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Doctor Who ‘The Well’ review: Signing makes you feel heard

Spoilers for “The Well.”

Sometimes, in fiction, you don’t need to say a Very Important Thing in a Very Important Way to make a good point, just ask how a thing would work if it played out in the world. This week’s episode of Doctor Who, “The Well,” does exactly that, and brilliantly.

Picking up straight after “Lux,” the Doctor and Belinda, still in their ‘50s outfits, are trying to get the TARDIS to work. Belinda helps with the controls, but the vessel still refuses to land on May 24, 2025, which panics the nurse even more. If the TARDIS isn’t broken, she assumes that the date or the Earth itself could be broken, and frets about her parents. The Doctor shares her concerns, but promises that she will be reunited with her family.

The Doctor persists with his plan to land in a few more spots with the Vindicator (the gadget he built last week) to orient the TARDIS. This time, it’s 500,000 years in the future, and Belinda asks if humanity even exists by now. He assures her it does, as humans spread to the stars and wormed themselves into every corner of the universe. The pair head to the TARDIS wardrobe to get into some appropriate clothes before heading out.

They step out onto the gantry of a spaceship where an advance party of marines are leaping into the void. With no choice but to join them, they land on the planet below, enabling the Doctor to take the Vindicator reading. But, alas, the planet’s heavy radiation means the ship (and by extension, the TARDIS) has to glide down slowly over the next five hours. So they tag along with the mission, the Psychic Paper enabling the Doctor and Belinda to insinuate themselves with the team.

The planet is inhospitable, occupied only by a small mining colony that has dug down into the world to extract its last remaining useful resources. The colony went silent a few days before and, before you can say “Oh, is this going to be an(other) Aliens riff?” one of the marines suggests it would have been wiser to “nuke the site from orbit.”

All of the colonists are dead, half from gunfire, half from injuries that look like they fell and broke every bone in their body. The mirrors are all smashed and the systems are offline, the records of what went on inaccessible. But there is one survivor, the colony’s chef, Aliss Bethick (Rose Ayling-Ellis) who, like the actress who portrays her, is deaf. Aliss has been waiting in the middle of a large cargo turntable (which reads on camera as a big circle) for days.

Aliss is isolated, both physically in the staging and because of her hearing loss, and while she can lipread, it’s still a barrier between her and the soldiers. The Doctor can communicate with Aliss in sign, and the soldiers all have their own captioning screens on their lapels. Much of the second act is taken up with the interrogation of Aliss as the marines work through the logistics of how to communicate with her. For instance, getting her attention by casting to another soldier’s screen in her eye-line to get her to turn around. Belinda enters the circle to treat Aliss’ injuries but keeps seeing something lurking behind her new patient.

It isn’t long before the Doctor learns that the desolate planet they stand on was once covered in diamonds. This is the planet Midnight from the series four episode of the same name when the Doctor, trapped in a shuttle, tries and ultimately fails to defeat a sinister entity that possessed one of the passengers. Like then, the Doctor’s pleas for calm fail. Two of the soldiers mutiny and attempt to lure the entity out and kill it. They do not survive.

It’s Belinda who works out and explains the rules: If you imagine the host — Aliss — at the center of a clock, then whoever stands directly behind her is attacked by the unseen monster. If you stand at six o’clock then you’re fine, but “you’ll die at midnight.” Quite literally, as whoever is in the entity’s way gets thrown around like a ragdoll — half the crew shooting each other to kill the entity, the other half getting minced by the alien.

The Doctor approaches Aliss to speak to the monster but since it’s time for the third act to start wrapping up, he just stares for a bit before working out the solution. In order to mine the diamonds the colonists would dump down mercury, using a pipe which is conveniently running behind Aliss’ head. Shooting the pipe will cause a river of mercury to cascade down, creating a mirror that should be enough to banish the monster.

