Posts with «rgb led» label

Tic Tac Arduintoe Moves the Game To 4×4

We know you’re out there spending a lot more time with your loved ones, and appreciate that you may be running out of ways to keep everyone entertained. [Mukesh] dropped us a tip because he has the antidote to boredom — a new twist on that old chestnut, Tic Tac Toe.

Instead of the usual 3×3 configuration, [Mukesh] made the grid 4×4 so the game would be more engaging. Game play is otherwise the same — this Tic Tac Toe still results in a lot of draws, but they take longer and you can’t see them coming a mile away. What’s even more engaging is that you get to push clicky buttons that light up, and don’t have to draw a grid before every game.

Under the hood is an Arduino Uno that controls 16 push buttons and their corresponding RGB LEDs. Whoever goes first is blue, and player two gets pink. If you win, your color floods the board for a brief victory animation. If the game is a tie, the board turns red. We really like the printed two-piece buttons that house the LEDs and actuate the push buttons while keeping the two separate. Toe your way past the break to check out the build video.

Intrigued by the 4×4 version, but need a build that takes more time? Try building your TTT in TTL.

RGB Kitchen Uses Pots to Stir Up Color

Anyone who has done anything with RGB LEDs knows that their ability to display pretty much any color is somehow both the best and worst thing about them. How do you get it right? How do you make your results repeatable? [Thomas] has the answer. He dug around in the ol’ parts cupboard, found a few pots, and got to work making this stay-home stew of a project — an on-demand RGB LED color mixer.

Three cleverly color-coded potentiometers and an Arduino let [Thomas] step through 0-255 to mix various values of red, blue, and green. The shade that gets made is displayed live on a set of 10 individual NeoPixels that are laid out under a frosty diffusing panel. Each of the RGB values are also shown on an 16×2 LCD.

This is one of those projects that hits a sweet spot of being simple, useful, and fun. It’s even nice-looking and compact. What more could you want from a project cobbled together from ingredients on hand? [Thomas] is even giving away the code recipe.

Once you dial in your ideal colors, why not make a gesture-controlled lamp?

NeoPixel Matrix Simulation Lets You Virtually Groove to the Lights

You are stuck at home quarantined and you want to do some Arduino projects. The problem is you don’t have all the cool devices you want to use. Sure, you can order them, but the stores are slow shipping things that aren’t essential these days. If you want to get a headstart while you are waiting for the postman, check out Wokwi’s Playground. For example, you can write code to drive a virtual NeoPixel 16×16 matrix. There’s even example code to get you started.

There are quite a few other choices in the playground including Charlieplexed LEDs, a keypad, and an LCD. There are also challenges. For example, in the traffic light challenge, you are given code that uses a task scheduler library to implement a traffic light. You have to add a turn signal to the code.

In addition to LEDs in various configurations, the site has some serial bus components, an LCD, a keypad, and a NeoPixel strip. There are also a few tools including an EasyEDA to KiCad converter and a way to share sourcecode similar to Pastebin.

Of course, simulations only get you so far, but the site is a fun way to play with some different I/O devices. It would be very nice if you could compose for the different components together, but you could work your code in sections, if necessary. You can do similar things with TinkerCad circuits. If you want to install software, there’s a simulator for you, too.

Hack a Day 04 Apr 21:00

Seven-Segment Shelves Do Double Duty

[Lewis] of [DIY Machines] was always on the lookout for that perfect something to hang above the couch. After spending a lot of time fruitlessly searching, he designed and built this awesome shelving unit with recessed lighting that doubles as a huge 7-segment clock.

The clock part works as you probably expect — an Elegoo Nano fetches the time from a real-time clock module and displays it on the WS2812B LED strips arranged in 7-segment formations. There’s a photocell module to detect the ambient light level in the room, so the display is never brighter than it needs to be.

Don’t have a 3D printer yet? Then you may need to pass on this one. Aside from the wood back plane and the electronics, the rest of this build is done with printed plastic, starting with 31 carefully-designed supports for the shelves. There are also the LED strip holders, and the sleeve pieces that hide all the wires and give this project its beautifully finished look.

You may have noticed that the far left digit isn’t a full seven segments. If you’re committed to 24-hour time, you’d have to adjust everything to allow for that, but you’d end up with two more shelves. Given the fantastic build video after the break, it probably wouldn’t take too long to figure all that out.

