TV broadcasters are trying all sorts of new tactics to spice up live coverage, including some truly wild things for sports. The NFL made games kid friendly with Nickelodeon-style slime cannons, for example. For tonight's NBA matchup between the Mavericks and Nets, ESPN is trying something with more universal appeal. The network says that for the first time ever, 3D volumetric video will be used for a live full-game broadcast.
The project is the result of a collaboration between ESPN Edge, Disney Media & Entertainment Distribution (DMED) Technology teams, the NBA and Canon. The experimental setup uses Canon's Free-Viewpoint Video (FVV) system with over 100 data capture cameras positioned around the basketball court. The result is a live sports broadcast merged with multi-dimensional footage — something that looks very much like you're watching a real-life video game.
While ESPN says this is the first time the technology has been used for a full live production of a sporting event, it has been used before. With their “Netaverse," the Brooklyn Nets — in collaboration with the NBA, Canon and the YES Network — have used the dimensional footage for replay clips and other post-production content. The Nets are also the first team from any of the four major US pro leagues to utilize the system, first capturing game action with it in mid-January. The clips you see here are from early use of the system, but ESPN said it worked with DMED Technology to build on top of what Canon, the NBA, the Nets and YES had done, making several enhancements so it worked better for live games. The still image above doesn't really do this justice, so you really need to see the video clips, even in their early form, to get a real sense of what this looks like.
Six separate feeds are sent to ESPN's control room in Bristol, CT, essentially offering six virtual cameras that are each able to move in three dimensional space to any spot on or around the court. Each feed has a dedicated "camera" operator who controls the view. The alternate broadcast will also have its own production team, as well has dedicated commentators, piping in the natural arena audio from Barclays Center in Brooklyn. ESPN says the broadcast isn't totally reliant on volumetric video as it can integrate traditional cameras, replays and other content into the 3D environment via a rendered version of the jumbotron.
Last April, ESPN offered an alternate Marvel-themed "Arena of Heroes" broadcast during an NBA game. While that bent more towards the cartoony aspect of video games, tonight's effort is more about showing the action with a immersive dimensional quality. The network says the experiment shows new ways emerging technology can be used to offer something beyond what we're used to seeing on TV, expanding what's possible for production in the future.
The alternate broadcast will be available on ESPN+ and ESPNEWS when the Mavericks and Nets tip off at 7:30PM ET tonight.
SHANGHAI (Reuters) - Tesla is suspending production at its Shanghai factory for two days, according to a notice sent internally and to suppliers, as China tightens COVID restrictions to curb the country's latest outbreak.
The Shanghai factory runs around the clock, and suppliers and Tesla staff were told on Wednesday in the notice, reviewed by Reuters, that production would be suspended for Wednesday and Thursday.
It did not give a reason for the stoppage at the plant, also known as the Gigafactory 3, which makes the Tesla Model 3 sedan and the Model Y crossover sport utility vehicle.
Many cities across China, including Shanghai, have been rolling out strict movement controls to stem the country's largest COVID-19 outbreak in two years. The measures have also caused factory shutdowns in parts of the country, putting pressure on supply chains.
Tesla did not have immediate comment.
Its Shanghai factory produces cars for the China market and is also a crucial export hub to Germany and Japan. It delivered 56,515 vehicles in February, including 33,315 for export, according to the China Passenger Car Association.
That amounts to an average of around 2,018 vehicles a day.
It was not immediately clear whether the suspension of work would apply to other plant operations over the two days.
Two people briefed on the notice said they understood it applied to Tesla's general assembly lines. They declined to be identified because the information was not public.
The notice did not specify whether the measures would correspond to a loss of production, or whether Tesla could make up for any lost output.
Authorities in Shanghai have asked many residents not to leave their homes or work places for 48 hours to as long as 14 days as they conduct COVID tests or carry out contact tracing.
