Posts with «media» label

Google's new Classroom tools include a 'reader mode' for people with dyslexia

Google is making it easier for people with reading challenges, such as dyslexia, to be able to make out articles and text posts online. The tech giant has launched "reader mode" for Chrome, which takes a site's primary content and puts it into the sidebar to reduce clutter and distractions. Users will also be able to change the text's typeface, font size and spacing, as well as its color and background color, to find the combination that works best for them. 

Reader mode is but one of the new features and updates Google has rolled out for education users. Another new feature for Google Classroom gives educators the ability to add interactive questions to YouTube videos. That will allow students to answer them and get immediate feedback, giving teachers an insight on how well they understand the subject matter. 

Google is also giving teachers a way to share practice sets with other verified educators in their domain, so that they can expand the availability of materials their students have access to. For particularly difficult mathematical and scientific concepts, for instance, more examples mean more opportunity to better understand them. The company has released a new web player for Screencast on Chrome OS, as well, allowing users to watch casts in any browser on any platform. Plus, it has expanded language options for Screencast closed captions and for practice sets. 

Classes using Meet for online lectures will also find a new and useful feature: Hand raise gesture detection powered by AI. Apparently, when a student raises a hand in real life, the video conferencing app can now automatically activate its Hand Raise icon. In addition, two teachers can now also manage slides concurrently on Meet and co-present lectures together. Google has been growing and improving its education-related tools for years, though it has perhaps kicked things up a notch after schools shut down during the pandemic. It released a slew of updates to make virtual classrooms more usable since then, and it looks like it hasn't forgotten online-based education even though schools have mostly gone back to in-person learning. 

This article originally appeared on Engadget at https://www.engadget.com/google-new-classroom-tools-include-a-reader-mode-for-people-with-dyslexia-120046174.html?src=rss

Apple Music Classical is now available globally

Apple Music Classical is now available for download globally with more than 5 million tracks. Offered as part of an Apple Music subscription, it's designed to make it easier to find things unique to classical music, including orchestras, conductors, musicians and more. 

The app sprung from Primephonic, the streaming service Apple acquired in 2021. It was originally slated to be released at the end of 2022, but earlier this month, Apple revealed a firm release date of March 28th. 

The app is available on iPhones running iOS 15.4 or later, with an Android version "coming soon." As you'd hope, it offers 192KHz/24-bit high-resolution lossless audio quality, with "thousands" of recordings offered in spatial audio as well. It also lets classical enthusiasts browse composer biographies, descriptions of key works, "deep-dive" guides and more. The search feature has been rewritten for classical music queries and lets you choose from over 700 curated playlists. 

There are few things missing from the main Apple Music app, though. Apple Music Voice Plan subscribers can't use Classical, there's no native iPad app yet and you can't download music for offline listening. The navigation bar has just four buttons (Listen Now, Browse, Library and Search), as there's no Radio shortcut. Apart from that, it should appeal to classical music lovers seeking things specific to the genre, especially those hard-to-locate performances. 

This article originally appeared on Engadget at https://www.engadget.com/apple-music-classical-is-now-available-globally-082516950.html?src=rss

Twitter will soon only recommend paid users in its For You feed

In a couple of weeks, all the tweets you see on the For You feed will come from Twitter Blue users. Twitter boss Elon Musk has announced that the website will only display tweets from verified accounts in For You's recommendations starting on April 15th going forward. 

Musk explained that the company is making the move to combat AI bots and that it's the "only realistic way" to prevent "advanced AI bot swarms" from taking over. He also said that Twitter is fighting a "hopeless losing battle" otherwise if it doesn't implement the change. In a follow-up tweet, Musk clarified that AI bots can pay for verification (and presumably be shown in the For You timeline), as long as they don't impersonate a human. 

Twitter's For You interface shows not just tweets from the accounts a user follows, but also content based on previous tweets they've liked or other people in their network have liked. The feature debuted on iOS back in January as an alternative to the Following tab before making its way to other platforms. Not everybody liked it, and Twitter released an update so that its web and mobile apps will default to the timeline tab users last had open after it came out. But displaying only verified users could potentially mean that those who choose to view it would see a lot more promotional tweets. 

After all, pretty soon the only verified accounts on the social media site will be Twitter Blue subscribers. Twitter previously announced that it's killing legacy checkmarks on April 1st, stripping public personalities, companies, government and non-government organizations and the like of their verified status unless they pay for it.

Starting April 15th, only verified accounts will be eligible to be in For You recommendations.

