Posts with «ws2812b» label

There’s More To MIDI Than Music – How About A Light Show?

MIDI instruments and controllers are fun devices if you want to combine your interest in music and electronics in a single project. Breaking music down into standardized, digital signals can technically turn anything with a button or a sensor into a musical instrument or effect pedal. On the other hand, the receiving end of the MIDI signal is mostly overlooked.

[FuseBerry], a music connoisseur with a background in electronics and computer science, always wanted to build a custom MIDI device, but instead of an instrument, he ended up with a MIDI controlled light show in the shape of an exploded truncated icosahedron ([FuseBerry]’s effort to look up that name shouldn’t go unnoticed). He designed and 3D-printed all the individual geometric shapes, and painstakingly equipped them with LEDs from a WS2818B strip. An Arduino Uno controls those LEDS, and receives the MIDI signals through a regular 5-pin DIN MIDI connector that is attached to the Arduino’s UART interface.

The LEDs are mapped to pre-defined MIDI notes, so whenever one of them is played, and their NoteOn message is received, the LEDs light up accordingly. [FuseBerry] uses his go-to DAW to create the light patterns, but any software / device that can send MIDI messages should do the trick. In the project’s current state, the light pattern needs to be created manually, but with some adjustments to the Arduino code, that could be more automated, something along the lines of this MIDI controlled Christmas light show.

Stecchino Game is all about Balancing a Big Toothpick

Stecchino demo by the creator

Self-described “Inventor Dad” [pepelepoisson]’s project is called Stecchino (English translation link here) and it’s an Arduino-based physical balancing game that aims to be intuitive to use and play for all ages. Using the Stecchino (‘toothpick’ in Italian) consists of balancing the device on your hand and trying to keep it upright for as long as possible. The LED strip fills up as time passes, and it keeps records of high scores. It was specifically designed to be instantly understood and simple to use by people of all ages, and we think it has succeeded in this brilliantly.

To sense orientation and movement, Stecchino uses an MPU-6050 gyro and accelerometer board. An RGB LED strip gives feedback, and it includes a small li-po cell and charger board for easy recharging via USB. The enclosure is made from a few layers of laser-cut and laser-engraved material that also holds the components in place. The WS2828B LED strip used is technically a 5 V unit, but [pepelepoisson] found that feeding them direct from the 3.7 V cell works just fine; it’s not until the cell drops to about three volts that things start to glitch out. All source code and design files are on GitHub.

Games are great, and the wonderful options available to people today allow for all kinds of interesting experimentation like a blind version of tag, or putting new twists on old classics like testing speed instead of strength.

Arduino BabyTV is Big Fun at Low Resolution

What kind of TV do you have? An older 720p model, or the now standard 1080p? Perhaps you’ve made the leap to the next generation, and are rocking a 4K display in the living room. All those are are fine and dandy if you just want to watch the local sportball contest, but where’s the challenge in that? With all the technology and modular components we have access to anymore, nowadays all the real hackers are making their own TVs.

Of course, when [Nikolai] built his very own LED TV, he did have to make a few concessions. For one thing, there’s no tuner on this model. Oh, and there’s the small issue of only having a 16×16 resolution. It might not be your idea of the perfect display, but it’s just perfect for his newborn son.

That’s right, [Nikolai] got his entry for the “Hacker Parent of the Year” award in early, and built an LED display for his son that he’s calling “BabyTV”.

Rather than the shows, trash, advertisements that they play on the kid channels, this TV only shows animated characters from retro games. We’ll concede that this project might be an elaborate Clockwork Orange style attempt at hypnotizing his son to instill an appreciation for classic gaming. But we’ll allow it.

To make his BabyTV go, [Nikolai] used a 16×16 WS2812B LED panel and an Arduino Nano. Two rotary encoders are used to allow adjusting brightness and change the character currently being shown on the screen. As a particularly clever hack, the Arduino has an IR sensor attached and is constantly watching for any signals. If an IR signal is detected, the BabyTV switches to the next image. So if Junior has a standard IR remote in his hands, any button he presses will cause the display to change to the next “channel”.

Historically speaking we haven’t seen much stuff for children here at Hackaday, but 2018 seems to be changing that. Recent projects like the incredible scratch built mini excavator and gorgeous AT-ST high chair would seem to indicate we’re currently witnessing a generation of hackers become parents. Don’t panic folks, but we might be getting old.

A Wordsearch Twist on the Word Clock

We love seeing new takes on existing ideas, and [Danny] certainly took the word clock concept in an unusual direction with his Wordsearch Clock. Instead of lighting up words to spell out the time, [Danny] decided to embrace the fact that the apparent jumble of letters on the clock face resembles a word search puzzle.