They make their escape, but the Doctor can’t help but wait behind to see the monster, giving it a chance to latch onto Belinda. The captain of the marines shoots Belinda enough that the entity thinks she’s about to die and switches hosts, after which point they leap into the mineshaft. Belinda wakes up in the TARDIS in the Doctor’s care, ready for the next adventure. Meanwhile, the marines debrief their boss — Mrs. Flood! Who knows all about the Vindicator, too — before revealing the alien did make it on board their spaceship after all.

One of the threads in the episode is Belinda keeps discussing human terms and superstitions to shrugs from everyone around her. It’s something that’s got both her and The Doctor puzzled, as there seems to be something very wrong with all of reality.

You die at midnight...

James Pardon / BBC Studios / Disney / Bad Wolf

Showrunner Russell T. Davies was asked about bad faith criticisms that the show had somehow gone woke. “Someone always brings up matters of diversity and there are online warriors accusing us of diversity and wokeness and involving messaging and issues and I have no time for this,” he said. “What you might call ‘diversity’ I just call an open door,” he added, “it’s cold and it’s bracing and there’s a world in front of you! There’s a blue sky, there’s clouds and there’s noise, there’s birdsong, there’s people arguing.”

What’s notable about this is that Davies’ open-minded (and open-hearted) approach to making the show creates storytelling possibilities. For instance, the last time an episode of Doctor Who featured a deaf character (2015’s “Under The Lake”), she relied upon a colleague to interpret on her behalf. And her ability to lipread wound up being part of the solution to the episode’s problem — reducing her to little more than a plot mechanism.

Here, while Aliss’ deafness is a core part of the plot, it doesn’t feel as if she’s defined by that one facet. Effort has been made to flesh out her character, and it’s more a venue to explore how technology and communication intersect with someone with different accessibility needs. Especially as (co-writers) Sharma Angel-Walfall and Russell T. Davies made the effort to think through how this would work.

BBC Studios / Disney / Bad Wolf

Whenever I’m watching an episode of nü-nü-Who, in the back of my mind I’m mulling what the injection of Disney money changed. “Midnight,” the episode “The Well” is a sequel to, was produced as a “double banked” episode — splitting the leads to shoot two episodes at a time. “Midnight” was also intended as a cheap story, with the bulk of the script taking place in a single room. If we’re being honest, “The Well” could have worked just as well given the bulk of the action takes place in a handful of rooms.

That’s not to say the extra cash lavished upon this episode is wasted: “The Well” feels almost indulgent by Doctor Who standards for the sheer breadth and depth of its sets. I can’t help but recall the Aliens riff Strange New Worlds produced in its first season, which re-used the series’ standing sets for the wreck of the USS Peregrine. It sounds weird to say that Doctor Who is luxuriating in the fact it can afford to show a trashed bunkroom for all of a minute, but it is.

Perhaps part of the reason it does feel indulgent is that this is an episode relatively low on incident and high on character. Belinda gets a real showcase here, both asserting herself on the narrative at several points, but also being rebuked for doing so. She tries to take charge to help the injured Aliss but the medical kit is so advanced she’s not able to use it. She’s smart enough to work out the rules of the alien, but also it gets the better of her in the end.

Whereas the first two episodes this season felt overstuffed and rushed, the smaller story and focus on character lets everything breathe. That an accessibility tool is a key focus of the plot and used as a venue for storytelling and character development is marvelous.

Look, I’m as bored saying it as you are reading it, but once again I can’t help but point out the influence of Steven Moffat on this season. One of the inspirations for monsters like the Weeping Angels and the Silence was the idea of them being easy to turn into a schoolyard game. The unnamed entity here, with the mechanic that if you stand directly behind the host you will die, seems perfectly in that tradition.

But “The Well” also offers instances where Davies is in conversation with the rest of this season and his earlier work. In both “Midnight” and “The Well,” the Doctor is at risk of losing his grip on the situation because the threat of the unknown makes people paranoid and jumpy. A streak of deeply dark pessimism runs through all of this work and while it’s also on show here, there’s a little more hope than there was before.

