Posts with «featured» label

The internet of trees makes smart birdhouses using Arduino Yùn

The connected birdhouse is a project prototyped during a workshop ran by Massimo Banzi at Boisbuchet, last August in France. It was developed using Arduino Yùn, by Valentina Chinnici, who shared with us the project, and two other students taking part to  the week of learning-by-doing around the theme of  the Internet of Trees.

They redesigned a traditional object, a wooden birdhouse to be placed outdoor, and connected it to a lamp shaped like a nest, to be placed indoor:

The connected birdhouse was in fact an interactive object able to communicate to the nest/lamp the presence of a bird inside the house, and accordingly to a color coded signal was giving also some informations about the size of the bird itself. In the event of a bird entering into the house, the nest/lamp remotely controlled via WiFi by an Arduino Yùn, was turned on. The nest/lamp received the notification from the birdhouse translating it firstly with a rainbow effect. After few seconds the light changed according to the weight of the bird (green, yellow or red).

The LED strip used for the nest lamp was an Adafruit Neopixel strip controlled by an Arduino Yún.

On this blog you can find the sketch to make it work and create one yourself.

Arduino Blog 15 Sep 22:27

Watch Makercamp hangout hosting Massimo Banzi last July

Maker Camp is a free summer camp from Make and Google for building, tinkering and exploring.
Back in July Massimo was invited for a live streaming interview to talk about Arduino (starting at 11’20”) together with Ayah Bdeir , founder of the littleBits electronic components. Enjoy the video!

Arduino Blog 12 Sep 08:38

Put out a candle with the power of your mind

Trataka” by Alessio Chierico is an interactive installation controlled by Arduino and based on a brain-computer interface. It was exhibited at Ars Electronica last week. When a visitor totally relaxes and focuses, the candle magically extinguishes:

Trataka is a Sanskrit term which means “to look” or “to gaze” and it refers to a meditation technique. This practice consists in concentrate the attention in a small object, or more commonly in a flame. In meditation, this technique is used to stimulate the ajna chakra: a point located in correspondence of the brain. According to the Hindu tradition, this chakra is one of the six main centers of vital energy, and it is considered as the eye of the intuition and the intellect.

This installation is composed by a brain-computer interface that detect the brain waves and defines parameters like the level of attention. Wearing this device, the user is invited to concentrate his attention on a flame placed in front of him. The level of attention detected by this system, controls an air flow located under the flame: higher level corresponds with a more intense air flow. The interaction process aims to the user engagement for increase his attention in order to put the flame out. This will happen when the highest level of attention is reached: the air flow become strong enough to extinguish the flame.

 

Real life Lego Rock Band powered by Arduino

We’d like to share the performance, by Opificio Sonico,  recorded live in July 2014 of  Toa Mata Band, best known as the “World’s first LEGO robotic band” and controlled by Arduino Uno which is hooked up to a MIDI sequencer:

In this video, the third episode, the robots are playing some unconventional drum-percussions made by some food packaging are captured by a contact microphone (piezo) and processed in real time in the D.A.W. Ableton Live. A brand new device appears for the first time, it’s a moving platform on x-axis, made of Lego bricks, gears and servo motors that permits to move with semitones-steps the tiny synth. The song is a cover of the famous synth-pop band Depeche Mode, it’s a personal tribute to the band who made my days in the 80′s.

 

Arduino Blog 09 Sep 13:58
arduino  arduino uno  band  featured  lego  midi  music  

A bike tachometer measuring more than just speed

Nikodem is a young maker  based in Poland and shared with us his latest project based on Arduino Leonardo. It’s a DIY bike tachometer providing you with a set of additional information:

It shows your speed, the average speed, the temperature, the trip time and the total distance. You can change it using the button. Additionally, the speed is shown on a tachometer. I built it because I like building new things, I have not found anything like this on the internet so I want to show you how to build a good speedometer as the one on my bike is not as cool as I want .

You can find all the steps to make one yourself on  his Instructable account, and in the meanwhile take a look at the two videos below.

 

 

Arduino Blog 08 Sep 19:52

A new release of OpenWrt-Yún is available for download

A new release of OpenWrt-Yún was announced today on Arduino Forum by Federico Fissore and you can download it from this page.

1.4.2 includes both bug fixes and new stuff.
We fixed some glitches in the webpanel (a bug was found by wildpalms: thank you!).
The OpenWRT Image Builder and the software produced by the http://allseenalliance.org/ is now available for download.

Compared to 1.4.1 this release contains:

  • Web panel
    Fixed wrong JSONP serialization. See details on Github
    Fixed a javascript error in webpanel login page

The complete list of changes is available here.

 

The Maker Gene: Arduino at the Venice Biennale of Architecture

Arduino has been chosen as an example of how the open-source, collaborative approach is reshaping the world of technology and design and, on September 5th and 6th, we’ll be on of the contributor of the Weekend Specials section of the 14th International Architecture Exhibition of la Biennale di Venezia curated by Rem Koolhaas.

