Posts with «personal finance - lifestyle» label

PBS Retro is a new FAST channel playing just the classics

Parents throughout the country just breathed a sigh of relief at the prospect of allowing more screen time for their kids that doesn’t revolve around some really loud and annoying YouTube dude. PBS just launched a new free ad-supported channel called PBS Retro, as reported by The Wrap. As the name suggests, this is a repository for all of your favorite edutainment classics from the 1980s, 1990s and beyond. The nostalgia is strong with this one.

PBS Retro is available via The Roku Channel, which is a streaming service on smart TVs and, of course, Roku devices. The 24/7 channel airs all of the shows you’re likely picturing right now, including Reading Rainbow and Mister Rogers’ Neighborhood. You’ll also be able to introduce your kids to Thomas and Friends, Zoboomafoo and Kratt's Creatures, among others. It’s a collection of old-school classics.

This isn’t the only PBS-adjacent channel available on Roku’s platform. It’s home to other ad-supported channels like PBS Antiques Roadshow, Antiques Road Trip, PBS Food, Julia Child and PBS Nature. There are also plenty of PBS-related channels available via subscription, including PBS Masterpiece, PBS Kids, PBS Living, PBS Documentaries and PBS America. Some of these are available on Hulu+ Live TV.

PBS may become an even bigger fixture in the free ad-supported streaming television (FAST) space in the future. The organization says it's in the “early days of experimentation” with a goal of making PBS content “available in new places.” It will “continue to consider additional opportunities” if these FAST channels increase revenue and brand awareness. In the meantime, Mister Rogers’ Neighborhood makes for some mighty fine ASMR.

This article originally appeared on Engadget at https://www.engadget.com/pbs-retro-is-a-new-fast-channel-playing-just-the-classics-173125500.html?src=rss

EU's new right-to-repair rules force companies to repair out-of-warranty devices

The European Union has adopted a right-to-repair directive that will make it easier for consumers to get their devices fixed. The new rules extend a product's guarantee if it breaks under warranty, while obliging manufacturers to repair devices no longer covered. The law still needs to be approved by member nations. 

Devices sold in Europe already offer minimum two-year warranties, but the new rules impose additional requirements. If a device is repaired under warranty, the customer must be given a choice between a replacement or a repair. If they choose the latter, the warranty is to be extended by a year. 

Once it expires, companies are still required to repair "common household products" that are repairable under EU law, like smartphones, TVs and certain appliances (the list of devices can be extended over time). Consumer may also borrow a device during the repair or, if it can't be fixed, opt for a refurbished unit as an alternative.

The EU says repairs must be offered at a "reasonable" price such that "consumers are not intentionally deterred" from them. Manufacturers need to supply spare parts and tools and not try to weasel out of repairs through the use of "contractual clauses, hardware or software techniques." The latter, while not stated, may make it harder for companies to sunset devices by halting future updates

In addition, manufacturers can't stop the use of second-hand, original, compatible or 3D-printed spare parts by independent repairers as long as they're in conformity with EU laws. They must provide a website that shows prices for repairs, can't refuse to fix a device previously repaired by someone else and can't refuse a repair for economic reasons.

While applauding the expanded rules, Europe's Right to Repair group said it there were missed opportunities. It would have liked to see more product categories included, priority for repair over replacement, the right for independent repairers to have access to all spare parts/repair information and more. "Our coalition will continue to push for ambitious repairability requirements... as well as working with members focused on the implementation of the directive in each member state."

Along with helping consumers save money, right-to-repair rules help reduce e-waste, CO2 pollution and more. The area is currently a battleground in the US as well, with legislation under debate in around half the states. California's right-to-repair law — going into effect on July 1 — forces manufacturers to stock replacement parts, tools and repair manuals for seven years for smartphones and other devices that cost over $100.

This article originally appeared on Engadget at https://www.engadget.com/eus-new-right-to-repair-rules-force-companies-to-repair-out-of-warranty-devices-081939123.html?src=rss

What we watched: Bluey’s joyful finales

It’s never good to recommend a comedy by saying it makes you weep, but somehow Bluey, a comedy for kids, feels more real and more truthful than anything else on TV. I see so much of myself in Bandit’s triumphs and failures as he tries to parent his two daughters. I nod along to all of his unsuccessful parenting tactics that, I’ll admit, I’ve also tried on my own two kids. And then, at the end of so many episodes, I’ll realize that the front of my t-shirt is wet with tears because I've been crying.

