Posts with «hacks» label

Exceptionally Hard and Soft meeting at Berlin 28-30 December 2012 (Part1)

Ever wished for a really geeky end of the year? Wondering where to get all the latest awesomeness in the hardware world and get to see the people behind it? Reach out for Exceptionally Hard and Soft Meeting (EHSM) 2012 in the beautiful city of Berlin.

Here is a list of confirmed speakers to give you an insight into why you must attend:

The keynote speaker is Will Jack a 17 year old who apart from building a nuclear fusion reactor, recently built a writing pen for himself because he wanted one.

ICs are really small and badass but you can learn the technique of Reverse engineering it from John McMaster. His work can be seen on siliconpr0n.org.

Wires are the veins of an electrical circuit and Adrian Lelong would teach you wire characterization and diagnosis using various methods which is essential for the critical applications.

What new can be innovated in the technology behind music? Kaspar Emanuel would share his experiences behind a startup AlphaSphere doing the exact same job. AlphaSphere is a new musical instrument designed exclusively for electronic music. He would talk about the approach of open Innovation behind it.

If film deposition, plasma etching, linear particle accelerator, electron beam microscope, electron beam welding, molecular beam epitaxy are your favorite words, then you would surely enjoy the talk by Sylvain Radix and David Rochelet where they describe their success and failures in electrolab while building high-end vacuum systems the step 1 for various purposes stated above.

Coding and debugging without Java? Yes, using the web browser, also you would learn to tweak the CPU with Yann Guidon and Laura Bécognée and demoing YASEP.

A talk by by Stefan Sydow and Sebastian Koch would be on software defined radio with aircraft radio transponders head to metafly to see its live application.

Don’t have a complete idea on all the above technologies? Want your child over 7 years of age to start with her first tech at the conference? Your beloved arduino might be there too, to take a workshop on ‘Getting started with arduino’ for children and beginners.

Head over here to read about more amazing people or wait for part 2 for more announcements on the speakers.

Heard enough already? Head here to book tickets now!

Hamburg Maker Meeting 2012 and Arduino Due preview

Hamburg Maker Meeting 2012, which took place last week and involved about 200 visitors and more than 20 exhibitors, has been a fantastic opportunity to meet and share experience regarding several topics, such as 3D printing, hacking, retro gaming and so on. At the Attraktor Makerspace, several projects have been presented and demonstrated by their inventors, among which we highlight a very nice Arduino-based floppy drive organ that has been employed to play the Tetris game theme.

Moreover, among the others events planned for the meeting, a special sneak-preview session allowed all the interested people to get some insights on the new Arduino Due board, released a couple of days ago.

A video of the event can be found here, while here you may find more pictures.

More information can be found on the homepage of the meeting.

[Via: Hamburg Maker Meeting website]

Workshop on “Physical and Wearable Computing”: projects and outcomes

Last July 23-27 2012, the workshop on “Physical and Wearable Computing”, organized by SUPSI within the summer school in “Digital Fabrication and Interaction Design”, has took place involving about 20 participants. This workshop has proved to be a very good approach to introduce future makers to the concepts of digital fabrication, prototyping and design of interactive objects.
On the workshop’s homepage, several prototypes and artifacts manufactured during the workshop are presented. Among them, it’s worth to mention Poetry Zoo, a set of laser-cut and RFID-equipped animals that generate poetries, The Sound of a Line, where simple melodies can be performed by using a ball with conductive ink in combination with a special glove, and Superfluo Shoes, a pair of shoes that react based on movement.
The complete list of projects developed during the workshop can be found on its official home page, while a personal view of this experience by Zoe Romano, who has taught at the summer school together with Massimo Banzi, can be found here.

[Via: homepage of the workshop and Zoe Romano's blog]

An Arduino-enhanced espresso machine: the “Naked Espresso”

Reborn is an australian digital creative agency whose mission is to design smart and innovative ideas.
Among their works, a very nice one regards a hack consisting in the re-engineering of a sofisticated espresso machine, to show its peculiar features in the process of coffee making.
By means of an Arduino board, the team can collect real-time information such as flow rate, temperature and pressure; then, a Processing sketch graphically presents this data to the user in an artistic fashion.
Finally, each cup of coffee made this way is decorated with an artwork summarizing this information in its own “personal identity”.
More information can be found here.

[Via: The Naked Espresso]

Digital artist Julien Bayle [Interview]

Julien Bayle is a digital artist and technology developer, and his work is an excellent starting point for anyone interested in the DIY man-machine interfaces.

