Posts with «esp32» label

Arduino Just Introduced an FPGA Board, Announces Debugging and Better Software

Today ahead of the Bay Area Maker Faire, Arduino has announced a bevy of new boards that bring modern features and modern chips to the Arduino ecosystem.

Most ambitious of these new offerings is a board that combines a fast ARM microcontroller, WiFi, Bluetooth, and an FPGA. All this is wrapped in a package that provides Mini HDMI out and pins for a PCIe-Express slot. They’re calling it the Arduino MKR Vidor 4000.

Bringing an FPGA to the Arduino ecosystem is on the list of the most interesting advances in DIY electronics in recent memory, and there’s a lot to unpack here. FPGA development boards aren’t new. You can find crates of them hidden in the storage closet of any University’s electronics lab. If you want to buy an FPGA dev board, the Terasic DE10 is a good starter bundle, the iCEstick has an Open Source toolchain, and this one has pink soldermask. With the release of the MKR Vidor, the goal for Arduino isn’t just to release a board with an FPGA; the goal is to release a tool that allows anyone to use an FPGA.

The key to democratizing FPGA development is Arduino’s work with the Arduino Create ecosystem. Arduino Create is the company’s online IDE that gives everyone the ability to share projects and upload code with Over-the-Air updates. The MKR Vidor will launch with integration to the Arduino Create ecosystem that includes a visual editor to work with the pre-compiled IP for the FPGA. That’s not to say you can’t just plug your own VHDL into this board and get it working; that’s still possible. But Arduino would like to create a system where anyone can move blocks of IP around with a tool that’s easy for beginners.

A Facelift for the Uno WiFi

First up is the brand new Arduino Uno WiFi. While there have been other boards bearing the name ‘Arduino Uno WiFi’ over the years, a lot has changed in the world of tiny radio modules and 8-bit microcontrollers over the past few years. The new Arduino Uno WiFi is powered by a new 8-bit AVR, the ATMega4809. The ATMega4809 is a new part announced just a few months ago, and is just about what you would expect from the next-generation 8-bit Arduino; it runs at 20MHz, has 48 kB of Flash, 6 kB of SRAM, and it comes in a 48-pin package. The ATMega4809 is taking a few lattices of silicon out of Microchip’s playbook and adds Custom Configurable Logic. The CCL in the new ATMega is a peripheral that is kinda, sorta like a CPLD on chip. If you’ve ever had something that could be more easily done with logic gates than software, the CCL is the tool for the job.

But a new 8-bit microcontroller doesn’t make a WiFi-enabled Arduino. The wireless power behind the new Arduino comes from a custom ESP-32 based module from u-blox. There’s also a tiny crypto chip (Microchip’s ATECC508A) so the Uno WiFi will work with AWS. The Arduino Uno WiFi will be available this June.

But this isn’t the only announcement from the Arduino org today. They’ve been hard at work on some killer features for a while now, and now they’re finally ready for release. What’s the big news? Debuggers. Real debuggers for the Arduino that are easy to use. There are also new boards aimed at Arduino’s IoT strategy.

The Future of Arduino

As you would expect in the world of embedded development, the future is IoT. Last week, Arduino announced the release of two new boards, the MKR WiFi 1010 and the MKR NB 1500. The MKR WiFi 1010 features a SAMD21 Cortex-M0+ microcontroller and a u-blox module (again featuring an ESP-32) giving the board WiFi. The MKR NB 1500 is designed for cellular networks and features the same SAMD21 Cortex-M0+ microcontroller found in the MKR WiFi 1010, but also adds a u-blox cellular module that will connect to LTE networks using Narrowband IoT, but the module does also support Cat M1 networks.

But IoT isn’t the only thing Arduino has been working on. On the leadup to the World Maker Faire this weekend, I had the opportunity to speak with Fabio Violante, CEO of Arduino, and Massimo Banzi, Co-founder of Arduino, and what I heard was remarkable. There’s going to be an update to the Arduino IDE soon, and real debugging is coming to the Arduino ecosystem. This is a significant development in Arduino’s software efforts, and when Fabio was appointed CEO last July, this was the first thing he wanted to do.

Also on deck for upcoming bits of hardware is a slow upgrade from ARM Cortex-M0 parts to Cortex-M4 parts. While this change isn’t exactly overdue, it is a direct result of the ever-increasing power of available microcontrollers. The reason for this change is the growing need for more compute power on embedded platforms, and simply the fact that more powerful chips are cheaper now.

Massimo, Fabio, and the rest of the Arduino team will be showing off their latest wares at Maker Faire Bay Area this weekend, and we will be posting updates. The FPGA Arduino — the MKR Vidor 4000 — will be on display running a computer vision demo, and there will, of course, be fancy new boards on hand. We’ll be posting updates so keep your eye on Hackaday!

