Posts with «adc» label

Detecting motion with an Arduino and two wires

Connor Nishijima has come with a unique way to detect motion using an Arduino Uno. The active media developer is polling an ADC pin with a pair of wires twisted tightly together — one plugged into A3, another plugged into ground — and generating readings whenever a large living object (like his two cats) is nearby.

“The closest I have ever come to explaining this is capacitive coupling. So what it is is the antenna is leaching a little bit of electricity off you, and you are leaching a little bit of electricity from the antenna. The differential that happens when you move around is what the Arduino is picking up.”

He’s calling this effect “Capacitive Turbulence,” and so far he’s only got it work on the Arduino, no luck using other boards with ADCs. You can watch him explain this magical phenomenon in more detail below!

Digital to Analog to Digital to Analog to Digital Conversion

[Andy] had the idea of turning a mixing desk into a MIDI controller. At first glance, this idea seems extremely practical – mixers are a great way to get a lot of dials and faders in a cheap, compact, and robust enclosure. Exactly how you turn a mixer into a MIDI device is what’s important. This build might not be the most efficient, but it does have the best name ever: digital to analog to digital to analog to digital conversion.

The process starts by generating a sine wave on an Arduino with some direct digital synthesis. A 480 Hz square wave is generated on an ATTiny85. Both of these signals are then fed into a 74LS08 AND gate. According to the schematic [Andy] posted, these signals are going into two different gates, with the other input of the gate pulled high. The output of the gate is then sent through a pair of resistors and combined to the ‘audio out’ signal. [Andy] says this is ‘spine-crawling’ for people who do this professionally. If anyone knows what this part of the circuit actually does, please leave a note in the comments.

The signal from the AND gates is then fed into the mixer and sent out to the analog input of another Arduino. This Arduino converts the audio coming out of the mixer to frequencies using a Fast Hartley Transform. With a binary representation of what’s happening inside the mixer, [Andy] has something that can be converted into MIDI.

[Andy] put up a demo of this circuit working. He’s connected the MIDI out to Abelton and can modify MIDI parameters using an audio mixer. Video of that below if you’re still trying to wrap your head around this one.


Filed under: Arduino Hacks, digital audio hacks

Tutorial – pcDuino GPIO with Arduino IDE

Introduction

In this tutorial we’ll explain how to use the GPIO pins of the Arduino implementation in the pcDuino v2 and v3. As the v3 is now available you can use it as well, and it’s interchangeable with the v2. Although the pcDuino v2 is Arduino-compatible, there are a few differences that you need to be aware of – in order to make your projects a success and also to avoid any costly mistakes.

This tutorial builds on the knowledge from the initial review, so if pcDuino v2 is new to you please review this article before moving on. In this instalment we’ll run through the following:

  • ADC (analogue to digital)
  • Digital input and outputs
  • PWM (pulse-width modulation)
  • I2C bus
  • SPI bus

Using ADC pins

Just like an Arduino Uno or compatible, the pcDuino v2 has six ADC pins, in the expected locations:

Using the pcDuino v2’s ADC pins is quite straight forward, however you just need to remember a few things about the hardware – that the maximum input voltage on A0 and A1 is 2V – and 3.3V for A2~A5.

Although there is an AREF pin on the board, this function isn’t supported at the time of writing. From the software perspective A0 and A1’s values have a 6-bit resolution and can fall between 0 and 63 (0~2V), otherwise the others have a 12-bit resolution and thus return values between 0 and 4095 (0~3.3V). Using the ADC pins is simple, and demonstrated in the following sketch:

// pcDuino v2 ADC demonstration

#include <core.h> // for pcDuino

int a0, a1, a2, a3, a4, a5;

void setup() 
{
}

void loop() 
{
  // read all the ADCs
  a0 = analogRead(0);
  a1 = analogRead(1);
  a2 = analogRead(2);
  a3 = analogRead(3);
  a4 = analogRead(4);
  a5 = analogRead(5);
  // display ADC values to console
  printf(A0, A1,   A2,   A3,   A4,   A5\n);
  printf(%d  %d  %d  %d  %d  %d\n, a0, a1, a2, a3, a4, a5);
  printf(n);
  delay(1000);
}

… which results with the following in the console:

Digital outputs

The pcDuino v2’s implementation of digital outputs aren’t anything out of the ordinary – except that you are limited to a maximum voltage of 3.3V instead of the usual 5V. Furthermore you can only source 4mA from each pin. However if you have some 5V-only shields that you must use with your pcDuino v2 – there is a Voltage Translation board that can be used to solve the problem:

