Posts with «video games» label

Somehow, I’m playing ‘Overwatch’ again

I’m not sure what pulled me back into Overwatch. Correction: It was all Jessica Conditt’s fault. Her incisive overview on the Summer Game Fest, which noted the lack of fresh updates on AAA games – those major games we’re all excited about – got me thinking about which games I’m waiting to play.

One of those is Overwatch 2. Which is coming this year, has a release date and is just wrapping up its public beta. Oh, and it's completely rid of loot boxes. Rejoice!

The fact that the original Overwatch will evolve into its sequel, which will be free-to-play, rewired my brain. Before I knew it, I was back in the game's lobby waiting my turn to play as all of the popular characters (now categorized as Damage players).

I was already used to the notion that your team of heroes had to strike a balance between support (healers), Tank (damage sponges) and Damage (your, er, damage dealers). This dynamic makes for more strategic fights, even in casual match-ups. But it means I often don’t get to play with some of my favorite characters.

Blizzard

In casual games, there seems to be a dearth in Support players, sadly. (Luckily for me, Moria is one of my go-to characters.) Hopefully, Overwatch 2 will redistribute characters across those three categories — not to mention new additions and new skills and supers. Of course, these mandatory squad layouts were one of many major changes and shifts in Overwatch since it first arrived back in 2016.

Once upon a time, the dwarfy, Torbjörn had an upgradable turret gun and threw out armor packs, Reaper had to collect little orbs of death to gain health from his kills. Symmetra, one of the relatively late additions to the game, has had her abilities and ultimates reshuffled several times. At one point, she had two ultimate options, while another changed nerfed her sentry turret down from six turrets down to three. Outrageous!

The most controversial change was made to everyone’s go-to healer, Mercy. In the early stages of Overwatch, her ultimate attack would revive all KOed heroes in range. It was… rather overpowered. These days, it’s a more sensible single-person revive that charges faster – but some may never get over some of these shakeups. (They should.) [Ed. note: I won't.]

There are big changes afoot in Overwatch 2, too. After weeks of playing the beta, I was relieved that many of my primary characters really haven’t changed at all – at least, not yet. It’s unusual to see Bastion wheeling around as a tank (and I’m now bad at playing as Bastion?), while I’m still acquainting myself with Orisa’s changes, which completely shake up her playstyle (no shield?!). This will take some time. A few new skill effects are also a little hard to decipher visually. (You can check out my colleague Jessica’s deeper thoughts on the beta right here.)

I maintain, despite (or thanks to) the many, many additions, that Overwatch has the most iconic character roster of a game since Street Fighter 2. Still, I don’t like having to really dig for the lore and character backgrounds outside of the game to understand the motivations — or, at least, the sassy asides they say to each other. It’s funny I mention SF2, because the beta feels a little like Super Street Fighter 2, which gave us four new characters, a few more locales, but didn’t exactly reinvent the wheel.

The beta remains limited to standard versus matches, though you will occasionally get to test out the cute robot-tug-of-war matches every now and then. It’s mostly the same Overwatch experience. The two new characters, Junker Queen and Sojourn, are both compelling additions to the roster so far (even if there are still too many Damage characters). The Junker Queen, in particular, seems to offer some intriguing new moves to shake up the competitive meta.

I’m still hoping for more beyond the base game matchups though, whether that’s more cooperative set-pieces or something entirely new and different. Is that too much to ask from what will be a free-to-play game? Hopefully, Overwatch 2 will also better expand on narrative bits and pieces.

The addictive ebb-and-flow of the fights feel the same, but I wonder if Blizzard can continually evolve and expand the experience to keep me hooked this time, just like Roadhog would have wanted.