There can’t be many people unfamiliar with Bluey, the biggest kids’ TV series on the planet, if not the biggest series overall. Each seven-minute episode is a slice-of-life sitcom about the Heelers, a family of anthropomorphic dogs living in Brisbane, Australia. Bluey and her younger sister Bingo live with parents Bandit and Chilli. The show started out focused on the playtimes the kids would have with each other or their parents. But it quickly sprawled out to create a rich world in the vein of The Simpsons, with a whole city’s worth of storylines. It can now regularly relegate the Heelers to the background to focus on the show’s deep cast of characters.

It closed out its third season with last Sunday's “The Sign,” a (comparatively) epic 28-minute episode and this week with “Surprise,” a sweet little postscript. The former’s long running time was described as a dry-run for any potential Bluey movie, wrapping up a number of the show’s storylines. It focuses on a wedding taking place at the Heeler’s home in the shadow of the family’s plan to relocate to another city. I won’t spoil too much beyond saying “The Sign” is a story about the bigness of change and how that affects parents and kids alike. Much of it focused on Bandit’s decision to move for a better-paid job and the way that impacted Chilli and the two girls. It’s a complicated issue, especially because it highlights that parents often just want to do what’s best for the kids.

Ludo Studio

“Surprise,” meanwhile, focuses more on the mundane struggle of Bandit trying to play two different games with his daughters at the same time. Much as Bluey wants to be just seven minutes of silly fun, it can’t quite help but be honest about the emotional and physical labor of parenting. All Bandit wants to do is sit down and watch sport on the TV but his daughters won’t allow him that luxury. He’s chased around the house, forced to pretend to teach a tennis ball to ride a bike and then pelted with ping pong balls fired from a toy launcher. (Bluey’s happy to highlight how often Bandit will get hit in the groin as a consequence of whatever game the girls are playing.)

The payoff to all of that effort comes in the final half minute of the episode, which is when I started sobbing. As much as it may be pitched as a palate cleanser after the scale and emotional heft of the previous episode, the final moments offer a real (if pleasant) punch to the gut. I can’t help but feel plenty of parallels in Bluey’s life and that of my own (similarly-aged) daughter, and feel a lot of kinship with Bandit as well. If I’m one one-hundredth as good a parent as this silly cartoon dog who often gets it wrong, then I’ll feel like I’ve done a good job.

There’s been speculation that this third season may be the end for Bluey. Bloomberg reported the uncertainty around creator Joe Brumm’s future with the show, although producer Sam Moor has said it will continue in some form. Any delay would also risk that the child actors – who remain anonymous for their own safety — will age out of being able to play their roles. But in many ways, Bluey can’t not continue given the show is now a multi-billion dollar cash cow for the BBC, which owns a big chunk of the show’s rights.

I don’t want to say goodbye to Bluey and the Heelers, and I’d prefer they kept the cast as-is and let them grow up alongside Bandit and Chilli. That, to me, would be an honest thing to do, rather than indulging in the fakery that dogs so many TV shows which face this problem. But if they have to go, I’ll choose to remember Bluey’s three perfect seasons through the highs and lows of parenting.

This article originally appeared on Engadget at https://www.engadget.com/what-we-watched-blueys-joyful-finales-161527282.html?src=rss

The Kasa Smart Plugs Mini EP25 four-pack is down to its lowest price yet

There's something truly nice about not having to get up when you realize that light across the room is still on. If you're looking for that ease then check out the current sale on our favorite smart plug. The Kasa Smart Plug Mini EP25 four-pack is on sale for $32.58, down from $50. The initial deal cuts its price to $37.58 with a $5 coupon available at checkout (though its limited to one per order). 

The Kasa Smart Plug Mini EP25 works with Android and iOS devices and offers assistant support from Alexa, Google Assistant, Siri and Samsung SmartThings. The plug has a stable connection, and you can give each one a unique name for easy control. The app is also clean and intuitive to use, with features such as timers, vacation mode and schedules.

There's also a deal on Amazon's Smart Plug, down to $20 from $25. We named it the best smart plug for Alexa-enabled homes, so this might be your best bet if you have a few Amazon Echo devices scattered around your house. You can use the existing account and designate the plug as a light in settings. Once that's set, all you need to do is tell Alexa which lights to turn on and off. 

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/the-kasa-smart-plugs-mini-ep25-four-pack-is-down-to-its-lowest-price-yet-134053853.html?src=rss

Watch a recycling machine shake apart old hard drives to recover components

Traditional hard drives typically contain useful components. But dismantling them manually would be too labor-intensive. As things stand, old hard drives tend to go through a shredder and it's often down to luck whether there's anything usable left after that process. A company called Garner Products claims to have a better solution with its DiskMantler.

