Posts with «facebook» label

Smile! This plant wants to take a selfie with you

The Selfie Plant is an interactive installation taking pictures of itself using Arduino Yún, Facebook Graph APIs and then uploads them to Facebook. It was developed by a group of students at the Copenhagen Institute of Interaction Design during “The secret life of objects” course held also by Arduino.cc team by Joshua Noble and Simone Rebaudengo. The final prototype was on display at the class exhibition, to observe the interaction of the audience with it, and the results are on Facebook.

The Selfie Plant is an attempt to provoke some thoughts above genre of expression. The Selfie Plant expresses itself in the form of nice-looking selfies, which it clicks according to its mood, weather or occasion. It mimics human behaviour, by giving it’s best pose and adjusting the camera angle to take the perfect selfie.

In the documentation on Github you can find all the details of the project composed by an Arduino Yún, controlling 2 servo motors and adjusting the positions of the plant and the camera stick; a python script (facebook.py) which communicates with Facebook’s graph API to post the captured photos on plant’s Facebook profile. In addition you’ll need also a LED Matrix, a Bread Board and 5 Volt Battery.

Here’s a preview of the diagram:

 

Smile! This plant wants to take a selfie with you

Selfie Plant is an interactive installation taking pictures of itself using Arduino Yún, Facebook Graph APIs and then uploads them to Facebook. It was developed by a group of students at the Copenhagen Institute of Interaction Design during “The secret life of objects” course held also by Arduino.cc team. The final prototype was placed in the exhibition of the school, to see the interaction of the audience with it and you can see the result on Facebook.

The Selfie Plant is an attempt to provoke some thoughts above genre of expression. The Selfie Plant expresses itself in the form of nice-looking selfies, which it clicks according to its mood, weather or occasion. It mimics human behaviour, by giving it’s best pose and adjusting the camera angle to take the perfect selfie.

 

In the documentation on Github you can find all the details of the project composed by an Arduino Yún, controlling 2 servo motors and adjusting the positions of the plant and the camera stick; a python script (facebook.py) which communicates with Facebook’s graph API to post the captured photos on plant’s Facebook profile. In addition you’ll need also a LED Matrix, a Bread Board and 5 Volt Battery.

Here’s a preview of the diagram:

 

New Project: Facebook Flagger—Notifications over Bluetooth LE using the Light Blue Bean

Building hardware is exciting because you get to interact with the "real world". In this project you will use the LightBlue Bean to receive notifications from Facebook and Twitter

Read more on MAKE

Track Facebook Likes with Arduino

Using an Arduino Uno equipped with an Ethernet Shield and an LCD Keypad shield, MAKE reader Kedume demonstrates how to create a simple text display for the number of likes on any Facebook page. I think that this is a great project for an Arduino beginner because all you need [...]

Read the full article on MAKE

MAKE » Arduino 09 Feb 17:40

Social Drink Machine (powered with Arduino)

This time Arduino for drinks, always from Romania.

Do you know what you get if you combine Facebook, Twitter, Arduino, Raspberry PI and alcohol ? Well, you get the Social Drink Machine and a lot of really happy people at HowToWeb Bucharest.
The Social Drink Machine involves a fully enabled robotic bar which prepares your dream cocktail, a Facebook application which you use to order the drink and also a Twitter bot as an alternative ordering method.

In order to “drink with Facebook”, all you have to do is to scan the QR code displayed next to the machine with your mobile phone. It will get you to a Facebook application which enables you to choose the drink you want. Once you have decided what you want to drink, the application displays a large QR code on your mobile phone. You show this to the machine camera, and you will get your drink prepared. Actually, a robotic machine will prepare it for you. All you have to do is to place the glass, which is then moved back and forth until all of the ingredients have been mixed. And if you wanna brag about this, the application allows you to post on Facebook about the crush you just got on the cool robotic bartender.

[Robofun - Create] also made this.

Arduino Blog 20 Nov 17:06

WISP: a WiFi module for the Internet-of-Things

embdSocial™ is an Internet-of-Things (IoT) platform usable to provide communication support to smart objects and devices. embdSocial™ is based on WISP™, an electronic module that can be connected to any microcontroller-equipped device (such as an Arduino board, by means of ad-hoc shield) to exploit several communication services:

Each WISP™ allows real-time bi-directional communication through our secure, globally accessible API. In addition to merely providing internet connectivity, embdSocial™ provides one interface and architecture that simplifies common tasks through the use of plug-ins:

  • Tweeting/receiving @messages
  • Updating Facebook statuses
  • Sending/receiving emails
  • Sending/receiving SMS text messages
  • Manipulating files in your Dropbox

Each WISP™ is equipped with a 802.11 network interface (with support to WEP, WPA and WPA2 protocols) which allows the device to be easily connected with the embdSocial™’s servers; moreover, its configuration is completely web-based.

