Garry’s Mod faces deluge of Nintendo-related DMCA takedown notices

Facepunch Studios has announced on Steam that it's removing 20 years' worth of Nintendo-related workshop items for its sandbox game Garry's Mod to comply with the Japanese company's demands. Earlier this year, an X user with the name Brewster T. Koopa posted that a group of trolls was filing false DMCA claims against the game to get Nintendo add-ons removed and to get add-on makers to shut down. The perpetrators allegedly used a fake email to impersonate Nintendo's lawyers to send DMCA takedown notices. Facepunch Studios said in its new announcement, that it believes the demands legitimately came from Nintendo and that it has to respect the company's decision and start taking down items related to its IPs. 

"This is an ongoing process, as we have 20 years of uploads to go through," the developer wrote. "If you want to help us by deleting your Nintendo related uploads and never uploading them again, that would help us a lot."

[PSA] False flaggers on the Garry's Mod Workshop.

There is someone, or a group of trolls going around the Gmod workshop filing false DMCA claims and shutting down addons, over 10 Gmod addon makers, myself included have been attacked, with over a dozen of our addons gone. pic.twitter.com/ZwVVhQjQlu

— Brewster T. Koopa (@brewsterkoopa) February 11, 2024

Koopa said in a follow-up tweet that they sent an email to the company to let it know that the demands aren't actually from Nintendo. They previously argued that the takedown notices couldn't be from the Japanese gaming giant, because Nintendo add-ons have been around since 2005 and because the company would've contacted Valve, the publisher of Garry's Mod, itself.

While the announcement is still up, Facepunch founder Garry Newman announced that his team has received people's emails and DMs and that the developer is conducting an investigation. "We need to take these things seriously (particularly from Nintendo), but we also can't let people misuse DMCA takedowns," Newman wrote. We've reached out to Nintendo to ask whether the takedowns Facepunch received truly came from the company, and we'll update this post once they respond.

Yes, we have got your emails and dms, we have seen your theads, we're doing our own investigations. We need to take these things seriously (particularly from Nintendo), but we also can't let people misuse DMCA takedowns.

— garry (@garrynewman) April 25, 2024

This article originally appeared on Engadget at https://www.engadget.com/garrys-mod-faces-deluge-of-nintendo-related-dmca-takedown-notices-123027589.html?src=rss

Spotify tests Apple's resolve with new pricing update in the EU

It's a post-Digital Markets Act (DMA) world, and Spotify continues to test what that means for its iOS app. The music streamer announced that it submitted an update for Apple's approval that would allow Spotify to display "basic pricing and website information" on its app in Europe and "the bare minimum outlined under the European Commission's ruling in its music streaming case." 

"Apple continues to break European law,” and unfortunately that means we still can’t give EU consumers the information they need and the choices they deserve in our app. Here’s what we mean. pic.twitter.com/tkcXQkRqLy

— Spotify News (@SpotifyNews) April 24, 2024

In the news, shared in a post on X (formerly Twitter), Spotify's chief public affairs officer Dustee Jenkins further stated, "By charging developers to communicate with consumers through in-app links, Apple continues to break European law. It's past time for the Commission to enforce its decision so that consumers can see real, positive benefits."

Apple and Spotify have consistently butted heads over what the latter can and can't do with its iOS app. Following the DMA going into effect, Spotify submitted an update to Apple that would have allowed users to purchase plans directly from the app, but Apple rejected it. Apple did so even though the European Union had just hit it with a nearly $2 billion fine for "blocking" alternative music apps. The EU is also investigating Apple, Meta and Google for self-preferencing and charging developers additional fees. As for how Apple will react to Spotify's latest test, we'll just have to wait and see.

This article originally appeared on Engadget at https://www.engadget.com/spotify-tests-apples-resolve-with-new-pricing-update-in-the-eu-120004754.html?src=rss

The Morning After: Testing the Rabbit R1's AI assistant skills

Back in January, startup Rabbit revealed its first device at CES 2024. The R1 is an adorable, vibrant orange AI machine with a camera, scroll wheel, and ambitious demos. Now, the device is being sent out to early adopters (and tech reviewers), and we’ve got some proper hands-on experience to tide you over until we’ve wrapped up a full review.

It’s definitely cute, designed by Teenage Engineering, which has put its design talents to use on the Playdate as well as Nothing’s most recent phones as well as music gadgets. Like all those things, it combines a retro-futuristic aesthetic with solid build quality, shiny surfaces, glass and metal accents.

Engadget

Then again, the Humane AI Pin was a beautiful piece of tech too, but it was also… rubbish. The Rabbit R1 is a different device. First, it costs $199 — less than a third of the AI Pin’s $700. Humane also requires a monthly $24 subscription fee to use the thing — you don’t need a sub for the R1 at all. Immediately, that’s much better.