Back in 2008, Julien created a clone of the Monome, a control surface consisting in a matrix of leds and buttons whose functioning is defined by software.  It was called Bonome and RGB leds were used, instead of  monochromatic leds of the standard model.  Here are the instructions to build it.

Some time later, inspired by the DIY controller used by Monolake, Julien decided to build its own Protodeck to control Ableton Live.

Recently I stumbled upon his post titled “Arduino is the Power” and I discovered that Julien has started writing a book about the Arduino platform. So I thought that regular readers of the Arduino Blog would welcome an interview with this interesting guy. And here it is!

Andrea Reali: Tell us something about you.

Julien Bayle: I’m Julien Bayle from France. I’m a digital artist and technology evangelist. I’m inside computers world since my dad bought us a Commodore 64, around 1982.
I’m working with music softwares since the first sound-trackers and I began to work with visuals too with my Amiga 500, using some first POV-like softwares.
I first began by working as an IT Security Architect by day, then I quit to be only what I am today and especially to be really free to continue my travel inside art & technology.
I’m providing courses & consulting & development around open-source technology like Arduino, java/processing but also & especially with Max6 graphical programming framework which is my speciality. Max6 is really an universe itself and we’d need more than one life to discover all features. As an Ableton Certified Trainer, I’m still teaching that a bit.
All technology always provides tools to achieve art. I guess my path comes from pure technology and goes to pure art.

AR: How did you get interested in the area you’re interested in?

JB: I always thought technology was only a tool to achieve projects, artistic or not.
Progressively, I understood that pure technology could be interesting itself too and I began to learn as a maniac but without forgetting about applying theory, illustrating each bit of knowledge.
Each time I learn something, I feel ideas coming in my head, possible applications appearing in front of my eyes like “wow this totally abstract Interrupt Service Routine is tricky but it can provide THE way to make this RGB Leds matrix driven only by that CPU with few outputs”
I achieved the protodeck like that, progressively learning & making at the same time, encountering some solid walls but finally finding my way breaking them!
We all need huge motivation to make things, especially today. Indeed, all seem integrated, already made, and you have to twist your mind to understand : “Yes, I can make by myself exactly what I need !”
Applying theory, having fun, making things, helps to keep the motivation very high and helps to achieve totally crazy projects! People thought you were insane at the beginning and the same people think you are a guru, at the end.

AR: Describe one of your projects.

JB: The Musée de la Buzine in Marseille is a central point of the Mediterranean cinema. Early 2011, I worked on this project both as a software designer & an hardware developer.
The permanent exhibition is based on 7 rooms in which you can experience visuals, sounds contents.
The system is based on 24 computers and 1 server, everything being federated by a gigabit ethernet network.
There are also 7 touch screens, 10 video-projectors, 20 RFID readers, 7 arduino UNO & MEGA handling buttons and ultra-sonic sensors, and finally 2 multi channels sound systems. Yes, it is a huge installation.
Everything has been made using Max5 (also named Max/MSP before Max6)
Max/MSP is a graphical programming environment which means you can create softwares by connecting virtual boxes on your screen without typing one row of code, if you don’t like that. It is obviously totally possible to use JAVA, C++ and more inside of it.
Each system is based on the same model, in the museum. A kind of template I designed in order to provide similar features like OSC protocol communication system, RFID parsing routines for user language identification, jitter real time subtitling (subtitles on videos according to ID of RFID cards), especially.
The server is able to send command to all machines. This is a nice feature to be able to switch off all 24 computers in one click and to power on them using Wake On Lan too. Of course, everything is scheduled according to a calendar and is be automated.
Arduino takes a particularly important role in this global design.
Indeed, it adds new capabilities & skills to computers by giving them a way to feel our universe with sensors and to act on it too.
In this installation, Arduino are used on the simpler way.
They are reading buttons state. For instance, drawers contain secret switches: when you open a drawer, the switch is triggered and the reading loop circuit is opened too; the board detects that and send bytes to the computer via USB cable basically. The Max patch (= name of programs you make in Max) receives the bytes and act properly by triggering a video, a sound, both or lighting on something.
There is a nice machine installed there : a DMX / Ethernet router.
I can send special bytes over the network from my Max patch to this gear. The router then translates my messages into DMX pre-programmed sequences.
For instance, I wired an ultrasonic distance sensor, used as a presence detector. The Arduino check distance and when the distance is less than a particular value, it fires a specially byte to the computer. This one reacts by triggering a sound and a video on 2 video-projectors. It also sends another peculiar byte to the DMX Router and this one makes a very nice light sequences like fadin lights in different moody way in order to grant an immersive experience to users.