It’s also interesting how Davies, who has always structured his seasons in a fairly rigid manner, seems to be deliberately repeating motifs and beats. The parallels between this season and the last feel almost like they’re trying to draw attention to themselves. “Space Babies” and “The Robot Revolution,” “The Devil’s Chord” and “Lux” and now the “Boom” paired with “The Well” feel like episodes vying for the same space in different realities. Not to mention the repetition of moments from episode to episode — like the TARDIS wardrobe sequence and the repeated hand injuries. If next week's "Lucky Day" is predominantly featured on Ruby Sunday without the Doctor and revolves around physical distance and / or the supernatural, then perhaps we might assume that this is more than coincidence. 

Mrs. Flood Corner

I’ve always hated “The End… or is it?” fake-outs that often undermine the drama of whatever denouement they’re tacked on to. Sure, it can be effective if you want to cheapen the sacrifices your characters made to vanquish the villain, but often it comes across as hacky. Not to mention that people with poor media literacy will assume that it’s actually a teaser for a cliffhanger to be resolved the following week.

Here, eh, it’s essentially a way to shoehorn Mrs. Flood in as the soldiers' boss taking the debrief after the Doctor and Belinda depart. She knows about the Doctor’s use of the Vindicator, and has now seen it in action thanks to the soldier’s recording. But there’s no breaking the fourth wall, which means she’s operating here in the same manner as Susan Twist did last year. Which is, uh, interesting.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/doctor-who-the-well-review-signing-makes-you-feel-heard-200528202.html?src=rss

Split Fiction movie adaptation lands Sydney Sweeney as star

The hit co-op adventure game Split Fiction is already headed for Hollywood with Sydney Sweeney in a starring role, according to Variety. Along with the Euphoria actor, the film adaptation welcomed Wicked’s Jon M. Chu as the project’s director and screenwriters Rhett Reese and Paul Wernick, who worked on Deadpool & Wolverine. Sweeney will also reportedly be an executive producer for the Split Fiction movie. Split Fiction features two authors named Mio and Zoe who get trapped in fictional worlds they penned up. It’s still unknown which of the two Split Fiction protagonists Sweeney will portray.

Shortly after the video game’s release in March, Variety reported on a bidding war for a film adaptation of Split Fiction. Hazelight Studios, an indie video game developer out of Sweden, created the game that centers around split-screen combat and bounces between sci-fi and fantasy worlds. The game saw early success, selling two million copies in its first week, which may have led to the quick turnaround of a proposed Hollywood adaptation. It was picked up by Story Kitchen, a studio known for adaptations of franchises like Sonic the Hedgehog and Tomb Raider, but there’s no release window yet.

This article originally appeared on Engadget at https://www.engadget.com/gaming/split-fiction-movie-adaptation-lands-sydney-sweeney-as-star-180322064.html?src=rss

Etsy is selling online music gear marketplace Reverb

Etsy is selling Reverb, six years after it purchased the online marketplace for musical instruments. Reverb didn't say how much money is changing hands, but Etsy purchased the company for $275 million in 2019. In its announcement, Reverb said that the investors Creator Partners, which was founded by former SoundCloud CEO Kerry Trainor, and Servco, the owner of Fender Musical Instruments Corporation, have entered an agreement to buy the company. The marketplace will not be merging with either investor and will be "privately-held [and] independently operated" like it was before Etsy's acquisition. 

Reverb CEO David Mandelbrot said the deal is expected to be completed in the coming weeks. He assured users that they can continue buying and selling on the platform without any disruption during the process. He also briefly talked about what the company is working on for its users, including preparing for the pilot of a new selling option that would allow people to get paid faster and to drop off their instruments locally without even needing to create a listing for them. This could help buyers who want to get their gear locally when available or those who don't want to pay extra on top for tariffs. Reverb is also working on a way to make it easier for find what a buyer is looking for and on a way for sellers to be able ship their instruments more safely. 

