Posts with «costume» label

Upgraded Toy Guitar Plays Music

Getting the finishing details on a Halloween costume completed is the key to impressing friends and strangers alike on the trick-or-treat rounds. Especially when it comes to things like props, these details can push a good Halloween costume to great with the right touches. [Jonathan]’s friend’s daughter will be well ahead of the game thanks to these additions to a toy guitar which is part of her costume this year.

The toy guitar as it was when it arrived had the capability to play a few lackluster sound effects. The goal here was to get it to play a much more impressive set of songs instead, and to make a couple upgrades along the way as well. To that end, [Jonathan] started by dismantling the toy and investigating the PCBs for potential reuse. He decided to keep the buttons in the neck of the guitar despite their non-standard wiring configuration, but toss out the main board in favor of an ESP32. The ESP32 is tasked with reading the buttons, playing a corresponding song loaded on an SD card, and handling the digital to analog conversion when sending it out to be played on the speaker.

The project doesn’t stop there, though. [Jonathan] also did some custom mixing for the songs to account for the lack of stereo sound and a working volume knob, plus he used the ESP32’s wireless capabilities to set the guitar up as a local file server so that songs can be sent to and from the device without any wires. He also released the source code on the project’s GitHub page for anyone looking to use any parts of this project. Don’t forget there’s a Halloween contest going on right now, so be sure to submit the final version of projects like these there!

Hack a Day 26 Oct 00:00

New Project: 3D Printed Bionic Claws with MyoWare Muscle Sensors

One of our prime passions is to motivate the next great minds and ideas by posting informative step-by-step tutorials. To celebrate the launch of our fourth-generation muscle sensor, the MyoWare, we’ve put together a tutorial that will make you go berserk! This tutorial will teach you to build bionic claws using […]

Read more on MAKE

The post 3D Printed Bionic Claws with MyoWare Muscle Sensors appeared first on Make:.

New Project: 3D Printed Bionic Claws with MyoWare Muscle Sensors

One of our prime passions is to motivate the next great minds and ideas by posting informative step-by-step tutorials. To celebrate the launch of our fourth-generation muscle sensor, the MyoWare, we’ve put together a tutorial that will make you go berserk! This tutorial will teach you to build bionic claws using […]

Read more on MAKE

The post 3D Printed Bionic Claws with MyoWare Muscle Sensors appeared first on Make:.

The Tale of Two Wearable Game Boys

We’re well past the time when Halloween costume submissions stop hitting the tip line, but like ever year we’re expecting a few to trickle in until at least Thanksgiving. Remember, kids: documentation is the worst part of any project.

[Troy] sent us a link to his wearable Game Boy costume. It’s exactly what you think it is: an old-school brick Game Boy that [Troy] wore around to a few parties last weekend. This one has a twist, though. There’s a laptop in there, making this Game Boy playable.

The build started off as a large cardboard box [Troy] covered with a scaled-up image of everyone’s favorite use of AA batteries. The D-pad and buttons were printed out at a local hackerspace, secured to a piece of plywood, and connected to an Arduino Due. The screen, in all its green and black glory, was taken from an old netbook. It was a widescreen display, but with a bezel around the display the only way to tell it’s not original is from the backlight.

Loaded up with Pokemon Blue, the large-scale Game Boy works like it should, enthralling guests at wherever [Troy] ended up last Friday. It also looks like a rather quick build, and something we could easily put together when we remember it next October 30th.

[Troy] wasn’t the only person with this idea. A few hours before he sent in a link to his wearable Game Boy costume, [Shawn] sent in his completely unrelated but extremely similar project. It’s a wearable brick Game Boy, a bit bigger, playing Tetris instead of Pokemon.

[Shawn]‘s build uses a cardboard box overlaid with a printout of a scaled-up Game Boy. Again, a laptop serves as the emulator and screen, input is handled by a ‘duino clone, and the buttons are slightly similar, but made out of cardboard.

Both are brilliant builds, adding a huge Game Boy to next year’s list of possible Halloween costume ideas. Videos of both below.


Filed under: Arduino Hacks, Holiday Hacks, nintendo gameboy hacks

Becoming Alina with a couple of interactive Gauntlets

We’ve been amazed by the great projects coming up the week before Halloween on Twitter and Gplus community and still being submitted to our blog.

Leah Libresco published an Instructables about a pair of interactive gauntlets made with Arduino Lilypad:

This Halloween, I decided to be Alina Starkov from the Grisha Trilogy by Leigh Bardugo. In the books, she’s the one and only Sun Summoner, doing magic with light and heat.

Since those powers were beyond me, I put together a set of Arduino-controlled gauntlets instead, that would light up on gesture commands and slip under my sleeves. [This set up, with a few tweaks, would probably serve you well for Iron Man, too]

Instead of using a single position value from the accelerometer to turn the LEDs on and off, I picked two different triggers, so that it would be easy to *choose* whether I wanted my hands illuminated when they were straight out in front of me (a necessity, since I plan to host a party in these!)

Full construction and code are available at this link, below you can see the project in action!