However using 3.3V for new designs shouldn’t be an issue – new sensors, ICs and so on should be 3.3V-compatible. And with the pcDuino v2 you get an extra four digital I/O pins, located next to the SPI grouping as shown below:

These are simply addressed as D14~D17. Now back for a quick demonstration with the typical LEDs. As the current sourced from each GPIO pin cannot exceed 4mA, you need to use a resistor to keep things under control. Using the LED wizard, by entering a 3.3V supply, 2.1V forward voltage for our LEDs and a 4mA current – the resistor value to use is 330Ω.

If you’re having a lazy attack and use 560Ω, the current will be around 2.5mA with acceptable results. We’ve done just that with the following demonstration sketch:

// pcDuino v2 digital output demonstration

#include <core.h> // for pcDuino

void setup() 
{
  pinMode(4, OUTPUT);
  pinMode(5, OUTPUT);
  pinMode(6, OUTPUT);
  pinMode(7, OUTPUT);  
  digitalWrite(4, LOW);  
  digitalWrite(5, LOW);
  digitalWrite(6, LOW);
  digitalWrite(7, LOW);  
}

void loop() 
{
  for (int i = 4; i < 8; i++)
  {
    digitalWrite(i, HIGH);
    delay(250);
    digitalWrite(i, LOW);
  }
}

… and the results in this video.

Digital inputs

When using the digital pins as inputs, just treat them as normal except they have a maximum input voltage of 3.3V for HIGH. Again – just keep thinking “3.3V”.

Using the I2C data bus

The I2C bus (or “two wire interface”) is a common serial data bus used for interfacing all manner of devices with a microcontroller. You can find a background on the I2C bus and Arduino tutorial here. Just like an Arduino Uno R3, the I2C bus pins are both A4 and A5 (for SCL and SDA) and can also be found up near D13, for example.

The limitations for the pcDuino v2’s version of I2C bus are few – the maximum speed is 200 kHz, it only uses 7-bit addresses and you can’t use the pcDuino in slave mode. However there are 2.2kΩ pullup resistors which can save using them with external circuitry.

We demonstrate the I2C bus by writing data to and reading it from a Microchip 24LC256 EEPROM (which is handy in itself as there isn’t any EEPROM function on the pcDuino v2). This is demonstrated with an Arduino Uno in part two of our I2C tutorials.

Connection is very easy – pins 1 to 4 of the EEPROM are connected to GND, pin 5 to SDA, pin 6 to SCL, pin 7 to GND and pin 8 to 3.3V. Finally a 0.1uF capacitor is placed across 3.3V and GND.

The sketch to read and write values to the EEPROM is simple, and apart from the #include <core.h> for the pcDuino all the other functions operate as normal.

// pcDuino I2C demonstration

#include <core.h> // for pcDuino
#include <Wire.h>   for I2C
#define chip1 0x50  device bus address for EEPROM

// always have your values in variables
unsigned int pointer = 69;  // we need this to be unsigned, as you may have an address  32767
byte d=0;  // example variable to handle data going in and out of EERPROMS

void setup()
{
  Wire.begin();  // wake up, I2C!
}

void writeData(int device, unsigned int add, byte data) 
// writes a byte of data 'data' to the chip at I2C address 'device', in memory location 'add'
{
  Wire.beginTransmission(device);
  Wire.write((int)(add  8)); // left-part of pointer address
  Wire.write((int)(add & 0xFF)); // and the right
  Wire.write(data);
  Wire.endTransmission();
  delay(10);
}

byte readData(int device, unsigned int add) 
// reads a byte of data from memory location 'add' in chip at I2C address 'device' 
{
  byte result;  // returned value
  Wire.beginTransmission(device);  // these three lines set the pointer position in the EEPROM
  Wire.write((int)(add  8));  // left-part of pointer address
  Wire.write((int)(add & 0xFF)); // and the right
  Wire.endTransmission();
  Wire.requestFrom(device,1); // now get the byte of data...
  result = Wire.read();
  return result;  // and return it as a result of the function readData
}

void loop()
{
  printf(Writing data...\n);
  for (int a=0; a10; a++)
  {
    writeData(chip1,a,a);
  }
  printf(Reading data...\n);
  for (int a=0; a10; a++)
  {
    d=readData(chip1,a);    
    printf(Pointer %d holds %d.\n,a,d);
  }
}

… which results with the following output in the console:

As you now know, using I2C isn’t hard at all. A lot of beginners shy away from it – or run screaming for the nearest library for their part. You don’t need libraries – spend a little time now learning about I2C and you’re set for life.