The is the only realistic way to address advanced AI bot swarms taking over. It is otherwise a hopeless losing battle.

Voting in polls will require verification for same reason.

— Elon Musk (@elonmusk) March 27, 2023

This article originally appeared on Engadget at https://www.engadget.com/twitter-will-soon-only-recommend-paid-users-in-its-for-you-feed-041101215.html?src=rss

Apple's Martin Scorsese movie hits theaters in October before its TV+ debut

Apple's long-expected Martin Scorsese movie has a release date — for theaters, that is. The company has revealed that Killers of the Flower Moon will get a wide theatrical release on October 20th following a "limited" run starting October 6th. The company hasn't said when the film will be available to Apple TV+ users, but the streaming launch will come after the theater exclusivity period ends. This is Apple's first movie to get a widescale big-screen debut before going online.

Killers of the Flower Moon is an adaptation of David Grann's namesake book. It covers the fledgling FBI's investigation of murders of Osage Nation members in the early 1920s after the tribe won rights to oil profits on its land. Scorsese both directed the movie and co-wrote it alongside Eric Roth (of Dune and Mank fame). The cast includes more than a few big-name stars and Scorsese favorites, including Robert DeNiro, Leonardo DiCaprio and Lily Gladstone.

Scorsese struck a multi-year deal with Apple in spring 2020 that covered both movie and television projects. While the exact terms aren't clear, Killers reportedly has a budget topping $180 million. The pact came just months after Netflix's Scorsese film, The Irishman, received a massive audience but failed to win any Oscars.

The strategy of releasing a movie in theaters first isn't new. Industry awards like the Oscars frequently require movies to show in theaters before they qualify, and it's no secret that streaming giants like Apple, Amazon and Netflix chase after these awards for the publicity they bring. Apple's CODA was the first streamer to win a Best Picture Oscar, for instance. The scope of this premiere is new to Apple, though, and the company is clearly willing to spend on A-list talent to potentially clinch some statuettes and boost its credibility in Hollywood.

This article originally appeared on Engadget at https://www.engadget.com/apples-martin-scorsese-movie-hits-theaters-in-october-before-its-tv-debut-201029107.html?src=rss

Nintendo will show 10 minutes of 'Legend of Zelda: Tears of the Kingdom' gameplay tomorrow

You don't have to settle for trailers if you're curious to know how The Legend of Zelda: Tears of the Kingdom will play. Nintendo and series producer Eiji Aonuma will showcase 10 minutes of Tears gameplay in a live premiere on the company's YouTube channel. It's not clear just what you'll see, but it's safe to presume the demo will feature new mechanics and steer clear of major plot spoilers.

The new title shares the open-world experience that made Breath of the Wild a hit when the Switch launched, but adds both a new environment (the floating islands above Hyrule) and an abundance of new ways to traverse the landscape. You can fly on a giant hoverboard, cross the ground in a motorized chariot and even grind rails. While Nintendo hasn't revealed everything there is to know about Tears of the Kingdom, we'd expect numerous other gameplay tweaks.

Join The Legend of #Zelda series producer, Eiji Aonuma, for roughly 10 minutes of gameplay from The Legend of Zelda: #TearsOfTheKingdom on 3/28 at 7:00 a.m. PT on our YouTube channel.

▶️ https://t.co/uMUCfVjFQLpic.twitter.com/y49N4jRUTz

— Nintendo of America (@NintendoAmerica) March 27, 2023

The sequel will debut on May 12th, with pre-orders available now. There's a lot riding on Tears. Its predecessor was the Switch's stand-out launch title, and arguably helped Nintendo's system become one of the best-selling consoles of all time. This new game is arriving six years later with lofty expectations and a much larger potential fan base.

This article originally appeared on Engadget at https://www.engadget.com/nintendo-will-show-10-minutes-of-legend-of-zelda-tears-of-the-kingdom-gameplay-tomorrow-145243370.html?src=rss

Nintendo's eShop closures are putting generations of games out of reach

The Nintendo eShop for the Wii U and 3DS game consoles officially closed for business on March 27th, 2023, permanently disabling all new purchases on the platforms. We knew this was coming. Nintendo quietly announced the eShop's closure over a year ago, asserting that it was the "natural life cycle for any product line as it becomes less used by consumers over time." That's true. It's even a reasonable business justification. That doesn't make it any less of a loss for Nintendo fans, because legally playing some of these console’s best games is now not only harder, but in some cases, nearly impossible.

