Posts with «arduino» label

Fifty speakers for an interactive sound sculpture

Hive (2.0) is the second iteration of an interactive sound sculpture consisting of fifty speakers and seven audio channels. The sensors detect the proximity of people and Arduino manipulates audio according to it.

It was created by Hopkins Duffield, a Toronto-based collaborative duo exploring ways to combine both new and familiar mediums with artistically technological practices. In this work they used Arduino Uno together with Max 6 / Max For Live.
Check the video to listen to the sculpture:

Using RC Transmitters With Flight Simulators

It’s winter, and that means terrible weather and very few days where flying RC planes and helicopters is tolerable. [sjtrny] has been spending the season with RC flight simulators for some practice time. He had been using an old Xbox 360 controller, but that was really unsuitable for proper RC simulation – a much better solution would be to use his normal RC transmitter as a computer peripheral.

The usual way of using an RC transmitter with a computer is to buy a USB simulator adapter that emulates a USB game pad through a port on the transmitter. Buying one of these adapters would mean a week of waiting for shipping, so [sjtrny] did the logical thing and made his own.

Normally, a USB simulator adapter plugs in to a 3.5mm jack on the transmitter used for a ‘buddy box’, but [sjtrny] had an extra receiver sitting around. Since a receiver simply outputs signals to servos, this provides a vastly simpler interface for an Arduino to listen in on. After connecting the rudder, elevator, aileron, and throttle signals on the receiver to an Arduino, a simple bit of code and the UnoJoy library allows any Arduino and RC receiver to become a USB joystick.

[sjtrny] went through a second iteration of hardware for this project with a Teensy 3.1. This version has higher resolution on the joystick axes, and the layout of the code isn’t slightly terrible. It’s a great project for all the RC pilots out there that can’t get a break in the weather, and is also a great use for a spare receiver you might have sitting around.


Filed under: peripherals hacks, radio hacks

The Light Blue Bean, now on Windows

Punch Through Design has announced the beta release of its long awaited Bean Loader application for Windows 8, so you can now program your Bean directly from your Windows desktop.

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Arduino + Servo + Scotch tape == An Interesting Conversation

If one could temporarily remove their sense of humor and cast a serious look into a Rube Goldberg machine, they would not say to themselves “well that looks simple.” Indeed, it would almost always be the case that one would find themselves asking “why all the complexity for such a simple task?”

Too often in hacking are we guilty of making things more complicated than they really need to be. Maybe it’s because we can see many different paths to a single destination. Maybe it’s because we want to explore a specific path, even though we know it might be a little harder to tread. Maybe it’s just because we can.

But imagine approaching a hack as simply a means to an end. Imagine if you did not have all of that knowledge in your head. All of those tools at your disposal. How would this change your approach? When [yavin427] decided to automate the leveling up process in his favorite video game, odds are he had never taken a game controller apart. Had never touched an oscilloscope. Indeed, he might have no knowledge of what a transistor or microcontroller even is. While many of our readers would have taken the more difficult path and tapped directly into the TTL of the controller to achieve maximum efficiency; it is most likely that [yavin427] would not have known how to do this, and thus would not have seen the many other paths to his end goal that would have been obvious to us. Yet he achieved his end goal. And he did it far easier and with less complication than many of us would have done.

Thoughts?

Thanks to [euqinimod] for the tip! Keep them coming!


Filed under: Arduino Hacks, xbox hacks

Get Better at Mortal Kombat by Hacking Your PS3 Controller

Fighting games like Mortal Kombat provide you with a variety of different available moves. These include kicks, punches, grabs, etc. They also normally include various combination moves you can perform. These combo moves require you to press the proper buttons in the correct order and also require you to time the presses correctly. [Egzola] realized that he could just hack his controller to simulate the button presses for him. This bypasses the learning curve and allows him to perform more complicated combinations with just the press of a single button.

[Egzola] started by taking apart his Playstation 3 controller. There were two PCB’s inside connected by a ribbon cable. Luckily, each individual pad for this cable was labeled with the corresponding controller button. This made it extremely simple to hack the controller. [Egzola] soldered his own wires to each of these pads. Each wire is a different color. The wires then go to two different connectors to make them easier to hook up to a bread board.

Each wire is then broken out on the breadboard. The signal from each button is run through a 4n25 optoisolator. From there the signal makes its way back to various Arduino pins. The 4n25 chips keeps the controller circuit isolated from the Arduino’s electrical circuit. The Arduino also has two push buttons connected to it. These buttons are mounted to the PS3 controller.

