Posts with «displays» label

Here's how you make your own 3D-printed virtual reality goggles

So you couldn't get your hands on a nice virtual reality headset like the Oculus Rift, but you'd still like something a little fancier than a cardboard display. Are you out of luck? Not if Noe Ruiz has anything to say about it. He has posted instructions at Adafruit for do-it-yourself 3D-printed goggles that can be used for either VR or as a simple wearable screen. The design mates an Arduino Micro mini computer with a display, a motion sensor and lenses; the 3D printing both adds a level of polish and lets you tailor the fit to your cranium. This definitely isn't the cheapest project (about $231 in parts) or the easiest, but it will give you head-tracking VR without having to wait for Oculus, Samsung or Sony to put out finished devices of their own. If you're up to the challenge, you'll find everything you need at the source link.

[Image credit: Noe Ruiz]

Filed under: Displays, Wearables

Comments

Source: Adafruit

Tags: adafruit, arduino, arduinomicro, display, goggles, video, virtualreality, vr, wearable

Engadget 08 Aug 21:57

Here's how you make your own 3D-printed virtual reality goggles

So you couldn't get your hands on a nice virtual reality headset like the Oculus Rift, but you'd still like something a little fancier than a cardboard display. Are you out of luck? Not if Noe Ruiz has anything to say about it. He has posted instructions at Adafruit for do-it-yourself 3D-printed goggles that can be used for either VR or as a simple wearable screen. The design mates an Arduino Micro mini computer with a display, a motion sensor and lenses; the 3D printing both adds a level of polish and lets you tailor the fit to your cranium. This definitely isn't the cheapest project (about $231 in parts) or the easiest, but it will give you head-tracking VR without having to wait for Oculus, Samsung or Sony to put out finished devices of their own. If you're up to the challenge, you'll find everything you need at the source link.

[Image credit: Noe Ruiz]

Filed under: Displays, Wearables

Comments

Source: Adafruit

Tags: adafruit, arduino, arduinomicro, display, goggles, video, virtualreality, vr, wearable

Engadget 08 Aug 21:57

Here's how you make your own 3D-printed virtual reality goggles

So you couldn't get your hands on a nice virtual reality headset like the Oculus Rift, but you'd still like something a little fancier than a cardboard display. Are you out of luck? Not if Noe Ruiz has anything to say about it. He has posted instructions at Adafruit for do-it-yourself 3D-printed goggles that can be used for either VR or as a simple wearable screen. The design mates an Arduino Micro mini computer with a display, a motion sensor and lenses; the 3D printing both adds a level of polish and lets you tailor the fit to your cranium. This definitely isn't the cheapest project (about $231 in parts) or the easiest, but it will give you head-tracking VR without having to wait for Oculus, Samsung or Sony to put out finished devices of their own. If you're up to the challenge, you'll find everything you need at the source link.

[Image credit: Noe Ruiz]

Filed under: Displays, Wearables

Comments

Source: Adafruit

Droplet and StackAR bring physical interface to virtual experiences, communicate through light (hands-on)

Light-based communication seems to wind throughout the MIT Media Lab -- it is a universal language, after all, since many devices output light, be it with a dedicated LED or a standard LCD, and have the capacity to view and interpret it. One such device, coined Droplet, essentially redirects light from one source to another, while also serving as a physical interface for tablet-based tasks. Rob Hemsley, a research assistant at the Media Lab, was on hand to demonstrate two of his projects. Droplet is a compact self-contained module with an integrated RGB LED, a photodiode and a CR1216 lithium coin battery -- which provides roughly one day of power in the gadget's current early prototype status. Today's demo used a computer-connected HDTV and a capacitive-touch-enabled tablet. Using the TV to pull up a custom Google Calendar module, Hemsley held the Droplet up to a defined area on the display, which then output a series of colors, transmitting data to the module. Then, that data was pushed to a tablet after placing the Droplet on the display, pulling up the same calendar appointment and providing a physical interface for adjusting the date and time, which is retained in the cloud and the module itself, which also outputs pulsing light as it counts down to the appointment time.

StackAR, the second project, functions in much the same way, but instead of outputting a countdown indicator, it displays schematics for a LilyPad Arduino when placed on the tablet, identifying connectors based on a pre-selected program. The capacitive display can recognize orientation, letting you drop the controller in any position throughout the surface, then outputting a map to match. Like the Droplet, StackAR can also recognize light input, even letting you program the Arduino directly from the tablet by outputting light, effectively simplifying the interface creation process even further. You can also add software control to the board, which will work in conjunction with the hardware, bringing universal control interfaces to the otherwise space-limited Arduino. Both projects appear to have incredible potential, but they're clearly not ready for production just yet. For now, you can get a better feel for Droplet and StackAR in our hands-on video just past the break.

Continue reading Droplet and StackAR bring physical interface to virtual experiences, communicate through light (hands-on)

Droplet and StackAR bring physical interface to virtual experiences, communicate through light (hands-on) originally appeared on Engadget on Tue, 24 Apr 2012 15:03:00 EST. Please see our terms for use of feeds.

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