As reported by the Creative Applications Network, “Tangibles Worlds explores the effects of tactile experience as a catalyst for full immersion in VR.”
The project by Stella Speziali takes the form of three separate boxes, along with an Oculus Rift headset. When a hand is placed in one of these boxes, the user is virtually transported to another dimension of sight and sound, controlled by IR distance sensors, flex sensors, capacitive wire, and several other devices interfaced with an Arduino Mega.
Each box contains an IR distance sensor, which detects when a hand is inserted and display the virtual world attributed to the box. This new virtual world surrounds the user. A sensor is placed on each wall within the boxes, this sensor recognizes the hand and activates an animation inside the virtual world. I tried to map the sensors in the virtual universe so that a little clue is given to the user and will lead him to trigger the animations.
The idea behind this installation is to go beyond “traditional” VR controllers for entirely new level of interaction. The video seen here gives an excellent preview of the strangeness of this type of interface, though using it with a headset and sensors would likely be an altogether different experience!