Posts with «gaming» label

Game Boy camera gun prints when you shoot

If you had a spare Game Boy Camera and the printer to match, what would you do with them? If you're media artist Dmitry Morozov, you'd make a one-of-a-kind firearm. His GBG-8 gun uses Nintendo's photographic peripherals and an Arduino board to shoot photos (almost literally) and print them on the spot -- effectively, it's a low-resolution Polaroid cam with a trigger. We can't imagine that this would go down well with security officials, but it could be a blast if you want to capture 8-bit memories with more flair than the original Game Boy gear allows. Let's just hope that Morozov offers some instructions so that his picture pistol is easy to reproduce at home.

Filed under: Misc, Gaming, Peripherals, Nintendo

Comments

Via: Geek

Source: Vtol

Tags: arduino, camera, gameboy, gameboycamera, gaming, InstantPhotography, nintendo, printer, video, videogames

Engadget 30 Mar 01:11

Game Boy camera gun prints when you shoot

If you had a spare Game Boy Camera and the printer to match, what would you do with them? If you're media artist Dmitry Morozov, you'd make a one-of-a-kind firearm. His GBG-8 gun uses Nintendo's photographic peripherals and an Arduino board to shoot photos (almost literally) and print them on the spot -- effectively, it's a low-resolution Polaroid cam with a trigger. We can't imagine that this would go down well with security officials, but it could be a blast if you want to capture 8-bit memories with more flair than the original Game Boy gear allows. Let's just hope that Morozov offers some instructions so that his picture pistol is easy to reproduce at home.

Filed under: Misc, Gaming, Peripherals, Nintendo

Comments

Via: Geek

Source: Vtol

Tags: arduino, camera, gameboy, gameboycamera, gaming, InstantPhotography, nintendo, printer, video, videogames

Engadget 30 Mar 01:11

Game Boy camera gun prints when you shoot

If you had a spare Game Boy Camera and the printer to match, what would you do with them? If you're media artist Dmitry Morozov, you'd make a one-of-a-kind firearm. His GBG-8 gun uses Nintendo's photographic peripherals and an Arduino board to shoot photos (almost literally) and print them on the spot -- effectively, it's a low-resolution Polaroid cam with a trigger. We can't imagine that this would go down well with security officials, but it could be a blast if you want to capture 8-bit memories with more flair than the original Game Boy gear allows. Let's just hope that Morozov offers some instructions so that his picture pistol is easy to reproduce at home.

Filed under: Misc, Gaming, Peripherals, Nintendo

Comments

Via: Geek

Source: Vtol

'Space Invaders' with real lasers is delightful, dangerous

What do you get with a laser cutter, Arduino know-how and way too much time on your hands? A slightly hazardous, live action Space Invaders game, of course! Maker Martin Raynsford created a silly, but wickedly fun real-world version of the classic arcade game just in time for Arduino Day on March 28th. The paper invaders are clipped to a plate that uses stepper motors for left/right and up/down movement, while the 80W laser cutter is driven side-to-side by an Arduino Nano controller hooked up via USB to a PC.

Filed under: Gaming, Robots

Comments

Via: Boing Boing

Source: Just Add Sharks

Tags: arduino, laser, Laser Cutter, project, SpaceInvaders, video

Engadget 23 Mar 11:46
gaming  robots  

'Space Invaders' with real lasers is delightful, dangerous

What do you get with a laser cutter, Arduino know-how and waaay too much time on your hands? A live action Space Invaders game that's an actual fire hazard, of course! Maker Martin Raynsford created a live action version of the classic arcade game just in time for Arduino Day, which falls on March 28th this year. The result is a silly but fun contraption: the paper invaders are clipped to a plate that uses stepper motors for left/right and up/down movement. Meanwhile, the 80W laser cutter is driven side-to-side by an Arduino Nano controller hooked up via USB to a PC.