More information can be found on the embdSocial™ homepage, together with a couple of videos presenting its capabilities.

[Via: HackADay and embdSocial]

Arduino Blog 12 Jun 07:38

How Arduino helped him win a hackathon: Locksmasher

While browsing Hacker News, I came across this interesting account of Andrei Pop [blog, twitter] which tells about how he won a recent Facebook hackathon using an arduino hack.

It is a recent trend that hardware too has entered the hackathon scenario. Here are interesting excerpts from his honest account!

A few months ago 3 friends and I participated in the facebook hackathon at UBC. It was a 36 hour, redbull-fueled affair in which quite a few teams participated. We won. I’m not telling you this story to brag, I want to share with you what I learned. In all honesty, I was shocked we won, but I think that sticking to a couple of principles helped:

1. Don’t compete with your second best arsenal

2. Solve a real problem

3. Breadth instead of depth can pay off

Yes, you’ve heard this advice before and there are exceptions to every rule… I’m just sharing my personal experience.

Our team consisted of a designer, a biomedical engineer (who didn’t write a single line of code), a CS student (without a doubt the most “qualified” of all of us), and myself (a Political Science grad). I was the only non-engineering-educated person in the room. One essential lesson I have learned over and over in life is that it is futile to compete on a metric that you cannot possibly be the best at. Don’t compete with your second best arsenal. You need to find the edge that nobody else will think of, or where nobody else can be. If the competition can outspend you, outmanouever them. If the guy at the bar is better looking, be funnier. And if most of the guys in the room have PhDs in CS, go for hardware?

The night before the hackathon I picked up an arduino microcontroller, a few LEDs, some alligator clips, and a breadboard. I didn’t really know how things would come together, but I had spent some time hardware hacking and I was really interested in physical computing. I also figured that most of the guys in the room wouldn’t be thinking about hardware (this was a facebook hackathon, most people were looking up the Open Graph API). I hoped hardware would be our edge, and as it turns out, it was.

After a bit of brainstorming and chinese food we agreed to build Locksmasher – an arduino powered unlocking mechanism that would handle authentication through the Open Graph API. We wanted to create a way to grant one-time access to facebook friends that need to get into your house.

Half an hour into our brainstorming, one of my team members had to leave the hackathon to let a friend into his house. This event sparked the idea of locksmasher and outlines my second point – solve a real problem. A craft for a craft’s sake can often be futile. There are definitely exceptions to this, but most of the time, start with a defined problem and apply your craft, instead of the other way around. The judges loved that they could personally relate to the problem of needing to let someone into their house when they weren’t home.

Our hack was very simple – it was nothing more than a glorified switch that talked to facebook. Graeham (our biomedical engineer) hooked up an old door lock to the arduino for our demo. Yazad (the CS student) and I wrote a NodeJS server to talk to facebook. We spent most of our time dealing with authentication, a problem that could have been solved in a few hours by a better hacker who knows the facebook API well. In the meantime Vince (our designer) made everything look very beautiful. This brings me to my last point point, sometimes breadth is better than depth. I want to credit a tremendous amount of our success to Vince’s design work and Graeham’s hardware. By the end of the 36 hours, we had addressed a little bit of everything.

Most of the hackers in the room built some very elegant projects; machine learning algorithms, recommendation algorithms based on your friends likes, data parsing applications. However many of the projects were elegant for elegance sake and didn’t solve a pain point that the judges could relate to. Furthermore, they didn’t look at the whole package (arguably not necessary for a hackathon but I certainly think our sleek UI helped win over the crowd).

It easily highlights arduino’s adaptability to hooking with various technologies. It truly comes out as the bridge between hardware and software.

The project demo lies here.

Any hackathons worldwide in which our readers have used their Arduino? Please do link the demo or your blog We would love to read!

Via:[dedigncodelearn,HackerNews]

How popular is the dress that you are purchasing?

A sparsely known fashion label C&A introduces a new initiative called ‘Fashion-like’ in it’s Brazillian store. A unique feature to import ‘likes’ on a particular clothing as compared to another may interest other labels too!

In an age when the ‘likes’ can be bought and influenced using facebook Ads, maybe if an unbiased way of finding that out is tailored, it may prove to be the next generation deciding feature in fashion and apparel design.

This is doable using an Arduino too! Probably with a lot more features!

Is there a maker in the house?

Via:[TheVerge]

Arduino Blog 06 May 20:02