Posts with «arduino 101» label

Build a smartphone-controlled scoreboard with Arduino

Using the Arduino 101’s built-in Bluetooth capability, Bob from the I Like to Make Stuff YouTube channel has crafted a beautiful, smartphone-controlled scoreboard.

If you’re into competitive sports, or perhaps want to settle who takes the trash out the most once and for all, an RGB scoreboard is a great solution. Perhaps it’s overkill in some cases, but Bob’s creation, which he expertly makes in the video here out of MDF looks amazing, and is large enough to be seen from a distance. It’s also small enough to be nominally portable.

His setup employs an RGB LED unit for each of the pixels that make up the score display, and uses an Arduino 101 as the brains of the device. Control is accomplished via a mobile app.

You can find Bob’s blurb on this project here, and the code for it on the project’s GitHub page. BLE 101, the app used for phone control, can be downloaded on iTunes.

Invent Your Future with the Arduino 101

Just days after celebrating the Arduino 101‘s first birthday at Maker Faire Rome, we’ve partnered with Hackster, Intel, and Seeed Studio to launch an exciting new contest. We’re challenging you to unleash the powers of the Intel® Curie™ Module-based board and “Invent Your Future.”

Perhaps you want to build an autonomous boat for collecting ocean pollution data, or a pair of shoes that play different sounds for different exercises, or maybe even a wireless gesture-based home automation controller? Whatever you choose, we want to see how you use the Arduino 101 as the brains behind your next creation.

For those who may not be familiar with the 101, the board combines the performance and low-power consumption of the Intel® Curie™ Module with the simplicity of Arduino. It keeps the same robust form factor and peripheral list as the Uno with the addition of Bluetooth LE capabilities and a six-axis accelerometer/gyro to help you easily expand your creativity into the connected world.

The Arduino 101 is designed with two tiny 32MHz cores: an x86 (Curie™, a Quark™ module) and a 32-bit ARC architecture core. Even with this added power, the Arduino 101 is still programmable using sketches from the Arduino IDE.

And now back to the contest… To kick off things, Hackster is giving away 150 Arduino 101 and Seeed Studio Grove Starter Kits to the best ideas submitted by November 20, 2016. But that’s not all, top entries in each category?—?smart home, environment, and healthcare—will receive a Microsoft Surface Pro 4! You have until February 26, 2017 to submit your projects!

Want to learn more? Head over to the contest’s official page on Hackster.io.

Invent Your Future with the Arduino 101

Just days after celebrating the Arduino 101‘s first birthday at Maker Faire Rome, we’ve partnered with Hackster, Intel, and Seeed Studio to launch an exciting new contest. We’re challenging you to unleash the powers of the Intel® Curie™ Module-based board and “Invent Your Future.”

Perhaps you want to build an autonomous boat for collecting ocean pollution data, or a pair of shoes that play different sounds for different exercises, or maybe even a wireless gesture-based home automation controller? Whatever you choose, we want to see how you use the Arduino 101 as the brains behind your next creation.

For those who may not be familiar with the 101, the board combines the performance and low-power consumption of the Intel® Curie™ Module with the simplicity of Arduino. It keeps the same robust form factor and peripheral list as the Uno with the addition of Bluetooth LE capabilities and a six-axis accelerometer/gyro to help you easily expand your creativity into the connected world.

The Arduino 101 is designed with two tiny 32MHz cores: an x86 (Curie™, a Quark™ module) and a 32-bit ARC architecture core. Even with this added power, the Arduino 101 is still programmable using sketches from the Arduino IDE.

And now back to the contest… To kick off things, Hackster is giving away 150 Arduino 101 and Seeed Studio Grove Starter Kits to the best ideas submitted by November 20, 2016. But that’s not all, top entries in each category?—?smart home, environment, and healthcare—will receive a Microsoft Surface Pro 4! You have until February 26, 2017 to submit your projects!

Want to learn more? Head over to the contest’s official page on Hackster.io.

Catch ‘em all with an Arduino Pokéball

Like the rest of humanity, Arduino Sweden’s interaction designer Marcus Johansson has been glued to the Pokémon GO app. However, as fun as flicking a digital ball with your finger to catch ‘em all may be, he wanted something a bit more realistic. Enter the Arduino Pokéball.

Based off an Arduino CTC project, an Arduino 101 housed inside some protective casing allows him to physically throw the ball, which is then mimicked within the game. It uses the 101’s IMU and Bluetooth track the toss and then send it to the phone.

See it in action below!

Experimental sound generating boxes for Makers, by Makers

The brainchild of Tomás de Camino Beck, Polymath Boxes are experimental sound boxes. Using a Genuino Uno and 101 along with some 3D printing, these units enable young Makers and adults to experiment with programming and math to produce noises and tunes, from square and triangular waves to sample players and interactive sound generators.

The boxes were originally conceived by Camino Beck as part of an open-source experimental art project with the goal of stimulating STEAM in education, from high school to college, and to allow artists, engineers and computer scientists, or pretty much anyone interested, to explore programming and digital fabrication. They were developed and fabricated in “Inventoria”–Costa Rica’s own idea of a Makerspace.

More than just a finished project, these boxes are designed to be hacked and to help move away from more conventional ways of thinking when it comes to sound.