Microsoft is giving Xbox Insiders free access to classic Bethesda first-person shooters

Microsoft is giving select PC gamers free access to four classic games by Bethesda and id Software, which it acquired as part of its $7.5 billion ZeniMax purchase in 2020. And three of them wouldn't have been released if the tech giant isn't acquiring Activision Blizzard, as well. In a post on the Xbox blog, Microsoft has revealed that Xbox Insiders on Windows PC can now preview Heretic: Shadow of the Serpent Riders, HeXen: Beyond Heretic, HeXen: Deathkings of the Dark Citadel, The Elder Scrolls: Arena and Quake Champions

It's not surprising that the offer is only available for PC users part of Microsoft's Insider program — as Ars Technica notes, the first four games in the list were originally released in the mid-90s and run via DOSBox emulation. DOSBox runs software for MS-DOS compatible games, but it's a pretty inelegant solution for making old titles playable. 

The Elder Scrolls: Arena is an open-world action RPG published by Bethesda, with a first person perspective and features melee combat and magic. Meanwhile, Heretic, its sequel HeXen: Beyond Heretic and the latter's expansion pack, HeXen: Deathkings of the Dark Citadel, are all first-person dark fantasy shooters. They were built using a modified version of the Doom engine, and though they were published by id Software, they were developed by Raven Software. Activision acquired the rights to those games when it purchased Raven in 1997.

Microsoft first announced that it's purchasing Activision Blizzard for $68.7 billion in January this year and expects the deal to close no later than June 2023 if regulators give it their approval. It's an all-cash deal that values Activision at $95 a share. Microsoft plans to add Activision Blizzard games to the Xbox Game Pass as part of the acquisition, and some of those games may be like the Heretic-HeXen series, which Activision doesn't fully own.

‘Doom’ co-creator John Romero is making a new first-person shooter

John Romero, one of the brains behind Doom, is working on another first-person shooter, Romero Games announced today. In a tweet, the independent studio founded by Romero and his wife Brenda Romero said it will be teaming up with a major publisher to develop the game and will be using an “original, new IP." Few other details were revealed about the upcoming title, which will be the legendary videogame developer’s first game since the 2019 strategy game Empire of Sin. We do know that it will be powered by Unreal Engine 5 — the studio mentioned that it’s recruiting for all roles and at all levels for the game, particularly those with UE5 experience.

The Galway-based studio isn’t revealing much else about the game. In the FAQ section of its website, the question “What can you tell us about the new shooter?” appears first. “We can confirm that it’s new, that it’s a shooter and that we’re making it with a major publisher. Otherwise, it’s way too early to share any other information on it. We’re grateful for your interest, though,” the studio writes in response.

It’s only been a few months since Epic Games released UE5 to developers, and we’ve already seen a promising number of new UE5 game announcements. We won’t see most of them until later on in 2022 or 2023. Fans of Romero's work will likely have to remain patient for this latest title — there still isn’t a confirmed release date for his studio's Sigil 2, which was announced last year.

Another Activision Blizzard studio is working to unionize

Workers at the studio formerly known as Vicarious Visions are attempting to unionize. On Tuesday, quality assurance staff at Blizzard Albany went public with the news that they had filed for a union election with the National Labor Relations Board (NLRB). In a Twitter thread, the group said it was seeking representation with the Communications Workers of America.

The approximately 20 workers involved in the effort call themselves the Game Workers Alliance Albany, a nod to the first-ever union to form at Activision Blizzard. Like their colleagues at Raven Software, the QA staff at Blizzard Albany are seeking fairer compensation, more pay transparency and better benefits. They also want to work with Activision Blizzard to create a process for addressing workplace issues, including cases involving employee misconduct.

Today, we announce a new union at Activision Blizzard.

QA is currently an undervalued discipline in the games and software industries. We strive to
foster work environments where we are respected and compensated for our essential role in the
development process. 1/5

— GWA Albany (@WeAreGWAAlbany) July 19, 2022

“QA is currently an undervalued discipline in the games and software industries,” the group said. “We strive to foster work environments where we are respected and compensated for our essential role in the development process.” The QA workers at Blizzard Albany say they asked Activision last week to recognize their union voluntarily. The publisher acknowledged the request but has yet to share a decision.