This article originally appeared on Engadget at https://www.engadget.com/audio/etsy-is-selling-online-music-gear-marketplace-reverb-160002119.html?src=rss

DoorDash calls Uber's lawsuit accusing it of anti-competitive practices a 'scare tactic'

DoorDash is asking the court to dismiss the lawsuit filed by Uber in February, calling it meritless and a "cynical and calculated scare tactic." Uber sued the biggest food delivery provider in the US earlier this year, accusing it of putting pressure on restaurants to exclusively use its services. At the time, Uber said that it heard from "restaurants across the country" that DoorDash was charging higher commission rates from restaurants that also sell their food on Uber Eats. It also accused DoorDash of threatening to demote restaurants in its listings if they're also available on the Uber Eats app. But in its motion for dismissal, DoorDash said Uber's lawsuit isn't about protecting competition but avoiding it.

The food delivery provider asserted that Uber "has been unable to offer merchants, consumers, and couriers the high-quality services" that it provides, so Uber "resorted to asserting baseless legal claims" instead of competing on its own merits. It wrote in its motion that Uber's complaint is "rooted in the misguided notion" that it has to change its business practices, which it argued are pro-competitive, to give way to Uber's business. The company explained, however, that the law is "concerned with the protection of competition, not competitors."

Meanwhile, Uber told TechCrunch that DoorDash was "having a hard time understanding" its complaint. "When restaurants are forced to choose between unfair terms or retaliation, that’s not competition — it’s coercion," its spokesperson said. The Superior Court of San Francisco County, California is scheduled to hear Uber's lawsuit on July 11. 

This article originally appeared on Engadget at https://www.engadget.com/apps/doordash-calls-ubers-lawsuit-accusing-it-of-anti-competitive-practices-a-scare-tactic-130040299.html?src=rss

Engadget review recap: Panasonic S1R II, NVIDIA RTX 5060 Ti and more

New devices are still hitting our desks at Engadget at a rapid pace. Over the last two weeks, we've offered up in-depth analysis of cameras, earbuds, GPUs and a portable display. Plus, there are follow-ups on two of this spring's biggest TV shows and a little something for the gamers. Read on to catch up on everything you might've missed in the last fortnight. 

Panasonic S1R II

If you're looking for a camera that excels at both photos and video that's more affordable than what Sony, Nikon and Canon offer, contributing reporter Steve Dent recommends the S1R II. "The S1R II is Panasonic’s best hybrid mirrorless camera to date, offering a great balance of photography and video powers," he said. "It’s also the cheapest new camera in the high-resolution hybrid full-frame category, undercutting rivals like Canon’s R5 II and the Nikon Z8."

NVIDIA RTX 5060 Ti (16GB)

Devindra is back with another GPU review, and this time he put the NVIDIA RTX 5060 Ti through its paces. Price hikes are the biggest concern here amidst the current retail market (even before potential tariffs kick in). "On paper, NVIDIA has done a lot right with the 16GB GeForce RTX 5060 Ti," he explained. "It’ll be more than enough for demanding games in 1080p and 1440p, even if you let loose a bit with ray tracing. But it’s also relying on DLSS 4 upscaling for much of that performance, which may make some wary about the 5060 Ti’s actual power."

Espresso 15 Pro

Espresso Displays is an Engadget favorite as far as portable monitors are concerned, but senior reviews reporter Sam Rutherford argues the company needed to bridge the gap between its more affordable options and its priciest. The Espresso 15 Pro isn't cheap, but it does offer almost everything you'd want. "It features well above average brightness, a sleek but sturdy design and super simple setup," he said. "It also comes with a few special features like Glide and added touch support for Macs that help you get more out of the devices you already own. And thanks to a wealth of accessories, it can adapt to almost any use case."

