Posts with «arduino» label

Arduino is making an Internet of Things kit with your help

Arduino boards can certainly be used to create homebrew connected devices, but that doesn't mean it's easy. What if you're a rookie who has yet to master programming or wiring? That's where Arduino's new, crowdfunded ESLOV kit might save the day. All you have to do to create a basic Internet of Things device is snap in some plug-and-play modules, connect your creation to your PC and draw connections between those modules in an editor. You only have to dive into serious programming if you have specific needs -- there's ready-made code for common devices like air quality sensors, baby monitors and remote-controlled thermostats.

Engadget 28 Sep 21:42

Arduino is making an Internet of Things kit with your help

Arduino boards can certainly be used to create homebrew connected devices, but that doesn't mean it's easy. What if you're a rookie who has yet to master programming or wiring? That's where Arduino's new, crowdfunded ESLOV kit might save the day. All you have to do to create a basic Internet of Things device is snap in some plug-and-play modules, connect your creation to your PC and draw connections between those modules in an editor. You only have to dive into serious programming if you have specific needs -- there's ready-made code for common devices like air quality sensors, baby monitors and remote-controlled thermostats.

Source: Kickstarter, Arduino Blog

Engadget 28 Sep 21:42

ESLOV is the amazing new IoT invention kit from Arduino

For years, the open-source philosophy of Arduino has been the inspiration to robots, drones, medical and space research, interactive art, musical instruments, 3D printers, and so much more. Now, Arduino is on a mission to radically simplify the way you build smart devices. Introducing ESLOV, a revolutionary plug-and-play IoT invention kit.

ESLOV consists of intelligent modules that join together to create projects in minutes with no prior hardware or programming knowledge necessary. Just connect the modules using cables or mounting them on the back of our WiFi and motion hub. When done, plug the hub into your PC.

ESLOV’s visual code editor automatically recognizes each module, displaying them on your screen. Draw the connections between the modules on the editor, and watch your project come to life. From there, publish your device to the Arduino Cloud and interact with it remotely from anywhere (including your phone). The Arduino Cloud’s user-friendly interface simplifies complex interactions with sliders, buttons, value fields, and more.

The ESLOV modules and hub can also be programmed with the wildly popular Arduino Editor — you can use either the online editor or the desktop-based IDE. With the provided libraries, you can customize the behavior of the existing modules, enhance the hub’s functionalities, as well as modify the protocols of both the hub and the modules.

With a total of 25 modules buttons, LEDs, air quality sensors, microphones, servos, and several others the possibilities are endless. Sample applications include everything from a monitor that lets you know if your baby is safe, to a washing machine notifier that tells you when your laundry is finished, to a thermostat that you can adjust while out of the house.

In line with the core values of the Arduino community, ESLOV’s hardware and software are open-source, enabling you to produce your own modules. Additionally, Arduino will welcome third-party modules from partners and other certified programs.

To accelerate its development in the open-source spirit, ESLOV — which began as part of a three-year EU-funded PELARS project — is now live on Kickstarter and needs your support.

The toolkit is offered in a variety of sizes, depending on the number of modules. Prices range from ~$55 USD to ~$499 USD, with multipacks and other opportunities available as well. Delivery is expected to get underway in June 2017.

In terms of hardware, the main hub is currently equipped with a Microchip SAM D21 ARM Cortex-M0+ MCU at 48MHz and built-in WiFi (just like the MKR1000). Each of the modules are small (2.5 x 2.5cm), low-power (3.3V), single-purpose boards featuring the same processor found at the heart of the Arduino/Genuino UNO: Microchip’s ATmega328P.

The modules can be reprogrammed via I2C bus or with an external programmer. ESLOV’s hardware includes firmware from our factory, dedicated to the specific function of each module.

The ESLOV connector has five pins (one more than standard I2C) for automatically configuring the module and handling the sleeping states to boost battery life. Tests can be performed on your computer via USB. The modules’ firmware and the hub’s software can be updated both using the USB cable and over-the-air (OTA).

Those heading to World Maker Faire in New York on October 1st-2nd can learn more about the kit inside the Microchip booth in Zone 3, as well as during Massimo Banzi’s “State of Arduino” presentation on Saturday at 1:30pm in the New York Hall of Science Auditorium.