Hack a Day 18 May 16:03

Handheld GPS Tracks All The Things

With a GPS on every smartphone, one would be forgiven for forgetting that handheld GPS units still exist. Seeking to keep accurate data on a few upcoming trips, [_Traveler] took on a custom-build that resulted in this GPS data logger.

Keeping tabs on [_Traveler] is a Ublox M8N GPS which is on full-time, logging data every 30 seconds, for up  to 2.5 days. All data is saved to an SD card, with an ESP32 to act as a brain and make downloading the info more accessible via WiFi . While tracking the obvious — like position, speed, and time — this data logger also displays temperature, elevation, dawn and dusk, on an ePaper screen which is a great choice for conserving battery.

The prototyping process is neat on this one. The first complete build used point-to-point soldering on a protoboard to link several breakout modules together. After that, a PCB design embraces the same modules, with a footprint for the ESP’s castellated edges and header footprints for USB charing board, SD card board, ePaper, etc. All of this finds a hope in a 3D printed enclosure. After a fair chunk of time coding in the Arduino IDE the logger is ready for [_Traveler]’s next excursion!

As far as power consumption in the field, [_Traveler] says the GPS takes a few moments to get a proper location — with the ESP chewing through battery life all the while — and plans to tinker with it in shorter order.

Not all GPS trackers are created equal: sometimes all you need is a stripped-down tracker for your jog, or to know exactly where every pothole is along your route.

[Via /r/electronics]

Hack a Day 19 Feb 19:31
arduino  esp32  gps  gps hacks  handheld  travel  

Secret Serial Port for Arduino/ESP32

If you use the Arduino IDE to program the ESP32, you might be interested in [Andreas Spiess’] latest video (see below). In it, he shows an example of using all three ESP32 UARTs from an Arduino program. He calls the third port “secret” although that’s really a misnomer. However, it does require a quick patch to the Arduino library to make it work.

Just gaining access to the additional UARTs isn’t hard. You simply use one of the additional serial port objects available. However, enabling UART 1 causes the ESP32 to crash! The reason is that by default, UART 1 uses the same pins as the ESP32 flash memory.

Luckily, the chip has a matrix switch that can put nearly any logical I/O pin on any physical I/O pin. [Andreas] shows how to modify the code, so that UART 1 maps to unused pins, which makes everything work. it is a simple change, replacing two parameters to a call that — among other things — maps the I/O pins. You could use the technique to relocate the UARTs to other places if you choose.

If you want to learn more about the ESP32, we covered a good set of tutorials for you to check out. Or if you just want a quick overview, you can start here.

Filed under: Arduino Hacks, ARM
Hack a Day 17 Aug 16:30

Arduino Cinque – The RISC-V, ESP32, WiFi, Bluetooth Arduino

This weekend at the Bay Area Maker Faire, Arduino in conjunction with SiFive, a fabless provider of the Open Source RISC-V micros, introduced the Arduino Cinque. This is a board running one of the fastest microcontrollers available, and as an added bonus, this board includes Espressif’s ESP32, another wonderchip that features WiFi and Bluetooth alongside a very, very powerful SoC.

Details on the Arduino Cinque are slim at the moment, but from what we’ve seen so far, the Cinque is an impressively powerful board featuring the RISC-V FE310 SoC from SiFive, an ESP32, and an STM32F103. The STM32 appears to be dedicated to providing the board with USB to UART translation, something the first RISC-V compatible Arduino solved with an FTDI chip. Using an FTDI chip is, of course, a questionable design decision when building a capital ‘O’ Open microcontroller platform, and we’re glad SiFive and Arduino found a better solution. It’s unknown if this STM32 can be used alongside the FE310 and ESP32 at this point.

We’ve taken a look at SiFive’s FE310 SoC, and it is an extremely capable chip. It was released first at the HiFive1, and our hands-on testing revealed this is a chip that outperforms the current performance champ of the Arduino world, the Teensy 3.6. Of course, with any new architecture, there will be a few problems porting the vast number of libraries over to the FE310, but SiFive has included an Arduino compatible SDK. It’s promising, and we can’t wait to see SiFive’s work in more boards.

Filed under: Arduino Hacks, news

What’s New, ESP-32? Testing the Arduino Library

In case you missed it, the big news is that a minimal Arduino core is up and working on the ESP32. There’s still lots left to do, but the core functionality — GPIO, UART, SPI, I2C, and WiFi — are all up and ready to be tested out. Installing the library is as easy as checking out the code from GitHub into your Arduino install, so that’s exactly what I did.

