Unless you live in a special, unique place like Hawaii or Costa Rica it’s unlikely you’ll be able to surf every day. It’s not easy to plan surf sessions or even surf trips to most locations because the weather conditions will need to be just right. Not only the wave height (swell) but also the wind speed and direction, tide, water and air temperature, and even amount and type of marine life present can all impact your surf session. You’ll want something which can easily tell you right away if conditions are good.
This project from [luke] is called the Surf Window shows the surf conditions at the local beach with just one glance. Made out of various pieces of wood, each part represents one of the weather conditions at the beach. A rotating seagull gives the wind direction, for example, and the wave height is represented by 3D, moving waves. All of the parts are connected with various motors and linkages to an Arduino Mega +WiFi R3 which grabs all of its information from Magicseaweed, a surf forecasting site.
The Surf Window can show the current conditions at virtually any surfable beach in the world, so if you really want to know how Jaws, Mavericks, or even Reef Road is breaking right now, you could use this to give you a more nuanced look. Don’t forget to take the correct board for the conditions!
While OLED displays and the like are extremely versatile, there’s still something really charming about vintage VFD tubes. Christine Thompson (AKA ChristineNZ) in fact built her latest clock specifically to use eight ILC1-1/8L VFD tubes, which each stand nearly four inches tall.
The device is equipped with an Arduino Mega board, a MAX6921 VFD driver, a DS3231 RTC module, and a BME280 sensor that allows it to also show pressure, humidity and temperature in both Celsius and Fahrenheit.
The retro-themed timepiece packs a speaker and an MP3 module to play chimes every 15 minutes, and in addition to the digits on the front has a secondary display and control panel on the back for setup. The unit is housed in a mahogany frame with shaped copper supports, nicely complementing its glowing green numbers.
The build was completed in sections and pieced together to form the model, with moss-covered land masses and cities represented by fiber optic LEDs.
Illumination is provided by a series of LED units, which combine white and yellow light that is transmitted to small drilled-out holes via a large number of fiber optic strands. An Arduino controls the lighting via N-channel MOSFETs, allowing it to randomly vary the output for a pleasing and realistic effect.
Perler beads allow you to make fun designs by melting these tiny colored objects together, but why arrange them by hand when you can have a machine do it for you? That’s the idea behind this hack by YouTuber knezult11, where a non-working 3D delta printer is heavily modified to dispense beads instead of filament.
The setup uses a Python program to analyze any image and select between the machine’s array of 64 bead colors for pixels, while control of the system itself is accomplished with the help of two Arduino boards.
Perlers are fed using tubes and mechanical actuators, creating beautiful sprites without the tedium of placing every single bead. Once done “printing,” the machine’s heated bed fuses the result together rather than the typical ironing method.
Scribble is a haptic interface lets you draw your way through traffic. In an environment where fully automated vehicles are becoming the expectation for the next step in transportation, Scribble provides a friendly alternative that allows you to guide your car around, while the automation makes decisions on how to actually steer the car around obstacles.
The driver is guided by haptic feedback that alerts them about the road conditions or obstacles ahead. The project was conceived by [Felix Ros] for his master’s thesis at Eindhoven University, featured a five bar linkage that moves with two lateral degrees of freedom, commonly used for drawing robots.
The code run on an Arduino DUE control over serial by a program made in Open Frameworks that communicates with a Unity 3D driving simulator over UDP. Fellow graduate student [Frank van Valeknhoef]’s Haptic Engines are used as the actuators, outputting the position and a variable force.
The forward kinematics algorithms were based on a clock and weather plotter by SAP, sharing the same servo and drawing arm assembly. The left and right actuators update based on the desired angle, calculating the proper angles needed to achieve the correct position.
While automated vehicles may be able to travel efficiently from one destination to the next, they can’t necessarily wander off course to explore new places. Scribble takes back some of that freedom and allows drivers to decide for themselves where they want to be. It’s an interesting take at inserting the human back into the driver’s seat in automated cars.
You probably wouldn’t expect to see somebody making astronomical observations during a cloudy day in the center of a dense urban area, but that’s exactly what was happening at the recent 2019 Philadelphia Mini Maker Faire. Professor James Aguirre of the University of Pennsylvania was there demonstrating the particularly compact Mini Radio Telescope (MRT) project built around an old DirecTV satellite dish and a smattering of low-cost components, giving visitors a view of the sky in a way most had never seen before.
Thanks to the project’s extensive online documentation, anyone with a spare satellite dish and a couple hundred dollars in support hardware can build their very own personal radio telescope that’s capable of observing objects in the sky no matter what the time of day or weather conditions are. Even if you’re not interested in peering into deep space from the comfort of your own home, the MRT offers a framework for building an automatic pan-and-tilt directional antenna platform that could be used for picking up signals from orbiting satellites.
With the slow collapse of satellite television in the United States these dishes are often free for the taking, and a fairly common sight on the sidewalk come garbage day. Perhaps there’s even one (or three) sitting on your own roof as you read this, waiting for a new lease on life in the Netflix Era.
Whether it’s to satisfy your own curiosity or because you want to follow in Professor Aguirre’s footsteps and use it as a tool for STEM outreach, projects like MRT make it easier than ever to build a functional DIY radio telescope.
Point and Shoot
The MRT, and really any radio telescope project like this, is essentially made up of two separate systems: one that provides the motorized aiming of the dish, and the receiver that actually captures the signals. Either system could work independently of the other, but when combined with the appropriate software “glue”, they allow the user to map the sky in radio frequencies.