We like big clocks and we cannot lie. If you have room for it, build something like this blinkenlit beauty.

Levitating Starship Model Comes In For a Landing

If everything goes according to plan, Elon Musk says the first generation of SpaceX’s massive Starship will make an orbital flight before the end of 2020. That’s a pretty bold claim, but when you’ve made landing rockets on their tails as in the old science fiction pulp magazines seem routine, we suppose you’ve earned the right to a bit of bravado. We’re excited to see the vehicle evolve over the next several months, but even if the real one stays grounded, we’ll gladly take this “flying” Starship model from [Chris Chimienti] as a consolation prize.

A magnetic levitation module, we’re officially in the future.

Feeling a bit let down by the 3D printable models of the Starship he found online, [Chris] set out to build his own. But it wasn’t enough to just make his bigger, stronger, and more accurate to Starship’s current design; he also wanted to make it a bit more exciting. Some RGB LEDs an Arduino embedded in the “cloud” stand the rocket sits on was a good start, and the landing pad inspired by SpaceX’s real autonomous spaceport drone ship Just Read the Instructions looks great all lit up.

But this is Starship we’re talking about, a vehicle that could literally push humanity towards being a multi-planet species. To do it justice, you’ve really got to knock it out of the park. So [Chris] found a magnetic levitation module online that could support a few hundred grams, and set to work on making his plastic Starship actually hover over the landing pad.

As you might imagine, it was a bit tricky. The first versions of the rocket looked great but came out too heavy, so he switched over to printing the model in so-called “spiral vase mode” which made it entirely hollow. Now far lighter and with a magnetic plate fit into the bottom, it was stable enough to float on its own. For the final touch, [Chris] added some red LEDs and a coin cell battery to the base of the Starship so it looks like the sleek craft is performing a last-second landing burn with its “impossible” full-flow staged combustion engines.

This isn’t the first time we’ve seen a model rocket with an electronic glowing cloud under it, but it’s certainly the first one we’ve seen that could levitate in mid-air. While this little rocket might not make it all the way to Mars, we wouldn’t be surprised to see it touching down on the desks of other hackers and makers in the near future.

Counter-Strike Gets the RGB LED Treatment

Inspired by the over-the-top stage lighting and pyrotechnics used during e-sport events, [Hans Peter] set out to develop a scaled-down version (minus the flames) for his personal Counter-Strike: Global Offensive sessions. It might seem like pulling something like this off would involve hacking the game engine, but as it turns out, Valve was kind enough to implement a game state API that made it relatively easy.

According to the documentation, the CS:GO client can be configured to send out state information to a HTTP server at regular intervals. It even provided example code for implementing a simple state server in Node.js, which [Hans] adapted for this project by adding some conditional statements that analyze the status of the current game.

These functions fire off serial commands to the attached Arduino, which in turn controls the WS2812B LEDs. The Arduino code takes the information provided by the HTTP server and breaks that down into various lighting routines for different conditions such as wins and losses. But things really kick into gear when a bomb is active.

[Hans] wanted to synchronize the flashing LEDs with the beeping sound the bomb makes in the game, but the API doesn’t provide granular enough data. So he recorded the audio of the bomb arming sequence, used Audacity to precisely time the beeps, and implemented the sequence in his Arduino code. In the video after the break you can see that the synchronization isn’t perfect, but it’s certainly close enough to get the point across in the heat of battle.

With the special place that Counter-Strike occupies in the hearts of hackers and gamers alike, it’s little surprise people are still finding unique ways to experience the game.

This Cup Holder Crystal Ball Tells Your MPG Future

Hybrid vehicles, which combine an eco-friendly electric motor with a gasoline engine for extended range, are becoming more and more common. They’re a transitional technology that delivers most of the advantages of pure electric vehicles, but without the “scary” elements of electric vehicle ownership which are still foreign to consumers such as installing a charger in their home. But one element which hybrids are still lacking is a good method for informing the driver whether they’re running on petroleum or lithium; a way to check at a glance how “green” their driving really is.