I then spent a couple days playing around with it. It’s a work in progress, but it’s getting to the point of being useful, and the codebase itself contains some hidden gems. Come on along and take a sneak peek.

The Core

An Arduino isn’t worth very much unless it can talk to the outside world, and making the familiar Arduino commands work with the ESP32’s peripheral hardware is the job of the core firmware. As of this writing, GPIO, WiFi, SPI and I2C were ready to test out. GPIO means basically digitalWrite() and digitalRead() and there’s not much to say — they work. WiFi is very similar to the ESP8266 version, and aside from getting the ESP32 onto our home WiFi network, I didn’t push it hard yet. When other libraries come online that use WiFi, I’ll give it a second look.


The SPI routines in the ESP32 Arduino port both work just fine. I tested it out by connecting a 25LC256 SPI EEPROM to the chip. The ESP’s extremely flexible hardware peripheral routing matrix allows it to assign the SPI functions to any pins, but the Arduino implementation is preset to a default pinout, so you just need to look it up, and hook up MOSI to MOSI and so on. As of now, it only uses one of the ESP32’s two free SPI units.

With SPI, some of the weirdness of using Arduino on a powerful chip like the ESP32 start to poke through. To set the speed of the SPI peripheral, you can use the familiar SPI_CLOCK_DIV_XX macros, only they’re scaled up to match the ESP32’s faster CPU clock speed. The end result is that SPI_CLOCK_DIV_16 gives you a 1 MHz SPI bus on either the 16 MHz Uno or the 240 MHz ESP32, which is probably what you want for compatibility with old code. But 240 divided by 16 is not 1. In retrospect, the macros would be better defined in terms of the desired frequency rather than the division factor, but you can’t go back in time.

There were also two extra definitions that I had to add to the program to make it run, but they’ve both been streamlined into the mainline in the last eighteen hours. That’s the deal with quickly evolving, openly developed software. One day you write that the macro MSBFIRST isn’t defined, and before you can go to press, it’s defined right there in Arduino.h. Great stuff!

I2C: The Wire

The I2C (“Wire”) library has also gotten the ESP32 treatment, and worked just as it should with an LM75 temperature sensor. This is my standard I2C test device, because it lets you read a few registers by default, but you can also send the sensor a few configuration options and read them back out. It’s not a particularly demanding device, but when it works you know the basics are working. And it did.

The ESP’s dedicated I2C pins are on GPIO 21 and 22 for data and clock respectively. Some I2C implementations will use the microcontroller’s pullup resistors to pull the I2C bus lines high, so I tested that out by pulling the 10 KOhm resistors out. The ESP stopped getting data back instantly, so that answers that. Don’t forget your pullup resistors on the I2C lines and all is well. Otherwise, it’s just connecting up two wires, double-checking the I2C device address, and reading in the data. That was easy.

External Libraries

More than half of the reason to use Arduino is the wide range of external, add-on libraries that make interfacing with all sorts of hardware easy and painless. Many of these libraries are built strictly on top of the Arduino core, and should “just work”. Of course, when you’re actually coding this close to the hardware, nothing is going to be as portable as it is a few layers of abstraction higher up on your desktop computer. Let’s go test this hypothesis out.

El Cheapo IL9341 TFT Display

Uno Lauging at ESP32

Since the SPI library works out of the box, the other various libraries that depend on it should as well, right? Well, kinda. I wasted an afternoon, and still failed. Why? I have a cheapo ILI9341 screen that only works with an old TFTLCD library, rather than with the nice Adafruit_ILI9341 libs. The former is so full of AVR-specific voodoo that it completely fails to compile, and is probably easier to re-write from scratch for the ESP32 than make work in its present form. The Adafruit library compiles fine, because it only depends on the SPI library, but it doesn’t work with my lousy screen.

Going repeatedly back and forth between these two libraries, my LCD experiment ended in tears and frustration: I couldn’t make either of them work. I scoped out the SPI data on a logic analyser, and it looked good, but it wasn’t drawing on the screen. At this point, a full line-by-line protocol analysis would have been needed, and that’s a few days worth of work. If I just wanted a running ILI9341 driver, I would go grab [Sprite_tm]’s NES emulator demo and use the one there, but it’s not Arduinified yet, so it’s out of bounds for the scope of this article.

DHT22 Humidity and Temperature Sensor

The Way It Should Work: Three Wires and Ten Lines of Code

Seeking a quick-and-dirty success, and beaten down by hours of hacking away for naught, I pulled a DHT22 sensor out of the eBay bin, and cloned Adafruit’s DHT library. Of course it didn’t compile straight out of the box, but there were only a couple of things that were wrong, and both turned out to be easily fixable.

