Posts with «autodesk» label

Tinkercad does Arduino

If you’ve done 3D printing, you’ve probably at least heard of Tinkercad. This popular CAD package runs in your browser and was rescued from oblivion by Autodesk a few years ago. [Chuck] recently did a video about a new Tinkercad feature: building and simulating virtual Arduino circuits. You can watch it below.

There are a variety of components you can add to your design. You’ll find an integrated code editor and a debugger. You can even get to the serial monitor, all in your browser with no actual Arduino hardware. You can also build simple circuits that don’t use an Arduino, although the component selection is somewhat limited.

This could be great for teaching Arduino in classrooms or when you want to do some development in a hotel room. The layout is very visual, so if you are accustomed to reading schematics, you may not appreciate the style. In addition, the selection of components is somewhat limited (including only supporting the Arduino UNO, as far as we could tell). So for educational purposes, it is great. For breadboarding your next great Arduino-powered robot, maybe not so much.

If you remember Circuits123 (or circuits.io), this is the same underlying technology. They’ve just integrated it with Tinkercad. However, there doesn’t seem to be any real integration between the two other than they are on the same web page now. Perhaps in the future, they’ll let you drop components on the circuit that also show up in the 3D design (or, at least, with sockets or holders for those components).

However, having a simulated Arduino with a debugger could come in handy even if you don’t care about the circuit simulations. If you really want to do circuit simulation, it is hard to go wrong with LTSpice. If you really want it to be in your browser, there’s always Falstad.


Filed under: Arduino Hacks

Retrofit your old appliances with new controls

Unfortunately, home appliances aren’t a one-size-fits-all sort of thing. What works for some may not always work so well for others. With this in mind, Raf Ramakers and the Autodesk Research team have developed a system that will enable you to retrofit your everyday devices with new controls that better suit your needs. RetroFab provides even the most non-tech-savvy users with a design and fabrication environment through which they can easily repurpose their existing physical interfaces with the help of 3D scanning, printing and basic electronics.

We present RetroFab, an end-to-end design and fabrication environment that allows non-experts to retrofit physical interfaces. Our approach allows for changing the layout and behavior of physical interfaces. Unlike customizing software interfaces, physical interfaces are often challenging to adapt because of their rigidity. With RetroFab, a new physical interface is designed that serves as a proxy interface for the legacy controls that are now operated using actuators. RetroFab makes this concept of retrofitting devices available to non-experts by automatically generating an enclosure structure from an annotated 3D scan. This enclosure structure holds together actuators, sensors as well as components for the redesigned interface. To allow retrofitting a wide variety of legacy devices, the RetroFab design tool comes with a toolkit of 12 components.

After loading the 3D scan, you can highlight and select the device’s controls on the model. The system then creates a 3D-printable rendering and offers redesign suggestions. From there, RetroFab automatically generates a housing that fits over the original interface and holds a series of actuators, motors, LEDs and other components, which are all connected to an Arduino.

The individual Arduino microcontrollers that control the enclosure structures run a generic firmware that handles the GPIO pins as well as the wireless communication. Even for retrofitted devices that do not intercommunicate, user input and sensor data from the retrofitted interface is first transmitted from the Arduino microcontroller to the central PC. This module then decides to turn on specific RetroFab actuators and sensors, controlled by the same or a different Arduino microcontroller. This approach makes it possible to change the behavior and interconnect retrofitted devices even after the design and fabrication is completed.

Using its accompanying mobile app, RetroFab also lets you easily interconnect and remotely control your gadgets — whether it’s setting the time on a retrofitted alarm clock or turning off a light switch right from your phone. You can read all about the project in its paper here, or watch the video below.

Fake Eyeballs, Digital Koi, and 10 More Amazing Creations from Autodesk’s Artists

The current class of Autodesk Artists in Residence was bigger than ever, and their work was on display at Pier 9 in San Francisco over the weekend. Check out just a sampling of some of our favorites.

Read more on MAKE

The post Fake Eyeballs, Digital Koi, and 10 More Amazing Creations from Autodesk’s Artists appeared first on Make: DIY Projects, How-Tos, Electronics, Crafts and Ideas for Makers.

Autodesk teams up with Arduino to electrify creativity and coding

We are excited to introduce our new collaboration with Autodesk, launching with us the Arduino Basic Kit in the US! Starting today we are bringing creativity and electronics to everyone wanting to get started with more than 30 components added into the 123D Circuits simulator and 15 step-by-step tutorials available through the Project Ignite learning platform.

With the Arduino Basic Kit you’ll be able to access digital simulations for a unique experience of engagement with the kit, understanding and tapping right away into the power of smart objects.

“Arduino is creating new opportunities for makers and educators to get hands on with coding and electronics,” said Samir Hanna, vice president and general manager, Consumer and 3D Printing, Autodesk. “Our collaboration with Arduino will enable our passionate community of users to unlock their creativity while building the skills to succeed in a technologically-focused world.”

“By collaborating with Autodesk on the Arduino Basic Kit we are showing that designing electronics is a great educational area for teachers,” said Massimo Banzi, co-founder of Arduino. “By offering our tutorials in digital format instructors can involve students of all ages on interactive projects within Project Ignite platform.”

Autodesk recently launched Project Ignite during the White House National Week of Making to provide a free and open learning platform that builds the skills of young learners through creative, hands-on design experiences focused on the latest technology trends like 3D printing and electronics. Through these efforts, Autodesk aims to empower the next generation of innovators with the tools and confidently enter this new future of making things.

 

What’s in the Arduino Basic Kit:

  • All the physical and digital components you need to build simple projects and learn how to turn an idea into reality using Arduino and Autodesk 123D Circuits.
  • The digital simulations in 123D Circuits provide a unique experience to engage and learn about the power of smart objects .
  • Exclusive online access to 15 step-by-step tutorials, through the Project Ignite learning platform, to make simple projects using components that let you control the physical world.

Projects include:

  • Get to know your tools: An introduction to the concepts you need to know to advance
  • Love-O-Meter to measure how hot-blooded you are
  • Zoetrope to create a mechanical animation you can play forward or reverse
  • Knock Lock to tap a secret code and open the door

Get your kit today, exclusively at www.autodesk.com/arduino for $84.00.

Join the conversation on the Arduino Forum.