Posts with «arduino» label

MoMa welcomes Arduino

We are really happy to share with you that at the beginning of the week Paola Antonelli (Senior Curator Department of Architecture and Design) and Michelle Millar Fisher, (Curatorial Assistant, Department of Architecture and Design) published on the Moma blog a post announcing the acquisition of Arduino  and other DIY electronic devices in the collection of the  Museum of Modern Art of New York City, with this explanation:

As design curators, we have an instinctive response to designs we find compelling, and when that feeling survives the passing of time, we know we’re on to something worthwhile. We believe our new acquisitions will withstand that test. All promise to make a difference—not just in the utopian “design can save the world” kind of way (always good, but often a high bar for any one object), but at the very micro level. We all know what it feels like to master a skill previously thought completely outside our abilities, or to unlock new possibilities of experience and thought. It’s exhilarating, life-changing, and (healthily) addictive, the same reason people keep coming back to see MoMA’s Pollocks and Picassos—and, we hope, this new group of humble masterpieces.

That’s how they are describing Arduino:

A tiny but powerful microcontroller, the Arduino is an open-source, programmable microchip housed on a circuit board that fits in the palm of one’s hand—an apt metaphor for the control over design functions that it allows its user—and a pillar of contemporary maker culture and practice. Designed by a star-studded team, the Arduino can be programmed to drive components such as sensors, LEDs, and motors in order to build and develop all kinds of interactive objects. This new building block of design has resulted in applications as diverse as light sculptures, digital pollution detectors, and tools to help people who are unable to use such common interfaces as a computer mouse. Beyond its concrete applications, the Arduino acts as a platform for the interdisciplinary practice that lies at the heart of so much compelling contemporary work across science and the humanities.

Read the post on the Moma blog.

Arduino Blog 07 Nov 21:09

NYC MoMA adds five maker devices to its permanent collection

If you've ever been to a Maker Faire, you know its as much of an art show as a technology showcase. Builders debut everything from robotic bands to educational circuitry kits at these events, and the NYC Museum of Modern Art is about to immortalize five maker products into its permanent collection. Early next year, the Arduino, Ototo, Makey Makey, Colour Chaser and a DIY Gamer Kit will be on display in the MoMA's design galleries, serving as representatives of the maker culture to the museum's visitors. MoMA is excited about the new additions, but it's not the first time technology has found its way into the museum's collection: in 2011 both Botanicalls and Little Bits found its way into MoMA's galleries. Check out the announcement at the source link below.

[Image credit: NYC MoMA]

Filed under: Misc

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Source: MoMA

Engadget 07 Nov 07:14

E-Traces: Ballet Slippers That Make Drawings From The Dancer’s Movements

See the big picture when it comes to dance moves with an ingenious piece of wearable electronics by designer Lesia Trubat González called E-Traces.

Read more on MAKE

Battery Shield Mounts Underneath The Arduino

So, what do you do when your Arduino project needs to operate in a remote area or as a portable device? There are LiPo battery shields available, and although they may work well, recharging requires access to a USB port. You can also go the 9v battery route plugged into the on-board regulator of the Arduino but the low mAh rating of a 9v won’t allow your project to stay running for very long. [AI] needed a quick-change battery option for his Arduino project and came up with what he is calling the AA Undershield.

As the name implies, AA sized batteries are used in the project, two of them actually. Yes, two AA batteries at 1.5v each would equal only 3 volts when connected in series. The Arduino needs 5v so [AI] decided to use a MAX756 DC-to-DC step-up regulator to maintain a steady stream of 5v. This article has some nice graphs showing the difference in performance between a 9v battery being stepped down to 5v verses two AA’s being bumped up to 5v.

The ‘under’ in Undershield comes from this shield being mounted underneath the Arduino, unlike every other shield on the planet. Doing so allows use of a standard 0.100″-spaced prototype PCB and is an easy DIY solution to that odd-sized space between the Arduino’s Digital 7 and 8 pins. The Arduino mounts to the Undershield via its normal mounting holes with the help of some aluminum stand offs.

[AI] did a great job documenting his build with schematics and lots of photos so that anyone that is interested in making one for themselves can do so with extreme ease.