Using the SPI data bus

Again we have some SPI tutorials for Arduino, so check them out first if the concept is new to you. Writing to an SPI device with the pcDuino v2 isn’t tricky at all, you have the 3.3V hardware limitation and the SPI pins are in the same location (D10~D13) or in a separate group on the board:

Furthermore the maximum SPI speed is 12 MHz and the pcDuino v2’s  implementation of SPI can only work as a master. However in the sketch there are a few differences to note. To demonstrate this we’ll control a Microchip MCP4162 digital rheostat via SPI to control the brightness of an LED. Here is the circuit:

And now for the sketch. Take note of the fourth line in void setup() –  this is used to set the SPI bus speed to 12 MHz. You can also reduce the speed with other multipliers such as 32, 64 and 128 to slow it down even further. The other point to note is the use of SPI.transfer(). With the pcDuino v2 there are two parameters – the first is the data to send to the SPI device, and the second is either

SPI_CONTINUE

if there is another byte of data following immediately, or

SPI_LAST

if that is the last byte for that immediate transfer. You can see this use of the paramters within the function setValue() in the demonstration sketch below.

// pcDuino SPI demonstration

#include <core.h>  // for pcDuino
#include <SPI.h>
int ss = 10;
int del = 1000;

void setup()
{
  SPI.begin();
  SPI.setDataMode(SPI_MODE3);
  SPI.setBitOrder(MSBFIRST);
  SPI.setClockDivider(SPI_CLOCK_DIV16);
  pinMode(ss, OUTPUT);
  digitalWrite(ss, HIGH);
}

void setValue(int value)
{
  digitalWrite(ss, LOW);
  SPI.transfer(0, SPI_CONTINUE);
  SPI.transfer(value, SPI_LAST);
  digitalWrite(ss, HIGH);
}

void loop()
{
  setValue(255);
  delay(del);
  setValue(223);
  delay(del);
  setValue(191);
  delay(del);
  setValue(159);
  delay(del);
  setValue(127);
  delay(del);
  setValue(95);
  delay(del);
  setValue(63);
  delay(del);
  setValue(31);
  delay(del);
  setValue(0);
  delay(del);
}

When using the SPI bus, relevant data will appear in the console, for example:

And finally the demonstration video to show you it really works – you can see the output voltage from the rheostat and the matching LED brightness.

Receiving data from the SPI bus is equally as simple, however at the time of writing we don’t have an SPI device to demonstrate this, so please refer the SPI part of the pcDuino guide. Finally, you can’t use PWM on D10 or D11 when using the SPI bus in your sketch.

Pulse-width modulation

You can simulate analogue output using PWM with a pcDuino v2 – however there are two types of PWM pins available. The first is found on digital pins D3, D9, D10 and D11 – they are simulated PWM – and have a low range of zero to twenty at 5 Hz. There are two hardware PWM pins – D5 and D6, which  run at 520Hz and have the full range of 0~255 available in analogWrite(). Once again – they output 3.3V. Furthermore, you can’t use pinMode() functions or the SPI bus if using D10 and/or D11 for PWM.

Conclusion

Now you should have an understanding of the features and limitations of using GPIO pins with your pcDuino v2 Arduino sketches. And finally a plug for my own store – tronixlabs.com – offering a growing range and Australia’s best value for supported hobbyist electronics from adafruit, DFRobot, Freetronics, Seeed Studio and much more.

Have fun and keep checking into tronixstuff.com. Why not follow things on twitterGoogle+, subscribe  for email updates or RSS using the links on the right-hand column, or join our forum – dedicated to the projects and related items on this website.

The post Tutorial – pcDuino GPIO with Arduino IDE appeared first on tronixstuff.

Tronixstuff 29 Jan 04:12
adc  arduino  gpio  i2c  input  output  pcduino  pwm  review  spi  tronixlabs  tronixstuff  tutorial  

Arduino Tutorials – Chapter 22 – the AREF pin

Learn how to measure smaller voltages with greater accuracy using your Arduino.

