Posts with «arduino hacks» label

Translate Color to Smell with Bouquet

Hope springs eternal for Smell-O-Vision. [Niklas Roy] recently taught a workshop called Communication Devices at ÉCAL in Lausanne, Switzerland. Four of his Media & Interaction Design students built a scanner that detects colors and emits a corresponding scent.

The project consists of an Arduino connected to a color sensor as well as a SparkFun EasyDriver. The EasyDriver controls a stepper motor which rotates a disc of scent swatches so you sniff the swatch corresponding with the color. The students chose strawberry for red, and blue ended up being “ocean”-scented room spray.

With design students involved it’s no surprise the project looked good. Bouquet’s creators [Erika Marthins], [Arthur Moscatelli], [Pietro Alberti] and [Andrea Ramìrez Aburto] gave the device an intriguingly featureless look, and the “olfactory graphic design” posters they created to demonstrate it look great as well.

[Niklas Roy]’s excellent projects have graced the pages of Hackaday many times before. Be sure to check out his RC Beer Crate, his Music Construction Machine, and his Thermal Imaging Rig if you haven’t already.

 

 

 

 


Filed under: Arduino Hacks

Friday Hack Chat: Tenaya Hurst From Arduino

Join us this Friday at noon PDT for a Hack Chat with Tenaya Hurst of Arduino. If you’ve been one of the big Maker Faires over the last few years (or innumerable other live events) and stopped by the Arduino area you’ve probably met Tenaya. She is the Education Accounts Manager for Arduino and loves working with wearable electronics.

Come and discuss maker education and the role Arduino is playing in getting our students excited about electronics, and STEAM education in general. Tenaya will also be discussing a new wearable tech kit she’s been working on. We hope to see the gear in person at Bay Area Maker Faire next week.

Here’s How To Take Part:

Our Hack Chats are live community events on the Hackaday.io Hack Chat group messaging.

Log into Hackaday.io, visit that page, and look for the ‘Join this Project’ Button. Once you’re part of the project, the button will change to ‘Team Messaging’, which takes you directly to the Hack Chat.

You don’t have to wait until Friday; join whenever you want and you can see what the community is talking about.


Filed under: Arduino Hacks, Hackaday Columns, wearable hacks

Mission Control for Kerbal

[Niko1499] had a plan. He’d built a cool hardware controller for the game Kerbal Space Program (KSP). He got a lot of positive reaction to it and decided to form a company to produce them. As many people have found out, though, that’s easier said than done, and the planned company fell short of its goals. However, [Niko1499] has taken his controller and documented a lot about its construction, including some of the process he used to get there.

If you haven’t run into it before, KSP is sort of half simulator, half game. You take command of an alien space program and develop it, plan and execute missions, and so on. The physics simulation is quite realistic, and the game has a large following.

When we first saw the photos, we thought it was an old Heathkit trainer, and–indeed–the case is from an old Heathkit. However, the panel is laser cut, and the software is Arduino-based. [Niko1499] covers a few different methods of letting the Arduino control the game by emulating a joystick, a keyboard, or by using some software to take serial data and use it to control the game.

The project isn’t quite an exact how-to, although he does provide a bill of materials and the software. However, you’ll surely want to customize the layout to fit your case and your preferences anyway.

We are always surprised we don’t see more dedicated hardware control panels for popular software like Gimp (or Photoshop) or video editing. Faking mouse and keyboard input is pretty simple and having dedicated buttons for common functions could be pretty productive if you plan it out right.

We have, however, seen a number of controllers for KSP for quite a while. Of course, everyone has their own take on exactly what one should look like.


Filed under: Arduino Hacks

Hack Your Hike with this Arduino Puzzle Geocache

For those who love to hike, no excuse is needed to hit the woods. Other folks, though, need a little coaxing to get into the great outdoors, which is where geocaching comes in: hide something in the woods, post clues to its location online, and they will come. The puzzle is the attraction, and doubly so for this geocache with an Arduino-powered game of Hangman that needs to be solved before the cache is unlocked.

The actual contents of a geocache are rarely the point — after all, it’s the journey, not the destination. But [cliptwings]’ destination is likely to be a real crowd pleaser. Like many geocaches, this one is built into a waterproof plastic ammo can. Inside the can is another door that can only be unlocked by correctly solving a classic game of Hangman. The game itself may look familiar to long-time Hackaday readers, since we featured it back in 2009. Correctly solving the puzzle opens the inner chamber to reveal the geocaching goodness within.

Cleverly, [cliptwings] mounted the volt battery for the Arduino on top of the inner door so that cachers can replace a dead battery and play the game; strangely, the cache entry on Geocaching.com (registration required) does not instruct players to bring a battery along.

