Posts with «games» label

Crawling a Dungeon, 64 Pixels at a Time

The trend in video games is toward not being able to differentiate them from live-action theatrical releases, and games studios are getting hard to tell from movie studios. But quality graphics don’t always translate into quality gameplay, and a lot can be accomplished with minimalist graphics. Turn the clock back a few decades and think about the quarters sucked up by classics like Pac-Man, Space Invaders, and even Pong if you have any doubts about that.

But even Pong had more than 64 pixels to work with, which is why this dungeon-crawler game on an 8×8 RGB matrix is so intriguing. You might think [Stolistic]’s game would be as simple as possible but think again. The video below shows it in action, and while new users will need a little help figuring out what the various colors mean, the game is remarkably engaging. The structure of the dungeon is random with multiple levels to unlock via the contents of power-up chests, and there are mobs to battle in a zoomed-in display. The game runs on an Arduino Uno and the matrix is driven by a bunch of 74HC595 shift registers.

It’s fun to see what can be accomplished with as little as possible. Looking for more low-res goodness? Check out this minimalist animated display, or a Geiger counter with a matrix display.

Hack a Day 06 May 06:00

Assemble a Robot Opponent for Air Hockey

Use JJ Robots' kit and your Android phone to build an air hockey partner who's always game.

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The post Assemble a Robot Opponent for Air Hockey appeared first on Make: DIY Projects and Ideas for Makers.

A Trove Of Arcade Projects

[Ryan Bates] loves arcade games, any arcade games. Which is why you can find claw machines, coin pushers, video games, and more on his website.

We’ve covered his work before with his Venduino project. We also really enjoyed his 3D printed arcade joystick based off the design of a commercial variant. His coin pushing machine could help some us finally live our dream of getting a big win out of the most insidious gambling machine at arcades meant for children.

Speaking of frustrating gambling machines for children, he also built his own claw machine. Nothing like enabling test mode and winning a fluffy teddy bear or an Arduino!

It’s quite a large site and there’s good content hidden in nooks and crannys, so explore. He also sells kits, but it’s well balanced against a lot of open source files if you’d like to do it yourself. If you’re wondering how he gets it all done, his energy drink review might provide a clue.


Filed under: Arduino Hacks, misc hacks, Raspberry Pi

Arcade Cabinet Build Takes Quarters, Dispenses Fun

Building an arcade cabinet seems to be a rite of passage for many hackers and woodworkers. Not that there is anything wrong with that: as this series of posts from [Alessandro] at boxedcnc shows, there is an art to doing it well.

His final build is impressive, with quality buttons, a genuine-looking banner, and even a coin slot so he can charge people to play. His build log covers both the carpentry and electronic aspects of the build, from cutting the panels to his own code for running the coin acceptor that takes your quarter (or, as he is in Italy, Euro coins) and triggers the game to play.

To extract money from his family, he used the Sparkfun COM-1719 coin acceptor, which can be programmed to send different pulses for different coins, connected to an Arduino which is also connected to the joystick and buttons. The Arduino emulates a USB keyboard and is connected to an old PC running MAME with the Attract Mode front end. It’s a quality build, down to the Bubble Bobble banner, and the coin slot means that it might even make some money back eventually.


Filed under: Arduino Hacks, classic hacks

Real-world 'Pong' might just beat the video game

If you miss the days of playing Pong with old-school dial controllers but would rather not track down a vintage console or arcade cabinet, today's your lucky day. Daniel Perdomo and crew have built a real-world Pong machine that replicates the pioneering game with physical parts. Despite what it looks like, it's not just an Atari-themed air hockey table. Instead of letting physics take over, the machine maps virtual ball and paddle movements to objects. All the eccentricities of Pong gameplay are intact, just in a more tangible (and arguably, far more immersive) form. LEDs track the score, while the controllers are rejiggered hard drives.

Via: Gizmodo, Popular Mechanics

Source: Daniel Perdomo (YouTube)

Engadget 30 May 18:00
arduino  gadgetry  gadgets  games  gaming  gear  pong  video  videogames  

Real-world 'Pong' might just beat the video game

If you miss the days of playing Pong with old-school dial controllers but would rather not track down a vintage console or arcade cabinet, today's your lucky day. Daniel Perdomo and crew have built a real-world Pong machine that replicates the pioneering game with physical parts. Despite what it looks like, it's not just an Atari-themed air hockey table. Instead of letting physics take over, the machine maps virtual ball and paddle movements to objects. All the eccentricities of Pong gameplay are intact, just in a more tangible (and arguably, far more immersive) form. LEDs track the score, while the controllers are rejiggered hard drives.

Via: Gizmodo, Popular Mechanics

Source: Daniel Perdomo (YouTube)

Engadget 30 May 18:00
arduino  gadgetry  gadgets  games  gaming  gear  pong  video  videogames  

Play Like a 1920’s Phone Operator with This Switchboard Gaming Interface

Hello, Operator! is the gaming experience that puts you in the role of an 1920's phone operator. The controller is a vintage switchboard.

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The post Play Like a 1920’s Phone Operator with This Switchboard Gaming Interface appeared first on Make: DIY Projects and Ideas for Makers.

Project Update: Working Star Wars Dejarik Table Finally Here!

Ian Martin shows off his very impressive homemade Star Wars Dejarik table and runs through its functions and game play.

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The post Project Update: Working Star Wars Dejarik Table Finally Here! appeared first on Make: DIY Projects, How-Tos, Electronics, Crafts and Ideas for Makers.

Locked In: Behind the Scenes of the Escape Room Craze

Escape room games, or mystery rooms, or puzzle rooms, are trending, and many rely on Makers and Maker tech to make them work

Read more on MAKE

The post Locked In: Behind the Scenes of the Escape Room Craze appeared first on Make: DIY Projects, How-Tos, Electronics, Crafts and Ideas for Makers.

Video mixing chess games on tv in Norway using Ethernet Shield

Heidi Røneid with an Arduino Ethernet microprocessor. (Photo: Tore Zakariassen, NRK)

When The Norwegian Broadcasting (NRK) planned the television broadcast of the Chess Olympiad 2014 in Tromsø, Norway, they encountered a challenge: how to mix video, graphics and the results of many ongoing chess games simultaneously, requiring 16 cameras for the games going on at the same time?

On their blog you can find a long and nice post about how they found the solution using Arduino Uno, Arduino Ethernet Shield and the library for Arduino to control such Atem switchers written by Kasper Skårhøj:

At first, the idea was to use a computer with a webcam for each of the 16 games, then mix video images, background animation and results in software on each of them.

Afterwards the finished mix of images would be streamed to separate channels in our web player, so that the online audience would be able to choose which game they wanted to follow. This solution would also provide our outside broadcasting van (OB van) with 16 finished video sources composed of video, graphics and results. This would make the complex job of mixing all video signals much easier.

After thorough thinking we came to the conclusion that for our web-audience, it would be better to skip the stream of individual games, and spend our resources on building websites that could present all games in the championship via HTML in real time. This would also give the audience the opportunity to scroll back and forth in the moves and recall all the previous games in the championship. We started working on it immediately, and you can find the result on our website nrk.no/sjakk.

Arduino Blog 28 Aug 19:14
arduino  chess  ethernet  featured  games  norway  shield  tv