Obviously, the electronics and mechanical components required to pan an antenna across the sky aren’t terribly complex. If you wanted to keep things really simple and were content with moving in a single axis, you could even do it with a “barn door” tracker. What’s really kicked off the recent explosion of DIY radio telescopes is the RTL-SDR project and the era of low-cost Software Defined Radios (SDRs) it’s inspired.
Unsurprisingly, the MRT also uses an RTL-SDR receiver for processing signals from the Low-Noise Block (LNB) in the dish. Professor Aguirre says that since they are still using the stock DirecTV LNB, the telescope is fairly limited in what it can actually “see”. But it’s good enough to image the sun or pick up satellites in orbit, which is sufficient for the purposes of demonstrating the basic operating principles of a radio telescope.
To move the satellite dish, the MRT is using an Arduino connected to a trio of Big Easy Drivers from Sparkfun. These are in turn connected to the stepper motors in the antenna mount, which are sufficiently geared so they can move the dish around without the need for a counterweight. This makes it an excellent candidate for enclosure inside a dome, which would allow for all-weather observations.
Both the RTL-SDR receiver and the Arduino are connected to a Raspberry Pi, which runs the software for the telescope and provides the interface for the user. The MRT GitHub repository contains all of the various tools and programs created for the project, mostly written in Python, which should provide a useful reference even if you’re not interested in duplicating the telescope’s overall design.
Wandering Through the Sky
When we visited Professor Aguirre, he was attempting to use the MRT to find the Sun. You’d think that a simple enough task in the middle of the afternoon, but thanks to an unbroken layer of steel-gray clouds hanging low in the October sky, Sol was absolutely nowhere to be found with our meager human senses.
Geostationary satellites as seen by the MRT
As the dish made its slow robotic pans across the sky, we spoke with the Professor about the telescope and the various revisions it went through over the years. Eventually the display lit up, showing a representation of an unusually strong signal, clearly the MRT was hearing something out there. After brief scrutiny, the Professor announced that we hadn’t found the sun; instead, the telescope most likely crossed paths with a geostationary satellite.
It was this raconteur style of discovery that kept visitors to the Mini Radio Telescope enthralled. Nobody expected this hacked together contraption of consumer-grade hardware to discover a new exoplanet or help solve some long-pondered mystery of the cosmos while sitting in a Philadelphia parking lot.
But it was more than capable of pointing out objects tens of thousands of kilometers away while our own eyes couldn’t even figure out where the Sun was. It reaffirmed in a very real way that something was out there, and students both young and old couldn’t help but be fascinated by it.
This year, Maker Faire Shenzhen 2019 will be focusing on the theme “To the Heart of Community, To the Cluster of Industry”. With a full chain events for technological innovations, you can look forward to the Maker Summit Forum, Maker Booths (includes highlights and performances), as well as Innovation workshops. […]
While the Arduino has a very vocal fan club, there are always a few people less than thrilled with the ubiquitous ecosystem. While fans may just dismiss it as sour grapes, there are a few legitimate complaints you can fairly level at the stock setup. To address at least some of those concerns, Arduino is rolling out the Arduino Pro IDE and while it doesn’t completely address every shortcoming, it is worth a look and may grow to quiet down some of the other criticisms, given time.
For the record, we think the most meaningful critiques fall into three categories: 1) the primitive development environment, 2) the convoluted build system, and 3) the lack of debugging. Of course, there are third party answers for all of these problems, but now the Pro IDE at least answers the first one. As far as we can tell, the IDE hides the build process just like the original IDE. Debugging, though, will have to wait for a later build.
We were happy to see a few things with the new IDE. There’s some autocompletion support, Git is integrated, and there’s still our old friend the serial monitor. The system still uses the Arduino CLI, so that means there isn’t much danger of the development getting out of sync. The actual editor is Eclipse Theia. People typically either love Eclipse or hate it, however, it is at least a credible editor. However, Theia uses Electron which makes many people unhappy because Electron applications typically eat a lot of resources. We’ll have to see how taxing using the new Pro IDE is on typical systems with normal workloads.
On the future feature list is our number one pick: debugging. They are also promising support for new languages, third party plugins, and synchronization with the Web-based editor. All good features.
This is just an alpha preview release, but it is a great start. Our only question is will existing users really care? Most people already write code in another editor. Many use an external build system like PlatformIO. Eclipse already has a plug in for Arduino that supports debugging with the right hardware. So while new users may appreciate the features, advanced users may be wondering why this is so late to the party.
YouTuber “The Mixed Signal” has come up with a fun way to make music: spinning a gear-like ferromagnetic tonewheel next to a homemade coil pickup.
A stepper motor turns the wheel using a CNC shield under Arduino control. When set up, it’s simply a matter of programming in the proper speed via G-code to create the correct sound.
The concept isn’t entirely new, as this type of assembly was used in Hammond organs produced in the middle of the last century. The Mixed Signal’s project, however, is a very interesting take on this technology, with the use of 3D-printed parts including the iron-embedded tonewheel, as well as the integration of a MIDI keyboard.
Trigonometry is a struggle for some students. Perhaps one of the reasons for this is that instruction can be something of a one-way street, and concepts can be hard to grasp until more technical building blocks are learned.
As seen here, researchers at the Universidad del Desarrollo in Chile aim to change that with a trigonometry tabletop display called TAMI, or Tangible Mathematics Interface. This nearly horizontal screen shows mathematical relationships, while allowing students to interact with them using physical controls.
The most prominent controller here is a large rotary wheel. Students rotate this to modify the angle shown in the middle, and observe how concepts like sine and cosine react to this manipulation. An Arduino Leonardo takes input from this and other controls, and passes it along to a computer. This then handles on-screen info and even plays sounds as needed!