ESP32’s Arduino didn’t have a microsecondsToClockCycles() function yet so I commented it out, multiplied by 240 MHz, and left a hard-coded constant in my code. This value was just used for a timeout anyway, so I wasn’t too worried. There are also some timing-critical code sections during which the Adafruit code uses an InterruptLock() function to globally enable and disable interrupts, but these functions weren’t yet implemented, so I just commented it all out and crossed my fingers.

After reassigning the data pin to one of the ESP32’s free ones (GPIO 27, FWIW), it compiled, uploaded, and ran just fine. I now know exactly how hot and humid it is up here in my office, but moreover have had a quick success with an Arduino external library, and my faith is restored.

Lessons from the Libraries

I suspect that these two examples are going to be representative of the ESP32-Arduino experience for a little while. Oddball hardware is going to take some time to get supported. Highly optimized libraries with cycle-correct timings or other microcontroller-architecture specific code in them will need to be ported over as well, despite being “Arduino” code. If you’re a code consumer, you’ll just have to wait while the wizards work their behind-the-scenes magic.

But there will also be a broad group of libraries that are written in a more-or-less device-independent way, and these should be easy enough to get working within fifteen minutes or so, as with the DHT sensor library. If you’re willing to compile, read the errors, and comment out or fix whatever shows up, some codebases will work in short order.

What’s Next? Turning Servos

Given that the Arduino-ESP32 port is brand new, indeed it’s still in progress, there is a lot of work for the community to do in getting it up to speed. Suppose that you need to drive a lot of servos, but the “Servo” library isn’t implemented yet. You’re an impatient coder. What to do? Get hacking!

The good news is that the Arduino-ESP32 libraries themselves are full of hints and examples for getting started. Open up the ESP32-specific directory that you cloned from GitHub. The usual *.cpp files provide the standard Arduino core functionality. The esp32-hal-xxx.h and esp32-hal-xxx.c files are chip-specific, and a tremendous help in taking advantage of the chip’s stranger options. For instance, esp32-hal-matrix.* gives you nice and easy access to the pin-routing matrix, which is a daunting task if you’re starting just from the datasheet.

Spot-On and Jitter-Free

But let’s get back to servos. The ESP32 chip has an intriguing hardware LED PWM peripheral that lets you assign up to sixteen channels to individual LEDS, specify the PWM frequency and bit-depth, and then control them by appropriately setting bits in hardware registers. If you think this would be hard to do by hand, you’d be right. The esp32-hal-ledc.* files provide helper functions to set up the hardware PWM generator, and with these libraries, getting a 16-bit LED fade in straight C or “Arduino” is easy. But our sights are set on servos.

To drive a hobby servo, one needs pulses between 1,000 and 2,000 microseconds each, repeated every twenty milliseconds or so. Setting the repetition rate to 50 Hz takes care of the first part, and each count is 20 ms / 65,635 ticks long, or roughly 0.3 microseconds. Setting the PWM width value to something between 3,300 and 6,500 generates pulses in the right ballpark, and my servo ran jitter-free (and a clean signal was confirmed on the oscilloscope). Here’s all it took:

#include "esp32-hal-ledc.h"
void setup() {
   ledcSetup(1, 50, 16); // channel 1, 50 Hz, 16-bit depth
   ledcAttachPin(22, 1);   // GPIO 22 on channel 1

void loop() {
   for (int i=3300 ; i < 6500 ; i=i+100){
    ledcWrite(1, i);       // sweep the servo

That wasn’t so hard, was it? It’s not “Arduino”-style — there’s no objects or classes or methods anywhere in sight — but thanks to a straightforward and well-written hardware abstraction layer, using the very complicated peripherals is made pretty simple. Kudos to [me-no-dev] for his work on the back-end here. The HAL inside the Arduino libraries is currently the best source of code examples on many of the chip’s more esoteric and interesting peripherals.


The short version of my dive into Arduino-esp32 is that there’s a lot here, even though it’s not done yet. Blinking LEDs and other simple GPIO is a given, and the core communication libraries that are already implemented worked for me: GPIO, WiFi, SPI, and I2C are up and running.

Non-core libraries are hit and miss. I suspect that a lot of them will work with just a little bit of tweaking. Others, especially those that are architecture-dependent, may not be worth the effort to port and will need to be re-written. The ESP32 has a bunch of interesting and innovative hardware peripherals onboard and there’s certainly no Arduino libraries written for them yet, but there’s some great HAL code hidden away in the Arduino-ESP32 codebase that’ll give you a head start. We could get lost in there for hours. Time to get hacking!

The ESP32 is still a new chip, but orders should be coming in soon. Have one? Want to see us put other libraries or languages through their paces? Let us know in the comments.

Filed under: Arduino Hacks, Engineering, Featured