Amid Recessions and Supply Chain Disruptions, How Europe will Lead The Global EV Market

Amid Recessions and Supply Chain Disruptions, How Europe will Lead The Global EV Market

In the quarter one of 2023, sales of battery powered electric cars increased by 32 percent YoY, but there is a sales decline of plug-in hybrid EVs by 13 percent YoY

Nijhum Rudra Fri, 08/11/2023 - 14:18
Circuit Digest 11 Aug 09:48

'Final Fantasy VII: Ever Crisis' comes to iOS and Android on September 7th

Final Fantasy VII: Ever Crisis, a mobile game that expands the FFVII story and universe, will be available on iOS and Android on September 7th. Square Enix first announced the mobile game along with the battle royale action title Final Fantasy VII The First Soldier back in 2021. It was supposed to come out in 2022, but delays pushed back its release, and the company didn't start closed beta testing for the game until July this year. 

Ever Crisis was developed by Applibot, though Final Fantasy veterans Kazushige Nojima, Yoshinori Kitase and Tetsuya Nomura were involved as scenario writer, executive producer and creative director, respectively. It features an art style reminiscent of the the original FFVII's chibi characters, but with a twist — as The Verge notes, Cloud has actual hands in this version. 

Take a look at the Church in FF7EC, one of many environments lovingly recreated with nostalgic 3D graphics! #IntroducingFF7EC#FF7EC#FF7EverCrisis#FF7pic.twitter.com/c6cwqIstBQ

— FINAL FANTASY VII EVER CRISIS_EN|FF7EC (@FFVII_EC_EN) August 7, 2023

The game retells the events from the original game, so players can relive some of its most iconic moments, though it also includes the The First Soldier's backstory and stories about the characters from when they were younger. As for its gameplay, it's based on the original's Active Time Battle system that's been optimized for mobile. 

Ever Crisis will be free-to-play, but according to Android Police's review of the closed beta version, players will have to spend money playing "gacha" to get weapons and other items. Fans who want to play the game regardless and as soon as it becomes available can now pre-register for either or both mobile platforms. 

This article originally appeared on Engadget at https://www.engadget.com/final-fantasy-vii-ever-crisis-comes-to-ios-and-android-on-september-7th-071525090.html?src=rss

Waymo and Cruise get approval to offer 24/7 paid robotaxi rides in San Francisco

Google's Waymo and GM's Cruise have secured approval from California's regulators to be able to charge fares for fully driverless rides any time of the day in San Francisco. The California Public Utilities Commission (CPUC) has voted 3 to 1 in favor of allowing the companies to expand their driverless services after evaluating whether they had met the licensing requirements and hearing public testimonies arguing for and against the expansion.

Waymo said it's going to "gradually welcom[e] more riders into the service" and "begin charging fares for rider-only trips in the city" in the coming weeks." Apparently, it already has 100,000 signups in its waitlist and expects demand to be "incredibly high," so it wants to take an unhurried approach "to ensure riders receive a reliable service." The company promises to make its fully autonomous trips "available to everyone over time." Meanwhile, Cruise CEO Kyle Vogt said his company will continue collaborating with regulators to achieve their shared commitment to deliver "safer, cleaner and more accessible transportation options."

Thrilled to announce that the California Public Utilities Commission just approved @Cruise for fared operation 24/7 across all of San Francisco!

It’s a huge milestone for the AV industry, but even more importantly a signal to the country that CA prioritizes progress over our…

— Kyle Vogt (@kvogt) August 11, 2023

At the moment, Waymo is operating 200 cars in San Francisco, while Cruise has 300 vehicles in its autonomous fleet. Before securing CPUC's approval, Cruise could only offer fared passenger rides in limited areas of San Francisco from 10 PM to 6AM without a safety driver onboard and paid rides any time with a safety driver. Waymo, on the the other hand, could only charge passengers any time of the day with a safety driver present.

According to The San Francisco Standard, commission President Alice Reynolds and commissioners Darcie Houck and John Reynolds voted in favor of the expansion. However, commissioner Genevieve Shiroma voted against it, arguing that the CPUC didn't have sufficient information needed to be able to accurately evaluate the impact of autonomous vehicles on first responders. Their decision was the final hurdle the companies had to face to offer 24/7 fared rides across the city. It came after listening to public concerns about the safety of autonomous vehicles and to testimonies about how the technology could help the elderly and people with disabilities be more independent.