“Our top priority remains our employees. We deeply respect the rights of all employees under the law to make their own decisions about whether or not to join a union,” an Activision Blizzard spokesperson told Engadget. “We believe that a direct relationship between the company and its employees is the most productive relationship. The company will be publicly and formally providing a response to the petition to the NLRB.”

Before Activision folded Vicarious Visions into Blizzard at the start of 2021, the 200-person developer was one of the publisher’s most dependable support studios. It worked on the excellent Tony Hawk’s Pro Skater 1+2 remaster and Destiny 2’s PC port. More recently, as a part of Blizzard, the studio remastered Diablo II.

In June, Microsoft announced it would respect all unionization efforts at Activision Blizzard following the close of its $68.7 billion deal to buy the publisher. In doing so, the company signed a landmark neutrality agreement with the Communications Workers of America. According to The Washington Post, Activision Blizzard employees, including some at Blizzard Albany, plan to stage a walkout on Thursday to demand better workplace protections following the overturn of Roe v. Wade.

Sure why not: Wordle is becoming a board game

Wordle players who can’t resist posting their scores on social media to show off their verbal smarts can now subject friends to this behavior in-person. Hasbro and New York Times Games announced a physical adaptation of the online word game phenomenon to be called Wordle: The Party Game, designed to be played with multiple players or teams.

Each round of Wordle: The Party Game begins with one player (the so-called “Wordle Host”) who writes down a secret word. The rest of the players will be given six tries to guess it, much like the online version. Players who take fewer attempts to guess the secret word will earn less points, and the player with the least points at the end of the game wins. The game comes with three Wordle boards, a secret word board for the host and dry-erase markers There’s also a set of physical green and yellow tiles that mimic the ones used in the game.

The board game will cost $19.99, and is available to pre-order today at Amazon, Target and Hasbro’s online store. Wordle: The Party Game is expected to hit stores in October, which will also be the one-year anniversary of the online game's release to the public. Since its debut, the strangely addictive word game has been purchased by the New York Times and inspired a number of spin-offs, including Tradle, which has players identify countries by their exports and Heardle, a guessing game for popular songs. Earlier this week, Spotify purchased Heardle for an undisclosed sum.

A single-player Aliens game is in the works for PC, consoles and VR

Between Alien: Isolation, Aliens: Fireteam Elite and the upcoming Aliens: Dark Descent, fans of Aliens games already have a number of titles to enjoy or look forward to. Now, Survios is adding another one to the mix. 

The studio is working with 20th Century Games on an untitled Aliens game for PC, consoles and virtual reality. It will be a single-player, action-horror game. The developer will reveal more details at a San Diego Comic-Con panel on July 21st.

To date, Survios' games have mostly been for VR, including a racing title called Sprint Vector and a licensed The Walking Dead offering. It has made one non-VR game so far, a boxing title based on the Rocky/Creed franchise. The studio's Aliens game is likely some time away — Survios is still putting together a team to work on it. However, VR is typically a good fit for horror games. Alien: Isolation's VR mode alone might be enough to convince you of that.

'Kirby's Dream Buffet' looks like a mash-up of 'Fall Guys' and 'Mario Party'

Even though there's already been one major Kirby game this year, Nintendo's lovable pink puffball is making a second appearance sometime later this summer in Kirby's Dream Buffet. 

While Nintendo's official description is a bit sparse, Kirby's next adventure is billed as a four-player party game that will see gamers "roll through a smorgasbord of food-themed stages" while bulking up on strawberries. At the end of four rounds, players will battle it out in a "fruity fight atop a floating platform" to determine which Kirby reigns supreme. 

Based on footage from Nintendo's trailer, Kirby's Dream Buffet features obstacle courses reminiscent of Fall Guys, but without the massive 60-player lobbies you get in Mediatonic's popular battle royale-style platformer. In addition to four human players, it appears you'll also have to compete against NPCs in the form of computer-controlled Waddle Dees. You can gain advantages by using various power-ups like speed boosts or Kirby's signature copying ability, while some glimpses of the final round look like an evolved version of Mario Party's classic Bumper Balls mini-game. 

