Posts with «video games» label

Half-Life 3 is reportedly playable in its entirety and could be announced this year

Cue a new batch of “Half-Life 3 confirmed” memes. The latest rumor surrounding Valve’s long-awaited next installment in the Half-Life series claims that the game is currently “playable, end-to-end” and could even be announced in the summer, followed by a release in winter of this year. The speculation comes from Tyler McVicker, who’s known for reporting on Valve rumors, during his latest Q&A livestream. According to McVicker, the game is currently playable from beginning to end, which he guesses could put it on track for an announcement and release this year.

Besides McVicker’s hours-long livestream, there have been other recent hints about Valve’s progress on its highly anticipated title. In March, Valve concept artist Evgeniy Evstratiy claimed that he was in the room where Valve made Half-Life 3 on CG Voices Podcast. In the same month, another Valve leaker, Gabe Follower, claimed that Half-Life 3 would be the “end of Gordon’s adventure,” potentially signaling a non-cliffhanger ending to one of gaming’s best franchises. Outside of these rumors, internet sleuths discovered code referencing HLX, which is widely thought to be the codename for Half-Life 3, in major updates to Deadlock and Dota 2.

While these rumors are unconfirmed, they are promising signs of life for Half-Life 3. McVicker said during his livestream that the HLX project won’t be another virtual reality game like Half-Life: Alyx and that there are procedural generation features that aren’t for terrain generation or roguelike mechanics. Before you get your hopes up, remember that Half-Life 2 recently celebrated its 20-year anniversary, and we still don’t have any official confirmation from Valve about a follow-up game.

This article originally appeared on Engadget at https://www.engadget.com/gaming/half-life-3-is-reportedly-playable-in-its-entirety-and-could-be-announced-this-year-183030499.html?src=rss

Elden Ring: Nightreign trailer details all eight classes and some fiery hazards

A few weeks out from the arrival of Elden Ring: Nightreign, developer FromSoftware and publisher Bandai Namco have released a lengthy overview trailer that offers an in-depth look at what's in store. The run-based Elden Ring spinoff gives players three in-game days to prepare for a final boss battle with the help of up to two human-controlled allies.

The new trailer explains that you'll have a limited time to strengthen your character. You can level up by fighting dangerous grunts or scour the land for weapons and other gear. You can also collect useful information that's hidden in enemy bases. Alternatively, you can face off against more formidable enemies inside fortresses and receive "powerful rewards" if you can take them down. You don't have to stay with your teammates the entire time either, as you can take a divide-and-conquer approach to your runs.

Limveld (a renamed version of the original game's first main area Limgrave) is procedurally generated, so things will be different every time you play. Yup, this is a roguelite, folks. Expect the unexpected, as obstacles can include things like meteor strikes and craters that are full of lava.

As in the likes of Fortnite and other battle royale games, the playable area will shrink over time, nudging your squad into encounters with minor bosses when night falls. So you'd best make good use of your time to prepare for these tough fights. If you do fall in battle, one of your allies can revive you by, uh, attacking you. Look, this is Elden Ring, it doesn't have to make complete sense.

In addition, the trailer reveals details about the eight character classes in Elden Ring: Nightreign. Each has their own weapons, passive abilities and skills. One has a grappling hook that can pull in enemies or be used to swiftly close a gap. Another can turn invisible to sneak around enemies or ambush them. I suspect quite a few people will opt for the sea-faring Raider, whose arsenal includes a powerful blow that can't be interrupted by an enemy attack. Let's see how those colossal bosses like the taste of their own medicine.

After each run, whether you triumph or fail, you'll earn relics. These are part of a permanent progress system and can be used to improve your stats. You'll be able to unlock cosmetic costumes as well. Some of these take inspiration from previous FromSoftware games, such as one that references Solaire from Dark Souls.

Elden Ring: Nightreign is coming to PC, PS4, PS5, Xbox One and Xbox Series X/S on May 30.

