Posts with «kids» label

Talking Baymax inflatable robot greets kids at the pediatrician’s office

At Jason Poel Smith’s local pediatrician’s office, they have a variety of movie posters and displays to help make the environment more welcoming to kids. The most popular of them all is a huge inflatable Baymax robot character from the Disney movie Big Hero 6. 

While a beautiful display, Smith decided that what would make it even better is if it could talk, and went to work adding this functionality with an Arduino Uno, an MP3 shield, and a very large button. 

Now when kids arrive, they can hit the button to hear Baymax welcome them to the office as their “personal healthcare companion” via a pair of powered speakers. 

Arduino code and more info is available here, if you’d like to build something similar!

Arduino Blog 02 Oct 13:56

A Hacker’s Epic Quest to Keep His Son Entertained

Little humans have a knack for throwing a wrench in the priorities of their parents. As anyone who’s ever had children will tell you, there’s nothing you wouldn’t do for them. If you ever needed evidence to this effect, just take a gander at the nearly year-long saga that chronicles the construction of an activity board [Michael Teeuw] built for his son, Enzo.

Whether you start at the beginning or skip to the end to see the final product, the documentation [Michael] has done for this project is really something to behold. From the early days of the project where he was still deciding on the overall look and feel, to the final programming of the Raspberry Pi powered user interface, every step of the process has been meticulously detailed and photographed.

The construction methods utilized in this project run the gamut from basic woodworking tools for the outside wooden frame, to a laser cutter to create the graphical overlay on the device’s clear acrylic face. [Michael] even went as far as having a custom PCB made to connect up all the LEDs, switches, and buttons to the Arduino Nano by way of an MCP23017 I2C I/O expander.

Even if you aren’t looking to build an elaborate child’s toy that would make some adults jealous, there’s a wealth of first-hand information about turning an idea into a final physical device. It isn’t always easy, and things don’t necessarily go as planned, but as [Michael] clearly demonstrates: the final product is absolutely worth putting the effort in.

Seeing how many hackers are building mock spacecraft control panels for their children, we can’t help but wonder if any of them will adopt us.

Otto - build you own robot in two hours!

Primary image

What does it do?

Otto walks, dances, makes sounds and avoids obstacles, is completely open source, Arduino compatible, 3D printable, and with a social impact mission to create an inclusive environment for all kids.

Otto was inspired by another robot instructable BoB the BiPed and programmed using code from another open source biped robot called Zowi.

CC-BY-SA

Otto's differences are in the assembled size (11cm x 7cm x12cm), cleaner integration of components and expressions.

Cost to build

$49, 00

Embedded video

Finished project

Complete

Number

Time to build

2 hours

Type

URL to more information

Weight

250 grams

read more

Learning Photosynthesis with an Interactive installation

Photosynthesis is an interactive installation for primary school children created, designed and developed by Moritz von Burkersroda and exhibited at P3 Ambika, University of Westminster.

It’s a  learning  experience to understand the abstract process of photosynthesis in a hands-on way.  Thanks to a physical interaction  kids can easily understand what  plants convert light into chemical energy to fuel their activities.

The installation uses an Arduino to measure data from a photoresistor and a hacked Wii-remote to connect the objects with the video feedback on the screen triggered by a Processing sketch. On the page of the project you can download a Design Research Document about Contextual study theory to understand the relationship between interactivity, learning and educational institutions, like museums.

A rec&play loop station for little musicians

The Interaction Awards  published the shortlisted projects for 2016 and up to five finalists in each category will be announced during the event on Friday evening, March 4, 2016. In the Expressing category, showcasing projects enabling self expression and/or creativity there is a project called Step representing an innovative and engaging way of approaching music production for children between 6 and 100 years old.

Step runs on an Arduino and has been created by Federico Lameri, Sandro Pianetti at the Master of Advanced Studies in Interaction Design in Lugano under the supervision of Massimo Banzi and Giorgio Olivero of Todo.

To prototype the user experience we’ve used an Arduino Leonardo connected to a processing sketch that handle the recording and playback features. Using a Mux Shield 2 we managed connecting 25 IR sensors, 16 LEDs, 1 knob and a button to a single Arduino board. We needed a quick and effective way to test the experience and by using Arduino we managed to design and build the whole product in three weeks.

Most of the music toys on the market are trying to fake the sounds and the experience of real instruments. Step has a different approach as it’s designed to give children the opportunity to create real loops and beats using whatever sounds they like from objects of everyday life.

Players can record any sounds and match them with  coloured tags, and then  create melodies, loops and and beats by placing tags on the track and by adjusting the tempo!

Check the video below to see it in action:

the easiest educational robot for kids, Mbot, goes AtHeart

It’s cute, it’s fun and easy to assemble, it’s mBot by Makebloc, the new educational robot joining Arduino AtHeart program!

mBot it’s an all-in-one solution for kids and beginners to enjoy the hands-on experience about robotics, programming, and electronics.

You can program it with drag-and-drop graphical programming software based on Scratch 2.0 and the magic happens: the robots can follow lines, kick balls and push objects, avoid walls and more. You can also switch from graphical to text-based programming in Arduino mode as it can be coded with Arduino IDE environment.