Filed under: Gaming, Robots

Comments

Via: Boing Boing

Source: Just Add Sharks

Engadget 23 Mar 11:46

'Space Invaders' with real lasers is delightful, dangerous

What do you get with a laser cutter, Arduino know-how and way too much time on your hands? A slightly hazardous, live action Space Invaders game, of course! Maker Martin Raynsford created a silly, but wickedly fun real-world version of the classic arcade game just in time for Arduino Day on March 28th. The paper invaders are clipped to a plate that uses stepper motors for left/right and up/down movement, while the 80W laser cutter is driven side-to-side by an Arduino Nano controller hooked up via USB to a PC.

Filed under: Gaming, Robots

Comments

Via: Boing Boing

Source: Just Add Sharks

Tags: arduino, laser, Laser Cutter, project, SpaceInvaders, video

Engadget 23 Mar 11:46
gaming  robots  

Rocket Controls Fit for a Kerbal

Kerbal Space Program is a space simulation game. You design spacecraft for a fictional race called Kerbals, then blast those brave Kerbals into space. Sometimes they don’t make it home.

If controlling spacecraft with your WASD keys isn’t immersive enough for you, [marzubus] has created a fully featured KSP control console. It sports a joystick, multiple displays, and an array of buttons and switches for all your flight control needs. The console was built using a modular approach, so different controls can be swapped in and out as needed.

Under the hood, three Arduinos provide the interface between the game and the controls. One Arduino Mega runs HoodLoader2 to provide joystick data over HID. A second Mega uses KSPSerialIO to communicate with the game over a standard COM port interface. Finally, a Due interfaces with the displays, which provide information on the current status of your spacecraft.

All of the parts are housed in an off the shelf enclosure, which has a certain Apollo Mission Control feel to it. All [marzubus] needs now is a white vest with a Kerbal badge on it.


Filed under: Arduino Hacks

You can now trade Pokémon with yourself, thanks to Arduino

Gotta catch 'em all. Gotta catch 'em all. Gotta catch 'em all. For some 17 years, those words have reverberated around coder Pepijn de Vos's mind, and thanks to an Arduino and some ingenuity, his dreams have now come true. Well, probably not, but a project like this deserves an epic back story. In reality, hobbyist de Vos has created a system for trading Pokémon from the first generation of the franchise with himself. The setup is actually pretty simple: connect a Game Boy, Game Boy Color or Game Boy Advance to an Arduino board via a Game Link Cable. Then, borrow de Vos's code (available on GitHub), and start trading Pokémon with the Arduino.

Filed under: Gaming

Comments

Via: Gizmodo, Hacker News

Source: Wishful Coding

Tags: arduino, gameboy, pokemon

Engadget 17 Feb 07:02
gaming  

You can now trade Pokémon with yourself, thanks to Arduino

Gotta catch 'em all. Gotta catch 'em all. Gotta catch 'em all. For some 17 years, those words have reverberated around coder Pepijn de Vos's mind, and thanks to an Arduino and some ingenuity, his dreams have now come true. Well, probably not, but a project like this deserves an epic back story. In reality, hobbyist de Vos has created a system for trading Pokémon from the first generation of the franchise with himself. The setup is actually pretty simple: connect a Game Boy, Game Boy Color or Game Boy Advance to an Arduino board via a Game Link Cable. Then, borrow de Vos's code (available on GitHub), and start trading Pokémon with the Arduino.

Filed under: Gaming

Comments

Via: Gizmodo, Hacker News

Source: Wishful Coding

Tags: arduino, gameboy, pokemon

Engadget 17 Feb 07:02
gaming  

You can now trade Pokémon with yourself, thanks to Arduino

Gotta catch 'em all. Gotta catch 'em all. Gotta catch 'em all. For some 17 years, those words have reverberated around coder Pepijn de Vos's mind, and thanks to an Arduino and some ingenuity, his dreams have now come true. Well, probably not, but a project like this deserves an epic back story. In reality, hobbyist de Vos has created a system for trading Pokémon from the first generation of the franchise with himself. The setup is actually pretty simple: connect a Game Boy, Game Boy Color or Game Boy Advance to an Arduino board via a Game Link Cable. Then, borrow de Vos's code (available on GitHub), and start trading Pokémon with the Arduino.

Filed under: Gaming

Comments

Via: Gizmodo, Hacker News

Source: Wishful Coding

Engadget 17 Feb 07:02
arduino  gameboy  gaming  pokemon