This article originally appeared on Engadget at https://www.engadget.com/gaming/elden-ring-nightreign-trailer-details-all-eight-classes-and-some-fiery-hazards-151216173.html?src=rss

Grand Theft Auto VI is delayed to May 2026

You can expect to see a lot of "We got xxx before GTA VI" memes in the coming days, because Rockstar Games has announced that it's pushing back the long-anticipated game's release. In a statement, the developer said that Grand Theft Auto VI is now set for release on May 26, 2026. Last year, the company said that the game will be available sometime this year, but it will now be fully missing the 2025 release window. Rockstar didn't explain why it was pushing back the game's availability. It just said that its goal for every game has "always been to try and exceed [its players'] expectations" and that Grand Theft Auto VI is no exception. "We hope you understand that we need this extra time to deliver at the level of quality you expect and deserve," it added.

Rocktar's parent company Take-Two Interactive wrote in its fourth quarter 2024 earnings report that it narrowed down the game's previously announced 2025 window to fall of this year. Clearly, that's no longer going to happen. GTA VI follows the criminal duo Lucia and Jason in an open-world game set in Leonida, the fictional equivalent of Florida. 

This article originally appeared on Engadget at https://www.engadget.com/gaming/grand-theft-auto-vi-is-delayed-to-may-2026-120405517.html?src=rss

Borderlands 4 will have individual difficulty settings for co-op players

Earlier this week, 2K announced that it will release Borderlands 4 on September 12 — 11 days earlier than planned. Now, we're getting another look at the latest in Gearbox's series, including new features and a full-length gameplay trailer.  

One of the most interesting tidbits announced is that Borderlands 4 will offer individual difficulty settings in co-op multiplayer. So, one person could play on easy and another on hard while still maintaining fluid gameplay. It's a cool option if you want to play with great gamers but not face the same intense challenges. 

Along with the new trailer, you can also watch a 20-minute deep dive into the game, if you so please. The State of Play presentation from creative director Graeme Timmins and senior project producer Anthony Nicholson shows "the nitty-gritty details of how you'll wreak havoc across Kairos and take down the Timekeeper." 

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/borderlands-4-will-have-individual-difficulty-settings-for-co-op-players-121626097.html?src=rss

PlayStation Plus monthly games for May include Balatro and Ark: Survival Ascended

There are some cool games coming to PlayStation Plus in May, including one modern classic. This month’s titles include the universally-beloved Balatro, Warhammer 40,000: Boltgun and Ark: Survival Ascended. All three games will be available to PS Plus members beginning on May 6.

Unless you’ve been living under a rock, you’ve likely heard of Balatro. It’s sort of a sequel to poker and sort of a roguelike. It’s also utterly hypnotic and addictive. I’ve yet to find a human who didn’t become entranced by its simple and captivating gameplay. We have given this game lots of love, and with good reason. To play Balatro is to love Balatro and, over time, to start dreaming about insane combos. This is an absolute must-play for subscribers. It’ll be available for both PS4 and PS5.

Ark: Survival Ascended is a remake of 2015’s Ark: Survival Evolved that has been "reimagined from the ground-up with Unreal Engine 5." There’s new graphics, a new physics system and tons of quality-of-life upgrades. This version includes access to all DLC, like Scorched Earth, Aberration, Extinction, Ark Genesis Part 1 and Ark Genesis Part 2. It also allows for public online multiplayer for up to 70 players and local split-screen for two players. This one’s only for PS5.

Warhammer 40,000: Boltgun is a FPS set in the popular Warhammer universe. It boasts visuals inspired by classic shooters from the 1990s, with an eclectic arsenal of weapons to match. The levels are huge, the enemies are fun to mow down and the gameplay is speedy. What’s not to like? It’ll be playable on PS4 and PS5.

