Posts with «research» label

Touché with Arduino

Touché is a capacitive-sensing technology, developed by Walt Disney Research, which aims at providing touch and gesture sensitivity to a great variety of objects. From this research paper:

The technology is  scalable, i.e., the same sensor is equally effective for a pencil, a doorknob, a mobile phone or a table. Gesture recognition also scales with objects: a Touché enhanced doorknob can capture the configuration of fingers touching it, while a table can track the posture of the entire user.
The technique behind Touché is known as Swept Frequency Capacitive Sensing (SFCS): at a glance, by monitoring the capacitive response of an object over a specific range of frequencies (instead of a single one), it is possible to infer about its interaction with the outside world.
In his blog, Dzl describes his personal approach toward the development of a system capable to emulate Touché’s behavior with Arduino. Currently, the project is still in a early stage, but improvements and further developments are expected soon.
More information can be found here.

 

MAKEmatics – Mathematics for Makers

Makers need to familiarize themselves with the core concepts and the theory involved in creating applications such as Motion Sensing and Face Tracking. As the technology is churning out new hardware day and night, DIYers need to work hard to keep up and always be in touch with the latest technology around them.

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For example, anyone working with Accelerometers/ Gyroscopes or Inertial Measurement Units needs to understand the theory of Vectors, Force, Gravity and be able to work out complex mathematical problems. They may easily get an Arduino Board and an Accelerometer Breakout or an IMU Board and use a library instead of writing their own code but to truly understand the theory behind it; how the device actually works, is not for the faint of heart.

 

One such problem is the Face Tracking Application. Unless you know the real theory behind how the Algorithm actually works, you can only wonder about that robot which follows its master. Greg Borenstein had an idea of creating a website dedicated to this issue. Makematics – Math for Makers.

 

In an introductory post, Greg writes:

” I hope to show that a normal programmer with no special academic training can grapple with these areas of research and find a way in to understanding them. And as I go I aim to create material that will help others do the same. If I can do it, there’s no reason you can’t.”

More and more people should step forward and create or compile a good amount of research data to help fellow makers and DIYers in solving complex mathematical problems.

Survey of the open-source hardware community

I’ve been helping Catarina Mota and others put together this open-source hardware survey. It’s an attempt to better understand who we are as a community and how/why we develop and use open-source hardware. We’d love to hear about your experiences with open-source hardware!

The survey will be up until April 15, and the aggregate results will be made publicly available in the form of a report consisting of graphics, percentages, and anonymized quotes. By publishing your (anonymous) responses, we hope to provide the public with insights into the practices and experiences of the people involved in open-source hardware.

Fill out the survey here.

Arduino Blog 29 Mar 00:05