Sony is hosting a State of Play livestreamed event today. Sony says the announcement will include “something for everyone,” focusing primarily on indie and third-party titles and promising updates on flagship games and PS VR2.
The PlayStation State of Play stream starts at 5PM ET today and will be available on PlayStation’s YouTube, Twitch and TikTok accounts. Or you can watch the embedded video below.
This article originally appeared on Engadget at https://www.engadget.com/watch-sonys-latest-state-of-play-here-at-5pm-et-193021890.html?src=rss
This matches a sale from earlier this summer for the console. Previous discounts have capped out at around ten percent, so a deep cut of 20 percent for the 512GB model is nothing to sneeze at. You’ll have to wait one to two weeks to get your precious portable console, but early adopters had to stand by for months and months, so consider yourself lucky.
The Steam Deck is a powerful portable console that plays AAA titles like Elden Ring and even Baldur’s Gate 3, in addition to hundreds upon hundreds of unique indie games. Some of the more popular releases that excel on the platform include Hogwarts Legacy, The Witcher 3 and, of course, Vampire Survivors.
Valve’s anniversary sale also extends to games, with deep discounts on self-published titles like Half Life 2 and standout hits from the past 20 years, such as Counter-Strike and Left 4 Dead. Newer games are also getting in on the fun, as Resident Evil: Village, Valheim, Mass Effect: Legendary Edition and other modern classics are on sale. The discounts stop on September 19th, so grab your games or console while you can.
This article originally appeared on Engadget at https://www.engadget.com/valves-steam-deck-is-up-to-20-percent-off-right-now-190052126.html?src=rss
Blackmagic Design has unveiled the Cinema Camera 6K, its debut model with the L-Mount alliance and first full-frame camera. It comes with an all-new 24.6-megapixel sensor (6,048 x 4,032), shoots up to 6K and has dual native ISO for "incredible low-light performance," the company said. Instead of using Canon's EF mount as it has in the past, it will work with L-mount lenses from Panasonic, Leica, Sigma and other partners in the L-mount alliance. As with other Blackmagic Design cameras, it's designed for cinema shooting so it lacks basic features like continuous autofocus and built-in stabilization.
"With the new Blackmagic Cinema Camera 6K, we wanted to create the most portable camera possible for high end, large format cinematography," said CEO Grant Petty. "That’s why we took the Pocket Cinema Camera platform but completely re-engineered the electronics inside around a full frame sensor and L-Mount."
Blackmagic Design
The new sensor offers a number of advantages for film shooters, namely shallower depth of field and better performance in low light. To that end, the company is promising 13 stops of dynamic range and dual ISO performance up to 25,600. With the L-mount, it's also Blackmagic Design's first mirrorless style mount, with a relatively short flange distance that makes it slimmer than past models. The disadvantage to that, though, is that there's no room for the built-in ND filter found on past models.
The Cinema Camera 6K can shoot in all standard resolutions and frame rates up to DCI 4K and 6K, and stills at up to 24.6 megapixels. 6K open gate (3:2) is available at up to 36fps, or 60fps at 6,048 x 2,520 (2.4:1) and 60fps at 4,096 x 2,160 (4K DCI). "Customers can even work in true anamorphic 6:5 at much higher resolutions than other cameras using anamorphic lenses in 4.8K 24fps at 4,838 x 4,032," the company said. The maximum 120fps frame rate is available in HD.
Blackmagic Design
It comes with a very bright 1,500 nit 5-inch tilting (but not fully articulating) HDR touchscreen that makes it possible to check HDR video straight from the camera, even in bright conditions. Blackmagic offers the usual shooting aids like histogram, focus peaking, levels, frame guides and more. You can also apply your own 3D LUTs for monitoring. It has the Blackmagic's touch interface that's intuitive and pleasant to use.
Video is recorded in the 12-bit Blackmagic RAW (BRAW) or H.264 proxy formats, either to CFexpress B or an SSD via the USB-C port. Other features include a wide range of audio ports, including a locking XLR port, an HDMI output, NP-F570 batteries (along with a locking DC power connector) and an optional BMPCC Pro Grip. The Cinema Camera 6K is now on sale for $2,595 — making it the lowest-price full-frame cinema-specific camera out there.
Blackmagic Design
Along with the Cinema Camera 6K, Blackmagic Design debuted the Blackmagic Camera iPhone app that gives users cinema-like camera controls and looks. "Customers can adjust settings such as frame rate, shutter angle, white balance and ISO all in a single tap. Or record directly to Blackmagic Cloud in industry standard 10-bit Apple ProRes files up to 4K," the company wrote. It also works with Blackmagic Cloud, letting creators collaborate with other users. It's now available on the App Store as a free download.
