Posts with «author_name|mariella moon» label

Analogue's limited-edition transparent Pocket handhelds come in seven colors

It's only been a few weeks since Analogue released a glow-in-the-dark Pocket console, but the manufacturer is already gearing up for yet another limited edition launch that could evoke memories of your youth. Analogue will start selling transparent Pockets, which are reminiscent of clear Game Boy Color consoles, on September 29 at 8 AM PT/11 AM ET.

You will have seven transparent colors to choose from: clear, smoke, red, blue, orange, green and purple. The retro gaming console will set you back $250 each — that means they cost $30 more than the basic versions, which are out of stock at the moment. These consoles are only available in limited quantities, though, and Analogue told us that they will never be sold again. If you're interested, you may want to online at the exact time the model will be available to check out, because the glow-in-the-dark edition sold out in mere minutes

Analogue's Pocket handheld can play Game Boy and Game Boy Advance cartridges out of the box and even support original accessories for the Nintendo console. You can also connect it directly to a Game Boy if you still have one for multiplayer gaming. But Game Boy cartridges aren't the only ones you can play again with a Pocket: Analogue also sells Game Gear adapters, so you can relive your '90s gaming experience. TurboGrafx, Neo Geo and Lynx adapters were also announced a long time ago, and will likely arrive one day... one day.

This article originally appeared on Engadget at https://www.engadget.com/analogues-limited-edition-transparent-pocket-handhelds-come-in-seven-colors-150049816.html?src=rss

An NYPD security robot will be patrolling the Times Square subway station

The New York Police Department (NYPD) is implementing a new security measure at the Times Square subway station. It's deploying a security robot to patrol the premises, which authorities say is meant to "keep you safe." We're not talking about a RoboCop-like machine or any human-like biped robot — the K5, which was made by California-based company Knightscope, looks like a massive version of R2-D2. Albert Fox Cahn, the executive director of privacy rights group Surveillance Technology Oversight Project, has a less flattering description for it, though, and told The New York Times that it's like a "trash can on wheels."

K5 weighs 420 pounds and is equipped with four cameras that can record video but not audio. As you can guess from the image above, the machine also doesn't come with arms — it didn't quite ignore Mayor Eric Adams' attempt at making a heart. The robot will patrol the station from midnight until 6 AM throughout its trial run that's running over the next two months. But K5 won't be doing full patrols for a while, since it's spending its first two weeks mapping out the station and roaming only the main areas and not the platforms. 

It's not quite clear if NYPD's machine will be livestreaming its camera footage, and if law enforcement will be keeping an eye on what it captures. Adams said during the event introducing the robot that it will "record video that can be reviewed in case of an emergency or a crime." It apparently won't be using facial recognition, though Cahn is concerned that the technology could eventually be incorporated into the machine. Obviously, K5 doesn't have the capability to respond to actual emergencies in the station and can't physically or verbally apprehend suspects. The only real-time help it can provide people is to connect them to a live person to report an incident or to ask questions, provided they're able to press a button on the robot. 

NYC is leasing K5 for around $9 an hour for the next two months. The mayor sounds convinced that's worth what the robot can do even though, as The Times notes, he recently ordered several agencies to reduce spending by 15 percent. "This is below minimum wage," he said. "No bathroom breaks, no meal breaks." Adams has a history of supporting the use of machines as police tools. Earlier this year, the mayor also announced that the NYPD will acquire two Digidog robots for $750,000 each for use in hostage and other critical situations. That's quite a reversal from the NYPD's decision in 2021 to cancel its lease on what was then known as Boston Dynamics' Spot after facing backlash for its use.

This article originally appeared on Engadget at https://www.engadget.com/an-nypd-security-robot-will-be-patrolling-the-times-square-subway-station-130029937.html?src=rss

EU reinstates $400 million fine on Intel for blocking sales of competing chips

The European Commission has imposed a €376.36 million ($400 million) fine on Intel for blocking the sales of devices powered by its competitors' x86 CPUs. This brings one part of the company's long-running antitrust court battle with the European authority to a close. If you'll recall, the Commission slapped the chipmaker with a record-breaking €1.06 billion ($1.13 billion) fine in 2009 after it had determined that Intel abused its dominant position in the market. ye

It found back then that the company gave hidden rebates and incentives to manufacturers like HP, Dell and Lenovo for buying all or almost all their processors from Intel. The Commission also found that Intel paid manufacturers to delay or to completely cease the launch of products powered by its rivals' CPUs "naked restrictions." Other times, Intel apparently paid companies to limit those products' sales channels. The Commission calls these actions "naked restrictions."