In a word search puzzle, words can be found spelled forward or backward with letters lined up horizontally, diagonally, or vertically. All that matters is that the correct letters are in a line and sequentially adjacent to one another. [Danny]’s clock lights up the correct letters and words one after the other, just as if it were solving a word search puzzle for words that just happen to tell the correct time. You can see it in action in the video, embedded below.

[Danny] went the extra mile in the planning phase. After using a word search puzzle generator tool to assist in designing the layout, he wrote a Processing sketch to simulate the clock’s operation. Visually simulating the clock allowed him to make tweaks to the layout, identify edge cases to address, and gain insight into the whole process. If you’re interested in making your own, there is a GitHub repository for the project.

Word Clocks are a great place to see innovation; you can go small like this micro word clock, you can push the concept for all it’s worth by adding heaps of weather data, or just go the extra mile on presentation like this walnut-finish clock.

Filed under: clock hacks
Hack a Day 17 Mar 03:00

Beautiful Linear RGB Clock

Yup, another clock project. But here, [Jan] builds something that would be more at home in a modern art museum than in the dark recesses of a hacker cave. It’s not hard to read the time at all, it’s accurate, and it’s beautiful. It’s a linear RGB LED wall clock.

You won’t have to learn the resistor color codes or bizarre binary encodings to tell what time it is. There are no glitzy graphics here, or modified classic timepieces. This project is minimal, clean, and elegant. Twelve LEDs display the hours, six and nine LEDs take care of the minutes in add-em-up-coded decimal. (It’s 3:12 in the banner image.)

The technical details are straightforward: WS2812 LEDs, an Arduino, three buttons, and a RTC. You could figure that out by yourself. But go look through the log about building the nice diffusing plexi and a very clean wall-mounting solution. It’s the details that separate this build from what’s hanging on our office wall. Nice job, [Jan].

Filed under: clock hacks
Hack a Day 19 Feb 03:00
arduino  clock  clock hacks  diy  rgb led  rtc  ws2812b  

Huge Interactive Crossword

Give kids some responsible and challenging tasks, and you’d be surprised at the results. The “Anything Goes” exhibit at the National Museum in Warsaw was aimed as a museological and educational experiment. A group of 69 children aged 6–14 was divided into teams responsible for preparing the main temporary exhibition at the museum. Over six months, they worked on preparing the exhibition during weekly four-hour meetings. They prepared scripts, provided ideas for multimedia presentations, and curated almost 300 works for display. One of those was [Robert Mordzon]’s Giant Interactive Crossword.

The build is in two parts. The letter tiles, which have embedded RFID tags, obviously look like the easiest part of the build. The table, looking at the video (after the break), probably needed a lot more effort and labour. It is built in two halves to make construction easier. There are a 130 boxes that need to be filled in with the right letters to complete the crossword. Each box contains a bunch of electronics consisting of an Arduino Nano, a RFID Reader and a bunch of sixteen WS2812B LEDs, all assembled on a custom PCB. Do the math, and you’ll figure out that there’s 2080 LEDs, each capable of sipping 60 mA at full brightness. That’s a total current requirement of almost 125 amps at 5 V. Add in all the Arduino’s, and [Robert] needed a beefy 750 W of power, supplied via four switch mode power supplies.

Each Arduino Nano is a slave on the I²C bus. The I²C master is an Arduino Mega 2560, which in turn communicates with a computer over serial. When a box is empty, the LEDs are dim, when a wrong letter is placed, they turn Red, and when the right letter is placed, they turn Green. If a word gets completed, a special word animation is played. This information is also passed on to the computer, which then projects an animation related to the word on a giant wall screen. Upon the crossword getting completed, the table erupts in to a sound (via the computer) and light “disco” show and also reveals the main motto of this section of the exhibit – “Playing the Hero”.


Filed under: Arduino Hacks

Colorful, Touch-Sensitive Light Table is Ready for Gaming

It’s an ambitious build for sure — you don’t start with $500 worth of wood if you don’t intend for the finished product to dazzle. And this 240-pixel touch-sensitive light box coffee table does indeed dazzle.

Sometimes when we see such builds as these, fit and finish take a back seat to function. [dasdingo89] bucks that trend with a nicely detailed build, starting with the choice of zebrawood for the table frame. The bold grain and the frosted glass top make for a handsome table, but what lurks beneath the glass is pretty special too. The 240 WS2812 modules live on custom PCBs, each thoughtfully provided with connectors for easy service. There’s also an IR transmitter-receiver pair on each board to detect when something is placed over the pixel. The pixel boards are connected to custom-built shift register boards for the touch sensors, and an Arduino with Bluetooth runs the whole thing. Right now the table just flashes and responds to hand gestures, but you can easily see this forming the basis of a beautiful Tetris or Pong table.