This article originally appeared on Engadget at https://www.engadget.com/blackmagic-design-unveils-its-first-full-frame-model-the-cinema-camera-6k-185049016.html?src=rss
A new lineup of COVID-19 vaccines are now becoming available in the US. The updated shots will arrive at select pharmacies as retailers continue to receive inventory. CVS says it expects all of its pharmacies to have the new vaccines in stock by early next week, and some stores appear to already have the latest shot. Appointments at Walgreens will start opening up scheduling today, with appointments beginning for the public starting Monday.
The CDC is urging most Americans to get an updated COVID-19 vaccine, however, it does not specify if at-risk populations or immunocompromised people should get priority access. The CDC does mention that vaccination will reduce chances of “suffering the effects of Long COVID.” This CDC recommendation comes in light of an eight percent uptick in COVID-related hospitalizations this week.
Availability follows the FDA’s decision to authorize Pfizer-BioNTech’s Comirnaty and Moderna’s Spikevax shots for emergency use earlier this week. Novovax’s booster was recommended for use by the CDC, but is still awaiting emergency use authorization by the FDA. The jabs being made available are essentially updated versions of existing Moderna and Pfizer-BioNTech vaccines and that have been formulated to protect against the recent omicron subvariant called the Omicron variant XBB.1.5, the current dominant strain circulating in the US.
CDC
The CDC has also launched a Bridge Access Program, which earmarks $1 billion to ensure continued free coverage for COVID-19 vaccines to uninsured Americans.
The FDA says the timing and number of doses to get will depend on previous COVID-19 vaccines received. The FDA anticipates that COVID-19 vaccines may need to be updated annually and will likely be revised like seasonal influenza vaccines. Side effects from the vaccine may also vary from individual to individual, however the CDC notes that the most common side effects from COVID-19 vaccination include pain at the injection site, fatigue, muscle aches and headaches.
Later this week, the CDC says vaccines.gov will be updated with COVID-19 availability information as the vaccine is distributed. This government site can show which boosters are being offered at which local pharmacies using an interactive map.
This article originally appeared on Engadget at https://www.engadget.com/the-new-covid-19-vaccines-are-here-for-the-fall-184029568.html?src=rss
Thanks to an August leak, Bose's new lineup of QuietComfort headphones aren't exactly a surprise — at least in terms of their appearance. However, the key feature of the headphones and earbuds wasn't tipped until now. Today, the company officially announced the QuietComfort Ultra Headphones and the QuietComfort Ultra Earbuds, both of which pack in Bose's stellar active noise cancellation (ANC) but also feature the addition of the company's new Immersive Audio.
Bose says Immersive Audio makes spatial sound "accessible to all." That's because the company's take on the listening format doesn't require specialized content. The QC Ultra devices rely on virtualization and can work with any streaming service to put you in the "acoustic sweet spot,' using a combination of onboard components and new digital signal processing. Immersive Audio has two modes, Still and Motion, that are designed for use when you're sitting or moving. Motion utilizes head tracking to keep the sound in front of you at all times. And of course, you can opt to turn Immersive Audio off completely for just the stock Bose sound.
In a brief demo with the spatial audio tech on the QC Ultra Headphones, I was impressed with what Bose is able to do without dedicated immersive content. I experienced both Still and Motion modes in a tightly controlled demo with a live band and with a small selection of songs on a connected phone. There is a big difference in Immersive Audio and the standard Bose tuning and I'll bet most people will keep it active during movies and music. Sometimes you don't notice a major improvement with spatial sound, but with Bose's tech, everything was more dimensional and punchier with more clarity and detail. What's more, the company's robust ANC is as effective as ever, silencing simulated street noise without me ever noticing it.
The company is debuting a new design on the QC Ultra Headphones, one that has elements of both previous QuietComfort models and the Bose Noise Cancelling Headphones 700. The biggest change is to the headband where the company has replaced some of the placed with metal for a more premium look. This addresses a key criticism we've had of Bose products in the past, but it does so without adding unnecessary heft that sacrifices comfort.
Another big change is the new volume control. In the past, Bose opted for physical buttons, but here there's a capacitive touch strip that you swipe to adjust volume levels. It's right on the edge of the earcup, easily accessible with your thumb. There's still a physical multi-function button for playback control, changing listening modes and answering calls. The 3.5mm audio jack remains for wired listening and the QC Ultra Headphones charge via USB-C (there's no audio over USB-C though).
That new Immersive Audio tech does impact battery life. Bose says you can expect up 18 hours of use with it and ANC active. If you disable it, that figure jumps to 24 hours — still with active noise cancellation turned on. The company also says you can expect upgrades to call quality as the QC Ultra Headphones can pick out your voice from 360 degrees of ambient noise. The mics also help with improved ANC overall, as well as Aware Mode with ActiveSense for tuning into your surroundings.