This machine (spotted by Ars Technica) uses a mix of shock, harmonics and vibration to shake apart a hard drive. The process loosens screws and other fasteners — no matter what kind of oddly shaped screw heads are used — to free up parts like circuit boards, drive assemblies, actuators and rare-earth magnets. The process reportedly takes between eight and 90 seconds for most hard drives, and around two minutes for welded helium drives.

The DiskManter can seemingly disassemble as many as 500 hard drives a day and only a fifth or so of the planet's e-waste is recycled. So at least for now, Garner's recycling efforts may seem a bit like a drop in the ocean. However, if the company can help to retrieve valuable components such as rare-earth magnets without having to break them down into elements and starting the production process over, that surely has to be a net positive.

This article originally appeared on Engadget at https://www.engadget.com/watch-a-recycling-machine-shake-apart-old-hard-drives-to-recover-components-163442500.html?src=rss

A four-pack of Chipolo One Bluetooth trackers is on sale for $60 right now

Bluetooth trackers are handy little things that can help you find valuables after misplacing them. Our pick for the best Bluetooth tracker is the Chipolo One, and a four-pack has dropped to a record low price. The bundle (which usually costs $75) is currently available for just $60, which makes each tracker just $15. Alternatively, you can buy a single tracker for $20 (usually $25).

The Chipolo One can't really measure up to the crowd-sourced finding network of AirTags or Tile trackers, so it's perhaps not the best option for monitoring the location of your luggage while traveling. However, it does a more than capable job of helping you find items around the house. It has the loudest ring of all the trackers we've tested, for one thing, and there was no delay between pressing a button in an app and hearing the Chipolo One trill away.

The One can be easy to spot, since it's a colorful plastic disc. It's fairly hardy too, since it has IPX5-rated splash resistance and a two-year battery life (the battery is replaceable). One other feature in the One's favor is that it's compatible with both iOS and Android, and we found it straightforward to pair with an iPhone and Samsung Galaxy phone.

The aspect of the One that particularly impressed us was its separation alerts. Once you get around 350 feet away from the tracker, you'll get an alert on your phone asking if you might have left an item somewhere. Through your maps app, Chipolo can guide you back to the location where your phone and the One were last in contact. Of course, you can ring the tracker once you're close by to help you find it.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/a-four-pack-of-chipolo-one-bluetooth-trackers-is-on-sale-for-60-right-now-195303230.html?src=rss

The best smartphone cameras for 2024: How to choose the phone with the best photography chops

I remember begging my parents to get me a phone with a camera when the earliest ones were launched. The idea of taking photos wherever I went was new and appealing, but it’s since become less of a novelty and more of a daily habit. Yes, I’m one of those. I take pictures of everything — from beautiful meals and funny signs to gorgeous landscapes and plumes of smoke billowing in the distance.

If you grew up in the Nokia 3310 era like me, then you know how far we’ve come. Gone are the 2-megapixel embarrassments that we used to post to Friendster with glee. Now, many of us use the cameras on our phones to not only capture precious memories of our adventures and loved ones, but also to share our lives with the world.

I’m lucky enough that I have access to multiple phones thanks to my job, and at times would carry a second device with me on a day-trip just because I preferred its cameras. But most people don’t have that luxury. Chances are, if you’re reading this, a phone’s cameras may be of utmost importance to you. But you’ll still want to make sure the device you end up getting doesn’t fall flat in other ways. At Engadget, we test and review dozens of smartphones every year; our top picks below represent not only the best phone cameras available right now, but also the most well-rounded options out there.

What to look for when choosing a phone for its cameras

Before scrutinizing a phone’s camera array, you’ll want to take stock of your needs — what are you using it for? If your needs are fairly simple, like taking photos and videos of your new baby or pet, most modern smartphones will serve you well. Those who plan to shoot for audiences on TikTok, Instagram or YouTube should look for video-optimizing features like stabilization and high frame rate support (for slow-motion clips).

Most smartphones today have at least two cameras on the rear and one up front. Those that cost more than $700 usually come with three, including wide-angle, telephoto or macro lenses. We’ve also reached a point where the number of megapixels (MP) doesn’t really matter anymore — most flagship phones from Apple, Samsung and Google have sensors that are either 48MP or 50MP. You’ll even come across some touting resolutions of 108MP or 200MP, in pro-level devices like the Galaxy S24 Ultra.