In a separate notice issued on Wednesday that was also seen by Reuters, Tesla asked suppliers to estimate how many workers were needed to achieve full production and to provide details of workers affected by COVID restrictions.
It also asked suppliers to prepare workers to live, sleep and eat at the factories in an arrangement similar to China's "closed-loop management" process. Apple supplier Foxconn was allowed to resume some operations at its Shenzhen campus on Wednesday after it set up such an arrangement.
Tesla was alerted by one supplier last weekend that its production had been affected by COVID measures, said a person familiar with the matter. That supplier told Tesla that its stockpiles could only last for two days, the person said.
Any protracted China lockdowns will further rattle Asian supply chains, OCBC economist Wellian Wiranto said in a research note, noting the southern manufacturing hub of Shenzhen alone produces 11% of China's exports.
(Reporting by Zhang Yan and Brenda Goh; Editing by Kenneth Maxwell and Kim Coghill)
Google might come to your rescue the next time you need to write a carefully-worded email. The company is rolling out a Google Docs update that lets Workspace and legacy G Suite users collaborate on Gmail drafts. Open the email draft template (Insert > Building Blocks > Email draft) and your colleagues can comment or make suggestions. You won't always need to know recipients' email addresses, either, as you can mention people by name.
When you're ready to send the email, you just need to click a button to open a Gmail compose window and finalize the message. Docs will automatically populate all the relevant fields.
The feature will take up to 15 days to reach companies on Rapid Release domains, and will start reaching more cautious Scheduled Release customers on March 22nd. There's no mention of availability for personal use. At work, however, this could prove very handy — lawyers could use it to produce an airtight email to a client, while marketers might work together on their ideal sales pitch.
Aesthetics is what happens when our brains interact with content and go, “ooh pretty, give me more of that please.” Whether it’s a starry night or The Starry Night, the sound of a scenic seashore or the latest single from Megan Thee Stallion, understanding how the sensory experiences that scintillate us most deeply do so has spawned an entire branch of philosophy studying art, in all its forms, as well as how it is devised, produced and consumed. While what constitutes “good” art varies between people as much as what constitutes porn, the appreciation of life’s finer things is an intrinsically human endeavor (sorry, Suda) — or at least it was until we taught computers how to do it too.
The study of computational aesthetics seeks to quantify beauty as expressed in human creative endeavors, essentially using mathematical formulas and machine learning algorithms to appraise a specific piece based on existing criteria, reaching (hopefully) an equivalent opinion to that of a human performing the same inspection. This field was founded in the early 1930s when American mathematician George David Birkhoff devised his theory of aesthetics, M=O/C, where M is the aesthetic measure (think, a numerical score), O is order and C is complexity. Under this metric simple, orderly pieces would be ranked higher — i.e. be more aesthetically pleasing — than complex and chaotic scenes.
German philosopher Max Bense and French engineer Abraham Moles both, and independently, formalized Birkoff’s initial works into a reliable scientific method for gauging aesthetics in the 1950s. By the ’90s, the International Society for Mathematical and Computational Aesthetics had been founded and, over the past 30 years, the field has further evolved, spreading into AI and computer graphics, with an ultimate goal of developing computational systems capable of judging art with the same objectivity and sensitivity as humans, if not superior sensibilities. As such, these computer vision systems have found use in augmenting human appraisers’ judgements and automating rote image analysis similar to what we’re seeing in medical diagnostics, as well as grading video and photographs to help amateur shutterbugs improve their craft.
Recently, a team of researchers from Cornell University took a state of the art computational aesthetic system one step further, enabling the AI to not only determine the most pleasing picture in a given dataset, but capture new, original — and most importantly, good — shots on its own. They’ve dubbed it, AutoPhoto, its study was presented last fall at the International Conference on Intelligent Robots and Systems. This robo-photographer consists of three parts: the image evaluation algorithm, which evaluates a presented image and issues an aesthetic score; a Clearpath Jackal wheeled robot upon which the camera is affixed; and the AutoPhoto algorithm itself, which serves as a sort of firmware, translating the results from the image grading process into drive commands for the physical robot and effectively automating the optimized image capture process.