Now for some bad news. As new stuff comes to PS Plus, old games get shuttled to that farm upstate. Subscribers only have until May 5 to download titles like RoboCop: Rogue City and Digimon Story: Cyber Sleuth – Hacker’s Memory to their game libraries.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/playstation-plus-monthly-games-for-may-include-balatro-and-ark-survival-ascended-172617683.html?src=rss

The upcoming Sea of Stars expansion Throes of the Watchmaker arrives on May 20

The free story DLC for Sea of Stars, the excellent Chrono Trigger-inspired indie RPG, will be available to download starting May 20. You might fear that a free expansion is going to be light on content, but the new Throes of the Watchmaker quest clocks in at eight hours. It’s a substantial add-on for those who have rolled credits on the main campaign, which you’ll need to do before the quest unlocks.

The DLC reunites the main game’s protagonists Zale and Valere, who journey into a miniature clockwork world designed by the titular Watchmaker. His magical invention is threatened by an ominous cursed carnival, and it’s up to the now experienced Solstice Warriors to save the day.

As well as a brand new area to explore, the expansion introduces a new playable character in Artificer, a laser-wielding robotic sharpshooter who joins the party on their quest to save the land of Horloge. And to really drive home the circus theme of the piece, Zale swaps his sword for juggling balls, while Valere becomes an acrobat. There are new combat abilities and combos to master for each character, tied together by a progression loop that is separate from the main game.

Sea of Stars composer Eric W. Brown returns for the DLC with an all-new score that includes additional original songs from co-composer Yasunori Mitsuda of Chrono Trigger fame.

Sea of Stars made a huge splash when it arrived back in August 2023. Heavily inspired by SNES-era RPGs, it cleverly takes the best bits of the genre — gorgeous pixel art, a proper overworld map, memorable music — while doing away with the more controversial ‘90s tropes, like grinding and random battles. The turn-based combat system incorporates Mario & Luigi-style timed button inputs, and allows you to reduce the damage received from incoming attacks by breaking “locks” with specific attacks of your own.

Throes of the Watchmaker is the second Sea of Stars DLC add-on, following the (also free) Dawn of Equinox update, which added local co-op and combat refinements. The full game is available on PC, Nintendo Switch, PlayStation 5, PlayStation 4, Xbox Series X/S and Xbox One, and costs $35.

This article originally appeared on Engadget at https://www.engadget.com/gaming/the-upcoming-sea-of-stars-expansion-throes-of-the-watchmaker-arrives-on-may-20-140025090.html?src=rss

EA reportedly cancels another Titanfall game, lays off several hundred employees

The gaming industry continues to bleed workers and cancel games, with EA back for another round of brutal news. The company said on Tuesday it decided to "make some targeted team adjustments," which Bloomberg reported as between 300 and 400 eliminated positions, including 100 at Respawn, and the cancellation of an unannounced Titanfall game. Again.

The canned Titanfall game, code-named R7, was reportedly an extraction shooter set in the mech-meets-parkour franchise. Bloomberg says it wasn't close to release, and Respawn's statement that it canceled two "early-stage incubation projects" reflects that. Details about the other scrapped game haven't leaked, but Bloomberg reports that it was canceled earlier this year.

Respawn says it will refocus its resources on Apex Legends and Star Wars Jedi, franchises where EA appears more confident it can profit. Earlier this month, the company previewed another game set in a galaxy far, far away: the Xcom-like tactics game, Star Wars Zero Company.

After culling an estimated 1,130 jobs in 2023, EA laid off five percent of its workforce in 2024. "These decisions aren't easy, and we are deeply grateful to every teammate affected - their creativity and contributions have helped build Respawn into what it is today," Respawn wrote on Tuesday.

This article originally appeared on Engadget at https://www.engadget.com/gaming/ea-reportedly-cancels-another-titanfall-game-lays-off-several-hundred-employees-205008255.html?src=rss

Star Wars: Tales of the Underworld will premier on Fortnite beginning May 2

There’s a new animated Star Wars show coming soon and it’s set to actually premiere in the game Fortnite. Star Wars: Tales of the Underworld will be available to watch in-game starting on May 2 at 10AM ET. This is two full days before the show streams on Disney+.

Viewing will take place in a new in-game location called Star Wars Watch Party Island. Epic Games says that this area was built using Unreal Editor for Fortnite and uses official assets to create a "breathtaking environment inspired by a galaxy far, far away." Players will only have access to the first two episodes.