Watch the video of their successful Kickstarter campaign:

mBot supports wireless communication, standard Arduino boards like Arduino Uno, Leonardo boards, Arduino Nano, Arduino Mega 2560, Makeblock mCore (based on Arduino Uno).

The main control board’s design, mCore of mBot, is based on Arduino UNO: with intuitional color labels and easy-to-use RJ25 connectors, the board can get wired easily so students can then get more time to focus on creating all kinds of interactive stories and projects.

To help teachers, parents, and kids get started easier and faster the robot kit has two free tutorial e-books and online manuals are provided and increasing continually.

Take a look at mBot on Makeblock website and discover how to use 2.4GHz wireless module and Bluetooth module with mBot:

Arduino Blog 30 Nov 15:15

Air Rocket Launch Pad UI Entertains Eager Kids

Last spring [Mike] built a foam rocket launchpad which was a hit with the kids in his neighborhood. But the launch system was merely a couple of buttons so the early enthusiasm quickly wore off. He went back to the drawing board to make improvements and really hit the jackpot!

The original launch system had one button for building up air pressure with a second big red button of doom for launching the rocket. The problem was a complete lack of user feedback; all the kids could do is guess how long they needed to hold the button to achieve the highest launch. This revision adds flashing LEDs to hold the attention of the wee ones but to also function as a gauge for the new pressure control system. The visually fascinating control board also includes a removable key to prevent accidental launches.

The particulars of this are as you’d expect: it’s a bunch of plumbing to manage the air pressure, an Arduino to control it all, and additional electronics in between to make them work together.

We’re especially impressed by the leap in features and quality from the first version to this one. It’s a testament to the power of quick proofs-of-concept before committing to a more involved build. Great work [Mike]!

We’ve seen rocket launchers for adults and some neat mission control panels but [Mike’s] kid friendly launch controller really is out of this world (sorry, couldn’t resist). You’ll find a video demo of this launcher after the break.


Filed under: Arduino Hacks, misc hacks
Hack a Day 26 Sep 09:01

From robotics to learning by doing


Creative Mornings is a series of talks given by creative types all over the world and recorded for everyone to see online.

Last May, 22-year-old Nerea de la Riva Iriepa, one of the worlds most promising young talents in Robotics gave an inspiring talk about her journey in the world of robotics, her discovery of Arduino, how to work in team and also how to deal with a male-dominated robot world.

She is currently student of Electronic Communications at the University of Alcalá in Madrid and also an intern at Arduino in Malmö where she is creating educational content for beginners and finding ways to make coding easier for young users.

Students bring new ideas and innovation at CTC Castilla

Creative Technologies in the Classroom* gives us a lot of joy whenever we visit students’ fairs. Each iteration of CTC (Madrid, Castilla, Barcelona and so forth) has its own technology fair and it is meant to award and congregate students and their projects. Arduino Verkstad, teachers, school and government representatives join as well to celebrate and share what students have learned along the program.

This year is the third edition of CTC Castilla and the fair had 140 projects, 936 students and 70 teachers. We have noticed that:

  • Teachers learned along with the students since they are not reproducing the CTC projects as the final projects, they have innovating by bringing new ideas
  • We got told that teachers are forced by the students to open the labs late after school hours because they want to spend more time working on their projects
  • Students have become pretty good at pitching projects, not only their production is excellent, but also their presentation skills

Some of the most impressive projects are:

robotic hand controlled from a phone that even had an app with the sign language alphabet so that the hand would “talk” for you, and an R2D2 made of recycled materials. All the pictures and many videos of the projects can be seen here. Thanks to Centro Regional de Formación del Profesorado, Castilla La Mancha and congratulations to all CTC participants!

*Creative Technologies in the Classroom (CTC) is a collection of experiments aimed at transforming the way technology is taught in schools around the world. These experiments introduce basic concepts in programming, electronics, and mechanics.

(The news was originally posted on Arduino Verkstad blog by Laura Balboa)

Scratch extension for Arduino (experimental release)

With the new (experimental) Arduino extension for Scratch, you can create visual programs to control sensors and actuators connected to Arduino boards. Try it on the new ScratchX site.

Scratch allows kids (and everyone) to create their own games, interactive stories, and animations using a visual programming environment. Scratch is made by the Lifelong Kindergarten (LLK) group at the MIT Media Lab. The ScratchX.org site is a place for trying out new, experimental extensions to Scratch — e.g. for connecting to hardware or web services. As a member of both Arduino and LLK, I’m especially excited about this possibility to combine Scratch with Arduino.

This Scratch extension, created by Kreg Hanning and me (mostly Kreg), communicates with the Firmata firmware on an Arduino board. This allows you to send the Arduino commands using special Scratch blocks. To start, we have blocks for working with LEDs, servo motors, buttons, rotation knobs (potentiometers), light sensors, and temperature sensors. There are also more general (and Arduino-like) blocks for doing analog and digital input and output. For more information, see the documentation.

If you have any trouble using the Arduino extension or have any suggestions, please open an issue on the extension repository.

Of course, this isn’t the first attempt to connect Scratch and Arduino. For other approaches, see S4A, s2a_fm, and Catenary. For even more options, see SparkFun’s discussion of alternative programming interfaces for Arduino.

Arduino Blog 11 May 19:17