So far, Nintendo has yet to provide an official release date for Kirby's Dream Buffet, only specifying that the game will be released sometime this summer on the Nintendo eShop. Pricing is also still to be determined, though based on the scope and nature of the game, I'm not expecting it to feature a full $60 price tag like you usually get with big tentpole Nintendo titles. 

Amazon makes 'Mass Effect Legendary Edition' and over 30 other games free for Prime Day

Amazon's free Prime Gaming downloads for Prime Day this year include some pretty well-known titles, though this round's heavy hitter is BioWare's Mass Effect Legendary Edition. The compilation bundles all the single-player base games of the original Mass Effect trilogy, remastered with improved graphics optimized for 4K Ultra HD and with adjusted gameplay. It also comes with over 40 downloadable content, such as promo weapons and armor. 

Free Amazon Prime Gaming titles for Prime Day 2022

BioWare tweaked the elements that made us not want to replay the original games, including their clunky gunplay and the Mako all-terrain vehicle that's hard to navigate in certain terrains. As we noted in our review, the remastered games feature refined handling and aiming, as well as a less erratic cover mechanic. Levels and across-the-galaxy jumps also load more quickly than in the original games. 

In addition to Mass Effect Legendary Edition, the 30-plus free titles for Prime Day also include Grid Legends, the Grid franchise entry released in 2021. The racing game will give you access to more than 100 vehicles from the start and has over 250 events you can participate in. If you're a racing game fan, you can also get Need for Speed Heat, which was released in 2019 and was the first EA title to offer cross-play between gaming systems. Finally, if you're a shooting game fan, take note that the list also includes three Star Wars games, namely Jedi Knight — Jedi Academy,Jedi Knight II — Jedi Outcast and Republic Commando. You can download all the aforementioned games for free if you're a Prime subscriber.

Get the latest Amazon Prime Day offers by following @EngadgetDeals on Twitter and subscribing to the Engadget Deals newsletter.

Blizzard won’t release any more new content for ‘Heroes of the Storm’

Blizzard is ending development on Heroes of the Storm. In a brief blog post published on Friday, the studio said it plans to support the MOBA “in a manner similar” to games like Starcraft II. Moving forward, Blizzard said fans can expect the company to continue to release patches that address bugs and balance issues “as needed.” However, it has “no plans” to add new content to the in-game shop – which, for the time being, will continue to operate.

“To our Heroes community, we say, ‘thank you,’” Blizzard said, noting it will gift a free in-game mount to players with the game’s next patch. “You continue to be one of our most passionate communities, we’re grateful for your continued dedication and support, and as always, we look forward to seeing you in the Nexus.”

Friday’s announcement effectively caps off what’s been a slow death for the Blizzard-universe MOBA. In 2018, former studio president J. Allen Brack said the studio had made the “difficult” decision to move some of the staff that had been working on Heroes of the Storm to other projects. Since then, the cadence of new content slowed to a trickle. The game’s most recently added hero came in 2020. Blizzard’s abrupt decision to end its support of the Heroes of the Storm esports scene also left many pros bitter with the company.

Nacon teases post-apocalyptic Terminator open-world game

At today’s Nacon Connect event, the French company unveiled a teaser for an upcoming open-world game set in the Terminator universe. In the 30 seconds of footage for what been given the working title "Terminator Survival Project," we see a T-800 unit enter a warehouse or bunker of some kind. There’s very little else revealed — not even a release date.

“The game takes place in a post-apocalyptic open world and features an original story that builds on the events of the official films. You play as a group of nuclear apocalypse survivors fighting to stay alive in a time period between Judgment Day and the creation of John Connor’s resistance,” said Nacon in a release. 

Nacon confirmed to Polygon that the game will be coming to PC and unspecified consoles in “the distant future.” The game was one of 17 that Nacon showcased during today’s event, including previews of Steelrising, The Lord of the Rings: Gollum and Test Drive Unlimited Solar Crown. Those three are all slated to be released in September.