The category of AI assistant-centric devices is very new, however. Rabbit’s device is different to Humane’s in both hardware and features, but we know the R1 isn’t launching with all its features just yet. There are a few curiously simple tools missing, like alarms and calendar support.

Make sure you check out our first impressions here. Review incoming!

— Mat Smith

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This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-testing-the-rabbit-r1s-ai-assistant-skills-111505087.html?src=rss

Adobe's new upscaling tech uses AI to sharpen video

Most new features and experiments Adobe has announced recently involve AI, like object addition and removal for Premiere Pro and text-based image generation in Photoshop. Now, the company has unveiled VideoGigaGAN, an experimental AI feature it says can upscale video by eight times without the usual artifacts like flickering or distortion, The Verge reported. 

VideoGigaGAN beats other Video Super Resolution (VSR) methods because it avoids the usual artifacts and flickering introduced by GAN (General Adversarial Networks), according to Adobe. At the same time, it adds sharpness and detail — where most other systems fail to do do both of those things at once. 

Of course, the system is making up detail that doesn't exist out of whole cloth, so this wouldn't be suitable for things like forensic video enhancement, à la CSI-style crime shows. But the detail it does add looks impressively real, like skin textures, fine hairs, swan feather details and more. 

The model builds on a large-scale image upsampler called GigaGAN, according to to Adobe's researchers. Previous VSR models have had difficulty generating rich details in results, so Adobe married "temporal attention" (reducing artifacts that accumulate over time), feature propagation (adding detail where nond exists), anti-aliasing and something called "HF shuttle" (shuttling high-frequency features) to create the final result. 

If added to products like Premiere Pro or After Effects, it could allow video producers to make low-resolution shots look a lot better, though using AI too enhance people is a controversial practice. There's no word yet on whether Adobe plans to do this, but plenty of companies (NVIDIA, Microsoft, Blackmagic Design and others) are working on upscalers as well. 

This article originally appeared on Engadget at https://www.engadget.com/adobes-new-upscaling-tech-uses-ai-to-sharpen-video-103431709.html?src=rss

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Manhattan's DA wants to know why YouTube is pushing "ghost gun" tutorials to kids

Alvin Bragg, Manhattan's District Attorney, wants to meet with YouTube CEO Neal Mohan to discuss why the website allows the posting of videos on how to manufacture "ghost guns" and why its algorithm is pushing them to underage viewers who watch video game content. Ghost guns are firearms assembled using 3D-printed parts or components purchased as kits. That means they have no serial numbers, making them near impossible to trace, and don't need any kind of background check to acquire. 

In a letter sent to Mohan (PDF) requesting a meeting, Bragg referenced a study conducted by the Tech Transparency Project in 2023, wherein it created four test YouTube accounts and gave them the profiles of 14-year-old and 9-year-old boys. Apparently, after playing at least 100 gaming videos, YouTube's algorithm started recommending them instructional videos on how to make ghost guns. It doesn't matter if they'd only watched, say, Call of Duty gameplay videos and had never interacted with any content featuring real guns. YouTube still pushed real gun content to their accounts, as well as other violence-related videos, such as those of school shootings and serial killers, even if they were supposed to be minors. Bragg also called YouTube's attention to the fact that there's no way for guardians to switch off the website's recommendations in parental controls. 

A lot of young individuals being investigated for gun possession in New York City said they learned how to make ghost guns from YouTube, Bragg wrote. While the website does remove those videos when they're flagged by gun safety groups, the DA said YouTube should be more proactive in removing them, should make sure they get blocked from being uploaded in the future and should provide viewers a way to switch off recommendations. Especially since the website does have a policy that prohibits the uploading of videos intending to sell firearms or to instruct viewers on how to make them. YouTube told New York Daily News in a statement that it'll "carefully review" videos the Manhattan DA shares with the company and that it remains committed to "removing any content that violates [its] policies."

This article originally appeared on Engadget at https://www.engadget.com/manhattans-da-wants-to-know-why-youtube-is-pushing-ghost-gun-tutorials-to-kids-070219455.html?src=rss

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Threads has 150 million monthly users

Meta’s Threads app now has more than 150 million monthly users, an increase of about 20 million new users since February. Mark Zuckerberg shared the latest user numbers during Meta’’s first-quarter earnings call, saying that the app “continues to be on the trajectory that I hope to see.”

The update suggests Threads is continuing to grow steadily, though at a slower rate than its initial explosive growth. The app racked up more than 100 million downloads in its first week, but later saw a drop-off in engagement. But over the last six months, Threads has seen more consistent growth and Zuckerberg has speculated the service could eventually be Meta’s next billion-user app.

Notably, Threads seems to be out-performing X (formerly known as Twitter) by some metrics. Estimates from analytics firm Apptopia indicated Threads has more daily users in the United States than X, Business Insider reported earlier this week. (X has claimed 550 million daily users globally.) Threads also scored another significant win recently when Taylor Swift joined the platform to promote her latest album.