The case has gone through several European courts since then, with either side lodging an appeal, depending on what the decision was. In 2017, the highest court in the European Union ordered the fine to be re-examined on the basis that the Commission didn't conduct an economic assessment on how Intel's activity impacted its rivals' ability to compete against it. 

Europe's second highest court, the General Court, then decided last year that the Commission indeed failed to perform analysis of the company's rebate scheme. As a result, it came to the conclusion that it couldn't determine how the incentives Intel offered affected its competitors. It also scrapped Intel's €1.06 billion fine, explaining that it's not in a position to determine how much it actually has to pay, but it upheld previous courts' decision that the company's naked restrictions violated EU laws.

In its announcement, the European Commission gave a few examples of how Intel hindered the sales of competing products. It apparently paid HP between November 2002 and May 2005 to sell AMD-powered business desktops only to small- and medium-sized enterprises and via direct distribution channels. It also paid Acer to delay the launch of an AMD-based notebook from September 2003 to January 2004. Intel paid Lenovo to push back the launch of AMD-based notebooks for half a year, as well.

The Commission has since appealed the General Court's decision to dismiss the part of the case related to the rebates Intel offered its clients. Intel, however, did not lodge an appeal for the court's ruling on naked restrictions, setting it in stone. "With today's decision, the Commission has re-imposed a fine on Intel only for its naked restrictions practice," the European authority wrote. "The fine does not relate to Intel's conditional rebates practice. The fine amount, which is based on the same parameters as the 2009 Commission's decision, reflects the narrower scope of the infringement compared to that decision." Seeing as the rebates part of the case is under appeal, Intel could still pay the rest of the fine in the future.

This article originally appeared on Engadget at https://www.engadget.com/eu-reinstates-400-million-fine-on-intel-for-blocking-sales-of-competing-chips-115922364.html?src=rss

NASA's James Webb Telescope suggests Europa ocean contains carbon

Before the Galileo spacecraft was destroyed two decades ago, it detected several chemicals on the surface of Jupiter's moon Europa, including carbon dioxide. Now, a couple of studies using observations by the James Webb Space Telescope (JWST) suggest that the carbon dioxide on Europa's surface came from the ocean hidden underneath its icy shell. Further, the researchers have come to the conclusion that it's pretty recent in origin — geologically speaking, at least. 

The observations made using the telescope's Near-Infrared Spectrograph (NIRSpec) instrument showed scientists that the carbon dioxide on Europa is most abundant in an area called Tara Regio, or "chaos terrain." In the images above, you'll see Tara Regio as the yellowish area to the left of the moon's center. 

Emily Martin, a planetary geologist at the National Air and Space Museum, told Scientific American that scientists believe Tara Regio's ice surface broke up when the weather got warm enough at one point. That caused the water from the subsurface ocean to come up, until it got cold again to create a slushy icy water sort of area. It's worth noting that previous Hubble observations of the region show that it also contains table salt, which indicates that saltwater, indeed, could've risen up to the surface of the moon. 

If Europa's carbon dioxide truly did come from its ocean instead of from meteors or other sources, then it would establish a big similarity between our planet and the moon. Europa is one of the objects in our solar system that's under observation for potentially having the conditions to support life. In April this year, the European Space Agency launched the Jupiter Icy Moons Explorer or JUICE to make detailed observations of the planet's ocean-bearing moons Ganymede, Callisto and Europa. Meanwhile, NASA's Europa Clipper spacecraft, which will focus on the potential for life in the moon's ocean, is scheduled to take off sometime next year.

This article originally appeared on Engadget at https://www.engadget.com/nasas-james-webb-telescope-suggests-europa-ocean-contains-carbon-104717979.html?src=rss

NASA's James Webb Telescope may have found the source of Europa's carbon

Before the Galileo spacecraft was destroyed two decades ago, it detected several chemicals on the surface of Jupiter's moon Europa, including carbon dioxide. Now, a couple of studies using observations by the James Webb Space Telescope (JWST) suggest that the carbon dioxide on Europa's surface came from the ocean hidden underneath its icy shell. Further, the researchers have come to the conclusion that it's pretty recent in origin — geologically speaking, at least. 