Filed under: Arduino Hacks

E-traces creates visual sensations from ballerinas

Electronic Traces is an interactive project designed to allow ballet dancers to recreate their movements in  digital pictures using a customizable mobile application. It was prototyped by product-designer Lesia Trubat mixing technological, artisanal skills and using Arduino Lilypad, force sensitive resistors and accelerometer:

The concept of Electronic Traces is based on capturing dance movements and transforming them into visual sensations through the use of new technologies. To do this we focused on the ballet shoes themselves, which through the contact with the ground, and thanks to Lilypad Arduino technology, record the pressure and movement of the dancer’s feet and send a signal to an electronic device. A special application will then allow us to show this data graphically and even customize it to suit each user, through the different functions of this app.

The user can then view all the moves made in video format, extract images and even print them. Dancers can interpret their own movements and correct them or compare them with the movements of other dancers, as graphs created with motion may be the same or different depending on the type of movements execute.

 

A Custom Control Surface for Audio/Video Editing

Control surfaces (input devices with sliders, encoders, buttons, etc) are often used in audio and video editing, where they provide an easy way to control editing software. Unfortunately even small control surfaces are fairly expensive. To avoid shelling out for a commercial control surface, [Victor] developed his own custom control surface that sends standard MIDI commands which can be interpreted by nearly any DAW software.

[Victor]‘s control surface includes several buttons, a display, and a rotary encoder. His firmware sends MIDI commands whenever a button is pressed or the rotary encoder is turned. [Victor] plans on adding menu functionality to the currently unused LCD display which will allow the user to change the scrubbing speed and other various settings.

One advantage of making your own control surface is that you can customize it to your own needs. [Victor] has posted a model of his 3d-printed enclosure and his source code on the project page so you can easily modify his design with any button configuration you might want.


Filed under: digital audio hacks

New Project: Color Recognition Lock

How to make an basic electronic color sensor and how to use it to make a color activated lock box

Read more on MAKE

The Tale of Two Wearable Game Boys

We’re well past the time when Halloween costume submissions stop hitting the tip line, but like ever year we’re expecting a few to trickle in until at least Thanksgiving. Remember, kids: documentation is the worst part of any project.

[Troy] sent us a link to his wearable Game Boy costume. It’s exactly what you think it is: an old-school brick Game Boy that [Troy] wore around to a few parties last weekend. This one has a twist, though. There’s a laptop in there, making this Game Boy playable.

The build started off as a large cardboard box [Troy] covered with a scaled-up image of everyone’s favorite use of AA batteries. The D-pad and buttons were printed out at a local hackerspace, secured to a piece of plywood, and connected to an Arduino Due. The screen, in all its green and black glory, was taken from an old netbook. It was a widescreen display, but with a bezel around the display the only way to tell it’s not original is from the backlight.

Loaded up with Pokemon Blue, the large-scale Game Boy works like it should, enthralling guests at wherever [Troy] ended up last Friday. It also looks like a rather quick build, and something we could easily put together when we remember it next October 30th.

[Troy] wasn’t the only person with this idea. A few hours before he sent in a link to his wearable Game Boy costume, [Shawn] sent in his completely unrelated but extremely similar project. It’s a wearable brick Game Boy, a bit bigger, playing Tetris instead of Pokemon.

[Shawn]‘s build uses a cardboard box overlaid with a printout of a scaled-up Game Boy. Again, a laptop serves as the emulator and screen, input is handled by a ‘duino clone, and the buttons are slightly similar, but made out of cardboard.

Both are brilliant builds, adding a huge Game Boy to next year’s list of possible Halloween costume ideas. Videos of both below.


Filed under: Arduino Hacks, Holiday Hacks, nintendo gameboy hacks

Becoming Alina with a couple of interactive Gauntlets

We’ve been amazed by the great projects coming up the week before Halloween on Twitter and Gplus community and still being submitted to our blog.

Leah Libresco published an Instructables about a pair of interactive gauntlets made with Arduino Lilypad:

This Halloween, I decided to be Alina Starkov from the Grisha Trilogy by Leigh Bardugo. In the books, she’s the one and only Sun Summoner, doing magic with light and heat.

Since those powers were beyond me, I put together a set of Arduino-controlled gauntlets instead, that would light up on gesture commands and slip under my sleeves. [This set up, with a few tweaks, would probably serve you well for Iron Man, too]

Instead of using a single position value from the accelerometer to turn the LEDs on and off, I picked two different triggers, so that it would be easy to *choose* whether I wanted my hands illuminated when they were straight out in front of me (a necessity, since I plan to host a party in these!)

Full construction and code are available at this link, below you can see the project in action!

Chameleon Jacket Project Aims to Let People Experience The World Like An Animal

A group in Oslo have created an interactive jacket that changes color based upon what the wearer touches. It is based upon Chameleons' ability to blend into their environment.

Read more on MAKE