Audio-Technica ATH-CKS50TW2

The idea of wireless earbuds with 25 hours of battery life seems impossible, but Audio-Technica made it happen. The company's ATH-CKS50TW2 lasts twice as long as more premium competition with active noise cancellation (ANC) on, but it blows them away with that mode disabled. A-T's trademark warm, inviting sound profile is on display here too. "More specifically, the stock audio isn’t overly tuned, so bass remains pleasantly thumpy when needed and dialed down when it’s not," I wrote.

The Last of Us, Andor and Clair Obscur Expedition 33

Nathan has been keeping up with season two of The Last of Us on an episode-by-episode basis and Devindra penned a full review of the new season of Andor. UK bureau chief Mat Smith spent some time playing Clair Obscur: Expedition 33, noting that the game "does a great job setting up its world in a way that allows everyone to get on board."

This article originally appeared on Engadget at https://www.engadget.com/engadget-review-recap-panasonic-s1r-ii-nvidia-rtx-5060-ti-and-more-130005749.html?src=rss

MasterClass deal: Save 40 percent on an annual subscription

MasterClass is a good platform to learn a new skill and transfer that doom-scrolling energy into something more productive — and probably more fun, too. Now, you can sign up for MasterClass at a discount: plans are 40 percent off at the moment as part of a "spring forward" sale. Tiers start at $6 per month, which comes out to $72 in total when billed annually.

We reckon the mid-tier Plus plan likely offers the best value here. That includes the ability to watch MasterClass videos on two devices simultaneously. Perhaps more importantly, this tier includes offline viewing, which might come in handy if no in-flight entertainment options grab your interest the next time you're traveling. The Plus plan is available for the equivalent of $9 per month when billed annually ($108 total), down from $15 per month.

There are more than 200 classes available on MasterClass, including lessons from some of the top names in each relevant industry. You might learn about how to have a winning mentality from Lewis Hamilton, creative writing from Margaret Atwood, shooting and scoring from Steph Curry, comedy from Steve Martin or home cooking from Alice Waters. The categories of classes include film and TV, health and wellness, science and technology, music, and business.

Each class has around 20 video lessons that typically last around 10 minutes long each. You'll get access to a workbook as well to help you absorb the information and understand how to act on it through various exercises. But even if you're not necessarily interested in acquiring new skills, you might simply use MasterClass as you would with any other streaming service, which is one reason why it's among our favorite subscriptions to gift someone.

Follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/masterclass-deal-save-40-percent-on-an-annual-subscription-154524213.html?src=rss

How to watch LlamaCon 2025, Meta's first generative AI developer conference

After a couple years of having its open-source Llama AI model be just a part of its Connect conferences, Meta is breaking things out and hosting an entirely generative AI-focused developer conference called LlamaCon on April 29. The event is entirely virtual, and you'll be able to watch along live on the Meta for Developers Facebook page.

LlamaCon kicks off at 1PM ET / 10AM PT with a keynote address from Meta's Chief Product Officer Chris Cox, Vice President of AI Manohar Paluri and research scientist Angela Fan. The keynote is supposed to cover developments in the company's open-source AI community, "the latest on the Llama collection of models and tools" and offer a glimpse at yet-to-be released AI features.

The keynote address will be followed by a conversation at 1:45PM ET / 10:45PM ET between Meta CEO Mark Zuckerberg and Databricks CEO Ali Ghodsi on "building AI-powered applications," followed by a chat at 7PM ET / 4PM PT about "the latest trends in AI" between Zuckerberg and Microsoft CEO Satya Nadella. It doesn't seem like either conversation will be used to break news, but Microsoft and Meta have collaborated before, so anything is possible.

Meta hasn't traditionally waited for a conference to launch updates to Meta AI or the Llama model. The company introduced its new Llama 4 family of models, which excel at image understanding and document parsing, on a Saturday in early April. It's not clear what new models or products the company could have saved for LlamaCon.