[Ben Kolin] and his daughter [Alyssa] have come up with a clever hack that allows retrofitting existing hybrid vehicles with an extremely easy to understand indicator of real-time vehicle efficiency. No confusing graphics or arcade-style bleeps and bloops, just a color-changing orb which lives in the cup holder. An evolved version which takes the form of a smaller “dome light” that sits on the top of the dashboard could be a compelling aftermarket accessory for the hybrid market.

The device, which they are calling the ecOrb, relies on an interesting quirk of hybrid vehicles. The OBD II interface, which is used for diagnostics on modern vehicles, apparently only shows the RPM for the gasoline engine in a hybrid. So if the car is in motion but the OBD port is reporting 0 RPM, the vehicle must be running under electric power.

With a Bluetooth OBD adapter plugged into the car, all [Ben] and [Alyssa] needed was an Arduino Nano clone with a HC-05 module to read the current propulsion mode in real-time. With some fairly simple conditional logic they’re able to control the color of an RGB LED based on what the vehicle is doing: green for driving on electric power, purple for gas power, and red for when the gas engine is at idle (the worst case scenario for a hybrid).

Check out our previous coverage of OBD hacking on the Cadillac ELR hybrid if you’re looking to learn more about what’s possible with this rapidly developing class of vehicle

3D-printed “orbament” lights up with movement

What would you get if you crossed a gigantic Christmas tree ornament with an LED strip and Arduino/IMU control? Perhaps you’d come up with something akin to this colorful “RGB LED Ball” by James Bruton.

The device features eight curved supports along with a central hub assembly, forming a structure for APA102 RGB LED strips. Each of these is linked together via wiring that winds through the central hub making them appear to the Arduino Mega controller as one continuous chain of lights. 

Several animations can be selected with a pair of control buttons, and the ball even responds to movement using an MPU6050 IMU onboard. Files for the build are available on GitHub.

Lasers, Mirrors, and Sensors Combine in an Optical Bench Game

Who would have thought you could make a game out of an optical bench? [Chris Mitchell] did, and while we were skeptical at first, his laser Light Bender game has some potential. Just watch your eyes.

The premise is simple: direct the beam of a colored laser to the correct target before time runs out. [Chris] used laser-cut acrylic for his playfield, which has nine square cutouts arranged in a grid. Red, green, and blue laser pointers line the bottom of the grid, with photosensors and RGB LEDs lining the grid on the other three sides. Play starts with a random LED lighting up in one of the three colors, acting as a target. The corresponding color laser comes on, and the player has to insert mirrors or pass-through blocks in the grid to create a path to the target. The faster you hit the CdS cell, the higher your score. It’s simple, but it looks really engaging. We can imagine all sorts of upgrades, like lighting up two different targets at once, or adding a beamsplitter block to hit two targets with the same color. Filters and polarizers could add to the optical fun too.

We like builds that are just for fun, especially when they’re well-crafted and have a slight air of danger. The balloon-busting killbots project we featured recently comes to mind.


Interactive Plant Lamps for Quiet Spaces

If you’ve spent any serious time in libraries, you’ve probably noticed that they attract people who want or need to be alone without being isolated. In this space, a kind of silent community is formed. This phenomenon was the inspiration [MoonAnchor23] needed to build a network of connected house plants for a course on physical interaction and realization. But you won’t find these plants unleashing their dry wit on twitter. They only talk to each other and to nearby humans.

No living plants were harmed during this project—the leaves likely wouldn’t let much light through, anyway. The plants are each equipped with a strip of addressable RGB LEDs and a flex sensor controlled by an Arduino Uno. Both are hot glued to the undersides of the leaves and hidden with green tape. By default, the plants are set to give ambient light. But if someone strokes the leaf with the flex sensor, it sends a secret message to the other plant that induces light patterns.

Right now, the plants communicate over Bluetooth using an OpenFrameworks server on a local PC. Eventually, the plan is use a master-slave configuration so the plants can be farther apart. Stroke that mouse button to see a brief demo video after the break. [MoonAnchor23] also built LED mushroom clusters out of silicone and cling wrap using a structural soldering method by [DIY Perks] that’s also after the break. These work similarly but use force-sensing resistors instead of flex-sensing.

Networking several plants together could get expensive pretty quickly, but DIY flex sensors would help keep the BOM costs down.