This is chapter twenty-two of our huge Arduino tutorial seriesUpdated 12/12/2013

In this chapter we’ll look at how you can measure smaller voltages with greater accuracy using the analogue input pins on your Arduino or compatible board in conjunction with the AREF pin. However first we’ll do some revision to get you up to speed. Please read this post entirely before working with AREF the first time.

Revision

You may recall from the first few chapters in our tutorial series that we used the analogRead() function to measure the voltage of an electrical current from sensors and so on using one of the analogue input pins. The value returned from analogRead() would be between zero an 1023, with zero representing zero volts and 1023 representing the operating voltage of the Arduino board in use.

And when we say the operating voltage – this is the voltage available to the Arduino after the power supply circuitry. For example, if you have a typical Arduino Uno board and run it from the USB socket – sure, there is 5V available to the board from the USB socket on your computer or hub – but the voltage is reduced slightly as the current winds around the circuit to the microcontroller – or the USB source just isn’t up to scratch.

This can easily be demonstrated by connecting an Arduino Uno to USB and putting a multimeter set to measure voltage across the 5V and GND pins. Some boards will return as low as 4.8 V, some higher but still below 5V. So if you’re gunning for accuracy, power your board from an external power supply via the DC socket or Vin pin – such as 9V DC. Then after that goes through the power regulator circuit you’ll have a nice 5V, for example:

This is important as the accuracy of any analogRead() values will be affected by not having a true 5 V. If you don’t have any option, you can use some maths in your sketch to compensate for the drop in voltage. For example, if your voltage is 4.8V – the analogRead() range of 0~1023 will relate to 0~4.8V and not 0~5V. This may sound trivial, however if you’re using a sensor that returns a value as a voltage (e.g. the TMP36 temperature sensor) – the calculated value will be wrong. So in the interests of accuracy, use an external power supply.

Why does analogRead() return a value between 0 and 1023?

This is due to the resolution of the ADC. The resolution (for this article) is the degree to which something can be represented numerically. The higher the resolution, the greater accuracy with which something can be represented. We measure resolution in the terms of the number of bits of resolution.

For example, a 1-bit resolution would only allow two (two to the power of one) values – zero and one. A 2-bit resolution would allow four (two to the power of two) values – zero, one, two and three. If we tried to measure  a five volt range with a two-bit resolution, and the measured voltage was four volts, our ADC would return a numerical value of 3 – as four volts falls between 3.75 and 5V. It is easier to imagine this with the following image:

 So with our example ADC with 2-bit resolution, it can only represent the voltage with four possible resulting values. If the input voltage falls between 0 and 1.25, the ADC returns numerical 0; if the voltage falls between 1.25 and 2.5, the ADC returns a numerical value of 1. And so on. With our Arduino’s ADC range of 0~1023 – we have 1024 possible values – or 2 to the power of 10. So our Arduinos have an ADC with a 10-bit resolution.

So what is AREF? 

To cut a long story short, when your Arduino takes an analogue reading, it compares the voltage measured at the analogue pin being used against what is known as the reference voltage. In normal analogRead use, the reference voltage is the operating voltage of the board. For the more popular Arduino boards such as the Uno, Mega, Duemilanove and Leonardo/Yún boards, the operating voltage of 5V. If you have an Arduino Due board, the operating voltage is 3.3V. If you have something else – check the Arduino product page or ask your board supplier.

So if you have a reference voltage of 5V, each unit returned by analogRead() is valued at 0.00488 V. (This is calculated by dividing 1024 into 5V). What if we want to measure voltages between 0 and 2, or 0 and 4.6? How would the ADC know what is 100% of our voltage range?

And therein lies the reason for the AREF pin. AREF means Analogue REFerence. It allows us to feed the Arduino a reference voltage from an external power supply. For example, if we want to measure voltages with a maximum range of 3.3V, we would feed a nice smooth 3.3V into the AREF pin – perhaps from a voltage regulator IC. Then the each step of the ADC would represent around 3.22 millivolts (divide 1024 into 3.3).

Note that the lowest reference voltage you can have is 1.1V. There are two forms of AREF – internal and external, so let’s check them out.

External AREF

An external AREF is where you supply an external reference voltage to the Arduino board. This can come from a regulated power supply, or if you need 3.3V you can get it from the Arduino’s 3.3V pin. If you are using an external power supply, be sure to connect the GND to the Arduino’s GND pin. Or if you’re using the Arduno’s 3.3V source – just run a jumper from the 3.3V pin to the AREF pin.

