Posts with «controller» label

Touchless MIDI: The Secret’s In the Mitten

MIDI is a great tool for virtually any musician. Unless you’re a keyboard player, though, it might be hard to use it live. [Evan] recently came up with a great solution for all of the wistful guitar players out there who have been dreaming of having a MIDI interface as useful as their pianist brethren, though. He created a touchless MIDI controller that interfaces directly with a guitar.

[Evan] set up an Arduino Nano to handle the MIDI interface to the computer. A detector coil from a previous project was installed onto the guitar can recognize how far away the guitarist’s hand is from the body of the guitar, giving the musician control over an effect of their choosing. The guitarist simply needs to be wearing a special mitten for use with the detector coil. [Evan] also added three tactile buttons, meaning that this MIDI usefulness can be extended to three different selectable effects.

Be sure to check out the video below for a demonstration of how the interface works. [Evan] has also made the schematics and Arduino code available if you decide to build your own. This isn’t [Evan]’s first MIDI rodeo, either. He’s also created a MIDI drum interface from a Rock Band drum set, too.


Filed under: musical hacks
Hack a Day 06 Nov 21:00

Wood Stove Runs on Arduino Power

Ahh, sweet scope creep! Usually it’s the death of a nice, simple little hack. But once in a hundred times, a small hack doesn’t get buried under the extra features, but instead absorbs them in stride and blossoms into a beautiful system. [rockfishon]’s Arduino-powered wood stove controller is one of these beautiful exceptions. (OK, we’d admit that it could use a fancier faceplate.)

He started off simply enough, wanting to connect a thermocouple to an Arduino, read out the value, and issue an alarm when the temperature got too high. But who could stop there? Just one air-baffle servo away from a closed-loop heating control system? So [rockfishon] added a display and a few more buttons and has a system that will keep his wood-burning stove running at exactly the right temperature, even overnight when nobody’s around to tend it. As a bonus, everything is logged for later analysis.

The code is relatively straightforward, and can be found in this Gist. If you’d like to build your own, you’ll need an Arduino Mega and can then get the control board made for you at OSHPark. Judging from the comments on the Hackaday.io project page, a couple people have already tried this out. We’ve seen other wood-stove monitoring hacks before, but this is the first we’ve seen that closes the control loop. Very cool.


Filed under: home hacks
Hack a Day 07 Mar 03:01

NES Reborn as Nexus Player and NES

Anyone who has a Raspberry Pi and an old Nintendo has had the same thought. “Maybe I could shove the Pi in here?” This ran through [Adam’s] head, but instead of doing the same old Raspberry Pi build he decided to put a Nexus Player inside of this old video game console, with great success. Not only does it bring the power of a modern media player, it still works as an NES.

If you haven’t seen the Nexus Player yet, it’s Google’s venture into the low-cost home media center craze. It has some of the same features of the original Chromecast, but runs Android and is generally much more powerful. Knowing this, [Adam] realized it would surpass the capabilities of the Pi and would even be able to run NES emulators.

[Adam] went a little beyond a simple case mod. He used a custom PCB and an Arduino Pro Micro to interface the original controllers to the Nexus Player. 3D printed brackets make sure everything fits inside the NES case perfectly, rather than using zip ties and hot glue. He then details how to install all of the peripherals and how to set up the Player to run your favorite game ROMs. The end result is exceptionally professional, and brings to mind some other classic case mods we’ve seen before.


Filed under: Android Hacks

Rocket Controls Fit for a Kerbal

Kerbal Space Program is a space simulation game. You design spacecraft for a fictional race called Kerbals, then blast those brave Kerbals into space. Sometimes they don’t make it home.

If controlling spacecraft with your WASD keys isn’t immersive enough for you, [marzubus] has created a fully featured KSP control console. It sports a joystick, multiple displays, and an array of buttons and switches for all your flight control needs. The console was built using a modular approach, so different controls can be swapped in and out as needed.

Under the hood, three Arduinos provide the interface between the game and the controls. One Arduino Mega runs HoodLoader2 to provide joystick data over HID. A second Mega uses KSPSerialIO to communicate with the game over a standard COM port interface. Finally, a Due interfaces with the displays, which provide information on the current status of your spacecraft.

All of the parts are housed in an off the shelf enclosure, which has a certain Apollo Mission Control feel to it. All [marzubus] needs now is a white vest with a Kerbal badge on it.


Filed under: Arduino Hacks

Get Better at Mortal Kombat by Hacking Your PS3 Controller

Fighting games like Mortal Kombat provide you with a variety of different available moves. These include kicks, punches, grabs, etc. They also normally include various combination moves you can perform. These combo moves require you to press the proper buttons in the correct order and also require you to time the presses correctly. [Egzola] realized that he could just hack his controller to simulate the button presses for him. This bypasses the learning curve and allows him to perform more complicated combinations with just the press of a single button.

[Egzola] started by taking apart his Playstation 3 controller. There were two PCB’s inside connected by a ribbon cable. Luckily, each individual pad for this cable was labeled with the corresponding controller button. This made it extremely simple to hack the controller. [Egzola] soldered his own wires to each of these pads. Each wire is a different color. The wires then go to two different connectors to make them easier to hook up to a bread board.

Each wire is then broken out on the breadboard. The signal from each button is run through a 4n25 optoisolator. From there the signal makes its way back to various Arduino pins. The 4n25 chips keeps the controller circuit isolated from the Arduino’s electrical circuit. The Arduino also has two push buttons connected to it. These buttons are mounted to the PS3 controller.