When it comes to the QuietComfort Ultra Earbuds, Immersive Audio is once again the headline feature. However, Bose says it also improved call quality with dynamic microphone mixing and adaptive filters. The company explains that the setup works in real time to prioritize which earbud is getting the least wind noise while also selecting from a number of noise filters to keep you sounding your best.
The design of the QC Ultra Earbuds has also been slightly refreshed, with a dash of silver on the outside touch panel. Bose also redesigned the stability band (or fit wing) to wrap around the underside of each earbud. That component also locks in place now, so you'll know they're properly installed. Once again, Immersive Audio affects battery life as the QC Ultra Earbuds will last up to four hours with it on. The company says you can expect two more hours of use with that spatial sound disabled. Bose will also offer an optional wireless charging case cover with these new earbuds, but it will cost you can extra $49.
Bose is also replacing the QuietComfort 45 headphones with new QuietComfort Headphones. Here, you get that classic QC design, Bose's powerful ANC, up to 24 hours of battery life and Bluetooth multi-point connectivity. These headphones, as well as both Ultra models, support Bose SimpleSync that allows you to pair them with select soundbars and speakers "for a personal listening experience."
All three new models are available for pre-order today. The QuietComfort Ultra Headphones are $429 and the QuietComort Ultra Earbuds are $299. Both will ship in early October. The QuietComfort Headphones will be available on September 21 for $349.
This article originally appeared on Engadget at https://www.engadget.com/bose-debuts-quietcomfort-ultra-headphones-and-earbuds-with-spatial-audio-183032611.html?src=rss
When we think about machine learning, our minds often jump to datacenters full of sweating, overheating GPUs. However, lighter-weight hardware can also be used to these ends, as demonstrated by [Nikodem Bartnik] and his latest robot.
The robot is charged with autonomously navigating a simple racetrack delineated by cardboard barriers. The robot is based on a two-wheeled design with tank-style steering. Controlled by an Arduino Uno, the robot uses a Slamtec RPLIDAR sensor to help map out its surroundings. The microcontroller is also armed with a Bluetooth link and an SD card for storage.
The robot was first driven around the racetrack multiple times under manual control, all the while collecting LIDAR data. This data was combined with control inputs to help create a data set that could be used to train a machine learning model. Feature selection techniques were used to refine down the data points collected to those most relevant to completing the driving task. [Nikodem] explains how the model was created and then refined to drive the robot by itself in a variety of race track designs.
TikTok and Billboard are collaborating on a pop music chart. TikTok Billboard Top 50 Chart is a new weekly roundup listing the most popular songs on the social platform in the US. The list debuts with the track “SkeeYee” by Sexyy Red taking the inaugural top spot.
TikTok and Billboard describe the collaboration as the first official chart in the US to provide the “most accurate record” of the hottest songs on the platform. As TikTok has proven it can even revive the fortunes of four-decade-old classic rock tunes, the company says its chart combines creations, video views and user engagement by the US TikTok community to tally the top hits. The list will be updated weekly on Thursdays.
Following Sexyy Red’s top spot is Doja Cat, with “Paint The Town Red” at number two. “August” by Taylor Swift, who has six songs in the top 50, lands at number three. The list includes one startling entry: Convicted sex offender R. Kelly somehow appears at number 45 with his unfortunately titled song “It Seems Like You’re Ready.”
“I am so excited that so many of my songs are charting on TikTok and Billboard’s new chart,” said Sexyy Red. “I always knew I would be a #1 type of artist, so I want to thank all my fans on TikTok for running my music up! I’m just being me on TikTok and people love it.”
You can check out the weekly charts in the TikTok app by selecting the round icon on the screen’s bottom corner and then tapping the “Music Charts” button on the top right. Alternatively, you can view the Top 50 chart on Billboard’s website.
This article originally appeared on Engadget at https://www.engadget.com/billboards-latest-top-50-chart-pulls-the-biggest-tracks-from-tiktok-181120151.html?src=rss
Hades is widely considered one of the best games of 2020, but players were able to get their hands on it long before then as it hit early access in December 2018. The hotly anticipated sequel is on a similar path, and developer Supergiant Games has revealed roughly when you'll be able to try it.
Hades II will enter early access on PC in Q2 2024 — in other words, sometime next spring — via Steam and the Epic Games Store. Supergiant will reveal the exact early access release date and details such as pricing and system requirements in the coming months.
Supergiant noted in a blog post that it's planning for Hades II to have at least as much content in early access from the jump as the original did during its early access period. "Even though early access inherently means a game is not yet complete, we still want to do everything we can to make sure Hades II is worth your while as soon as you can play it in any capacity," the studio said.
Some folks will be able to check out Hades II even earlier as Supergiant is planning a technical test. The aim of this is to unearth and resolve compatibility or technical issues before more players hop in during early access. However, the build for the technical test will have "much less content than what's in store for the early access launch, and likely be limited only to a relatively small subset of players who express interest in participating."
