Nine thoughts about Star Trek: Strange New Worlds’ blockbuster finale

The following article discusses spoilers for “Hegemony” and Star Trek more generally.

1. Bloody hell. I’ve repeatedly said that Strange New Worlds exudes a special sort of confidence this season. The cast and crew are working as a seamless whole, knowing that the conviction at which you sell is just as important as the quality of what’s being sold. The team has raised their floor and ceiling in equal measure, and even the worst episode was bad because of what it said, not because of how it said it. “Hegemony,” is a finale that, aided by the early commission of season three, acts as one part victory lap and one part set up for what follows.

2. The powers that be at Paramount didn’t signal ahead of time that this episode would end on a cliffhanger. In fact, Henry Alonso Myers’ screenplay is a brilliant feint, suggesting the episode will wrap up on a satisfactory, if brisk, ending before the rug pull in its final moment. You’d be forgiven for not noticing the different transporter energy when the survivors were beamed away on your first watch. Myers’ script and Maja Vrvilo’s direction is permeated with a low-level feeling of dread that suits the needs of both the Alien-esque horror and the raised-stakes of a finale.

3.Strange New Worlds has been smarter about setting up and paying off its threads than you might expect. “Among the Lotus Eaters” saw Ortegas feeling sidelined after getting bumped from an away team which forced her to accept her role as the ship’s pilot. Here, she finally gets her wish to go on a mission, but her initial enthusiasm is sapped when she realizes she’s more or less out of her depth. Her scene with Dr. M'Benga, where she admits she’s leaving the role of action hero to the captain, underscores this. The fact she’s one of the crewmembers taken by the Gorn at the end adds a darker weight to her finally getting her wish granted.

Michael Gibson/Paramount+

4. Montgomery Scott’s voice-only cameo in last season’s finale was a neat hat-tip to fans with a basic fluency for Star Trek. I guess it was just too tempting not to follow up on that this time, with Martin Quinn as the young engineer. It’s gratifying to see an actual, Paisley-born Scot playing the role, and an amusing fact that he’s the second actor – after Simon Pegg – who has paid their dues playing roles in various British comedy shows. If Quinn hangs around, I can’t wait for Trek completionists to watch Limmy’s Show and Derry Girls to watch his early work, much like when I watched Brent Spiner on Cheers and Night Court.

5. I don’t want to harp on about the limitations a prequel imposes, because we all know the score now. It may bend the edges of Trek’s established narrative but Strange New Worlds can never escape its eventual destination. Young Kirk, Young Spock, Young Uhura, Young Chapel, Young Scotty and Young Dr. M’Benga will all be here, around and alive, to turn into their 1966 counterparts. You can’t put any of those characters in jeopardy, or base your episode around asking that question, because we already know who is safe.

That’s why the emotional beats of Spock’s dramatic rescue of Chapel worked perfectly, but asking the question of her survival did not. The show was smart enough to only leave the issue lingering for the first act before we saw Chapel working to stay alive. (Notice she also gets to do an EVA in a proper spacesuit after her emergency leap in “The Broken Circle.”) But I can only speak as a “fan” so maybe it worked better for those mainstream viewers who have made Strange New Worlds one of the biggest shows on streaming TV.

Michael Gibson/Paramount+

6. Back in the ‘60s, Pike and Kirk were the same character with the serial numbers filed off, both drawn from the same template of rugged mid ‘60s masculinity. Two-fisted thinking men of action as comfortable on the back of a horse as they were quoting poetry or discussing naval history. This lack of distinction wasn’t really an issue back then, or even now, until Strange New Worlds made the conscious decision to let Kirk lurk on the periphery of Pike’s narrative.

It meant the production team needed to retrofit Pike as different from his successor, helped by Anson Mount’s gravitas and easy charm. And the first season finale made it clear that Pike’s reluctance to shoot first and ask questions later was his tragic flaw. One that Kirk didn’t have, which made him a better leader to take the Enterprise on its next set of missions. But Anson Mount’s paternity leave and reduced shooting schedule meant there wasn’t time to examine the fallout from “A Quality of Mercy” in any detail.