The Arduino space at the Biennale Architettura 2014 has been conceived to inspire visitors to rediscover their ‘maker gene’: the impulse to learn and make things by yourself. Curated by Enrico Bassi, the exhibition includes responsive installations and hands-on demos to encourage visitors to interact and better understand the creative, transformative potential of Arduino and other open-source digital tools.

The first section focuses on the history, development and applications of Arduino. It features a glance at the evolution of the board, alongside an illustration of how it can enable an easy, direct approach to electronics and programming. In a dedicated area, the Treviso Arduino User Group, a local community of makers, engages visitors in a two-day hackathon on biometric and environmental sensors. The mezzanine level offers a playful and immersive take on what Arduino can bring to light installations.

A second section explores the impact of Arduino on a variety of innovative projects and businesses. It features a selection of items from Arduino AtHeart, a program designed to support and promote independently developed Arduino-based products: Primo, Smart Citizen Kit, Bare Conductive Touch Board, littleBits Arduino Module, and Cromatica.
In the Italian Innovators area, a special focus is granted to outstanding examples of how Arduino fosters creativity and technological development in its country of origin: WASProject, a research initiative on architectural 3d-printing; MEG, an innovative open-source home greenhouse; Light Cryptalk, an Arduino-powered recreation of the WW2 Enigma cypher machine.

Ironically extending the maker approach to other, broader parts of society, a set of videos in the final section of the exhibition compares the effects of the closed- and open-source philosophy in sectors ranging from the auto industry to architecture, suggesting the possibility of a radical, pervasive transformation.

 

The Maker Gene was produced in collaboration with: Fablab Torino, Officine Arduino, Treviso AUG, Torino AUG, MEG, WASProject, Michele Lizzit, Primo, Smart Citizen Kit, Bare Conductive Touch Board, littleBits Arduino Module, and Cromatica.

Supported by: Arduino

 

Useful links:

Take a look at the general website of La Biennale>>

The venue hosting The Maker Gene is the Arsenale and our installation is hosted within the Weekend Specials initiative.

You can buy your ticket  at this link.
Come and visit us on the 5th and 6th of September from 10am to 8pm!

 

Music and language skills get a boost with Toot

Toot is an interactive and sound-active toy designed for children aged between 3 and 6 years old that wants to enhance their auditory, music and language skills. It was developed by Federico Lameri as his thesis project of Master of Interaction Design at Supsi and prototyped using Arduino Leonardo.

The toy is composed by eight little cubical speaker boxes:

On each speaker children are able to record a sound. In order to listen back to the recorded sound the speaker must be shaken as if the sound was physically trapped into a box. After having recorded sounds on them, the speakers can be placed in a sequence after Mr.toot, and by tapping on his head it is possible to trigger the playback of the speakers in a sequence. toot is also matched with a mobile application that offers different kind of interactions and experiences. it allows to play some exercise that will teach children to listen, understand and catalog sound and melodies.

The app expands the possibilities of interaction, offering different exercises created with the help of musicians and educators from different areas of expertise,  some of them are also inspired by a Montessori sensorial activity.

Take a look at the video interview with Montessori educator Fanny Bissa:

 

Arduino Blog 01 Sep 18:20

Video mixing chess games on tv in Norway using Ethernet Shield

Heidi Røneid with an Arduino Ethernet microprocessor. (Photo: Tore Zakariassen, NRK)

When The Norwegian Broadcasting (NRK) planned the television broadcast of the Chess Olympiad 2014 in Tromsø, Norway, they encountered a challenge: how to mix video, graphics and the results of many ongoing chess games simultaneously, requiring 16 cameras for the games going on at the same time?

On their blog you can find a long and nice post about how they found the solution using Arduino Uno, Arduino Ethernet Shield and the library for Arduino to control such Atem switchers written by Kasper Skårhøj:

At first, the idea was to use a computer with a webcam for each of the 16 games, then mix video images, background animation and results in software on each of them.

Afterwards the finished mix of images would be streamed to separate channels in our web player, so that the online audience would be able to choose which game they wanted to follow. This solution would also provide our outside broadcasting van (OB van) with 16 finished video sources composed of video, graphics and results. This would make the complex job of mixing all video signals much easier.

After thorough thinking we came to the conclusion that for our web-audience, it would be better to skip the stream of individual games, and spend our resources on building websites that could present all games in the championship via HTML in real time. This would also give the audience the opportunity to scroll back and forth in the moves and recall all the previous games in the championship. We started working on it immediately, and you can find the result on our website nrk.no/sjakk.

Arduino Blog 28 Aug 19:14
arduino  chess  ethernet  featured  games  norway  shield  tv  

A couple of interactive pads made with Lilypad Arduino

Agy Lee is an active member of the Singapore maker community and shared with us on the Arduino G+ Plus Community the interactive pad she prototyped using Lilypad Arduino:


She was inspired by the Sensor Demo Mat made by Kenneth Larsen some months before and that you can make yourself following this Instructables!

Arduino Blog 19 Aug 21:55