The time to argue that Nintendo should keep this aging digital storefront open has long since passed (though yes, they should have). The eShop is closed, but it's worth reflecting on what consumers are losing with it: one of the last affordable, convenient and legal options for buying a vast library of games. And not just Nintendo's retro library of "Virtual Console" titles from its classic era, either. Between the 3DS and Wii U eShop's closure, consumers have lost easy access to modern and classic games from a dozen platforms — from more recent systems like the Wii U and 3DS, to the original Wii, the DS and DSi, three flavors of Game Boy handhelds (Advance, Color and original), the Sega Game Gear, the TurboGraphix-16, as well as the Nintendo 64, Super Nintendo and original Nintendo Entertainment System. Losing these libraries now is especially painful, as it's becoming harder than ever to find and play older games.

It used to be easy. Unless you were looking for something rare, building a modest library of classic and recent games was fun and affordable. Recently, that changed. Prices for used games shot up dramatically since March of 2020 — a 2021 analysis from Pricecharting.com found that retro game prices shot up 33% in just a year — and prices have remained high. To make matters worse, the retro market has also been flooded with bootleg cartridges, which often aren't properly labeled as reproductions.

Digital storefronts like the Nintendo eShop offered an affordable alternative. Let's say you wanted to play Metroid Prime, for example. You could pick up Metroid Prime Remastered on the Nintendo Switch for $40 and enjoy the updated visuals and new features, but if you wanted to play the other two games in the series, you'd have to find a copy of Metroid Prime Trilogy for the Wii. According to PriceCharting.com, that'll set you back between $80 and $90 — $117 if you want it in the original case. The Wii U eShop, on the other hand, sold a digital copy for just $19.99.

There are countless similar examples. Game & Wario sells for between $30 and $80 on eBay, but it could have been had for $30 on the eShop. The Legend of Zelda: Wind Waker HD, which still hasn't been ported to the Switch, goes for between $30 and $100 used — but the eShop let you play it for just $20. If you are itching to play the 3DS versions of Dragon Quest VII and VIII, you'd have to pay in the ballpark of $100 each on the secondhand market, but the 3DS eShop sold them for $49.99, their original retail price.

The eShop was also home to a lot of exclusives we may never see again, like Pushmo, Attack of the Friday Monsters, Dr. Luigi and more. All gone, now that consumers no longer have convenient, legal access to the eShop’s library. In the past, Nintendo has pointed to the Nintendo Switch Online subscription as the future home for classic games, but the service's current offerings are a paltry sampling of was available before. Not only is this solution limited, and only available if you’re subscribed to a service, but it offers only a modest selection of nostalgic classics, without the depth of the eShop’s back catalog of retail games. Players looking for affordable ways to play hard to find Wii, Wii U and 3DS games are now just out of luck.

Not that accessing those games was remotely easy. The Wii U and 3DS digital libraries (not to mention Sony’s counterparts for the PS3 and PS Vita) may be vast archives containing multiple generations of playable gaming history, but each of these storefronts is chained to an aging platform. As Nintendo Fans dusted off their old consoles before the eShop’s closure, some found that their Wii U consoles were suffering from memory corruption, potentially the fallout of having sat unused for so long. Even accessing these stores on a healthy device presented a fair share of hurdles: all of these platforms have disabled native payment options, forcing users to add funds through other consoles, web portals or by redeeming retail points cards.

You want proof that Nintendo's not going to take responsibility for keeping games in print? This is the NOW DELETED question and answer from their own FAQ. The answer to whether it's their obligation to keep games available is "we sell some old stuff on Switch so it's fine." pic.twitter.com/x2sB7evtIx

— Frank Cifaldi (GDC).nes (@frankcifaldi) February 16, 2022

It’s a frustrating situation, because historically, Nintendo has taken a strong stance against piracy. Now, it's leaving its fans with fewer options than ever. In a now deleted section of a FAQ about the eShop’s closure, Nintendo dodged its own question about having an obligation to preserve its back catalog — stating that it has “no plans to offer classic content” apart from the previously mentioned Nintendo Switch Online subscription service.

In lieu of Nintendo’s discarded ‘obligation,’ independent games preservationists have taken up the task. Jirard Khalil, creator of The Completionist on YouTube, recently bought every piece of content on the 3DS and Wii U eShops. The effort cost $22,791 and took almost a year to complete, due to wallet limits, interface frustrations and the limited storage capacity of the consoles themselves. He’s donating the completed archive of 866 Wii U games and 1,547 3DS games, plus all relevant DLC, to the Video Game History Foundation. That’s a noble endeavor, but that doesn’t help the average consumer that wants to play these games. As VGHF co-founder Kelsey Lewin recently told Ars Technica, even if these games were made available from a preservation entity like VGHF, the only way one could legally play one of them would be to physically visit the library themselves and sign a consent form to play it on-site.