This article originally appeared on Engadget at https://www.engadget.com/waymo-and-cruise-get-approval-to-offer-247-paid-robotaxi-rides-in-san-francisco-050152855.html?src=rss

Russia heads to the Moon for the first time in 47 years

Russia is heading back to the Moon as it tries to reassert itself as a significant world power in the wake of its war on Ukraine. A rocket carrying the Luna-25 craft will mark Russia’s first lunar mission since 1976. The expedition will attempt to land the exploration vehicle on the moon’s south pole, hoping to dig up water ice beneath the surface. You can tune in to watch the launch here.

The Soyuz 2.1v rocket carrying the lander is scheduled to lift off from the Vostochny spaceport in eastern Russia at 7:10 pm Eastern time. If successful, it would be the first spacecraft to make a soft landing on the Moon’s south pole. NASA confirmed in 2020 the discovery of water molecules in sunlit parts of the Moon’s surface. Salvageable water could mark a breakthrough for lunar exploration, providing future human lunar missions with life support, fuel (through extracted hydrogen) and even potential agriculture.

Russia’s space trip also serves as a salvo in its attempt to reestablish itself as a significant world power unmoved by the West’s sanctions over its 2022 invasion of Ukraine. The vessel’s name is even a callback to the Soviet Space Program: Its last mission was the Luna-24, which spent 13 days heading to the Moon and back to collect samples in 1976. Referencing an era when the Soviet Union was an undeniable world superpower fits with President Vladimir Putin’s goals to project an image of Russian preeminence.

Luna-25 is also in a race against India: the country’s Chandrayaan-3 mission launched on July 14th and entered the Moon’s orbit this week. India’s craft is scheduled to reach the Moon’s south pole on August 23rd. The Luna-25 will take five days to reach the Moon and is expected to spend five to seven days in orbit before touching down. That timeline has Russia’s lander potentially reaching the Moon around the same time as India’s, if not slightly ahead.

The craft is expected to conduct experiments — using its 68 lbs of research equipment — on the Moon for about a year. It includes a scoop that can capture samples up to a depth of 15 cm (six inches) in its hunt for frozen water.

You can watch the launch stream below starting at around 7:10 pm EDT.

This article originally appeared on Engadget at https://www.engadget.com/russia-heads-to-the-moon-for-the-first-time-in-47-years-203057705.html?src=rss

Laser Engraver Uses All of the DVD Drive

For the last ten to fifteen years, optical drives have been fading out of existence. There’s little reason to have them around anymore unless you are serious about archiving data or unconvinced that streaming platforms will always be around. While there are some niche uses for them still, we’re seeing more and more get repurposed for parts and other projects like this laser engraver which uses not only the laser from a DVD drive, but plenty of other parts as well.

The build starts with a couple optical drives, both of which are dismantled. One of the shells is saved to use as a base for the engraver, and two support structures are made out of particle board and acrylic to hold the laser and the Y axis mechanism. Both axes are made from the carriages of the disassembled hard drives, with the X axis set into the base to move the work piece. One of the lasers from the scavenged DVD drives is fitted to the Y axis with a new heat sink, and with an Arduino set up to interpret gcode the device is on its way to engraving any material that will fit into its diminutive frame.

While the build repurposes almost all of the parts from the optical drives, it does stop short of using the drive motors in favor of A4988 stepper motors. It’s also not quite powerful enough to engrave wood, but other materials like leather are right in this machine’s sweet spot. If you have plenty of drives on hand with nothing else for them to do, there’s plenty more they can be used for. This scanning laser microscope is among the more interesting builds we’ve seen.

The long-rumored 'Quake II' remaster is out now on PC and consoles

The rumors were true: Bethesda has announced an upgraded version of Quake II. Best of all, you can play it today on PC, Xbox One, Xbox Series X/S, PlayStation 4, PlayStation 5 and Nintendo Switch. The enhanced edition is on Game Pass on PC, console and Xbox Cloud Gaming. Those who own the original game on GOG or Steam are getting a free upgrade.

Nightdive Studios worked with Bethesda to modernize id Software's 1997 first-person shooter. You can relive the single-player campaign or try it for the first time with Sonic Mayhem's original soundtrack and all kinds of other enhancements. The visuals have been upgraded to include widescreen support, 120Hz refresh rates and 4K resolution.

Content that was cut at one point is back in the enhanced edition of Quake II, which includes the Nintendo 64 port as well. You'll be able to dive into the original expansions — Mission Pack: The Reckoning and Mission Pack: Ground Zero — which include more than 30 extra single-player levels and 20-plus deathmatch maps between them.

There's a brand-new expansion titled Call of the Machine as well. Wolfenstein: The New Colossus studio MachineGames (which is working on an Indiana Jones game) built 28 more campaign levels and a completely fresh deathmatch map for this expansion.

On the multiplayer front, there's splitscreen support, including local and online co-op for up to four players. You can battle it out in deathmatch, team deathmatch and capture the flag with up to 16 players.