Most people won’t need anything that sharp, and in general, smartphone makers combine the pixels to deliver pictures that are the equivalent of 12MP anyway. The benefits of pixel-binning are fairly minor in phone cameras, though, and you’ll usually need to blow up an image to fit a 27-inch monitor before you’ll see the slightest improvements.

In fact, smartphone cameras tend to be so limited in size that there’s often little room for variation across devices. They typically use sensors from the same manufacturers and have similar aperture sizes, lens lengths and fields of view. So while it might be worth considering the impact of sensor size on things like DSLRs or mirrorless cameras, on a smartphone those differences are minimal.

Sensor size and field of view

If you still want a bit of guidance on what to look for, here are some quick tips: By and large, the bigger the sensor the better, as this will allow more light and data to be captured. Not many phone makers will list the sensor size in spec lists, so you’ll have to dig around for this info. A larger aperture (usually indicated by a smaller number with an “f/” preceding a digit) is ideal for the same reason, and it also affects the level of depth of field (or background blur) that’s not added via software. Since portrait modes are available on most phones these days, though, a big aperture isn’t as necessary to achieve this effect.

When looking for a specific field of view on a wide-angle camera, know that the most common offering from companies like Samsung and Google is about 120 degrees. Finally, most premium phones like the iPhone 15 Pro Max and Galaxy S24 Ultra offer telephoto systems that go up to 5x optical zoom with software taking that to 20x or even 100x.

Processing and extra features

These features will likely perform at a similar quality across the board, and where you really see a difference is in the processing. Samsung traditionally renders pictures that are more saturated, while Google’s Pixel phones take photos that are more neutral and evenly exposed. iPhones have historically produced pictures with color profiles that seem more accurate, though in comparison to images from the other two, they can come off yellowish. However, that was mostly resolved after Apple introduced a feature in the iPhone 13 called Photographic Styles that lets you set a profile with customizable contrast levels and color temperature that would apply to every picture taken via the native camera app.

Pro users who want to manually edit their shots should see if the phone they’re considering can take images in RAW format. Those who want to shoot a lot of videos while on the move should look for stabilization features and a decent frame rate. Most of the phones we’ve tested at Engadget record at either 60 frames per second at 1080p or 30 fps at 4K. It’s worth checking to see what the front camera shoots at, too, since they’re not usually on par with their counterparts on the rear.

Finally, while the phone’s native editor is usually not a dealbreaker (since you can install a third-party app for better controls), it’s worth noting that the latest flagships from Samsung and Google all offer AI tools that make manipulating an image a lot easier. They also offer a lot of fun, useful extras, like erasing photobombers, moving objects around or making sure everyone in the shot has their eyes open.

How we test smartphone cameras

For the last few years, I’ve reviewed flagships from Google, Samsung and Apple, and each time, I do the same set of tests. I’m especially particular when testing their cameras, and usually take all the phones I’m comparing out on a day or weekend photo-taking trip. Any time I see a photo- or video-worthy moment, I whip out all the devices and record what I can, doing my best to keep all factors identical and maintain the same angle and framing across the board.

It isn’t always easy to perfectly replicate the shooting conditions for each camera, even if I have them out immediately after I put the last one away. Of course, having them on some sort of multi-mount rack would be the most scientific way, but that makes framing shots a lot harder and is not representative of most people’s real-world use. Also, just imagine me holding up a three-prong camera rack running after the poor panicked wildlife I’m trying to photograph. It’s just not practical.

For each device, I make sure to test all modes, like portrait, night and video, as well as all the lenses, including wide, telephoto and macro. When there are new or special features, I test them as well. Since different phone displays can affect how their pictures appear, I wanted to level the playing field: I upload all the material to Google Drive in full resolution so I can compare everything on the same large screen. Because the photos from today’s phones are of mostly the same quality, I usually have to zoom in very closely to see the differences. I also frequently get a coworker who’s a photo or video expert to look at the files and weigh in.

This article originally appeared on Engadget at https://www.engadget.com/best-camera-phone-130035025.html?src=rss

You can now use your phone to get started with Amazon’s palm-reading tech

Amazon just launched an app that lets people sign up for its palm recognition service without having to head to an in-store kiosk. The Amazon One app uses a smartphone’s camera to take a photo of a palm print to set up an account. Once signed up, you can pay for stuff by using just your hand, ending the tyranny of having to carry a smartphone, cash or a burdensome plastic card.

The tech uses generative AI to analyze a palm's vein structure, turning the data into a “unique numerical, vector representation” which is recognized by scanning machines at retail locations. You’ll have to add a payment method within the app to get started and upload a photo of your ID for the purpose of age verification.