Early access can be enormously helpful for a game's success, as Supergiant and Baldur's Gate III developer Larian Studios have found. So the former is sticking with a similar rollout plan for Hades II. "We believe the timeframe we're planning for will be the 'sweet spot' where the game is far enough along that player feedback won't mostly consist of stuff we already know isn't there yet, but isn't so far along that it's too late in development for us to act on the feedback we receive," the studio wrote.
Supergiant plans to release major updates to Hades II during the early access period and to make changes based on feedback. The story and number of characters will expand, as will relationships between existing ones (it's reasonable to assume there will be a lot of sexual tension this time around too). Supergiant will wrap up the story when it releases the full version of Hades II, but it doesn't have a clear sense of when that will be just yet. Console players, sadly, may have to wait until then.
This article originally appeared on Engadget at https://www.engadget.com/youll-be-able-to-play-hades-ii-on-pc-next-spring-180315949.html?src=rss
The world’s leading Gran Turismo 7 players have had their shot at beating Sony’s AI racer, GT Sophy, and they lost spectacularly. Now, the bot has added drifting to its move set to rub salt on the wounds, as seen in a video from the Gran Turismo World Series 2023 event. The video clearly shows an AI-controlled vehicle drifting around the track like an absolute maniac. Meanwhile, most people can’t pull off successful drifts in Mario Kart, let alone in realistic racers like Gran Turismo.
GT Sophy, you can guess what the GT stands for, is the result of more than six years of development between Sony AI and Sony Interactive Entertainment, and utilizes deep reinforcement learning methods. These methods have trained the artificial intelligence algorithm to control the digital race car within the game’s structure and limitations. When first unveiled, Sophy was a master at various racing tactics like slipstreaming, passing and blocking, though drifting is a new move for the bot.
Sony says that GT Sophy is here to stay, stating that the company’s continuing its efforts to make the AI a “permanent part of the game.” To that end, Sony let regular Gran Turismo 7 players face off against GT Sophy last year for a limited time, so maybe that promotion will return.
For the uninitiated, drifting is a popular move in both real-world racing and its digital equivalent. First introduced in the 1980s by Japanese racer Keiichi Tsuchiya, drifting involves steering a vehicle so it makes a controlled skid sideways through a turn. This allows you to quickly take steep turns, shaving off crucial seconds from a run.
Now that algorithms can perform this feat, don’t count on outracing any evil robots when the AI apocalypse starts. You should probably just hide instead, or ply Alexa with compliments to get on her good side.
This article originally appeared on Engadget at https://www.engadget.com/sonys-gran-turismo-ai-racer-can-drift-now-making-it-even-more-unbeatable-171636815.html?src=rss
Riot Forge, the spinoff-focused publishing label of Riot Games, announced two League of Legends universe updates today. Song of Nunu: A League of Legends Story, which Riot Forge delayed a year ago, finally has a release date: November 1. The Riot Games subsidiary also announced a cozy and adorable new League of Legends spinoff, Bandle Tale. They follow League of Legends offshoots The Mageseeker and Convergence, which launched earlier this year.
Song of Nunu is a story-driven adventure where you embark on “the ultimate road trip” with League champions Nun and Willump. “Players will hike, climb, and sled their way across the Freljord, a frostbitten land full of harsh blizzards, ferocious wolves and enchantment,” the game’s press release reads. “Gamers must use their wits to progress through the frozen landscape and uncover what secrets lie hidden beneath the ice.” Tequila Works developed the Riot Forge-published title.
The $30 game will launch on November 1 on Nintendo Switch and PC via Steam, GOG and the Epic Games Store. (Riot Forge says other console launch dates will be announced later.) Digital pre-orders for the title are available today, and those who reserve the game will get a bonus digital art book. Riot will also try to entice you with a $100 Collector’s Edition that adds Willump and Poro plush dolls, an art book, four postcards, five enamel pins, a collectible art print and a pop-up diorama.
The cute Bandle Tale doesn’t yet have a release date, but it does have a charming trailer that showcases the title’s retro top-down aesthetic. You play as a yordle (the quirky little residents of Bandle City) as you “gather and craft to fulfill quests with beloved League of Legends champions to rescue Bandle City and reunite its inhabitants.” Riot Forge describes it as a laid-back experience appealing to “cozy game” fans.
Riot Forge will have more Bandle Tale release details and news about a collector’s edition “soon.” In the meantime, you can better grasp Lazy Bear Games’ mechanics and charming style in the trailer below.
This article originally appeared on Engadget at https://www.engadget.com/league-of-legends-spinoff-song-of-nunu-finally-arrives-this-november-170007297.html?src=rss