Posts with «arduino» label

Arduino Create is a one stop shop for Makers

More than 10 years ago, we set out to simplify electronics with easy-to-use, open-source hardware. 10 years later, we’re looking to do the same for Internet of Things development with Arduino Create — an integrated online platform that enables Makers to write code, access content, configure boards, and share projects.

Traditionally speaking, going from an idea to a fully-functional IoT device has been a tedious process even for the most advanced engineers and developers. Until now, they would have to frequently switch back and forth between various tools and screens, from IDEs to cloud services. That’s why Arduino has set out to launch a one stop shop for the Maker experience, which will change the way you create, collaborate and communicate with your projects and the rapidly growing community.

Whereas many companies deliver IDEs, some offer clouds and others curate DIY projects, Arduino Create converges all of that under one roof for an entirely fragmented-free user experience. Designed to provide Makers with a continuous workflow, the new platform connects the dots between every part of a Maker’s journey from inspiration to installation. Ideally, you will now have the ability to manage every aspect of your project right from a single dashboard.

With Arduino Create, you can tap into the power of the community on the Arduino Project Hub by browsing a collection of projects and then making them your own. You can share your creations, along with step-by-step guides, schematics, references, and receive feedback from others.

Despite your skill level, Arduino Create features in-depth guided flows to help easily configure online services like the Web Editor and Cloud. There’ll even be an additional learning component via Arduino’s popular Creative Technologies in the Classroom (CTC) educational program in the near future that will spark collaboration between teachers and their students.

The Arduino Web Editor allows you to write code and upload sketches to any Arduino or Genuino board after installing a simple plug-in — your Sketchbook will be stored in the cloud and accessible from any device. You can even import your Sketchbook via a .zip file! What’s more, sharing a sketch is now as easy as sharing a link.

 

 

For Maker Faire Bay Area we are bumping up the number of beta testers for the Arduino Web Editor: the most active contributors will receive 10 invites each! If you’d like to contribute to the development as well, you can sign up on the waiting list to join more than a thousand testers.

It should also be noted that Arduino has partnered with Amazon Web Services to power the new Arduino Create ecosystem. “By adopting AWS IoT and AWS Lambda for our IoT Cloud infrastructure, we provide Arduino Cloud and Arduino Web Editor users with a secure, reliable, and highly scalable environment that will enable Makers to connect their projects to the Internet and manage them through the Cloud,” says Arduino co-founder Massimo Banzi.

Interested in learning more? Maker Faire goers can hear all about it from Massimo himself on Saturday, May 21 at 12:30pm in his annual “State of Arduino” address.

Bringing technology into the hands of teachers and students


Arduino and Genuino Education is a worldwide-leading school initiative bringing technology into the hands of teachers and students to create a more inventive learning experience. It offers multiple platforms, including research-based projects like PELARS and in-class programs such as Creative Technologies in the Classroom (CTC), all of which are present at this year’s Maker Faire Bay Area.

With CTC, students are able to learn basic programming, electronics, and mechanics concepts in an approachable, playful way through a series of coding projects and easy-to-assemble experiments.

Arduino’s one-of-a-kind STEM program has been implemented in nearly 500 schools throughout the globe, resulting in an overwhelming satisfaction rate among both students and teachers alike. 95% of instructors continue to use the curriculum in their classrooms year after year, while more than 13,000 students have already participated.

CTC 101 — running on Arduino 101 — is divided into four distinct stages:

  1. Teacher training (one week)
  2. Themed modules (five modules, 10 weeks)
  3. Student projects (nine weeks)
  4. Technology fair (one day)

Each program comes with a CTC 101 Toolbox consisting of:

  • Sets of electronics components and pre-cut mechanical parts
  • 25+ hands-on projects
  • Live training for teachers
  • Free online documentation and course materials
  • Support forums for teachers and students

Interested? Be sure to come visit us at Maker Faire Bay Area to learn more and fill out this form so we can get in touch!

Battletech Case Mod Displays Awesome Woodwork, Hides Hacks

[S.PiC] has been working on a computer case styled to look like the Vulture mech from Battletech. We’re not sure if his serious faced cat approves or not, but we do.

The case is made from artfully cut plywood. We kind of hope he keeps the wood aesthetic. However, that would be getting dangerously close to steampunk. So perhaps a matching paint job at the end will do. In some of the videos we can how he’s cleverly incorporated the computer’s components into the design of the case. For example, the black mesh on the front actually hides the computer’s power supply intake fan.

The computer inside is a small micro-itx formfactor one. Added as peripherals to it [S.Pic] has pulled out the hacker-electronics-tricks bible. From hand soldered LED grids to repurposed Nokia LCD screens, he has it all. In one video we can even see the turret of the mech rotating under its own power.

It looks like the build still has a few more steps before completion, but it’s already impressive enough to be gladly worth the useful table space consumed on any hacker’s desk. Video after the break.