The app launches today for iOS and Android. Previously, you’d have to go to a physical location to sign up for Amazon One. Beyond payments, the tech is also used as an age verification tool and as a way to enter concerts and sporting events without having to bring along a ticket.

Once you hand over your palm-print to the completely benevolent Amazon corporation, you’ll have unfettered access to each and every Whole Foods grocery store throughout the country. Amazon, after all, owns Whole Foods. Amazon One payments are also accepted at some Panera Bread locations, in addition to certain airports, stadiums and convenience stores.

There are obvious privacy concerns here, as passwords can change but palms cannot. Amazon says that all uploaded palm images are “encrypted and sent to a secure Amazon One domain” in the Amazon Web Service cloud. The company also says the app “includes additional layers of spoof detection,” noting that it’s not possible to save or download palm images to the phone itself.

This article originally appeared on Engadget at https://www.engadget.com/you-can-now-use-your-phone-to-get-started-with-amazons-palm-reading-tech-184814302.html?src=rss

The Blipblox myTRACKS groovebox is a complete music production studio for kids

Back when I was a kid (puts on old man glasses) we had the Casio SK-1. We’d spend all day making samples of burps and turning them into stupid little songs, but that’s about as far as it went. You couldn’t layer tracks or anything. Modern children, however, are about to get an actual full-featured groovebox, thanks to Playtime Engineering.

The Blipblox myTRACKS is a complete music production studio, according to Playtime. It features a built-in microphone for sampling (just like the Casio SK-1) but also 50 instrument sounds and 25 pads to play them on. These sounds can be arranged into five tracks, resembling many grooveboxes intended for adults, and there are two FX processors and a range of effects. Sure, it looks like a toy and probably feels like a toy, but it’s not really a toy. To that end, the announcement video shows an adult going to town on the thing once the kids are asleep.

You can transform sounds and add effects via two bright purple levers on the side, which work just like typical mod wheels. You’ll be able to buy sound packs online and upload them via USB-C. There's even a MIDI port. It's a groovebox, though not as high-tech as something like the Teenage Engineering OP-1 Field, or the Roland MC-707

Downloading sound packs and modulating effects may be a bit too complicated for the younger kids in your life, but the myTRACKS also includes hundreds of built-in melodies and drum loops to play around with and have fun. There’s also a randomization feature that the company says “instantly creates new songs for unlimited fun and inspiration.” These songs are likely to annoy you as you go about household chores, but it's better than a child staring at a tablet all day, right?

Playtime Engineering

Now the bad news. The kid-centric groovebox is just a Kickstarter project, for now, with shipments eventually going out in November. However, this isn’t Playtime Engineering’s first rodeo with this type of gadget. The company has released numerous child-friendly synthesizers and music-making devices in its Blipblox line. There’s the original Blipblox synth and the more recent Blipblox After Dark. We praised both of these instruments for being appropriate for children, but still enjoyable for adults. The myTRACKS Kickstarter goes live on April 9 and pricing will range from $250 to $300 for backers.

This article originally appeared on Engadget at https://www.engadget.com/the-blipblox-mytracks-groovebox-is-a-complete-music-production-studio-for-kids-130046515.html?src=rss

Steam Families puts game sharing and parental controls in one place

Steam is introducing a new way for your clan to play games together. The platform has announced Steam Families, a collection of game-sharing (and monitoring) features for parents and children currently available in beta. It takes the place of Steam Family Sharing and Steam Family View, rolling in some of their existing features alongside updates. 

Each member of a Steam Family will have a section called "family library" in their games list where they can access shareable games. Ownership remains with the purchaser, but each new title bought will appear in the list. You can play another member's games even when they're online (as long as they're playing another game). Plus, you can save your own progress and achievements. 

You can invite up to five other family members to your Steam Family account, with each member assigned the role of parent or child. Only adults can manage the account or implement parental controls, such as setting playtime limits (and reviewing requests for more), seeing playtime reports and choosing which games a child can play. Plus, they can control access to the Steam Store and chats. 

Steam Families also streamlines the process of children getting parental approval to buy games (thus, ideally for Steam, making them more frequent). Children can now request an adult on the plan to pay for their shopping cart, which a parent can manage via email or phone by pressing approve or decline. 

Steam Family is currently in beta and requires each member to join to participate. You can find the option to join under Interface and then choose Steam Family Beta in the Client Beta Participation dropdown menu. 

This article originally appeared on Engadget at https://www.engadget.com/steam-families-puts-game-sharing-and-parental-controls-in-one-place-123016424.html?src=rss