For its image evaluation algorithm, the Cornell team led by second year Masters student Hadi AlZayer, leveraged an existing learned aesthetic estimation model, which had been trained on a dataset of more than a million human-ranked photographs. AutoPhoto itself was virtually trained on dozens of 3D images of interior room scenes to spot the optimally composed angle before the team attached it to the Jackal.
When let loose in a building on campus, as you can see in the video above, the robot starts off with a slew of bad takes, but as the AutoPhoto algorithm gains its bearings, its shot selection steadily improves until the images rival those of local Zillow listings. On average it took about a dozen iterations to optimize each shot and the whole process takes just a few minutes to complete.
“You can essentially take incremental improvements to the current commands,” AlZayer told Engadget. “You can do it one step at a time, meaning you can formulate it as a reinforcement learning problem.” This way, the algorithm doesn’t have to conform to traditional heuristics like the rule of thirds because it already knows what people will like as it was taught to match the look and feel of the shots it takes with the highest-ranked pictures from its training data, AlZayer explained.
“The most challenging part was the fact there was no existing baseline number we were trying to improve,” AlZayer noted to the Cornell Press. “We had to define the entire process and the problem.”
Looking ahead, AlZayer hopes to adapt the AutoPhoto system for outdoor use, potentially swapping out the terrestrial Jackal for a UAV. “Simulating high quality realistic outdoor scenes is very hard,” AlZayer said, “just because it's harder to perform reconstruction of a controlled scene.” To get around that issue, he and his team are currently investigating whether the AutoPhoto model can be trained on video or still images rather than 3D scenes.
You won't have to invite friends over to share an ESPN sports stream. The network has added SharePlay support to the ESPN app for iOS and iPadOS, letting US viewers watch live and on-demand programming with up to 31 other people. Everyone watching will need either ESPN (via TV Everywhere) or ESPN+ access, but it might be worthwhile to share an exciting shot or questionable referee call in the heat of the moment.
As with SharePlay in other apps, the functionality requires at least iOS 15.1 or iPad OS 15.1. You'll have to wait until an Apple TV update sometime later in March to use the feature on the big screen in tandem with an iPhone or iPad.
ESPN is relatively late to SharePlay when some services have had the feature since late 2021. Its sibling service Disney+ has had group viewing (albeit using a custom approach) since 2020. This may be one of the more important implementations, however. Live sports are a huge draw for co-viewing features like this, and ESPN's large audience might introduce SharePlay to many people who otherwise wouldn't realize it existed.
Meta is introducing new “parental supervision” features for Instagram and virtual reality. The update will be available first for Instagram, which has faced a wave of scrutiny for its impact on teens and children, with new parental controls coming to Quest headsets over the next few months.
On Instagram, the controls will be part of a new “Family Center,” where parents can set time limits and access information about their teen’s activity on the app. For now, parents will be able to see a list of accounts their teen is following, as well as which accounts follow them. Parents will also be notified if their teen reports another user.
Notably, the update is for now only available in the United States and parents will only be able to access the parental control features if the teens “initiate supervision” within the app themselves. Teens will also need to approve any parental requests for parental supervision. “Over the next few months we’ll add additional features, including letting parents set the hours during which their teen can use Instagram, and the ability for more than one parent to supervise a teen’s account,” Instagram Head Adam Mosseri writes in a blog post.
Instagram
The new features, which were first promised back in December, arrive after Instagram was forced to “pause” work on a dedicated app for kids younger than 13 after a whistleblower disclosed internal research documenting Instagram’s impact on teens’ mental health. The disclosures prompted lawmakers to push Meta to end work on Instagram Kids entirely. So far, Meta executives have declined to do so.