Thanks to the work of games preservationists and the emulation community, almost no game is truly out of reach if someone wants to play it, so long as you’re comfortable exploring the hobby pirate scene. But there's still a big market for those of us who want legal, convenient access to older games. It's why the NES and SNES Classic both sold so well. It's why Sony reversed course on closing the PlayStation 3 and Vita stores in 2021. And it’s why the closure of the 3DS and Wii U eShops is such a loss for keeping video game history accessible to consumers.

We can’t rely on the commercial games industry to preserve its own history. Publishers have proven to us time and time again that these fleeting windows into nostalgia will be closed when they are no longer profitable. Publically mourning the loss of Nintendo’s digital stores, and fearing the eventual end of PlayStation Store support for the PS3 and Vita, won’t likely stop these companies closing them in favor of streaming, subscription services and other, newer trends. Still, I hope one day these companies will realize that while their back catalogs may not be the most lucrative part of their business, they still hold a lot of value for many fans. And we’ll happily pay to access them – if you let us.

This article originally appeared on Engadget at https://www.engadget.com/nintendos-eshop-closures-are-putting-generations-of-games-out-of-reach-140052823.html?src=rss

The Morning After: Twitter source code may have leaked online

According to a New York Times report, parts of Twitter’s source code were leaked online. Court filings published Friday reveal Twitter claimed copyright infringement to have the code taken down from Github as soon as possible. The code was removed the same day, but there’s no report on how long it was online for – or the leak's scope or depth. The Twitter executive who spoke with the NYT said the company's primary concern was that the source code could be used in future hacking efforts.

Twitter executives suspect it's the work of a former employee who left "within the last year." That might not narrow down the hunt for the leak. Since Elon Musk purchased Twitter last October, the company has shed roughy 80 percent of its staff.

– Mat Smith

The Morning After isn’t just a newsletter – it’s also a daily podcast. Get our daily audio briefings, Monday through Friday, by subscribing right here.

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Elon Musk reportedly values Twitter at $20 billion

The billionaire bought the company last year for $44 billion.

In timely fashion, Twitter owner Elon Musk says he valued Twitter at about $20 billion, according to an email seen by The Information and The New York Times. (Although this was before the reports of the source code leak.) Musk shared the valuation, a significant drop from the $44 billion he paid to buy the company last fall, in a memo he sent to Twitter employees on Friday announcing a new stock compensation program.

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It's your last chance to buy from Nintendo’s Wii U and 3DS eShops

You'll still be able to download games you've already purchased.

It's the end of an era: Nintendo is shutting down its Wii U and 3DS eShops today at 5 PM PT (8 PM ET). After that, you'll no longer be able to purchase new games for those consoles, but you'll still be able to redownload titles you've already purchased. Some games will disappear forever, with 450 digital-only Wii U games, 600 digital-only 3DS games and 530 virtual console titles gone (at least from official channels), according to Video Games Chronicle’s estimates.

Continue reading.

Netflix strikes last-minute deal for ‘Arrested Development’ streaming rights

It’ll leave when it’s good and ready.

Fox

All five seasons of Arrested Development, including the two financed by Netflix, were set to leave the service on March 15th. However, the series is now staying put, thanks to a licensing agreement the company reached with Disney-owned 20th-Century Fox, the show’s original rights holder. According to Vulture, the new deal gives Netflix exclusive streaming rights to the series. As a result, the show’s first three seasons will not be available to watch on Hulu as of later this year. Notably, the deal reportedly gave Disney the option to sell the linear TV rights for all five seasons.

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Intel co-founder Gordon Moore has passed away

Moore famously predicted the miniaturization of computers in 1965.

Gordon Moore, co-founder and former CEO of Intel, has passed away at 94. He was the last surviving member of the Intel Trinity, which also included his fellow founder, Robert Noyce, and their first hire, Andy Grove. In 1965, Moore wrote a paper that envisioned the miniaturization of computers, introducing the world to his prediction dubbed Moore's Law.