LlamaCon will stream live on April 29th through the Meta for Developers Facebook page and we'll be live-blogging the event right here on Engadget so you can get all the details as they happen.

This article originally appeared on Engadget at https://www.engadget.com/ai/how-to-watch-llamacon-2025-metas-first-generative-ai-developer-conference-215241289.html?src=rss

Gmail on Android tablets and foldables now has an adjustable layout

Android tablet or foldable owners can now adjust the divider between Gmail's message list and conversation views. 9to5Google spotted the change, which arrived in version 2025.04.13.x of Gmail for Android.

The update lets you drag your finger on the divider to dynamically change the sizes of the Gmail app's two panes: the list on the left with multiple messages and the pane on the right that shows individual emails and threads. Alternatively, you can drag the boundary to the display's edge to show only one or the other.

The adjustable divider is also available in the Google Chat app for large-screen Android devices. The new feature is available to everyone with a personal Google or Google Workspace account in both apps.

This article originally appeared on Engadget at https://www.engadget.com/mobile/tablets/gmail-on-android-tablets-and-foldables-now-has-an-adjustable-layout-202111833.html?src=rss

It seems like most Windows users don't care for Copilot

Copilot, Microsoft's AI assistant, appears to be struggling to match its competition in terms of popularity. The number of people using Copilot has remained around 20 million weekly users for the last year, according to tech newsletter Newcomer, while OpenAI's ChatGPT has hit as high as 400 million weekly users.

The data was shared at an annual executive meeting in March by Microsoft's chief financial officer Amy Hood, Newcomer reports, and raise some concerns about the AI future Microsoft is pitching. Microsoft uses OpenAI's models to power Copilot, and the assistant offers similar features to ChatGPT, but they clearly don't draw the same interest from users. The company has also built Copilot into Windows 11, Microsoft 365 and the Edge browser, without apparently reaping the benefit of additional user growth.

The need to revamp Copilot, become less dependent on OpenAI and reimagine the company's assistant as a true consumer product were Microsoft's motivations for acqui-hiring Mustafa Suleyman and his team from Inflection AI. Suleyman's work as CEO of Microsoft AI has culminated so far in a redesign of Copilot, and the launch of several new features, including the ability for the AI to take action for you in certain websites. It's maybe the start of a cohesive vision, but not one that's immediately connected with Windows users or anyone else.

Microsoft invested billions in OpenAI to aid the company's research and gain privileged access to its models, all in the hopes of competing with Google. Even with that access, ChatGPT arriving first seems to have had the biggest impact on turning people into AI users. ChatGPT was the AI assistant people tried first, and it's not clear what new Copilot feature will pull them away.

This article originally appeared on Engadget at https://www.engadget.com/ai/it-seems-like-most-windows-users-dont-care-for-copilot-195500516.html?src=rss

Infinity Nikki is coming to Steam and getting a co-op mode

The fashion-forward adventure Infinity Nikki is finally coming to Steam on April 29, complete with its iconic photo mode. The Steam version launches alongside a major update called Bubble Season that brings some new features to the game on all platforms.

First and foremost, Bubble Season will introduce co-op play. This two-player mode lets a pair of friends explore the entire game world. There will be unique co-op puzzles and new escort missions.

The update brings a new area and, of course, a whole bunch of new outfits to collect. Publisher Papergames is also bringing back some old outfits from previous seasons, for those who missed the boat. There’s even a new fashion runway gameplay mechanic with new interactions for photo mode.

Finally, Bubble Season adds a new dye mechanic, which changes outfit colors. We don’t know exactly how this will work, but it looks to add even more customization options. Again, all of these features will be available on April 29 for PC, mobile and PS5.

This article originally appeared on Engadget at https://www.engadget.com/gaming/infinity-nikki-is-coming-to-steam-and-getting-a-co-op-mode-185014372.html?src=rss