Mosseri said the company also plans to add similar parental control features to its Quest headsets so parents can also set limits on their children’s activities in virtual reality. Those features, which won’t launch for a few more months, will enable parents to restrict VR content rated for ages 13 and up and set other limits on VR purchases. Meta is also working on a “Parent Dashboard” for the Oculus app so parents can keep tabs on what their children are watching and how much time they are spending in VR.
Just a few days before Apple announced the 2022 iPad Air, rumors started swirling that it wouldn’t be powered by the expected A15 Bionic processor that’s in the iPad mini and iPhone 13 lineup. No, it would get an M1, the same chip found in a host of Macs and the iPad Pro, devices that cost a lot more than the iPad Air. At the time, I didn’t put much stock into this rumor; the iPad Air and 11-inch iPad Pro were already extremely similar devices. This would make the gap between them even smaller.
I’ll have to eat crow on this one, as Apple went ahead and put the M1 in the new iPad Air. There are a handful of other little changes here, including a much-improved front-facing camera and 5G connectivity, but the M1 is the real upgrade of note. And while the basic experience of using the Air is mostly the same as it was when we last tested one, having the power of an M1 means this is one of the most future-proof iPads you can buy.
What's the same?
Nathan Ingraham / Engadget
The 2020 Air was a total redesign; not so this time. From the outside, the only way anyone will know you’re using the 2022 model is if you have one of the new color options introduced this year. (Apple loaned me a device in a lovely new shade of blue.) Otherwise, it’s exactly the same size and effectively the same weight; Apple’s specs page says it is two hundredths of a pound heavier than the old model, not something anyone would notice. Touch ID is still built into the top button, and it works just fine although I definitely prefer Face ID.
The display is also the same as the last-gen edition, but that’s not a bad thing. It’s a 10.9-inch “liquid Retina” LCD display with Apple’s True Tone feature for optimizing the screen’s color temperature based on ambient light. It’s just perceptibly smaller than the 11-inch screen on my iPad Pro, and the bezel looks a bit chunky, but it doesn’t change the way I use the tablet. It’s clearly not as nice as the mini-LED display on the 12.9-inch iPad Pro, but it’s a far better screen than the one on the basic iPad. The main difference between this display and the one on the 11-inch Pro is the latter has the ability to refresh at up to 120Hz, while the iPad Air is stuck at 60Hz. Although I definitely enjoy using Apple’s “ProMotion” screens, I can’t say I noticed much of a difference once I sat down and started using the Air.
Other things that remain unchanged include the price and storage options. $599 gets you 64GB, and you’ll have to pay another $150 to quadruple that storage to 256GB. I wish that the base model came with 128GB, but Apple has to differentiate the iPad Pro somehow. Sixty-four gigs is enough for most people, but if you want to store a lot of videos and games or plan on doing a lot of creative work with it, you’re probably better off just getting 256GB from the jump. As usual, Apple provided us with a top-of-the-line model, with 256GB of storage and built-in 5G.
The back camera, too, is identical to the one from the 2020 Air. It’s a 12-megapixel shooter with a wide-angle lens and no flash. It produces perfectly fine images, but as usual the camera on your phone is probably better in almost any circumstance. Back cameras on tablets have pretty niche use cases, like scanning documents and trying things in AR, and the Air’s camera is just fine for that, but I wouldn’t let it influence your purchase decision.
Nathan Ingraham / Engadget
Finally, the new Air uses the same accessories as the old model. That means the two first-party keyboard cases Apple offered for the 2020 Air work fine here. Unsurprisingly, the second-generation Apple Pencil that magnetically snaps to the top of the iPad is supported here, too. Meanwhile, the $299 Magic Keyboard remains jaw-droppingly expensive, but it provides a high-quality typing experience for such a compact keyboard. I’ve been happily using it to draft this review and have used it to write plenty of other things in the past. In fact, with the comfortable keyboard and trackpad this accessory offers, I was able to do just about all of my job using the Air. If you’re someone who makes a living writing, it’s a must-have accessory.