This build reminds us a little of this pressure-sensitive light floor we featured recently, which also has some gaming possibilities. Maybe [dasdingo89] and  [creed_bratton_] should compare notes and see who can come up with the best games for their platform.

[via r/DIY and a tip from emptycanister]

Filed under: Arduino Hacks, led hacks

Ceiling Tiles Give it Up for Christmas LED Ornaments

The great thing about holidays is that they always seem to require some shiny things. The modern version of shiny things seems to be LEDs and advances in technology being what they are, we now have amazing programmable LEDs. And programmable LEDs mean animated shiny things! Years ago, [wpqrek] made an LED ornament using discrete components. This year he revisited his ornament and decided to make a new, animated, RGB ornament.

[Wpqrek]’s build is based around five WS2812b strips connected to an Arduino Pro Mini. The ornament itself is a thick styrofoam ceiling tile cut into a star shape with a red-painted wooden frame. Decorated with baubles and stars, the LED strips start in the center and end up at each point in the star. With each strip connected in parallel to the Pro Mini, [wpqrek] used the Arduino Light Animation library to handle the animations.

[Wpqrek] says the result is too big for his tree, so he uses it as a stand-alone ornament. Perhaps using lighter materials would help — or getting a bigger tree! Check out the Arduino lighting controller or the Trompe-l’oeil Menorah for more holiday hacks.

Filed under: Holiday Hacks

540 LEDs On A Geodesic Sphere

[burgerga] loves attending Music Festivals. He’s also a MechE who loves his LED’s. He figured he needed to put it all together and do something insane, so he build a huge, 15″ geodesic sphere containing 540 WS2812B addressable LED’s. He calls it the SOL CRUSHER. It sips 150W when all LED’s are at full intensity, making it very, very, bright.

As with most WS2812B based projects, this one too is fairly straightforward, electrically. It’s controlled by four Teensy 3.2 boards mounted on Octo WS2811 adapter boards. Four 10,000 mAh 22.2V LiPo batteries provide power, which is routed through a 5V, 30Amp heatsinked DC-DC converter. To protect his LiPo batteries from over discharge, he built four voltage monitoring modules. Each had a TC54 voltage detector and an N-channel MOSFET which switches off the LiPo before its voltage dips below 3V. He bundled in a fuse and an indicator, and put each one in a neat 3D printed enclosure.

The mechanical design is pretty polished. Each of the 180 basic modules is a triangular PCB with three WS2812B’s, filter capacitors, and heavy copper pours for power connections. The PCB’s are assembled in panels of six and five units each, which are then put together in two hemispheres to form the whole sphere. His first round of six prototypes set him back as he made a mistake in the LED footprint. But it still let him check out the assembly and power connections. For mechanical support, he designed an internal skeleton that could be 3D printed. There’s a mounting frame for each of the PCB panels and a two piece central sphere. Fibreglass rods connect the central sphere to each of the PCB panels. This lets the whole assembly be split in to two halves easily.

It took him over six months and lots of cash to complete the project. But the assembly is all done now and electrically tested. Next up, he’s working on software to add animations. He’s received suggestions to add sensors such as microphones and accelerometers via comments on Reddit. If you’d like to help him by contributing animation suggestions, he’s setup a Readme document on Dropbox, and a Submission form. Checkout the SolCrusher website for more information.

Thanks [Vinny Cordeiro], for letting us know about this build.

Filed under: led hacks
Hack a Day 12 Jun 12:00

An Introduction To Individually Addressable LED Matrices

The most fascinating project you can build is something with a bunch of blinky hypnotic LEDs, and the easiest way to build this is with a bunch of individually addressable RGB LEDs. [Ole] has a great introduction to driving RGB LED matrices using only five data pins on a microcontroller.

The one thing that is most often forgotten in a project involving gigantic matrices of RGB LEDs is how to mount them. The enclosure for these LEDs should probably be light and non-conductive. If you’re really clever, each individual LED should be in a light-proof box with a translucent cover on it. [Ole] isn’t doing that here; this matrix is just a bit of wood with some WS2812s glued down to it.

To drive the LEDs, [Ole] is using an Arduino. Even though the WS2812s are individually addressable and only one data pin is needed, [Ole] is using five individual data lines for this matrix. It works okay, and the entire setup can be changed at some point in the future. It’s still a great introduction to individually addressable LED matrices.

If you’d like to see what can be done with a whole bunch of individually addressable LEDs, here’s the FLED that will probably be at our LA meetup in two weeks. There are some crazy engineering challenges and several pounds of solder in the FLED. For the writeup on that, here you go.

Filed under: Arduino Hacks, led hacks
Hack a Day 27 Apr 06:00