive background on TinyML and the example applications in this article, we recommend Pete Warden and Daniel Situnayake’s new O’Reilly book “TinyML: Machine Learning with TensorFlow on Arduino and Ultra-Low Power Microcontrollers.”

Arduino, Accelerometer, and TensorFlow Make You a Real-World Street Fighter

A question: if you’re controlling the classic video game Street Fighter with gestures, aren’t you just, you know, street fighting?

That’s a question [Charlie Gerard] is going to have to tackle should her AI gesture-recognition controller experiments take off. [Charlie] put together the game controller to learn more about the dark arts of machine learning in a fun and engaging way.

The controller consists of a battery-powered Arduino MKR1000 with WiFi and an MPU6050 accelerometer. Held in the hand, the controller streams accelerometer data to an external PC, capturing the characteristics of the motion. [Charlie] trained three different moves – a punch, an uppercut, and the dreaded Hadouken – and captured hundreds of examples of each. The raw data was massaged, converted to Tensors, and used to train a model for the three moves. Initial tests seem to work well. [Charlie] also made an online version that captures motion from your smartphone. The demo is explained in the video below; sadly, we couldn’t get more than three Hadoukens in before crashing it.

With most machine learning project seeming to concentrate on telling cats from dogs, this is a refreshing change. We’re seeing lots of offbeat machine learning projects these days, from cryptocurrency wallet attacks to a semi-creepy workout-monitoring gym camera.

Machine Learning with Microcontrollers Hack Chat

Join us on Wednesday, September 11 at noon Pacific for the Machine Learning with Microcontrollers Hack Chat with Limor “Ladyada” Fried and Phillip Torrone from Adafruit!

We’ve gotten to the point where a $35 Raspberry Pi can be a reasonable alternative to a traditional desktop or laptop, and microcontrollers in the Arduino ecosystem are getting powerful enough to handle some remarkably demanding computational jobs. But there’s still one area where microcontrollers seem to be lagging a bit: machine learning. Sure, there are purpose-built edge-computing SBCs, but wouldn’t it be great to be able to run AI models on versatile and ubiquitous MCUs that you can pick up for a couple of bucks?

We’re moving in that direction, and our friends at Adafruit Industries want to stop by the Hack Chat and tell us all about what they’re working on. In addition to Ladyada and PT, we’ll be joined by Meghna NatrajDaniel Situnayake, and Pete Warden, all from the Google TensorFlow team. If you’ve got any interest in edge computing on small form-factor computers, you won’t want to miss this chat. Join us, ask your questions about TensorFlow Lite and TensorFlow Lite for Microcontrollers, and see what’s possible in machine learning way out on the edge.

Our Hack Chats are live community events in the Hack Chat group messaging. This week we’ll be sitting down on Wednesday, September 11 at 12:00 PM Pacific time. If time zones have got you down, we have a handy time zone converter.

Click that speech bubble to the right, and you’ll be taken directly to the Hack Chat group on You don’t have to wait until Wednesday; join whenever you want and you can see what the community is talking about.

Blisteringly Fast Machine Learning On An Arduino Uno

Even though machine learning AKA ‘deep learning’ / ‘artificial intelligence’ has been around for several decades now, it’s only recently that computing power has become fast enough to do anything useful with the science.

However, to fully understand how a neural network (NN) works, [Dimitris Tassopoulos] has stripped the concept down to pretty much the simplest example possible – a 3 input, 1 output network – and run inference on a number of MCUs, including the humble Arduino Uno. Miraculously, the Uno processed the network in an impressively fast prediction time of 114.4 μsec!

Whilst we did not test the code on an MCU, we just happened to have Jupyter Notebook installed so ran the same code on a Raspberry Pi directly from [Dimitris’s] bitbucket repo.

He explains in the project pages that now that the hype about AI has died down a bit that it’s the right time for engineers to get into the nitty-gritty of the theory and start using some of the ‘tools’ such as Keras, which have now matured into something fairly useful.

In part 2 of the project, we get to see the guts of a more complicated NN with 3-inputs, a hidden layer with 32 nodes and 1-output, which runs on an Uno at a much slower speed of 5600 μsec.

This exploration of ML in the embedded world is NOT ‘high level’ research stuff that tends to be inaccessible and hard to understand. We have covered Machine Learning On Tiny Platforms Like Raspberry Pi And Arduino before, but not with such an easy and thoroughly practical example.

Machine Learning on Tiny Platforms Like Raspberry Pi and Arduino

Machine learning is starting to come online in all kinds of arenas lately, and the trend is likely to continue for the forseeable future. What was once only available for operators of supercomputers has found use among anyone with a reasonably powerful desktop computer. The downsizing isn’t stopping there, though, as Microsoft is pushing development of machine learning for embedded systems now.

The Embedded Learning Library (ELL) is a set of tools for allowing Arduinos, Raspberry Pis, and the like to take advantage of machine learning algorithms despite their small size and reduced capability. Microsoft intended this library to be useful for anyone, and has examples available for things like computer vision, audio keyword recognition, and a small handful of other implementations. The library should be expandable to any application where machine learning would be beneficial for a small embedded system, though, so it’s not limited to these example applications.

There is one small speed bump to running a machine learning algorithm on your Raspberry Pi, though. The high processor load tends to cause small SoCs to overheat. But adding a heatsink and fan is something we’ve certainly seen before. Don’t let your lack of a supercomputer keep you from exploring machine learning if you see a benefit to it, and if you need more power than just one Raspberry Pi you can always build a cluster to get your task done just a little bit faster, too.

Thanks to [Baldpower] for the tip!