To activate the external AREF, use the following in void setup():

analogReference(EXTERNAL); // use AREF for reference voltage

This sets the reference voltage to whatever you have connected to the AREF pin – which of course will have a voltage between 1.1V and the board’s operation voltage.

Very important note – when using an external voltage reference, you must set the analogue reference to EXTERNAL before using analogRead(). This will prevent you from shorting the active internal reference voltage and the AREF pin, which can damage the microcontroller on the board.

If necessary for your application, you can revert back to the board’s operating voltage for AREF (that is – back to normal) with the following:

analogReference(DEFAULT);

Now to demonstrate external AREF at work. Using a 3.3V AREF, the following sketch measures the voltage from A0 and displays the percentage of total AREF and the calculated voltage:

#include <LiquidCrystal.h>
LiquidCrystal lcd(8,9,4,5,6,7);

int analoginput = 0; // our analog pin
int analogamount = 0; // stores incoming value
float percentage = 0; // used to store our percentage value
float voltage =0; // used to store voltage value

void setup()
{
  lcd.begin(16, 2);
  analogReference(EXTERNAL); // use AREF for reference voltage
}

void loop()
{
  lcd.clear();
  analogamount=analogRead(analoginput);
  percentage=(analogamount/1024.00)*100;
  voltage=analogamount*3.222; // in millivolts
  lcd.setCursor(0,0);
  lcd.print("% of AREF: ");
  lcd.print(percentage,2);
  lcd.setCursor(0,1);  
  lcd.print("A0 (mV): ");
  lcd.println(voltage,2);
  delay(250);
}

The results of the sketch above are shown in the following video:

Internal AREF

The microcontrollers on our Arduino boards can also generate an internal reference voltage of 1.1V and we can use this for AREF work. Simply use the line:

analogReference(INTERNAL);

For Arduino Mega boards, use:

analogReference(INTERNAL1V1);

in void setup() and you’re off. If you have an Arduino Mega there is also a 2.56V reference voltage available which is activated with:

analogReference(INTERNAL2V56);

Finally – before settling on the results from your AREF pin, always calibrate the readings against a known good multimeter.

Conclusion

The AREF function gives you more flexibility with measuring analogue signals. If you are interested in using specific ADC components, we have tutorials on the ADS1110 16-bit ADC and the NXP PCF 8591 8-bit A/D and D/A IC.

Stay tuned for upcoming Arduino tutorials by subscribing to the blog, RSS feed (top-right), twitter or joining our Google Group. And if you enjoyed the tutorial, or want to introduce someone else to the interesting world of Arduino – check out my book (now in a third printing!) “Arduino Workshop” from No Starch Press.

 

The post Arduino Tutorials – Chapter 22 – the AREF pin appeared first on tronixstuff.

Gertboard extender for Raspberry Pi ships to advanced tinkerers

If a seemingly infinitely programmable mini computer like the Raspberry Pi is just too... limiting, we've got good news: the Gertboard extender has started shipping. The $48 companion board reaching customers' doorsteps converts analog to digital and back for Raspberry Pi fans developing home automation, robotics and just about anything else that needs a translation between the computing world and less intelligent objects. The one catch, as you'd sometimes expect from a homebrew project, is the need for some assembly -- you'll have to solder together Gert van Loo's Arduino-controlled invention on your own. We imagine the DIY crowd won't mind, though, as long as they can find the fast-selling Gertboard in the first place.

[Image credit: Stuart Green, Flickr]

Filed under: Misc

Gertboard extender for Raspberry Pi ships to advanced tinkerers originally appeared on Engadget on Wed, 17 Oct 2012 03:58:00 EST. Please see our terms for use of feeds.

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Quasi real-time oscilloscope: REMIX

 Updated on 21 Sept. 2012, version 4.

 Updated on 15 Oct. 2012, version 5.

Recently I was reviewing one of my oldest project, and decided to “refresh” previous design by taking full advantage of the new arduino Leonardo board.  Based on AtMega32U4, which include PGA (programmable gain amplifier), oscilloscope’s  analog front end doesn’t require external OPA this time, end could be build in 1-2 hours on prototype board, using 5 resistors, 5 capacitors and one IC. Short specification:

  • Four channels.
  • Switchable gain settings 1x, 10x, 40x, 200x.

Hardware.