Filed under: computer hacks
Hack a Day 20 May 00:00

MKR1000 giveaway of the week on Instagram is Amped Atelier

We’re excited to announce the winner of this week’s Instagram giveaway, who will be receiving an Arduino MKR1000 and an Arduino t-shirt for sharing this #ArduinoD16 picture. With Maker Faire Bay Area quickly approaching, it is only fitting to have a winner from San Francisco — congratulations to Amped Atelier!

We spent #arduinod16 #genuinod16 as part of a technology fashion show showcasing our mimic dresses powered by @arduino.cc

A photo posted by Amped Atelier (@amped_atelier) on

Think your pic is a winner? You have one more week to submit it:

– Follow our official Arduino.cc account on Instagram

– Share your photos on your account on Instagram using the hashtag #ArduinoD16 and #GenuinoD16, and be sure to mention us at @arduino.cc

– Every Thursday, from April 7th to May 26th, we are going to choose one of your images (posted starting April 2nd) and announce the winner of an Arduino or a Genuino MKR1000, as well as one of our t-shirts or mugs right here on the blog.  That’s a total of of eight lucky people! Easy enough, right?

The Arduino GRANDE is six times larger than an Uno

While countless Makers love Arduino, none may love the boards as much as our friend John Edgar Park. In the spirit of Maker Faire Bay Area, we decided to take another look at what is surely the largest one we’ve ever come across. Introducing the “Arduino GRANDE.”

I love Arduino! But the boards are so tiny that they can be difficult to hug. And not so easy to see, either, if you’re a student sitting at the back of a classroom. So why not solve both problems by building a really huge, fully-functioning Arduino that’s six times larger than real life?


Bringing this fully-functional device to life required 3D modeling software, laser-cut acrylic, a few LEDs and buttons, some wiring and connectors, and a tiny (in comparison at least) Arduino Uno for a brain. After making its original debut several years ago, Park has now published a how-to tutorial of his project.

The first step I took in building this was to build a 3D model in Rhino. I based it on the Arduino Uno dimensions, and then started creating the parts based upon my real-world materials and scale. (Since I’m using an Epilog Zing 16 laser cutter with a bed size of 16″ x 12″, my maximum dimensions were dictated for me. So, this is actually a 5.6x larger-than-real-life Arduino.)

The chip is just for show, but the power jack will eventually hide the batteries, and the USB port will be made functional by the addition of a panel mount USB jack.

Insert the banana jacks into the female header blocks and then thread the nuts on to hold them in place. A dab of Loctite will prevent them from loosening up later.

On each banana jack, solder a length of wire sufficient to route through the board to the real Arduino. Push the wires through to the underside of the board at the header location, then insert and assemble the header blocks with screws and nuts which will be held captive in the acrylic t-slots.

The reset button (originally sold as a doorbell) needs to have two long lengths of wire soldered to it, which are then fed through the board to route to the real Arduino. The same goes for the panel mount rectangular LEDs.

Attach a real Arduino Uno to the board, and then run all of the header, reset, and LED wiring to it, and plug in the USB cable. You can use a ScrewShield to prevent wires from falling out. Full disclosure, I’m one of the creators of the ScrewShield and will make a little bit of money if you buy one.

Hide a 4xAAA battery pack inside the [cardboard] barrel plug, and then run it through a switch to GND and Vin on the Uno to power the Arduino GRANDE.

You can now upload a test sketch and try things out! I wired banana plugs to resistors, 10mm LEDs, potentiometers, speakers, buzzers, servo motors, and other typical components to plug into the GRANDE.

As for what the GRANDE’s applications, the possibilities are endless! It can be used as an an interactive, educational tool for Arduino classes, carried around like a boombox playing chiptunes, or even expanded upon with GRANDE scale shields! You can check out the entire project on Instructables.

Wearable device gives you an extra robotic hand

Have you ever thought about what it’d be like to have a few extra fingers? Sang-won Leigh has, which is why he has developed programmable robotic joints that are worn around your wrist to instantly give you an extra pinky, a third thumb, or even another hand. These cyborg-like devices, called Robotic Symbionts, consist of 11 motors that can detect brain signals sent to the forearm’s brachioradialis muscle and rearrange themselves to suit different tasks. Since these muscles aren’t used to move your human hand, anyone can learn to employ their Robotic Symbiont fairly quick.

According to its paper, the motors are linked together using LEGO parts, each of them with a 180-degree motion range. Cables from each motor are connected to an Arduino.

Physical interfaces with actuation capability enable the design of wearable devices that augment human physical capabilities. Extra machine joints integrated to our biological body may allow us to achieve additional skills through programmatic reconfiguration of the joints. To that end, we present a wearable multi-joint interface that offers “synergistic interactions” by providing additional fingers, structural supports, and physical user interfaces. Motions of the machine joints can be controlled via interfacing with our muscle signals, as a direct extension of our body.