Want to learn more or back ESLOV for yourself? Check out its Kickstarter page!

Teensy 3.5 & 3.6 Kickstarter

As many of the followers of my blog know, the Teensy 3.1 and Teensy LC have been my favorite microcontroller boards for the past couple of years.  The Teensy 3.1 has since been replaced by the slightly better Teensy 3.2, which has a better voltage regulator but is otherwise pretty much the same as the 3.1.  I’ve been using the Teensy LC with PteroDAQ software for my electronics course.

I’ve just noticed that PJRC has a Kickstarter campaign for a new set of boards the Teensy 3.5 and 3.6.  These will be much more powerful ARM processors (120MHz and 180MHz Cortex M4 processors with floating-point units, so at least 2.5 times faster than the Teensy 3.2, more if floating-point is used much).  The form factor is similar to before, but the boards are longer, taking up 24 rows of a breadboard, instead of just 14.  The extra board space is mainly to provide more I/O, but there is also a MicroSD card slot.

The designer is still dedicated to making the Teensy boards run in the Arduino environment, and the breadboard-friendly layout is very good for experimenting.

PJRC is positioning the new boards between the old Teensy boards and the Linux-based boards like the Raspberry Pi boards. The new Teensy boards will have a lot of raw power, but not an operating system, though I suspect that people outside PJRC will try porting one of the small real-time operating systems to the board.

The new boards are a bit pricey compared to the Teensy LC ($23–28 instead of under $12 for the Teensy LC), but still reasonable for what they provide.  PJRC also has a history of providing good software for their boards.

I probably need to get both a Teensy 3.5 and a 3.6 to port PteroDAQ to them—that looks like a $50 purchase. If the boards and the software are available in time for me do development on PteroDAQ by December, I might get it done—any later than that and I’ll have no time, as I have a very heavy teaching and service load for Winter quarter.

I suspect that the new Teensyduino software will need a newer version of the Arduino development environment, which in turn would require a newer version of the Mac operating system (my laptop is still running 10.6.8), which in turn probably means a new laptop.

I’m waiting to see if Apple releases a new, usable MacBook Pro in October, so there is a bit of built-in delay in the whole process. I’m not impressed with their recent design choices for iPhones and MacBook Air—I need connections to my laptop—so there is a strong possibility that I may be having to leave the Macintosh family of products after having been a loyal user since 1984 (that’s 32 years now).


Filed under: Uncategorized Tagged: Arduino, Kickstarter, PteroDAQ, Teensy

Making a Pizza Box MIDI Controller with Conductive Paint

Paint a fun and funky MIDI input device for making music on a pizza box.

Read more on MAKE

The post Making a Pizza Box MIDI Controller with Conductive Paint appeared first on Make: DIY Projects and Ideas for Makers.

Building a sweet plastic MIDI controller

With parts from a bathroom organizer and arcade buttons, Alex “GlacialGeyser” made his own MIDI machine.

MIDI controllers can be great instruments to supplement your musical skills. As seen in the video below, Alex’s project is no exception, and he’s able to produce some really beautiful music using it and a keyboard. Physically, he created this out of plastic parts from a bathroom organizer and a cutting board that he cut using mostly handheld power tools. An Arduino Mega serves as the brains of the operation along with two 75mm 10k faders, two 10k knobs, pitch bend and modulation wheels, and a couple of LEDs.

The build is finished off with a splattered paint effect and nearly a whole can of clear coat. Programming the device was a challenge, but it seems Alex gained some useful knowledge for next time!

You can find more about GlacialGeyser’s MIDI controller on his Imgur writeup.

A DIY interactive book that uses digital gestures

Digital and craft maker lab Tazas recently worked with a group of master students on an interactive book/prototype to reflect on how gestures like swiping have become as natural as shaking hands. Digital Gestures is a metaphor of the human body’s physiological senses, which identifies 10 actions inherent to our daily interactions with technology: drag and drop, spread and squeeze, swipe, double tap, scroll, zoom, rotate, draw, press, press and hold.

The project was brought to life using four basic electronic components and some digital fabrication: a web server (VPS), an AtHeart Blend Micro Bluetooth module linking objects to the elements contained on the server, an iPod Touch connected viewing medium and conductive ink. All the elements are arranged on a laser cut wooden base, while an iPod digitally decrypts the printed* pages filed on its left.