Threads is, for now, unique among Meta’s apps in that it doesn’t have advertising so the company doesn’t make money from the app directly. That will likely change at some point provided Threads continues to expand its reach. Zuckerberg has previously said the company would “focus on monetization” only after the app has grown sufficiently.

This article originally appeared on Engadget at https://www.engadget.com/threads-has-150-million-monthly-users-215853190.html?src=rss

TikTok Lite axes ‘addictive as cigarettes’ reward-to-watch feature under the EU’s watchful eye

The EU has effectively vanquished a TikTok feature that Europe’s digital commissioner described as “toxic” and “addictive as cigarettes.” Owner ByteDance said on Wednesday that TikTok Lite’s reward-to-watch feature would be suspended. It’s been a brutal day for TikTok as President Biden signed a bill (also on Wednesday) forcing ByteDance to sell the platform’s US operations or face a ban.

TikTok Lite, launched earlier this month in France and Spain, lets users earn rewards by watching and liking videos. They can then exchange their points for real-world perks like Amazon vouchers or in-app ones like TikTok’s virtual currency, which is used to tip creators. The EU Commission said the “task and reward” feature can stimulate “addictive behavior” in children.

“Our children are not guinea pigs for social media,” EU commissioner Thierry Breton posted on X (Twitter) on Wednesday. “I take note of TikTok’s decision to suspend the #TikTokLite ‘Reward Program’ in the EU.”

However, he added a parting shot to remind ByteDance it isn’t out of the woods: “The cases against TikTok on the risk of addictiveness of the platform continue.”

Statement on TikTok Lite: "TikTok always seeks to engage constructively with the EU Commission and other regulators. We are therefore voluntarily suspending the rewards functions in TikTok Lite while we address the concerns that they have raised."

— TikTok Policy Europe (@TikTokPolicyEUR) April 24, 2024

Breton fired a warning shot at ByteDance earlier this week, saying the EU had opened a formal investigation into TikTok for violating the Digital Services Act (DSA). The landmark legislation, adopted in 2022, gives European regulators the teeth to force significant changes in social media platforms to protect consumers.

Companies that break the rules can risk fines of up to six percent of their global revenues — enough to force compliance from even the richest companies. Wednesday’s suspension marks the first concrete example of the EU using the DSA’s enforcement powers to force significant changes on a social platform.

The EU’s formal investigation into TikTok Lite was its second targeting the platform this year. An earlier case, launched in February, opened proceedings against TikTok and Meta for their handling of the privacy and safety of minors. The Guardian notes that both cases remain active.

“TikTok always seeks to engage constructively with the EU Commission and other regulators,” the platform’s Policy Europe X account posted on Wednesday. “We are therefore voluntarily suspending the rewards functions in TikTok Lite while we address the concerns that they have raised.”

This article originally appeared on Engadget at https://www.engadget.com/tiktok-lite-axes-addictive-as-cigarettes-reward-to-watch-feature-under-the-eus-watchful-eye-211157092.html?src=rss

PUBG will take a nostalgia-infused trip back to its first map in May

PUBG: Battlegrounds is somehow old enough to evoke nostalgia. The pioneering battle royale game, which entered Steam Early Access in 2017, will borrow a page from Fortnite’s playbook and honor its first map. Erangel Classic will recreate the old-school battlefield from the game’s inception for a limited two-week run in May and June.

Developer and publisher Krafton says the Erangel Classic map will reproduce the original’s concepts, graphics, atmosphere and UI. However, it will blend those with “modern tweaks” to deliver “the enjoyable gameplay experiences that players have grown accustomed to.” In other words, much like remasters of other classic games, the goal is to feel as close to the original as possible without chucking out all of its subtle quality-of-life improvements from the game’s evolution.

Krafton

If the revamped map idea sounds familiar, Fortnite brought back its original 2018 island map late last year, breaking its records for player counts. (It peaked at 44.7 million players, marking its biggest day ever.) It’s easy to see why Krafton would want a piece of that action.

Specific nods to the original map include foggy and rainy weather to add an air of unpredictability. In addition, you’ll find bench weapons on the starting island (get ready to scramble for your favorite), and all weapons will have reduced recoil to match the original. It will also have a Tommy Gun in the care package, a vintage map UI and a “charmingly tacky font and graphics.”

The tiered rollout will arrive on PCs and consoles at different times, extending the playtime for those who own the game on multiple platforms (perhaps helping Krafton sell a few extra in-game items). Erangel Classic will be available in PUBG: Battlegrounds on PC from May 14 to May 28 and on consoles from May 23 to June 6, replacing the modern Erangel map during those periods. Krafton says the May 14 patch notes will go into more detail about all the map’s changes, so keep an eye out.

This article originally appeared on Engadget at https://www.engadget.com/pubg-will-take-a-nostalgia-infused-trip-back-to-its-first-map-in-may-194736249.html?src=rss