 As you can see on drawings above, inputs are AC coupled with caps, and biased with 1.25V generated by LM317. Connector for other two inputs not installed yet.

Software.

Project keeps almost same  structure of commands (CLI – command line interface) as its ancestor, with only two new for channel and gain selection. Read comments, it explains how to use them. One more things, I removed “r” – re-print option from the list of available commands.

Have fun!.

Link to arduino Leonardo sketch:  Oscilloscope_Leonardo.

********************************************* Version 4*********************************************

 Well, even posted above sketch has low complexity, and its good for beginning, nevertheless it’s quite limited as measuring device. The most important feature for oscilloscope, except V/div,  is T/div, or timing, that has to be as much precise as possible.   This is why “standard” timing options based on TIMER1 were add to next version of software. There are 9 time settings Time/div (10 samples):

50ms, 20ms, 10ms, 5ms, 2ms, 1ms, 500us, 200us, 100usec

corresponding to

200Hz, 500Hz, 1kHz, 2kHz, 5kHz, 10kHz, 20kHz, 50kHz, 100kHz

sampling rate. You can choose any of of this in the same manner, entering a digit 1-9 and letter d (display). Zero would skip capture, and just do whatever next letter request. Basically, 0 should be used to print channels data from memory. Combination: 9d0i – capture at 100 kHz rate, print chart and info-table,
4c2g7d – select 4-th channel, set gain to 10, select 20 kHz sampling rate and display.

I also add multichannel sampling capability. Commands 2m, 3m or 4m would configure oscilloscope for 2, 3 or 4 channels simultaneously capturing input waveform.   As arduino has only 1 ADC, switching in multichannel mode would reduce sampling rate proportionally to number of channels, and this changes would be reflected in right top corner of the display. What more, arduino would automatically change vertical resolution per channel, to fit all 2 – 4 charts on one screen!

Known caveats:

  • Sampling rate 9, or 100 usec per division (10 usec per sample) could not be selected in multichannel mode, should be in use for single channel only (1m, 1c – 2c – 3c – 4c).
  • There is a “shift” in channel number, signal  presented at input 1 would show up on screen 2, and so on. This happens on time settings 7 (occasionally), 8 and 9 in 4x multichannel mode due delay in MUX registers switching. Shouldn’t be an issue for 2x channel mode, or when you have an “overview” of the signals shape in single channel mode (1m) before switching to 4x, so you would know what to expect at each input port.

Link to arduino Leonardo sketch:  Oscilloscope_LeonardoV4

********************************************* Version 5*********************************************

 New updated version. I was thinking how to improve simplest ever oscilloscope, and have made some structural changes in the code, mostly related to sampling in multichannel mode.

First of all, instead of “delay” 2 microseconds, that was used to give a multiplexer (and PGA amplifier) time to “settle” on new channel, I decided not to waste a time (that may be priceless in real-time application), rather start new conversion, than track samples based on the “history” of MUX settings, and store new sample in corresponding two dimensional array box. Now MUX and PGA would have more time,  and consequently I could reduce ADC pre-selector’s clock to get better readings. It solved all the problems with wrong association port number and picture on the screen.

Secondly,  as you, probably, already notice I’ve been working on another project recently, where phase is a PRIME factor of the whole idea of the design. Phase noise is a jitter, and it degrades  spatial resolution and the sensitivity of the sound localization.  Jitter always would be presented in the incoming signal – sampled waveform due “not synchronous” way of sampling, as “start new conversion” events were generated in “manual” mode. As microprocessor spend different amount of time to get inside of the ISR (interrupt subroutine) depends on where it was interrupted, time frame of the events, basically, was not defined. In order to get rid off the phase noise, I changed ADC settings to be triggered via TIMER 1. There is a code:

ADCSRA = ((1<< ADEN)| // 1 = ADC Enable
(0<< ADSC)| // 1 = ADC Start Conversion
(1 <<ADATE) | / / 1 = ADC Auto Trigger Enable
*****
ADCSRB = ((1<<ADHSM)| // High Speed mode select
(0<< MUX5)| // 0 (10100) ADC1<->ADC4 Gain = 1x.
(0<<ADTS3)|
(1 <<ADTS2) | / / Sets Auto Trigger source Timer/Counter1 Compare Match B
(0 <<ADTS1) |
(1 <<ADTS0) );