Full crossplay is a welcome inclusion across all platforms. However, if you're on PC and want to hop into a lobby with your buds who are playing on console or via the cloud, you'll need to use a controller. This is to nullify the aiming advantage that keyboard and mouse players have.

Last but not least, there are some welcome updates to make Quake II more accessible. Players will receive an accessibility options notification after they install the game. Settings include high contrast, voice chat transcription, input remapping options, aim assist and the ability to automatically switch to a new weapon when you pick it up.

This article originally appeared on Engadget at https://www.engadget.com/the-long-rumored-quake-ii-remaster-is-out-now-on-pc-and-consoles-183652854.html?src=rss

Tesla faces fresh safety probe following fatal accident

Regulators with the National Highway Traffic Safety Administration (NHTSA) are opening a probe involving a fatal crash involving a Tesla Model Y. The accident, occurring on July 19, found a Tesla striking a tractor-trailer truck in Virginia, fatally wounding the driver of the automobile. These regulators believe that the 57-year-old Tesla driver was relying on the company’s advanced driver assistance programs at the time of the accident, according to a report by Reuters.

The Fauquier County Sheriff's Office provided more details on the accident, saying that the tractor trailer attempted to turn onto a highway from a truck stop when the Tesla struck the side and slid underneath the trailer. The Tesla driver was pronounced dead at the scene. As for the truck driver, authorities issued a summons for reckless driving.

The summons indicates that authorities blame the truck’s driver for the incident, but Tesla’s assistance program is supposed to account for mistakes stemming from other people on the road, thus the NHTSA investigation. To that end, the safety regulator has opened more than three dozen investigations into crashes involving Tesla vehicles and their advanced assistance algorithms. All told, the agency suspects the system has been involved in 23 deaths since 2016.

In 2021, the National Transportation Safety Board (NTSB) urged the NHTSA to issue stricter regulations for autonomous driving, stating in its letter that “Tesla is testing on public roads a highly automated AV technology but with limited oversight or reporting requirements.”

Tesla’s proprietary Autopilot technology is intended to steer, accelerate and brake within the vehicle’s lane, while an enhanced system assists with changing lanes on highways. Tesla says the system isn’t truly automated and requires active human supervision. The company hasn’t responded to a request for comment by Reuters regarding this latest accident and the newly-opened probe.

This article originally appeared on Engadget at https://www.engadget.com/tesla-faces-fresh-safety-probe-following-fatal-accident-180725262.html?src=rss

Amazon is reportedly cutting most of its in-house clothing brands

As a potential FTC antitrust lawsuit looms in the background, Amazon plans to reduce its in-house brands. According toThe Wall Street Journal, the retailer will eliminate 27 of its 30 clothing brands and all of its private-label furniture lines. It isn’t clear how many other areas the cuts could affect, but the Amazon Basics brand appears to remain largely, if not wholly, intact. The retailer told the WSJ that it looks to eliminate products that “aren’t resonating with customers.”

Among the Amazon clothing labels reportedly being phased out are Lark & Ro, Daily Ritual and Goodthreads. (Amazon Essentials, Amazon Collection and Amazon Aware will reportedly remain.) Meanwhile, the retailer is allegedly dropping its Rivet and Stone & Beam furniture brands once their current stock is depleted. “We always make decisions based on what our customers want, and we’ve learned that customers seek out our biggest brands — like Amazon Basics and Amazon Essentials — for great value with high quality products at great price points,” Matt Taddy, VP of Amazon Private Brands, said in a statement to the WSJ.

Although Amazon didn’t explicitly connect the changes to the expected FTC lawsuit, the timing seems unlikely to be coincidental. Company representatives will reportedly sit down next week with FTC chair Lina Khan and commissioners Rebecca Kelly Slaughter and Alvaro Bedoya. The chat is viewed as a “last rites” meeting, giving the company one final chance to sway the government agency to back down before a filing decision. The anticipated lawsuit culminates a four-year investigation into the company’s alleged anticompetitive practices. It also faces a separate FTC lawsuit related to tricking customers into Prime subscriptions.

Part of the FTC’s interest reportedly lies in Amazon’s dealings with third-party sellers, a longstanding point of focus in antitrust arguments. The WSJ reported in 2020 that Amazon employees used internal data about third-party sellers to create in-house products. That led to the company agreeing to stop boosting its in-house brands in search results, making them harder to sell.

This article originally appeared on Engadget at https://www.engadget.com/amazon-is-reportedly-cutting-most-of-its-in-house-clothing-brands-175110764.html?src=rss

Call of Duty players can bring most of their 'Modern Warfare II' gear over to 'Modern Warfare III'

Activision is doing something different with Call of Duty: Modern Warfare III, this year's entry in the blockbuster military shooter series. Rather than starting from scratch and having to rebuild your collection of weapons and cosmetic items, Activision is letting players carry over nearly everything they unlock in Modern Warfare II.