To play, the viewer places an illustrated page on the support and touches a specific key point beforehand determined as conductive. When touching, the viewer has the ability to interact on the screen in order to understand the illustrated use. This experimental reflection raises many questions about the conditioning that man receives from the machine by accepting these precepts without altering their function. What will become of our so-called ‘daily’ gestures? Will our close to real behavioral experiment be upset? Answers that require that ‘use must be done.’

You can see how it magically works below!

 

See a Cheap Smoker get an Automation Power Up

[Jason] learned a lot by successfully automating this meat smoker. This is just the first step in [Jason’s] smoker project. He decided to begin by hacking a cheaper charcoal-fed unit first, before setting his sights on building his own automatic pellet-fed smoker. With a charcoal smoker it’s all about managing the airflow to that hot bed of coals.

Custom mount for servo was actually one of the more challenging things to get just right.

[Jason] started by making sure the bottom was sealed off from stray airflow, then he cut a hole into the charcoal pan and attached a length of steel pipe. The opposite end of the pipe has a fan. Inside the pipe there is a baffle separating the fan from the charcoal pan. The servo motor shown here controls that valve.

The pipe is how air is introduced into the smoker, with the fan and valve to control the flow rate. The more air, the higher the temperature. The hunk of pipe was left uncut and works fine but is much longer than needed; [Jason says] the pipe is perfectly cool to the touch only a foot and a half away from the smoker.

With the actuators in place he needed a feedback loop. A thermocouple installed into the lid of the smoker is monitored by an Arduino running a PID control loop. This predicts the temperature change and adjusts the baffle and fan to avoid overshooting the target temp. The last piece of hardware is a temperature probe inside the meat itself. With the regulation of the smoker’s temperature taken care of and the meat’s internal temperature being monitored, the learning (and cooking) process is well underway.

There are many, many smoker automation projects out there. Some smokers are home-made electric ones using flower pots, and some focus more on modifying off the shelf units. In a way, every PID controlled smoker is the same, yet they end up with different problems to solve during their creation. There is no better way to learn PID than putting it into practice, and this way to you get a tasty treat for your efforts.


Filed under: cooking hacks

HAL 9000 reimagined as a useless machine

GeekCon participants add a switch and actuator to a HAL 9000 model for the world’s largest “leave-me-alone box.”

You’ve probably seen the silly boxes that when you flip a switch to turn it “on,” an arm comes out to turn itself “off” again. At this year’s GeekCon Makers conference, participants decided to make a useless machine, but in place of a simple box, they made a model of the HAL 9000 computer from 2001: A Space Odyssey.

Rather than the normal “useless” configuration, it turns itself “on” instead of “off” in an apparent nod to the fact that the computer didn’t want to be disconnected in the movie. One Arduino controls a projector for the “eye” assembly, while another takes care of the servos and audio. HAL’s sounds are stored on an SD card inside an Adafruit Music Shield.

Behind the eye, made out of round lamp and a red plastic diffuser, there is a projector. The projector is connected to Arduino TVout which only outputs a white filled circle that also changes its diameter based on microphone input. Having the circle moving according to the sounds gives HAL’s eye more realistic look.

The second Arduino was in charge of servos and audio. We divided the tasks to two Arduino Uno to avoid collisions in PINs requirements.

You can find more information on this project on its blog and in Hackaday’s recent writeup. If you just want to see the Arduino code, it’s available here.

(Photos: Rafael Mizrahi)

The Arduino Sleeps with the Fishes

[Eric Dirgahayu] wanted to explore underwater with some sensors and cameras. First, he needed a platform to carry them. That led to his Arduino-controlled swimming fish. The fish is made from PVC and some waterproof servos. From the video (see below) it isn’t clear how much control the fish has, but it does swim with an undulating motion like a real fish.

The included software allows for infrared control (so clean water is a must) and there is a ballast tank for buoyancy. The site has several videos and tabs that show different aspects of the project. We found the site a little difficult to navigate, so to help you out, you can go straight to the interesting bits of the construction. Here’s the electronics, too.

If you need a home for your robot fish, we’ve seen plenty of high-tech tanks. If you prefer your submersibles a little more futuristic, you can always try Star Trek.


Filed under: Arduino Hacks
Hack a Day 23 Sep 19:31