For some unknown for me reason, Atmel designed TIMER 1 channel B to be an auto trigger source of the ADC, the same time to run TIMER 1 itself in CTC mode, channel A must be set. I simply “bind” two channels A and B in “parallel”, so both of them rise interrupt flag at the same moment, only A re-starts a TIMER 1, and B generates “start new conversion” event and calling ISR for “maintenance” – take a new sample waiting in the line and switch a MUX to another channel of the oscilloscope.

uint8_t take_it( int fast )
{
   ADCSRA &= 0xF8;
   if ( multChan -1 )
   {
    switch( fast ) { 
       case 7: // 20 kHz / 
         ADCSRA |= 0×03; 
         break; 
       case 8: // 50 kHz / 
         ADCSRA |= 0×02; 
         break; 
       case 9: // 100 kHz / 
         Serial.print(F(“\n\t *** NOT SUPPORTED ***”));
         return 0;
        default:
        ADCSRA |= 0×04;
       }
     }
    else
    { 
     switch( fast ) { 
        case 6: // 10 kHz / 
          ADCSRA |= 0×06; 
          break; 
        case 7: // 20 kHz / 
          ADCSRA |= 0×05; 
          break; 
        case 8: // 50 kHz / 
          ADCSRA |= 0×04; 
          break; 
        case 9: // 100 kHz / 
          ADCSRA |= 0×03; 
          break; 
        default:
          ADCSRA |= 0×07;
        }
      }
OCR1A   = smplTime[fast -1];
OCR1B   = smplTime[fast -1];
TCNT1   = 0;
TIFR1    |= (1<<OCF1B); 
TIMSK1 |= (1<<OCIE1B);
   flagSamp = 0; 
   while ( !flagSamp );
   for ( uint8_t indx, y = 0; y < multChan; y++){
      if ( multChan -1) indx = y;
      else indx = chanNumb;
   for ( int i = 0; i < INBUF; i++){
      if ( x[indx][i] & 0×0200) x[indx][i] += 0xFE00; // Convert to negative 16-bit word (2′s comp)
      else x[indx][i] += 0×200;
      }
     }
  return 1;
}
ISR(TIMER1_COMPB_vect)
{
   static uint8_t n_sampl = 0;
   static uint8_t history = 0;
   x[history][n_sampl] = ADC;
    history = chanNumb; 
   if ( multChan -1 )
   { 
    chanNumb++;
    if ( chanNumb >= multChan )
      {
       chanNumb = 0;
       n_sampl++;
      }   
     ADMUX &= 0xFC;
     ADMUX |= chanNumb; 
    }
   else
   {
     n_sampl++;
    }
   if ( n_sampl >= INBUF )
    {
      flagSamp = 1;
      n_sampl = 0;
TIMSK1 &= ~(1<<OCIE1B);
   }
}

Oscilloscope_Leonardo_V5.

The only issue that not solved yet, is a sampling in multichannel mode in “9″ T/div. Probably, Atmel just was not design to do such things…


Arduino and the LTC2440 24bit ADC

Have you ever wondered how to improve the resolution of analog readings of your Arduino board? If yes, this is for you.

John Beale, discussing on the Dangerous Prototypes’ forum, quickly describes how to connect a Linear’s LTC2440 ADC to an Arduino board, which will provide you with an amazing 24 bit resolution.

The ADC, which is available in a SSOP package, can be connected to the Arduino via the SPI bus. Here John provides a brief sketch and some very useful comments to make it working properly.

[Via: Dangerous Prototypes]

Arduino Blog 11 Jul 14:56
24 bit  adc  hardware  ic  ltc2440  tutorials  

Tutorial: accurate ADC readings

Hardware Hacking guys propose this quick tutorial on how to improve the accuracy of Arduino’s ADC readings, by measuring the actual voltage rail used to supply the onboard microcontroller. At a glance, this can be done by measuring the internal 1.1V reference voltage (it is available for ATMega 168 and ATMega 328 only) and, then, by normalizing the ADC readings.

More details can be found here.

[Via: Hardware Hacking]

DIY Radio Control

Going to buy a new Wireless Controller for your next Robotics project. Why buy a new one when you can Do-It-Yourself? All you need is an Arduino, an old Joystick with a Gameport (15-pin connector) and a pair of Series 1 xBee Modules.

The explanation of the xBee Configuration and the xBee Packet Description is very well done at the blog.

Transmitter: Joystick + xBee [No additional hardware needed]
Receiver: xBee + Arduino + [your amazing Robot, Car or a Plane!]