The presence of Arduino made this installation alive, by bringing computers to another level of interaction.
I enjoyed a lot in making this complex project and people seemed very satisfied by the result.

I have been asked to develop more installations like that and now I freely choose which offer to accept.

If you understood me correctly, you know I’ll choose only those with a really strong artistic matter & purpose

AR: What skills did you draw upon?

JB: This project involved a lot of different technology.
I programmed using:
– C with the Arduino IDE
– Max5, including javascript scripting and jitter openGL programming and MSP audio stuff too
I had to wire and solder a bit too, which was nice and made things more real, concrete, physical.
The main thing about this project is the fact I had to mix a lot of things together.
It was interesting to connect all these very open & efficient technologies.
Using open protocol like serial, OSC (Open Sound Control) was a very nice way to keep things simple and indeed, I wanted to keep things simple.
Designing huge projects doesn’t mean you have to raise the complexity.
Often, great & big projects are based on very simple bits.
My advice to readers: Keep it simple! Build some units, then connect them together progressively.
This is my credo when I’m teaching Arduino!

AR: When did you hear about Arduino, and when did you first start using it?

JB: I hear about Arduino as soon as I began to make my own hardwares (around 6 years ago)
It brought me into the hardware gear field.
I began by tweaking leds & buttons with the bonome, an RGB monome clone (http://julienbayle.net/bonome)
It was a nice project and I learned a lot about shift-registering, buttons matrices, LED matrices and especially RGB Leds.
Arduino is THE way to learn about electronic.
I also played a bit with MIDI & OSC protocol directly with Arduino board and I still have a couple of projects I’d like to make available a bit on the monome distribution model. These include a strange drone machine, a 8-bit synthesizer very raw and a little and led based sequencer but with a strong part including shuffling and random.
By diving in the Arduino world, you can easily learn the direct link between the code (software) and the wires (hardware)
The bootloader included in the chip provides a totally user friendly way to upload your C code from the IDE on your computer to the board.
It is useable out-of-the-box without following a 3 years University cycle !
I’ll spread the arduinoword around: it can easily make people learning about electronic and especially about making their own things.
Today we can follow the DIY way  easily because of people like Massimo Banzi, Tom Igoe and the whole community created by the Arduino Team.
They opened a road and gave people more motivation to design and build things themselves.

AR: Where can readers see your works, both past and present?

JB: I have 3 websites.
http://julienbayle.net is the main one. You can find there my blog, and all my communities connection like Soundcloud, Facebook and more.
http://protofuse.net is my music website which will be merged probably into http://julienbayle.net quite soon. Indeed, I’m known as protofuse on the IDM electronic scene.
http://designthemedia.com is my small company. I’m providing Ableton Live devices & max for live stuff.
I am currently writing a book on Arduino and this is the first official place where you see this news.
I’m writing for the very amazing publisher PACKT publishing and I’m really happy about that, enjoy writing, designing things and spreading the following words to the world as far as possible: “yes you can build your own machines without any big companies help !”

AR: What inspired you to make the thing you made?

JB: I’m both a technology-driven guy and a minimalism art admirer.

I guess you can find minimalism in everything I’m making, from the apparently totally complex stuff to the most easy one.
My work is a quest into minimalism & zen digital territories. My latest iOS application is a piece of work which can be felt like an artwork too.
I’m making a lot of ambient music and IDM music too and from the most syncopated rhythm to the most peaceful synthesize soundscape, I feel minimalism.
Artists like Autechre, Brian Eno, Pete Namlook, Aphex Twin, Arpanet, inspire me a lot.
I guess my whole design (sound design, music design, software & hardware design) is inspired by artists like them, but not only.
We definitively need more peace and more quietness in our world.
I’m just trying to find mine making my art and trying to bring my words to people too.

 

I wish a bright and peaceful future for Julien and I deeply thank him for the interview.

 

Vertical Plotter Prototype

Nice Grasshopper-to-Arduino plotter hack from FablabTorino maker Pietro Leoni, a collabotator at Carlo Ratti Associati studio in Turin. We’d love to see code & sketches online soon, as much as a second edition of the plotter.