After all, he now knows his desire to find a peaceful solution single-handedly started a war that wiped out the Federation. He also knows he has to remain true to his principles or else he could pollute the timeline and not be in the right place to save future Spock’s life. The fact he’s unable to make a decision in the cliffhanger is entirely congruent with the journey Pike has been on, but it’s clear the steps leading to this moment would have been explored far more had Mount been available.

“Hegemony,” then, is the show’s first real chance to look at how Pike has tried to grow into Kirk’s mold, despite how ill-fitting he finds it. In his first talk with Admiral April, he advocates a policy of shooting first, but not long after he’s thinking about trying to find a peaceful solution. It’s those two competing urges that paralyze Pike in the finale, knowing there are lives on the line whatever he does. But, again, you have to praise the production team for trusting the audience will keep up with what happened in the previous season.

7. It’s not great that Strange New Worlds can only do so much to put clear water between Pike and Kirk. You can’t make Pike look too old-fashioned or useless without alienating him from the audience, especially given his forthcoming ultimate sacrifice. But go too far the other way and you make Pike a dove in comparison with the more hawkish Kirk which, to me, feels like the wrong message to be sending.

Michael Gibson/Paramount+

8. It’s hard to know how long Strange New Worlds will run for, or what the plans are for its future. You could easily argue it never needs to end so much as just swap out characters until you’ve rebuilt the 1966 ensemble. Every generation of Paramount executives harbors a desire to get a do-over on Kirk and Spock in the hope their name recognition alone will carry a series.

But I’m curious if that’s something people would actually want? I’m not sure I do, but then my dream would be an original series set in Trek’s present with no legacy characters at all. And I know that’s something of a minority opinion compared to all those folks who want yet another run on the nostalgia treadmill set in the safety of Trek’s past. (If nothing else, at least Strange New Worlds has kept its fan service to a minimum and tried, as best as it can, to set out on its own path.)

9. At the end of my season one finale review, I wrote “Whisper it, friends, but Strange New Worlds might actually be good?” That was a fair line at the time, since the show took a while before clicking into a high gear. Since then, however, more or less every episode has improved upon the last to produce a second season with barely any weak notes. We don’t need to whisper anything now, Strange New Worlds is the best live-action Trek of the streaming era.

This article originally appeared on Engadget at https://www.engadget.com/nine-thoughts-about-star-trek-strange-new-worlds-blockbuster-finale-130046409.html?src=rss

The Morning After: Which Samsung foldable should you buy?

Samsung’s newest foldables, the Z Flip 5 and Z Fold 5, have been put through their paces by Engadget’s team of skilled reviewers. If you’re wondering which of these two you should lay your cash down for, then we’ve got all the information you need.

Cherlynn Low tested the Z Flip 5, which she calls the “best flip-foldable” thanks to its newest innovation. The latest Flip has a 3.4-inch external display — not the roomiest of screens, but one big enough for you to check your notifications and run key apps like Maps and WhatsApp. And as much as the design isn’t dramatically different, its new hinge lets the device fold shut without a gap. If there’s a downside, it’s that the battery life isn’t great, and the settings menus are a bit fiddly — fairly small objections if you want an excuse to jump into the foldable world.

Sam Rutherford’s time with the Z Fold 5 was slightly testier despite an improved hinge that lets the phone fold flat. And that’s really the only really new feature on Samsung’s most expensive handset. Sure, the screen is brighter, the battery is hardier and there’s plenty of grunt under the hood, but these are table stakes for an ultra-flagship. Sam compared it to the S23 Ultra, which costs $600 less and has, at the very least, far superior photography – so if you’re not already sold on foldables, there’s not enough here to woo you over.

And, once you’ve read both reviews and made your decision, head over to this link to see a sweet deal that’ll save you some cash.

—Dan Cooper

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Microsoft's Xbox Wireless headset is just $49 right now

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Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/microsofts-xbox-wireless-headset-is-just-49-right-now-105043391.html?src=rss

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Kentucky Route Zero: TV Edition will be available on the PS5 and Xbox Series X and S on August 17th. Annapurna Interactive confirmed that there will be an upgrade option available if you've already purchased the game for the PS4 or Xbox One. Plus, there's more to look forward to: Elliott and Co. confirmed last year that they're working on another game with Annapurna Interactive that will be "fully animated." 