The $129 Apple Pencil is an excellent stylus, but I think you really need to know what you’re going to do with it for it to be worthwhile. It’s comfortable to use and extremely responsive, but unless you really want to take handwritten notes with your iPad or have serious visual arts chops, it’s inessential. But there are loads of wonderful drawing and note-taking apps available for the iPad, so if you are an artist, it’s an excellent tool.
The M1 comes to the Air
Enough about what’s old, though. Let’s get into what’s new here: Apple had the audacity to throw the M1 into the humble iPad Air, a year after putting it in the iPad Pro. This chip also powers machines like the MacBook Air, iMac, Mac mini and 13-inch MacBook Pro. So on the one hand, Apple probably has the manufacturing process down such that getting the chip into the iPad Air wasn’t a major stretch.
On the other hand, this is the kind of flex Apple likes to make with the iPad from time to time. The iPad has very little real competition, and yet Apple just significantly increased the Air’s processing power to an even more impressive level, particularly for this price range.
To drive it home: I ran Geekbench 5 on my iPad Pro, a model that was released about two years ago. It has an A12Z Bionic chip, one that’s only slightly different from the A12X chip used in the 2018 iPad Pro. The M1 in the new Air is significantly faster at both single- and multi-core tasks. The new iPad Air scored 1,706 on the single-core test and 6,966 on the multi-core test. My iPad Pro, meanwhile, only scored 1,113 and 4,149, respectively. This is a testament to how fast Apple has been improving its own chips, because even the A14 in the 2020 Air was a little faster than the chip in my iPad Pro.
What does this mean in practice? The answer depends on what you plan to do with the device. Personally, I use my iPad for writing, web browsing, email and to-do lists, chatting in apps like Messages and Slack, modest photo editing in Adobe Lightroom, playing music and video, and a bit of gaming. None of this taxed the M1 chip in the least — but while the Air beats my iPad Pro in benchmarks, the actual experience of using it isn’t really that different.
That’s more a reflection of my workflow than the power of the iPad Air. The M1 is an incredibly powerful chip for a $599 tablet, and it means that the Air should remain responsive and run whatever apps you want to throw at it for years to come. Or, if you’re the kind of person who plans to do more advanced tasks like editing and exporting video or making music, the Air should more than stand up to your ambitions.
Even with my moderately intense workflow, using an iPad with the M1 chip was a great experience. The Air made short work of any app I tried, including recent Apple Arcade games like NBA 2K22 and Shadow Blade+. I edited a host of RAW photos in Lightroom, and changes were applied almost instantly. I also noticed speedy improvements in more basic tasks where I didn’t necessarily expect it. The Apple Mail app was much faster at deleting all the junk email I get than it is on my iPad Pro, and Safari was quicker to render sites and switch between tabs. Loading different apps into multitasking views like Split View and Slide Over was similarly speedy.
Battery life on the Air is just as good with the M1 chip as it was before. Apple typically always claims any iPad will last about 10 hours, and in this case I think the company undersold the Air’s longevity. In my normal routine, I got close to 12 hours of use before needing to charge the Air, though your mileage will vary depending on what you’re doing. Games took a bigger toll on the battery, but the Air lasted a long time while watching movies. I looped a downloaded movie in the Apple TV app for four hours and the battery only dropped to 75 percent.
Nathan Ingraham / Engadget
What else is new?
While the M1 chip is the major update here, there are a few other new things to consider. Unsurprisingly, the iPad Air’s front camera has been upgraded to match the one found in the rest of the iPad lineup. It’s a 12-megapixel ultra wide angle camera that isn’t really designed to be used at its full resolution. Instead, it enables Apple’s “Center Stage” feature, which lets the camera zoom in around the subject and continuously move to keep that person (or people) in the middle of the screen. I feel like most people don’t move around a ton when they’re on video calls, but it’s a handy feature nonetheless.