Now when [Egzola] presses one of the buttons, the Arduino senses the button press and simulates pressing the various controller buttons in a pre-programmed order. The result is a devastating combination move that would normally require practice and repetition to remember. You might say that [Egzola] could have spent his time just learning the moves, but that wasn’t really the point was it? Check out the video below for a demonstration.


Filed under: Arduino Hacks

Dial is a Simple and Effective Wireless Media Controller

[Patrick] was looking for an easier way to control music and movies on his computer from across the room. There is a huge amount of remote control products that could be purchased to do this, but as a hacker [Patrick] wanted to make something himself. He calls his creation, “Dial” and it’s a simple but elegant solution to the problem.

Dial looks like a small cylindrical container that sits on a flat surface. It’s actually split into a top and bottom cylinder. The bottom acts as a base and stays stationary while the top acts as a dial and a push button. The case was designed in SOLIDWORKS and printed on a 3D printer.

The Dial runs on an Arduino Pro mini with a Bluetooth module. The original prototype used Bluetooth 2.0 and required a recharge after about a day. The latest version uses the Bluetooth low energy spec and can reportedly last several weeks on a single charge. Once the LiPo battery dies, it can be recharged easily once plugged into a USB port.

The mechanical component of the dial is actually an off-the-shelf rotary encoder. The encoder included a built-in push button to make things easier. The firmware is able to detect rotation in either direction, a button press, a double press, and a press-and-hold. This gives five different possible functions.

[Patrick] wrote two pieces of software to handle interaction with the Dial. The first is a C program to deal with the Bluetooth communication. The second is actually a set of Apple scripts to actually handle interaction between the Dial and the various media programs on his computer. This allows the user to more easily write their own scripts for whatever software they want. While this may have read like a product review, the Dial is actually open source!


Filed under: Arduino Hacks, peripherals hacks

Game controller takes your real blood whenever you lose

Forget playing games for cash -- if you really want to raise the stakes, try losing your actual blood when you lose in the virtual world. That's the concept behind Blood Sport, a crowdfunded project that modifies game controllers to drain your body when your character takes damage. Their Arduino-based technology turns a gamepad's rumble signals (which often indicate that you've been hit) into commands for a blood collection machine. In theory, every digital punch or gunshot draws some of the red stuff from your arm. And before you ask: Blood Sport limits transfers based on your age, medical conditions and weight, so you won't pass out just because your gaming skills aren't up to snuff.

Filed under: Gaming

Comments

Via: Kotaku

Source: Kickstarter

A game controller that’s mondo customizable with Lego and Android

Strange Meadowlark’s Lego/Arduino Game Controller is a collection of off the shelf parts and surplus that fit together perfectly.

Read more on MAKE

MAKE » Arduino 08 Aug 15:01

The Rabbit H1 is a Stationary Mouse Replacement

[Dave] has some big plans to build himself a 1980′s style computer. Most of the time, large-scale projects can be made easier by breaking them down into their smaller components. [Dave] decided to start his project by designing and constructing a custom controller for his future computer. He calls it the Rabbit H1.

[Dave] was inspired by the HOTAS throttle control system, which is commonly used in aviation. The basic idea behind HOTAS is that the pilot has a bunch of controls built right into the throttle stick. This way, the pilot doesn’t ever have to remove his hand from the throttle. [Dave] took this basic concept and ran with it.

He first designed a simple controller shape in OpenSCAD and printed it out on his 3D printer. He tested it out in his hand and realized that it didn’t feel quite right. The second try was more narrow at the top, resulting in a triangular shape. [Dave] then found the most comfortable position for his fingers and marked the piece with a marker. Finally, he measured out all of the markings and transferred them into OpenSCAD to perfect his design.

[Dave] had some fun with OpenSCAD, designing various hinges and plywood inlays for all of the buttons. Lucky for [Dave], both the 3D printer software as well as the CNC router software accept STL files. This meant that he was able to design both parts together in one program and use the output for both machines.

With the physical controller out of the way, it was time to work on the electronics. [Dave] bought a couple of joysticks from Adafruit, as well as a couple of push buttons. One of the joysticks controls the mouse cursor. The other joystick controls scrolling vertically and horizontally, and includes a push button for left-click. The two buttons are used for middle and right-click. All of these inputs are read by a Teensy Arduino. The Teensy is compact and easily capable of emulating a USB mouse, which makes it perfect for this job.

[Dave] has published his designs on Thingiverse if you would like to try to build one of these yourself.

 


Filed under: Arduino Hacks

Arduino BlueTooth Controller


Ok this is not a project 100% core Arduino, because it uses custom hardware and only the bootloader of Arduino. But Arduino follows the Open-Hardware philosophy, so we are honoured to share this project that use a bit of Arduino. [chris] , from silverball software, sent us his way to build a game controller , programmed with Arduino software.

Well after a few months of tinkering and several designs I finally have one.
The design is based around the Atmega 328 running the Arduino bootloader. There is a RN42-HID bluetooth module that allows serial communication between it and the microprocessor.

I wanted the device to be fully hackable so I designed it with headers for both the bluetooth module and the Atmega 328 chip. I can reprogram the bluetooth module to run HID keyboard or mouse (or combined), it can iterate as a gamepad, or it can reconfigured to run serial protocol and iterate as a virtual com port.

On the [website] there is full description with lots of pictures, have a look.

Arduino Blog 12 Dec 10:24