It looks like the cache has already been found and solved once since being placed a few days ago in a park north of Tucson, Arizona. Other gadget caches we’ve featured include GPS-enabled reverse caches, and a puzzle cache that requires IR-vision to unlock.

Thanks to [Dan Wagoner], who built the game upon which this is based, for the tip.

 


Filed under: Arduino Hacks, misc hacks

Honey, When Did We Get an Indoor Pool?

Is it too much to ask for a home to have a little ‘smart’ built-in? If you’ve ever woken up (or come home) to your dwelling being flooded, you’ll know how terrible it feels, how long it can take to recover from, and how stressful it can be. Yeah, it’s happened to us before, so we really feel for [David Schneider]. He woke up one Sunday morning to a whole lot of water in his house. The inlet valve for his washing machine somehow got stuck in the open position after putting a load of laundry in the previous night.

[David] took progressively complex measures to prevent a broken water feed flood from happening in the future. First, he lined the entire floor of his laundry closet with a steel tray. OK, that’s a good start but won’t prevent another disaster unless it is caught very quickly. How about a simple audible water alarm? That’s good and all if you’re home, but what if you’re not?

Next, he installed a valve with a mechanical timer on the water line for the washing machine which closes automatically after 2 hours of being opened. Much better, but what about all the other thirsty appliances around the house? After searching online a little, he found plenty of whole house systems that would work for him, but there were 2 problems with these. First, most were network-based and he didn’t want to IoT-ify his house’s water system. Second, they were overpriced.

Of course the solution was to put together his own system! First, he purchased a few mostly inexpensive things — a wireless alarm, some water sensors, and a motorized ball valve. Then he collected the last few things he needed from what he had on hand around the house, and got to work connecting the 4 LEDs on the alarm to 4 analog input pins on his Arduino. Next, he added a relay between the Arduino and the motorized ball valve.

If a sensor detects water, it tells the alarm about it (wirelessly), which triggers the Arduino to energize a relay that is connected to the motorized ball valve, causing it to shut off the main water line for the entire house. Disaster averted! Sure, it’s a fairly simple hack, but it works, meets his requirements, and now he sleeps better at night knowing he won’t wake up (or come home) to an indoor swimming pool.

It’s surprising that we haven’t seen more hacks like this given it’s such a common problem. The closest thing we can remember is an overflow sensor for an aquarium. If homes came standard with a water main shutoff system, it would remove a stressful event from our lives and maybe even lower our insurance premium.


Filed under: Arduino Hacks, home hacks

Vintage Vending Machine Makes The Perfect Gift

Nothing says ‘I Love You’ like an old vending machine, and if it is a restored and working vintage Vendo V-80 cola dispenser then you have yourself a winner. [Jan Cumps] from Belgium was assigned the repair of the device in question by a friend. He started off with just a working refrigerator and no electronics. In a series of repairs, he began with replacing the mechanical coin detector’s switches with optical and magnetic sensors to detect the movement of the coin. These sensors are in turn connected to an Arduino which drives the dispensing motor. The motor itself had to be rewound as part of the repair. Since the project is on a deadline, the whole thing is finished using protoboards and through-hole parts. The final system works by dispensing one frosty bottle every time a coin is inserted.

In contrast to most vending machine repairs, this project was a simple one. Instead of using an off-the-shelf coin detector, a simple LED and photodiode pair brought the hack to life. This could easily be adapted to any machine and even be used to create a DIY vending machine on the cheap. 

In his blog, [Jan Cumps] demonstrates each working step in a video and share the Arduino code and schematic as well as other interesting details. You can see the final working version in the video below.

It has been a long time since a Vending Machine Prototyping project was commissioned and we would love to see what this project inspires.


Filed under: Arduino Hacks

Sous Vide Arduino isn’t Lost in Translation

If your idea of a six-course meal is a small order of chicken nuggets, you might have missed the rise of sous vide among cooks. The idea is you seal food in a plastic pouch and then cook it in a water bath that is held at a precise temperature. That temperature is much lower than you usually use, so the cook times are long, but the result is food that is evenly cooked and does not lose much moisture during the cooking process. Of course, controlling a temperature is a perfect job for a microcontroller and [Kasperkors] has made his own setup using an Arduino for control. The post is in Danish, but Google translate is frighteningly good.

The attractive setup uses an Arduino Mega, a display, a waterproof temperature probe, and some odds and ends. The translation does fall down a little on the parts list, but if you substitute “ground” for “earth” and “soil” you should be safe. For the true epicurean, form is as important as function, and [Kasperkors’] acrylic box with LEDs within is certainly eye-catching. You can see a video of the device, below.