This so-called Carry Forward initiative also applies to Call of Duty: Warzone, given that content is shared between the mainline games and the free-to-play battle royale. Warzone Mobile, which is slated to arrive later this year, will be integrated into all of this too.

For the most part, your unlocked operators, operator skins, bundles, all weapons, attachments and other rewards and cosmetic items will move forward from MW2 to MW3. What's more, if you continue to level up guns in MW2, that progress will be reflected in MW3.

This is a one-way street, though. Any MW3 progress or unlocks won't be replicated in MW2. There's no Carry Back feature.

The main things that won't progress from the 2022 game to this year's one are cosmetics for vehicles that aren't present in MW3. War Tracks, which are songs that can be played in vehicles, won't move over either. "Some Tactical and Lethal equipment may not be available depending on the removing of those items in MW3, to be replaced with MW3-only equipment," Activision noted in an extensive FAQ.

Even though MW2 and MW3 are handled by different internal studios (Infinity Ward and Sledgehammer Games, respectively), you won't have to jump through any hoops to transfer your weapons and cosmetics either. Activision will handle everything, though of course you'll need to be using the same account or profile for both games.

Activision will release Call of Duty: Modern Warfare III on November 10th. We'll learn much more about the upcoming game at a reveal event, which is set for August 17th.

Meanwhile, following the game's latest trailer, fans are speculating that MW3 will include an updated take on the hugely controversial No Russian mission from the original Modern Warfare II, which came out in 2009. That level wasn't in last year's rebooted version of MW2.

This article originally appeared on Engadget at https://www.engadget.com/call-of-duty-players-can-bring-most-of-their-modern-warfare-ii-gear-over-to-modern-warfare-iii-170024613.html?src=rss

X CEO confirms video calls are coming to the platform

X (formerly Twitter) CEO Linda Yaccarino confirmed today that video chat is coming to the platform. In an interview with CNBC’s Sara Eisen (viaTechCrunch), Yaccarino said, “Soon you’ll be able to make video chat calls without having to give your phone number to anyone on the platform.” The move reflects Yaccarino and Musk’s mission to build X into an “everything app” that includes long-form videos, payments and creator subscriptions.

The announcement follows a slightly cryptic post this week from X designer Andrea Conway. “Just called someone on X,” she posted, followed by four exploding-head emojis. Although that post didn’t clarify whether it was voice or video calls, it now appears she was referring to the latter.

It isn’t clear how X video calls would fill a burning need for consumers: The crowded video-chat landscape already includes Zoom, Microsoft Teams, Google Meet, Apple FaceTime and more. But as Musk and Yaccarino try to reshape the company, they increasingly view the platform formerly known as Twitter as expanding far beyond tweets into a real-time town square for various media, communications and payments.

just called someone on X 🤯🤯🤯🤯

— Andrea Conway (@ehikian) August 9, 2023

“At the heart of the rebrand, X, we need to keep our minds open that it’s developing into this global town square that is fueled by free expression where the public gathers in real time,” Yaccarino said. “And I want to stop on that for a second because ‘in real time’ is what’s most important about the vibrancy of X and how people interact with it. And now it’s all in one seamless interface.”

One of the platform’s first moves into new areas was in long-form video. The company added a Twitter Blue perk in May that lets subscribers upload videos up to two hours long. Apple was an early adopter as it used the allotment to plug its series Silo by posting the entire first episode on the social platform. X also recently began paying content creators with enough of a following to generate income — with one user claiming to receive $24,000.

Yaccarino echoed the company’s previous comments about X as a payment platform. “Payments: There’s been a lot of talk about that,” she said. “Payments between you and a friend, between you and one of your creators. So there’s been a lot going on in the rebrand represented — really a liberation from Twitter. A liberation that allowed us to evolve past a legacy mindset and thinking and to reimagine how everyone, everyone on spaces who’s listening, everybody who’s watching around the world, it’s going to change how we congregate, how we entertain, how we transact all in one platform.”

“The rebrand represented really a liberation from Twitter,” X CEO Linda Yaccarino tells @SaraEisen. “A liberation that allowed us to evolve past a legacy mindset.” https://t.co/rGXVhef6PLpic.twitter.com/v4xr9IH5X0

— CNBC (@CNBC) August 10, 2023

This article originally appeared on Engadget at https://www.engadget.com/x-ceo-confirms-video-calls-are-coming-to-the-platform-163621725.html?src=rss