What’s neat is that the robotic joints are controlled independently from the wearer’s actual hand and can be configured for various use cases, such as a grip to hold things below the wrist, a palm to grab large objects, an extra thumb to flip a page of a book while holding it open, a support for note taking, or even a joystick for computer games. You can read all about the project here.

(Photo: MIT’s Fluid Interfaces Group)

Discover the latest Arduino build for ARM Linux

As many of you already noticed, we recently released a new “Linux ARM” version of the Arduino IDE available for download on our website together with the usual “Linux 32bit” and “Linux 64bit.”

This release enables you to run the Arduino Software (IDE) on many of the mini PC boards based on ARM6+ processors currently on the market, including Raspberry Pi, C.H.I.P., BeagleBone, UDOO… just to name a few.


The Linux ARM release has been strongly supported by our community and we would like to thank all the people that helped to make this happen: GitHub handles @CRImier, @NicoHood, @PaulStoffregen, @ShorTie8, and to everyone that patiently tested and reported problems.

If you are interested (and brave!), you can read the full story and explore the complete list of collaborators below:

https://github.com/arduino/Arduino/pull/3549
https://github.com/arduino/arduino-builder/issues/105
https://github.com/arduino/Arduino/pull/4457
https://github.com/arduino/Arduino/pull/4517

Disclaimer: The release is “experimental,” meaning that it mostly works but some boards do not work or may not produce the desired result… enjoy imperfection and give us feedback on Github!

Illuminate Your Walls with Beehive-Inspired Modular Lighting

Honeycomb patterns inspired the design behind this light fixture. The modular design means the shape can be reconfigured.

Read more on MAKE

The post Illuminate Your Walls with Beehive-Inspired Modular Lighting appeared first on Make: DIY Projects and Ideas for Makers.

Improved Digital Caliper Interfacing, Including 3D Printed Connector

[MakinStuff] wrote in to let us know about a project he did for new and improved interfacing to the ubiquitous cheap Chinese digital calipers. Interfacing to this common caliper model is well-trod ground, but his project puts everything about interfacing and reading the data in one place along with some improvements: a 3D printed connector that makes mating to the pads much more stable and reliable, a simple interface circuit for translating the logic levels, and an interrupt-driven sample Arduino sketch to read the data. Making the sketch interrupt-driven means the Arduino never sits and waits for input from the calipers, making it easier have the Arduino do other meaningful work at the same time, ultimately making it easier to incorporate into other projects.

The connector has spaces to insert bare wires to use as contacts for the exposed pads inside the calipers. Add a little hot glue and heat shrink, and you’ll never have to fiddle with a hacked-together connection again.

This common caliper model has been hacked and re-purposed in interesting ways. We’ve seen them used as a Digital Read Out (DRO) on a lathe as well as being given the ability to wirelessly log their data over Bluetooth.


Filed under: tool hacks

One Dollar Board Targets Students

The Raspberry Pi was made to be inexpensive with an eye toward putting them into schools. But what about programs targeted at teaching embedded programming? There are plenty of fiscally-starved schools all over the world, and it isn’t uncommon for teachers to buy supplies out of their own pockets. What could you do with a board that cost just one dollar?

That’s the idea behind the team promoting the “One Dollar Board” (we don’t know why they didn’t call it a buck board). The idea is to produce a Creative Commons design for a simple microcontroller board that only costs a dollar. You can see a video about the project, below.

Despite being licensed under Creative Commons, there isn’t much detail available that we could find. It appears the board uses an 8 pin Atmel CPU (and the FAQ indicates that the board will use the Arduino IDE). We’re guessing that it’s essentially a Digispark / Adafruit Trinket / ATtiny85 with V-USB installed.

The crowdfunding campaign page lists the following details:

  • CPU: 8-bit
  • GPIO (input and output ports): 6
  • USB Interface: Yes
  • Memory: Flash 8 kBytes (expandable to 256 kBytes)
  • Spaces for expansions: WiFi ESP8266, Memory 24C256, H bridge L293
  • Voltage: 5V
  • Indicator LEDs: 2
  • Reset Button: Yes
  • Fitting Spaces: 4 (compatible with Arduíno UNO or similar)
  • Quick Guide: The English board comes with a printed guide in other languages.

If it is an ATTtiny85-based design, two of those “GPIO” pins will be eaten up by the USB programmer, and maybe two more by the indicator LEDs. And some of that 8 kB of flash is consumed by the bootloader. In short, it’s not going to be able to do everything all at once. Still, it could be just the thing for getting your feet wet.

But the real story is the price. The dollar price tag doesn’t include shipping or taxes, of course, but even getting the price down that low is impressive. Time will tell if the market has an appetite for a dollar board. If we had to guess, the real value will be in ready-made course material.

There are plenty of educational boards out there, but few (if any) cost a buck.


Filed under: Arduino Hacks, ATtiny Hacks, Crowd Funding