The observations made using the telescope's Near-Infrared Spectrograph (NIRSpec) instrument showed scientists that the carbon dioxide on Europa is most abundant in an area called Tara Regio, or "chaos terrain." In the images above, you'll see Tara Regio as the yellowish area to the left of the moon's center. 

Emily Martin, a planetary geologist at the National Air and Space Museum, told Scientific American that scientists believe Tara Regio's ice surface broke up when the weather got warm enough at one point. That caused the water from the subsurface ocean to come up, until it got cold again to create a slushy icy water sort of area. It's worth noting that previous Hubble observations of the region show that it also contains table salt, which indicates that saltwater, indeed, could've risen up to the surface of the moon. 

If Europa's carbon dioxide truly did come from its ocean instead of from meteors or other sources, then it would establish a big similarity between our planet and the moon. Europa is one of the objects in our solar system that's under observation for potentially having the conditions to support life. In April this year, the European Space Agency launched the Jupiter Icy Moons Explorer or JUICE to make detailed observations of the planet's ocean-bearing moons Ganymede, Callisto and Europa. Meanwhile, NASA's Europa Clipper spacecraft, which will focus on the potential for life in the moon's ocean, is scheduled to take off sometime next year.

This article originally appeared on Engadget at https://www.engadget.com/nasas-james-webb-telescope-may-have-found-the-source-of-europas-carbon-104717890.html?src=rss

X is disabling Circles on October 31

X users will soon no longer be able to make posts viewable only to a smaller group of friends. The website formerly known as Twitter has announced that it's deprecating Circles on October 31st. Users won't be able to add people to their Circles anymore or create new posts limited to a tight-knit group. They will, however, retain the capability to remove people from the group if they no longer want certain accounts to be able to see their old limited posts.

PSA: we’re disabling Circles by October 31.

more info → https://t.co/sHY9l6SUFw

— Support (@Support) September 21, 2023

In April this year, users discovered a bug that exposed Circle tweets to outsiders. Turns out their posts were exposed due to a security incident, which was only one of the technical issues the website faced since Elon Musk took over. 

The company launched Circles in August 2022 after nearly four months of testing. Similar to Instagram's "close friends" feature, it gives users a way to share their thoughts with people they trust or people with the same interests without having to make it visible to the rest of the world. It's for those worried about getting harassed on the platform and those who don't want accounts that are fully public. X previously said that users with Circles posted more overall during its testing period, but it looks like the feature didn't quite get enough interest to become an indispensable part of the website.

This article originally appeared on Engadget at https://www.engadget.com/x-is-disabling-circles-on-october-31-064510783.html?src=rss

Octopath Traveler 2 arrives on Xbox in early 2024

When Octopath Traveler 2 launched earlier this year, Microsoft's consoles were noticeably missing from the list of supported platforms. Now, at this year's Tokyo Game Show, Square Enix has revealed that the game is making its way to Xbox One, Series X and Series S sometime in early 2024. Xbox's Sarah Bond introduced Square Enix VP Yu Miyake during the event and also revealed that the platform has more than doubled its number of Japanese games over the past five years. 

The high definition 2D pixel-based game that's reminiscent of a different era in gaming came out in February for the Switch, the PlayStation 4, the PlayStation 5 and Steam. It built on the strengths of its predecessor, with its new battle dynamics and game mechanism, but we still found its eight storylines too disconnected to make us feel a meaningful connection between the characters. Still, we thought it was a pretty game with better cinematic cutscenes than the first entry of the series and a polished soundtrack.

Square Enix and Xbox don't have an exact date for the game's release just yet. But it doesn't come as a surprise that Xbox is getting it much later than other consoles, seeing as the first Octopath Traveler didn't become available for the Xbox One until three years after it launched. 

This article originally appeared on Engadget at https://www.engadget.com/octopath-traveler-2-arrives-on-xbox-in-early-2024-121817577.html?src=rss

Dead Space co-creator leaves Callisto Protocol studio after it flopped

Glen Schofield, the co-creator of survival horror game Dead Space, has is leaving Striking Distance Studios. He will be replaced by current Chief Development Officer Steve Papoutsis as CEO. Schofield conceptualized Dead Space when he was with EA, before leaving the company and founding a couple of game studios. One of them is Striking Distance, where he created The Callisto Protocol, which people have been calling the spiritual successor to Dead Space since it was still in development. Like the older game, Callisto is also in the survival horror genre, except it was generally panned by critics. 

