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Posts with «r» label
Self-driving cars are in the news almost daily, but they are not exactly in my automotive budget for this decade. Today, that has changed. While this car might be smaller and not capable of giving me a ride, it’s still autonomous and, best of all, it is a project that I […]
Head to head video game action can’t even compare to this use of a coin-op Sega Rally game to race actual RC vehicles. Take a close look at those screens and you’ll see there are no computer graphics, just a feed for a camera on each of the toy cars.
The project was conceived for the Sapo Codebits VI conference in Portugal. The arcade cabinets had their controls connected to an Arduino, but getting video up and running wasn’t nearly as easy. After fruitless attempts to get the original CRTs to work the team ended up replacing them with functioning CRT units of the same size. The cars themselves have two camera, one on top of the vehicle’s cab and one mounted on a boom for a perspective that was above and behind the vehicle. The drivers can switch between either view. The cars were set loose in the room serving as the event’s retro gaming area and players were free to race each other wherever they pleased. Don’t miss the video clip after the break which shows off all of the fun.
Filed under: cons, toy hacks
[Jon] wrote in to tell us about his programmable RC car, and the Howto guide that he’s made. According to him, this project can be constructed with $9 worth of parts plus an Arduino and a small toy car. So around $50 if you’re starting from scratch.
At it’s core, this project is about using the Arduino to allow your computer to send signals to the toy car. For this, [Jon] has included JAVA code that should be able to run on Mac, Linux, and PC operating systems. The Arduino code is also included.
Most small RC cars like those used in this project switch on at full speed or turn off, but this project allows the PC/Arduino to give the car PWM signals to control the speed. As pointed out in the video after the break, this can be a bit jerky at slow speed, but still a neat effect. A decent amount of soldering is required to get this project working, but it may be a good project especially if you have some of the parts already available!
Filed under: arduino hacks, toy hacks