This article originally appeared on Engadget at https://www.engadget.com/kentucky-route-zero-tv-edition-is-coming-to-the-ps5-and-xbox-series-x-and-s-095518378.html?src=rss

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Samsung has historically given its Galaxy S customers first access to its upcoming skins based on the latest Android platform. The beta program for One UI 6 opens today, and like in the past, Galaxy S23 owners in the three aforementioned countries can take part by submitting their registrations through the Samsung Members app. 

This article originally appeared on Engadget at https://www.engadget.com/samsung-galaxy-s23-owners-can-test-one-ui-6-features-early-090008495.html?src=rss

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Humble has teamed up with Capcom for Resident Evil fans who may want to get extra copies of the games or people looking to finally give the survival horror series a try. The Resident Evil Humble Bundle comes with 11 titles for the PC, including one version for every major entry in the franchise. It also includes the latest game in the series, Resident Evil Village, which still costs at least $40 to purchase from Steam, along with a 25 percent off coupon for its Winters' Expansion DLC. The extra content gives players access to Third-Person Mode, expands the Mercenaries Mode and shows what happened to the baby who played a pivotal role in the story 16 years later. 

In addition to RE Village, the bundle contains the following games: Resident Evil 0, Resident Evil HD Remaster, Resident Evil 2 Remake, Resident Evil 3 Remake, Resident Evil 4, Resident Evil 5 Gold Edition, Resident Evil 6, Resident Evil 7 Biohazard, Resident Evil Revelations and Resident Evil Revelations 2. Buyers will have to pay at least $35 to get the whole bunch, but they can also get everything minus RE Village and the coupon for its expansion for only $20. For $10, they can get the seven oldest games in the list. All the titles from the bundle are redeemable from Steam and playable on Windows PCs. 

Notably absent from the game list is Capcom's remake of Resident Evil 4. That one is, perhaps, a bit too new to be included in the bundle, as it was only released in March for $60. 

This article originally appeared on Engadget at https://www.engadget.com/this-resident-evil-humble-bundle-contains-11-games-for-35-055328479.html?src=rss

Disney+ is raising prices and cracking down on account sharing

Back in May, Disney CEO Bob Iger announced that the company's streaming service would be getting a price hike later in the year. Now, we know when: during Disney's quarterly earnings call, Iger announced that the ad-free Disney+ premium tier would be raised to $13.99 on October 12. It's the streaming service's second $3 price increase in the last year — the current $10.99 subscription price was set in December. Hulu's ad-free plan is also getting the $3 bump, raising it to $17.99/month for a standalone subscription.

It's a big price increase, but Disney is offering some relief for customers who are willing to bundle the services. A new Duo Premium subscription that bundles both ad-free tiers of Disney+ and Hulu will be available for $19.99. Disney also announced that starting in November, the $8 ad-supported tier it launched in the US last year will be made available in Europe and Canada.

Iger also warned that Disney would be pushing back against account sharing soon, stating that the company is "actively exploring ways to address account sharing and the best options for paying subscribers to share their accounts with friends and family." The company expects to start implementing these new policies sometime in 2024. 

This article originally appeared on Engadget at https://www.engadget.com/disney-is-raising-prices-and-cracking-down-on-account-sharing-001637934.html?src=rss

Biden signs executive order restricting investment in Chinese tech companies

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"Advancements in sensitive technologies and products in these sectors will accelerate the development of advanced computational capabilities that will enable new applications that pose significant national security risks, such as the development of more sophisticated weapons systems, breaking of cryptographic codes, and other applications that could provide these countries with military advantages," the executive order states.

The White House described the move as “narrowly targeted,” saying it was meant to bar the funding of “entities that engage in specific activities related to these technology areas that pose the most acute national security risks.” As The Washington Postnotes, responsibility for enforcing the executive order would fall on the Treasury Secretary.

The executive order, which won’t go into effect until 2024, is hardly the first time the US has sought to limit the influence of Chinese tech firms in recent years. Both Biden and his predecessor imposed significant restrictions on Huawei. The White House has also limited the sale of supercomputing technology to Chinese firms and sought to block China’s access to advanced chip-making equipment. The Biden Administration has also pressured ByteDance, the Chinese owner of TikTok, to sell the popular app.

This article originally appeared on Engadget at https://www.engadget.com/biden-signs-executive-order-restricting-investment-in-chinese-tech-companies-230728855.html?src=rss