The switches, LEDs, and relays are all pretty standard fare. The real heart of the project is the temperature control. Many controllers use a PID (proportional/integral/derivative) to hold the temperature, but this project takes a more pragmatic approach. Depending on how far from the set point the temperature is, the controller simply drives the heating element differently and measures more or less frequently to adjust. For example, if the temperature is more than two degrees low, the heating element is left on constantly. As it gets closer, though, the heating element runs for 10 seconds, there’s a 5 second wait, and then the algorithm reads the temperature again.

There’s a lot of debate about how precise the temperature has to be. Apparently, for things like fish, a wide range of temperatures isn’t a problem. Eggs, however, need tighter control because their proteins can denature (whatever that means).

There’s also a safety relay that shuts the whole affair down if the temperature goes very high or low so a bad temperature sensor won’t boil everything away. We might have considered doing that with a bimetallic coil so that even an Arduino failure would not stop it from working.

We’ve seen other attractive sous vide setups. Not to mention the more utilitarian builds made with a crock pot. No matter what it looks like, these projects are probably not going to help your waistline.


Filed under: Arduino Hacks

Pi Time – A Fabric RGB Arduino Clock

Pi Time is a psychedelic clock made out of fabric and Neopixels, controlled by an Arduino UNO. The clock started out as a quilted Pi symbol. [Chris and Jessica] wanted to make something more around the Pi and added some RGB lights. At the same time, they wanted to make something useful, that’s when they decided to make a clock using Neopixels.

Neopixels, or WS2812Bs, are addressable RGB LEDs , which can be controlled individually by a microcontroller, in this case, an Arduino. The fabric was quilted with a spiral of numbers (3.1415926535…) and the actual reading of the time is not how you are used to. To read the clock you have to recall the visible color spectrum or the rainbow colors, from red to violet. The rainbow starts at the beginning of the symbol Pi in the center, so the hours will be either red, yellow, or orange, depending on how many digits are needed to tell the time. For example, when it is 5:09, the 5 is red, and the 9 is yellow. When it’s 5:10, the 5 is orange, the first minute (1) is teal, and the second (0) is violet. The pi symbol flashes every other second.

There are simpler and more complicated ways to perform the simple task of figuring out what time it is…

We are not sure if the digits are lighted up according to their first appearance in the Pi sequence or are just random as the video only shows the trippy LEDs, but the effect is pretty nice:

 


Filed under: Arduino Hacks, led hacks
Hack a Day 17 Apr 03:00

Hacker U.

If you go to the University of South Florida, you can take the “Makecourse.” The 15-week program promises to teach CAD software, 3D printing, Arduino-based control systems, and C++. Don’t go to the University of South Florida? No worries. Professor [Rudy Schlaf] and [Eric Tridas] have made the entire course available online. You can see several videos below, but there are many more. The student project videos are great, too, like [Catlin Ryan’s] phase of the moon project (see below) or [Dustin Germain’s] rover (seen above).

In addition to a lesson plan and projects, there’s a complete set of videos (you can see a few below). If you are a regular Hackaday reader, you probably won’t care much about the basic Arduino stuff and the basic electronics–although a good review never hurts anyone. However, the more advanced topics about interrupts, SDCards, pin change interrupts might be just the thing. If you ever wanted to learn Autodesk Inventor, there are videos for that, too.

If you don’t need any of the instruction offered, this would still make a great program to offer at a local hacker space or anywhere else where you want to teach build to build. You can see from the variety of student projects that it is well-balanced and lets students focus on areas where they are most interested.

So much educational material is online now that it is hard to find time to see even a fraction of it. We love EdX, for example, but who has the time to take even a fraction of the classes offered? We always love seeing student projects–they give us ideas. [Bruce Land’s] classes, in particular, are always inspirational.


Filed under: 3d Printer hacks, Arduino Hacks

Everyone Loves Faster ESP8266 TFT Libs

Reader [Jasper] writes in with glowing praise for the TFT_eSPI library for the ESP8266 and the various cheap 480×320 TFT displays (ILI9341, ILI9163, ST7735, S6D02A1, etc.) that support SPI mode. It’s a drop-in replacement for the Adafruit GFX and driver libraries, so you don’t need to rework your code to take advantage of it. If you’re looking to drive an LCD screen with an ESP8266 and Arduino, check this out for sure.

As a testbed, [Jasper] ported his Tick Tock Timer project over to the new library. He got a sevenfold increase in draw speed, going from 500 ms to 76 ms. That’s the difference between a refresh that’s visibly slow, and one that looks like it happens instantly. Sweet.

Improving software infrastructure isn’t one of the sexiest or most visible hacks, but it can touch the lives of many hackers. How many projects have we featured with an ESP8266 and a screen? Thanks, [Bodmer] for the good work, and [Jasper] for bringing it to our attention.


Filed under: Arduino Hacks, Microcontrollers