Engadget's Jessica Conditt was optimistic after playing an hour-long preview of the title, which turned out to be best portion of the game that suffered from glitches and unwieldy mechanics as a whole. Meanwhile, the Dead Space remake EA released shortly after Callisto's launch won over critics and old fans alike. 

Striking Distance Studios' parent company Krafton, which had poured over $160 million into the game's development, was originally hoping to sell 5 million copies of Callisto this year. However, it lowered its expectations to 2 million units after seeing how it performed in its first few weeks. The company likely won't be able to recoup its losses and has laid off employees over the past months. 

Krafton told Bloomberg, though, that Schofield's departure is voluntary and that he intends to "pursue new opportunities." Striking Distance's chief operating officer and chief financial officer are also leaving the company voluntarily, the company said. It's unclear where Schofield is headed next: His LinkedIn still lists the studio as his current place of employment. "Creating Striking Distance Studios has been an incredible journey and I’m so proud of what we’ve achieved with The Callisto Protocol, a game close to my heart," he said in a statement. "While pursuing a new adventure is exciting, leaving SDS is bittersweet, but I know the studio is in excellent hands." 

This article originally appeared on Engadget at https://www.engadget.com/dead-space-co-creator-leaves-callisto-protocol-studio-after-it-flopped-115021265.html?src=rss

Uber Eats will begin accepting food stamps for grocery deliveries in 2024

Uber Eats will finally catch up with its peers and start accepting food stamps as payments for grocery deliveries. Starting next year, users will be able to pay for fresh groceries using their Supplemental Nutrition Assistance Program (SNAP) benefits from right within the app. The service is also working with Managed Medicaid and Medicare Advantage plans so that people with flexible spending account (FSA) and Flex cards can use them to pay for eligible items, such as fruits and other healthy foods. It also sounds like Uber is adding more "relevant waiver payment" methods nearer launch. 

By accepting these forms of payment, Uber Eats is making fresh produce and other quality food items more accessible. It could especially benefit seniors and other people who have mobility issues, as well as those who live outside town centers and don't have ready access to transportation. Uber Eats is just the latest restaurant and grocery delivery service accepting SNAP payments, though. Instacart has been accepting food stamps since 2020, starting with a partnership with the grocery chain Aldi. In June, DoorDash announced that it was also accepting SNAP payments in partnership with 4,000 groceries and convenience stores across the US.

Uber Eats

Before these new payment methods become available, Uber Eats will launch a new AI-powered assistant later this year. Users will be able to chat with the assistant to discover new cuisine, find deals on restaurants and groceries, as well as to quickly reorder meals.

This article originally appeared on Engadget at https://www.engadget.com/uber-eats-will-begin-accepting-food-stamps-for-grocery-deliveries-in-2024-095521987.html?src=rss

The next DALL-E will be able to generate results within ChatGPT

OpenAI is gearing up to roll out the third version of DALL-E, its text-to-image AI system, which reportedly improves its predecessor's capabilities and can generate results within the ChatGPT app. The company demonstrated how the new iteration integrates with ChatGPT to The Verge, and it showed the publication how users can ask the chatbot to write a lengthy and detailed prompt the image AI can use. 

OpenAI told Axios that DALL-E 3 is "significantly better" at being able to grasp a user's intention, especially if the prompt is long and detailed. If a user can't articulate what they want in a way that can maximize the image generator's abilities, then ChatGPT can help them write a comprehensive prompt for it. In the demo to The Verge, DALL-E produced four results for a prompt asking for a ramen restaurant logo in the mountains within ChatGPT. 

DALL-E 3 was also designed to be better at creating elements its predecessors and other AI generators are having trouble with, such as depictions of hands and texts in images. And it's supposed to have better security measures — the company said it trained the new DALL-E ignore certain words in prompts that could lead to explicit or hateful images.

In addition, OpenAI has implemented measures that could prevent future potential lawsuits. The current version of DALL-E can generate images in the style of living artists, but the next version was designed to decline requests asking it to mimic their work. Artists will also be able to submit work they own through a form on the website and ask for it to be removed.

OpenAI plans to release DALL-E 3 next month to ChatGPT Plus and enterprise customers. The new image generator will then make its way to OpenAI's research labs and API customers sometime this fall, but the company has yet to announce its general public availability. 

This article originally appeared on Engadget at https://www.engadget.com/the-next-dall-e-will-be-able-to-generate-results-within-chatgpt-063833672.html?src=rss