 

Hacker finds flaw in hotel locks, can ruin your vacation with $50 DIY gadget

Admittedly, the headline is designed to get your dander up. You're in no immediate danger of a technologically-gifted thief plugging a couple of wires into your hotel door and making off with your sack of souvenirs from the Mall of America. But that's not to say it's impossible. Cody Brocious, who was recently brought on by Mozilla to work on Boot to Gecko, is giving a presentation at the annual Black Hat conference in Vegas where he demonstrates a method for cracking open keycard locks with a homemade $50 device. The hack only works on locks made by Onity at the moment, and real life testing with a reporter from Forbes only succeeded in opening one of three hotel doors. Still, with between four and five million Onity locks installed across the country (according to the company), that is a lot of vulnerable rooms. The attack is possible thanks to a DC jack on the underside of the lock that's used to reprogram the doors. This provides direct access to the lock's memory, which is also home to the numeric key required to release the latch -- a key that is protected by what Brocious described as "weak encryption." Ultimately the source code and design for the Arduino-based unlocker will be published online alongside a research paper explaining how these locks work and why they're inherently insecure. The hope is that manufacturers will take notice and improve the security of their wares before the world's ne'er-do-wells perfect Brocious' technique.

Filed under: Misc. Gadgets

Hacker finds flaw in hotel locks, can ruin your vacation with $50 DIY gadget originally appeared on Engadget on Tue, 24 Jul 2012 18:34:00 EST. Please see our terms for use of feeds.

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Arduino Camp 2012

Gli hackers credono di poter apprendere lezioni essenziali sui sistemi (sul mondo) smontando le cose, vedendo come funzionano, ed utilizzare questa conoscenza per creare cose nuove e più interessanti.

Steven Levy

Domenica 17 Giugno alle Officine Arduino una quarantina di persone hanno dimostrato la veridicita’ dell’affermazione di S. Levy.

Dall’anno scorso Arduino organizza in Italia l’Arduino Camp , un evento di due giorni che vede il primo giorno dedicato a presentazioni e talk su Arduino, seguito da un secondo giorno di Hack Day su un tema. per vedere video e foto dell’evento consulta il set su Flickr.

Il tema dell’HackDay di quest’anno era costruire un’ orologio/sveglia utilizzando Arduino, un circuito integrato RTC PCF8563 (con quarzo da 32.768 kHz) ed una montagnetta di rifiuti da cui attingere.

Divisi in gruppi di 4 o cinque persone, in poche ore i partecipanti hanno realizzato il proprio progetto. Potete leggere il resoconto della giornata qui.

La giuria (composta da Aurelio Balestra, Massimo Poti’, Fabio Varesano, Uwe Federer e Federico) alle 17 :30 ha iniziato ad esaminare i risultati dei vari gruppi ed ha decretato come vincitori il gruppo Clock Cloud, che ha creato un manufatto riciclando un vecchio giradischi e sostituendo gran parte della meccanica e dell’elettronica interne con una scheda Arduino Uno, uno shield Ethernet , un buzzer, uno stepper motor e varie parti meccaniche per  realizzare un riduttore.

 

Il gruppo, composto da Stella, Giulio, Bissaorboea e Diego cosi’  descrive il funzionamento dell’ oggetto:

Il sistema sfrutta le API di Google per leggere la presenza di un allarme sul Google Calendar e l’ora corrente. Arduino pilota lo stepper all’ora corretta e se c’è un allarme attivo provvede a far suonare il buzzer. L’intera modifica ha preservato l’aspetto fisico e conservato il design utilizzando i caratteri e i colori del tempo.

Un lavoro ben fatto, che prevedeva addirittura dei gadget per la campagna di lancio sul mercato!

Congratulazioni ai vincitori, un grosso ringraziamento ai partecipanti ed ai volontari che hanno prestato aiuto ed a Toolbox per il supporto.

Arrivederci al prossimo Arduino Camp.

 

An IBM Selectric II wishes to be a teletype

In his blog, Marc from Robot Dialogs presents a very nice hack involving a IBM Selectric II typewriter: by means of an Arduino board and several solenoids, the typewriter can be successfully connected to a computer to emulate a vintage teletype.

The complete story can be found here, together with several videos about its development.

[Via: Hack A Day]

Live Controlled Floppy Drives

We’ve seen many examples of floppy and hard disk drives being sequenced to make music, but the Moppy can be controlled by an external keyboard. Sammy1am created the Moppy using and Arduino UNO and some stepper motors to set the frequencing of the spinning disk drives.

[via Arduino Blog]


MAKE » Arduino 15 Jun 20:00