Building a pool-playing robot prototype with Arduino

Building robots can be (relatively) easy if you’d like something to wander around your room and avoid obstacles, but for complicated control tasks, like shooting pool, things need more development. Engineer “Bvarv” has been working on just such a robot, which currently exists as a one-sixth scale model.
Though it’s not currently capable of playing the game, the device uses some interesting tricks, including a frame supported by a pattern of increasing-diameter pieces of wood, a custom bearing made out of slingshot ammunition, and limit switches to control the billiard bot’s orientation.

For this project, Bvarv employed a pair of Arduino Unos and a PixyCam vision system, along with some servos, belts, and gears. While we may still be a few years away from a full-scale robotic opponent, you can check out the entire build over on Instructables and follow along with his progress in the videos below.

[VijeMiller] has aluminum extrusion tastes on a cardboard budget, but don’t let that put you off this clever build. The idea is pretty simple: a two-axis plotter that moves a rotary-action business end to any point within a V-shaped work envelope. The Arduino in the base talks to a smartphone app that lets you point to exactly the spot in need of attention on what for most of us would be an incredibly optimistic photorealistic map of the dorsal aspect of the body (mildly NSFW photo in the link above dips below the posterior border). Point, click, sweet relief.