Now when [Egzola] presses one of the buttons, the Arduino senses the button press and simulates pressing the various controller buttons in a pre-programmed order. The result is a devastating combination move that would normally require practice and repetition to remember. You might say that [Egzola] could have spent his time just learning the moves, but that wasn’t really the point was it? Check out the video below for a demonstration.


Filed under: Arduino Hacks

New Project: Make an EEG Beanie That Reads Your Mind

     Time required: A weekend Cost: $100 — $130 Ever wanted to visualize your brain activity? Electroencephalography (EEG) uses electrodes placed against the scalp to detect the tiny electrical changes that occur when neurons fire. By amplifying these signals through a computer, you can observe brain activity in real-time. Using an […]

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MAKE » Arduino 23 Jan 22:00

An Arduino at Heart prototyping board you can DIY

Newtc is our latest partner joining the Arduino At Heart program with three new products of the same family.

The Prototyping Board by Newtc is an Arduino At Heart coming in a couple of versions: the DIY version you can assemble and solder yourself and the Assembled version ready to be used. The CPU of the boards ( ATMEGA328P-PU ) is already burned with Arduino Uno bootloader. In addition to the boards, Newtc provides also the Arduino At Heart USB to Serial uploader for Arduino compatible boards.

In the picture below you can see the components of the DIY Version and in the video you can follow the tutorial and learn how to assembled it!

Arduino Blog 23 Jan 10:40

Arduino Tetris on a Multiplexed LED Matrix

[Alex] needed a project for his microcomputer circuits class. He wanted something that would challenge him on both the electronics side of things, as well as the programming side. He ended up designing an 8 by 16 grid of LED’s that was turned into a game of Tetris.

He arranged all 128 LED’s into the grid on a piece of perfboard. All of the anodes were bent over and connected together into rows of 8 LED’s. The cathodes were bent perpendicularly and forms columns of 16 LED’s. This way, if power is applied to one row and a single column is grounded, one LED will light up at the intersection. This method only works reliably to light up a single LED at a time. With that in mind, [Alex] needed to have a very high “refresh rate” for his display. He only ever lights up one LED at a time, but he scans through the 128 LED’s so fast that persistence of vision prevents you from noticing. To the human eye, it looks like multiple LED’s are lit up simultaneously.

[Alex] planned to use an Arduino to control this display, but it doesn’t have enough outputs on its own to control all of those lights. He ended up using multiple 74138 decoder/multiplexer IC’s to control the LED’s. Since the columns have inverted outputs, he couldn’t just hook them straight up to the LED’s. Instead he had to run the signals through a set of PNP transistors to flip the logic. This setup allowed [Alex] to control all 128 LED’s with just seven bits, but it was too slow for him.

His solution was to control the multiplexers with counter IC’s. The Arduino can just increment the counter up to the appropriate LED. The Arduino then controls the state of the LED using the active high enable line from the column multiplexer chip.

[Alex] wanted more than just a static image to show off on his new display, so he programmed in a version of Tetris. The controller is just a piece of perfboard with four push buttons. He had to work out all of the programming to ensure the game ran smoothly while properly updating the screen and simultaneously reading the controller for new input. All of this ran on the Arduino.

Can’t get enough Tetris hacks? Try these on for size.


Filed under: Arduino Hacks, led hacks

Water Tank Monitoring System Is Now Slug-Proof

[Peter] is doing his part toward protecting the environment and conserving water. He’s built a rainwater collection system complete with an underground storage tank. Since he wanted to monitor the water level in the tank, he made a level indicating system. Everything was going well until one day out of nowhere it stopped working, only returning 0’s as the level. [Peter] took a look and found that I slug had made its way into the electronics enclosure and slimed up the traces on the PCB, causing short circuits.To fix the problem [Peter] decided to redesigned the system. This time it would be built into an all-weather electrical box. The system uses a standard hobby ultrasonic range finder to measure the distance from the top of the tank to the level of the water. Two holes cut into the electrical box allow the sender/receiver components to peek outside of the enclosure. Any gaps were then filled with sealant. [Peter] also added a thermistor to measure the temperature inside the tank.The sensor values are read by an Arduino and sent wirelessly to [Peter]’s computer via a pair of XBee’s and a second Arduino with an ethernet shield. The data are sent in 3 minute intervals and automatically stored in a MySQL database for quick reference of level and temperature trends. Now [Peter] can monitor his rain water remotely and adjust his usage habits accordingly. Want to read more about water tanks? Check out this overflow monitor system.

Filed under: green hacks

3D Print These Custom Cars And Race Them On Your Tabletop

Bridging the gap between the virtual world and the real world is a popular topic these days. Augmented reality, Google Cardboard, and games like Skylanders are just a few products that allow us to interact in both the physical and virtual. Now, 3DRacers hope to send your Mario Kart addiction into […]

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