He predicted the number of transistors on an integrated circuit would double every year, leading to the creation and production of smaller and more powerful chips that would, in turn, enable advancements in technology. By 1975, he adjusted his estimate for the doubling of transistors to every two years, though top chipmakers disagree on whether Moore's Law still holds.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-twitter-source-code-may-have-leaked-online-111545469.html?src=rss

Portions of Twitter's source code were reportedly leaked online

In yet another embarrassing development for new Twitter boss Elon Musk, court filings published Friday reveal that portions of the social media site's source code — the base programming that makes Twitter possible — have been leaked online, the New York Times reports.

Per court filings, Twitter claimed copyright infringement in an effort to have the offending code taken down from the Github collaborative programming network, where it had been posted. While the code was removed the same day, details as to how long the code had been left up were not made available, nor were the leak's scope or depth. As part of the takedown request reminiscent of Raytheon's famous -- failed -- attempt at court-sanctioned doxxing, Twitter also asked the US District Court for the Northern District of California to order Github to reveal both the identity of the user who posted the code and those who accessed and downloaded it. 

The NYT reports that, per sources within the company privy to the internal investigation into the leak, Twitter executives strongly suspect it's the work of a disgruntled employee who had left, "within the last year." Coincidentally, Elon Musk purchased Twitter last October for the eye-watering price of $44 billion and proceeded to lay-off and otherwise lose 80 percent of the company's staff, not the 75 percent that everybody feared Musk would enact in the run-up to his purchase.  

The executive who spoke with the NYT are primarily concerned that revelations gleaned from the stolen code could empower future hacking efforts, either by revealing new exploits or allowing bad actors to access Twitter user data. If the increasingly temperamental page functionality wasn't enough to send the site's user base running for the hills that the site's resurgence of scammers and white nationalists since Elon's takeover didn't already scare off, will the threat of outright hacking be the final straw for advertisers and users alike? 

This article originally appeared on Engadget at https://www.engadget.com/portions-of-twitters-source-code-have-reportedly-leaked-online-234405620.html?src=rss

Netflix strikes last-minute deal to retain ‘Arrested Development’ streaming rights

Good news, Arrested Development fans. You can continue watching the highly acclaimed sitcom on Netflix. As The Verge outlines, all five seasons of the show, including the two financed by Netflix, were set to leave the service on March 15th. However, the series is now staying put, thanks to a licensing agreement the company reached with Disney-owned 20th Century Fox, the show’s original rights holder.

The Bluths aren’t going anywhere!

Arrested Development is staying on Netflix! And there’s only one way to celebrate: pic.twitter.com/NlrSoBYk8t

— Netflix (@netflix) March 24, 2023

According to Vulture, the new deal will see Netflix gain exclusive streaming rights to the series. As a result, the show’s first three seasons will not be available to watch on Hulu as of later this year. Notably, the deal reportedly gives Disney the option to sell the linear TV rights for all five seasons of Arrested Development. That means the show could end up on network television, much like BoJack Horseman did in 2018. Losing Arrested Development would have been a tough blow for Netflix. After Fox canceled the series in 2006, it found a home on the streaming service and was one of its early draws. It was also one of the first Netflix Originals after the company and Fox commissioned a new season in 2011.

This article originally appeared on Engadget at https://www.engadget.com/netflix-strikes-last-minute-deal-to-retain-arrested-development-streaming-rights-210939960.html?src=rss

The next game from the makers of ‘Genshin Impact’ arrives in April

The next game from the makers of Genshin Impact has a release date. Honkai: Star Rail — a turn-based, space-fantasy, tactical RPG — arrives on April 26th. In addition to previously announced PC and mobile availability, developer HoYoverse announced today that a PlayStation (PS5 / PS4) version is coming “later.”

Although much is unknown about Honkai: Star Rail, we do know it trades in Genshin Impact’s Breath of the Wild type of open-world action for turn-based combat. Based on its trailers, it looks like a visual spectacle with an anime-esque art style and a cast of memorable characters. 

The story, set in the same universe as Honkai Impact 3rd, follows a protagonist with an implanted Stellaron (mysterious life forms that respond to the world’s desire to advance) on a quest to discover the truth about the “Cancer of All Worlds.” It begins at a tutorial level on Herta Space Station before moving on to snow-covered Jarilo-VI and other diverse worlds.

The free-to-play game will use gacha (item and character-based loot boxes) for monetization. It’s rated T for Teen and will be available for PC (standalone installation or the Epic Games Store), iOS and Android. That PS5 / PS4 version will arrive at an unknown later date.

This article originally appeared on Engadget at https://www.engadget.com/the-next-game-from-the-makers-of-genshin-impact-arrives-in-april-165030309.html?src=rss