For the uninitiated, Star Wars: Tales of the Underworld is an anthology series consisting of animated shorts. It takes a look at the criminal underworld, centering on the bounty hunter Cad Bane and the force-sensitive assassin Asajj Ventress.

This is part of a larger collaboration between Fortnite and Star Wars. The game will receive new Star Wars content every week for use in Battle Royale. Players will be able to pilot X-wings and duke it out as Emperor Palpatine. A dark side version of Jar Jar Binks will also be a playable character.

This isn’t the first time our favorite space wizards appeared in Fortnite. The game once made Luke, Han and Leia playable characters and added the iconic lightsaber as a weapon.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/star-wars-tales-of-the-underworld-will-premier-on-fortnite-beginning-may-2-185859424.html?src=rss

New Star Wars series will premiere in Fortnite of all places

There’s a new animated Star Wars show coming soon and it’s set to actually premiere in the game Fortnite. Star Wars: Tales of the Underworld will be available to watch in-game starting on May 2 at 10AM ET. This is two full days before the show streams on Disney+.

Viewing will take place in a new in-game location called Star Wars Watch Party Island. Epic Games says that this area was built using Unreal Editor for Fortnite and uses official assets to create a "breathtaking environment inspired by a galaxy far, far away." Players will only have access to the first two episodes.

For the uninitiated, Star Wars: Tales of the Underworld is an anthology series consisting of animated shorts. It takes a look at the criminal underworld, centering on the bounty hunter Cad Bane and the force-sensitive assassin Asajj Ventress.

This is part of a larger collaboration between Fortnite and Star Wars. The game will receive new Star Wars content every week for use in Battle Royale. Players will be able to pilot X-wings and duke it out as Emperor Palpatine. A dark side version of Jar Jar Binks will also be a playable character.

This isn’t the first time our favorite space wizards appeared in Fortnite. The game once made Luke, Han and Leia playable characters and added the iconic lightsaber as a weapon.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/new-star-wars-series-will-premiere-in-fortnite-of-all-places-185859342.html?src=rss

Speedrunner reaches Breath of the Wild credits on Switch 2, a console which isn't even out yet

The Nintendo Switch 2 won’t be in our hands for over a month yet (sigh), but a speedrunner has already reached the credits of the Nintendo Switch 2 Edition of The Legend of Zelda: Breath of the Wild.

As reported by VGC, the Japanese speedrunner known as Ikaboze posted a video of his handiwork on his YouTube channel after attending a Switch 2 preview event in Tokyo. Attendees were able to play a 10-minute demo of the souped-up original Switch launch game, but Ikaboze only needed seven minutes of the allotted time to dispose of Ganon in the game’s epic final battle.

To be clear, this was not an any% run of the entire game, where the current top times all clock in around 23 minutes. The speedrunner loaded an autosave that spawned him outside Hyrule Castle, where he immediately dropped all of Link’s equipment and made a beeline for his longtime nemesis. Ikaboze was able to take down Ganon before the demo's time was up, to the delight of a crowd of onlookers, who applauded as the credits started to roll. The speedrunner was reportedly told by Nintendo staff at the event that they were the first person to have completed the Breath of the Wild demo.

The updated versions of both Breath of the Wild and its 2023 sequel, Tears of the Kingdom, will be available to play on Switch 2 on launch day, which remains June 5 worldwide despite the pre-order holdup in the US. According to Nintendo, Nintendo Switch 2 Edition games improve performance and resolution, as well as adding HDR support. There’s also a new Zelda companion app that will let you track down missing Koroks and shrines on your save file.

Those who already own the base game can upgrade for $10, and if you’re a Nintendo Switch Online + Expansion Pack member you’ll be able to play the Switch 2 versions of both BotW and TotK as part of your subscription. Good luck trying to beat Ikaboze, though.

This article originally appeared on Engadget at https://www.engadget.com/gaming/speedrunner-reaches-breath-of-the-wild-credits-on-switch-2-a-console-which-isnt-even-out-yet-173004158.html?src=rss