Kinetic Sculpture Achieves Balance Through Machine Learning

We all know how important it is to achieve balance in life, or at least so the self-help industry tells us. How exactly to achieve balance is generally left as an exercise to the individual, however, with varying results. But what about our machines? Will there come a day when artificial intelligences and their robotic bodies become so stressed that they too will search for an elusive and ill-defined sense of balance?

We kid, but only a little; who knows what the future field of machine psychology will discover? Until then, this kinetic sculpture that achieves literal balance might hold lessons for human and machine alike. Dubbed In Medio Stat Virtus, or “In the middle stands virtue,” [Astrid Kraniger]’s kinetic sculpture explores how a simple system can find a stable equilibrium with machine learning. The task seems easy: keep a ball centered on a track suspended by two cables. The length of the cables is varied by stepper motors, while the position of the ball is detected by the difference in weight between the two cables using load cells scavenged from luggage scales. The motors raise and lower each side to even out the forces on each, eventually achieving balance.

The twist here is that rather than a simple PID loop or another control algorithm, [Astrid] chose to apply machine learning to the problem using the Q-Behave library. The system detects when the difference between the two weights is decreasing and “rewards” the algorithm so that it learns what is required of it. The result is a system that gently settles into equilibrium. Check out the video below; it’s strangely soothing.

We’ve seen self-balancing systems before, from ball-balancing Stewart platforms to Segway-like two-wheel balancers. One wonders if machine learning could be applied to these systems as well.

Redeem Your Irresponsible 90s Self

If you were a youth in the 90s, odds are good that you were a part of the virtual pet fad and had your very own beeping Tamagotchi to take care of, much to the chagrin of your parents. Without the appropriate amout of attention each day, the pets could become sick or die, and the only way to prevent this was to sneak the toy into class and hope it didn’t make too much noise. A more responsible solution to this problem would have been to build something to take care of your virtual pet for you.

An art installation in Moscow is using an Arduino to take care of five Tamagotchis simultaneously in a virtal farm of sorts. The system is directly wired to all five toys to simulate button presses, and behaves ideally to make sure all the digital animals are properly cared for. Although no source code is provided, it seems to have some sort of machine learning capability in order to best care for all five pets at the same time. The system also prints out the statuses on a thermal printer, so you can check up on the history of all of the animals.

The popularity of these toys leads to a lot of in-depth investigation of what really goes on inside them, and a lot of other modifications to the original units and to the software. You can get a complete ROM dump of one, build a giant one, or even take care of an infinite number of them. Who would have thought a passing fad would have so much hackability?

Hack a Day 19 Oct 06:00

Nvidia Jetson TX1 Cat Spotter and Laser Teaser

The Jetson TX1 Cat Spotter uses advanced neural networking to recognize when there's a cat in the room — and then starts teasing it with a laser.

Read more on MAKE

The post Nvidia Jetson TX1 Cat Spotter and Laser Teaser appeared first on Make: DIY Projects and Ideas for Makers.

Sorting cucumbers using AI, Raspberry Pi + Arduino

When it comes to farming veggies like cucumbers, the sorting process can often be just as hard and tricky as actually growing them. That’s why Makoto Koike is using Google’s TensorFlow machine learning technology to categorize the cucumbers on his family’s farm by size, shape and color, enabling them to focus on more important and less tedious work.

A camera-equipped Raspberry Pi 3 is used to take images of the cucumbers and send them to a small-scale TensorFlow neural network. The pictures are then forwarded to a larger network running on a Linux server to perform a more detailed classification. From there, the commands are fed to an Arduino Micro that controls a conveyor belt system that handles the actual sorting, dropping them into their respective container.

You can read all about the Google AI project here, as well as see it in action below!

Machine learning for the maker community

At Arduino Day, I talked about a project I and my collaborators have been working on to bring machine learning to the maker community. Machine learning is a technique for teaching software to recognize patterns using data, e.g. for recognizing spam emails or recommending related products. Our ESP (Example-based Sensor Predictions) software recognizes patterns in real-time sensor data, like gestures made with an accelerometer or sounds recorded by a microphone. The machine learning algorithms that power this pattern recognition are specified in Arduino-like code, while the recording and tuning of example sensor data is done in an interactive graphical interface. We’re working on building up a library of code examples for different applications so that Arduino users can easily apply machine learning to a broad range of problems.

The project is a part of my research at the University of California, Berkeley and is being done in collaboration with Ben Zhang, Audrey Leung, and my advisor Björn Hartmann. We’re building on the Gesture Recognition Toolkit (GRT) and openFrameworks. The software is still rough (and Mac only for now) but we’d welcome your feedback. Installations instructions are on our GitHub project page. Please report issues on GitHub.

Our project is part of a broader wave of projects aimed at helping electronics hobbyists make more sophisticated use of sensors in their interactive projects. Also building on the GRT is ml-lib, a machine learning toolkit for Max and Pure Data. Another project in a similar vein is the Wekinator, which is featured in a free online course on machine learning for musicians and artists. Rebecca Fiebrink, the creator of Wekinator, recently participated in a panel on machine learning in the arts and taught a workshop (with Phoenix Perry) at Resonate ’16. For non-real time applications, many people use scikit-learn, a set of Python tools. There’s also a wide range of related research from the academic community, which we survey on our project wiki.

For a high-level overview, check out this visual introduction to machine learning. For a thorough introduction, there are courses on machine learning from coursera and from udacity, among others. If you’re interested in a more arts- and design-focused approach, check out alt-AI, happening in NYC next month.

If you’d like to start experimenting with machine learning and sensors, an excellent place to get started is the built-in accelerometer and gyroscope on the Arduino or Genuino 101. With our ESP system, you can use these sensors to detect gestures and incorporate them into your interactive projects!