These boxes use coding as a way to “write music,” and to take advantage of the diversity of physical low cost sensors to trigger sound. Some of the boxes play with basic waves, just creating basic  PWM, and others go from there to create arpeggiator and interactive. They will be used in several workshops and experimental music concerts in Costa Rica.

Intel releases an improved version of the Arduino 101 core!

A few weeks ago, an announcement was posted on the Arduino Forum mentioning new improvements on the software side of the Arduino/Genuino 101. With this release, the board–which was developed in collaboration with Intel–is reaching its full potential, with not only better code generation but unlocking useful features to make your sketches even more interactive as well.

You can easily upgrade the core using the Arduino IDE’s Board Manager (pictured below), while Arduino Create users will be automatically updated, so no action is required–the cool thing about the cloud!

In more detail:

  • The GCC compiler has been updated to support hardware extensions to the ARC EM core in the Intel® Curie™ module. This provides significant improvements in floating point operations, bit shifting, and other operations to enhance Sketch performance.
  • The Arduino/Genuino 101 platform offers 2MB Flash storage onboard, which is now enabled for user sketches.
  • An experimental driver has been implemented to enable the I2S interface via the CurieI2S library. Connecting the I2S bus to an external DAC (digital to analog converter) allows users to play high-quality music (HiFi).

Other improvements and bug fixes:

  • Motion Sensor: Several sample sketches, like MotionDetection, have been implemented to demonstrate the application of the IMU data
  • Bluetooth LE: Several new examples for BLE peripheral library added
  • IMU: Correct motion detection setting implemented
  • Library CurieTimerOne APIs are now compatible with the TimerOne library

For comprehensive release notes refer to the Intel Open Source Technology Center on GitHub.

Grow lettuce for life with the Arduino 101

Did you know that if you take a head of romaine lettuce and eat all but the bottom, then place it in a bowl of water, it will regrow? This fun fact actually inspired Instructables user Evandromiami to develop a deep water culture hydroponic system that would optimize the process for him.

The lettuce is grown on top of a five-gallon plastic bucket filled with water under full spectrum lights, while an Arduino 101 monitors the light, humidity, temperature, water, and pH levels measured by a set of sensors. The system is controlled over Bluetooth, which enables the Maker to adjust settings and receive notifications on an LCD screen. All the electronics, including the Curie-based board, are tucked away inside a power strip and the entire hydroponic farm lives inside an A/C closet. 

The Arduino 101-driven project continues to be a work in progress, but Evandromiami has already begun to expand into other veggies like tomatoes. Ready to get into the world of hydroponics? Check out the Maker’s entire write-up here.

Building a flamethrower guitar with Genuino 101

In support of the TBS show “America’s Greatest Makers,” YouTuber/plumber/stuntman/inventor Colin Furze recently took on the challenge of turning a bass guitar into a flamethrower with the help of a Genuino 101. Because after all, there’s nothing more metal than fire bursting as a rockstar shreds on-stage.

To bring this project life, Fruze added a pair of modified blow torches to the neck of the guitar and sawed off part of the instrument’s base to fit in the firing mechanisms. As you can see in his tutorial video below, the body is equipped with a gas reservoir on top, solenoid valves, a few switches, a gas supply to the blow torches, an inlet pipe, and some other components.

He even converted his amp to house a gas tank, along with a speaker, the Genuino board and a relay shield that enables the Maker to synchronize flames to certain musical patterns and sequences.

It goes without saying that you may not want to try this at home…

Bringing technology into the hands of teachers and students


Arduino and Genuino Education is a worldwide-leading school initiative bringing technology into the hands of teachers and students to create a more inventive learning experience. It offers multiple platforms, including research-based projects like PELARS and in-class programs such as Creative Technologies in the Classroom (CTC), all of which are present at this year’s Maker Faire Bay Area.

With CTC, students are able to learn basic programming, electronics, and mechanics concepts in an approachable, playful way through a series of coding projects and easy-to-assemble experiments.

Arduino’s one-of-a-kind STEM program has been implemented in nearly 500 schools throughout the globe, resulting in an overwhelming satisfaction rate among both students and teachers alike. 95% of instructors continue to use the curriculum in their classrooms year after year, while more than 13,000 students have already participated.

CTC 101 — running on Arduino 101 — is divided into four distinct stages:

  1. Teacher training (one week)
  2. Themed modules (five modules, 10 weeks)
  3. Student projects (nine weeks)
  4. Technology fair (one day)

Each program comes with a CTC 101 Toolbox consisting of:

  • Sets of electronics components and pre-cut mechanical parts
  • 25+ hands-on projects
  • Live training for teachers
  • Free online documentation and course materials
  • Support forums for teachers and students

Interested? Be sure to come visit us at Maker Faire Bay Area to learn more and fill out this form so we can get in touch!

Make or Break: who’s the best maker?

Last night Massimo Banzi was Guest Judge on Intel  America’s Greatest Maker - episode 4 and had the difficult task of evaluating the teams and their projects competing in the Make or Break rounds for $100,000 and a spot in the million dollar finale.

Check some bits of the episode in this Meet and Greet video and in the Fast Forward of the episode!

Arduino Blog 28 Apr 17:25