While the camera is definitely better than on the prior iPad Air, it’s still on the left side of the screen when you use the iPad in landscape mode. Having it up top is fine when you’re holding the iPad in portrait orientation, but it’s definitely awkward if you are doing a video call with the tablet attached to the keyboard.
Optional 5G is another unsurprising addition, given that last fall’s iPad mini and the iPad Pro all have it as well. (The entry-level iPad remains stuck with LTE.) This is a logical update that doesn’t change the experience of using the iPad very much. Most people will probably opt to save the $150 and simply get a WiFi-only iPad Air.
Those who get the upgrade, will surely appreciate having 5G as time goes by. Depending on what network you choose and where you live, 5G coverage can still be pretty hit or miss. And I ran a few different speed tests on the iPad Air while running it on Verizon’s network and actually got faster speeds from LTE than 5G. It’s also worth noting that the Air doesn’t support the mmWave 5G networks, like Verizon’s Ultra Wideband network. Those faster networks are only supported on the iPad Pro.
Those caveats aside, there’s no doubt that wireless carriers will increase the availability of 5G networks, so having it on board here is another good piece of future-proofing, much like the M1 chip. That said, it’s not a reason to upgrade your iPad now.
Finally, the iPad Air has USB-C connectivity that Apple says is twice as fast as its predecessor, with data transfer speeds up to 10Gbps supported. The old USB-C connector was already fast, but faster is always better, right? I didn’t do any precision testing, but the iPad Air pulled RAW photos off my SD card extremely quickly.
Should you buy it?
By now, you probably have the gist of this review: The new iPad Air is a modest upgrade over the previous generation. That’s true, but it’s also damning the Air with faint praise. To be clear, it’s an excellent tablet. It’s extremely fast, has a lovely screen, runs a massive ecosystem of quality apps and will be a capable device for years to come. If I sound unenthusiastic, it’s because this was always true.
It was definitely time for Apple to update the iPad Air, but the company got so much right with the 2020 edition that this new device is a logical improvement to a formula that was already working. As such, anyone who bought the 2020 Air or one of the last few iPad Pros won’t find a ton new or different here. But compared to the 2019 Air, or any base-level iPad from the last few years, the new model is a massive upgrade.
Overall, I think the iPad Air is the best iPad for most people: It’s significantly better than the basic $329 iPad and is nearly identical to the 11-inch iPad Pro that costs $200 more than the Air. If you want a bigger or smaller screen, the iPad mini and 12.9-inch iPad Pro are still great options. But for anyone who wants a premium tablet that’s about as future proof as it gets, the iPad Air is the way to go.
Skydivers Luke Aikins and Andy Farrington will attempt a feat that has never been done before (and likely for good reason): The two cousins and professional daredevils will each fly their own Cessna 182 “experimental aircraft” to an elevation of 14,000 feet, simultaneously pitch the planes into a vertical nosedive and then proceed to leap into each other's' respective aircraft.Hulu will be livestreaming the aeronautical feat, courtesy of Red Bull TV, on April 24th.
Both Aikin and Farrington regularly perform aerial acts that are not for the faint of heart as members of the Red Bull Air Force, the members of which are some of the best professional skydivers and wingsuit flyers in the world. Aikin made history in 2016 by becoming the first person to jump 7600 meters without a parachute, engineers designed what amounts to a human-sized fish net to break his fall. Andy Farrington’s career highlights include winning the Red Bull ACES championship — a global wingsuit racing competition — twice. Despite being the youngest member of the Red Bull Airforce, the 39-year old has more skydives, BASE jumps and flying hours under his belt than any other member of the team.
The act of plane swapping wouldn’t be technically possible without significant alterations to the aircraft themselves. Aircraft engineer Dr. Paulo Iscold designed a custom airbrake system that allows for both planes to maintain a controlled vertical descent after the cousins disembark. In other words, both planes will descend in a more controlled fashion, roughly at the speed of the skydivers’ descent.
Plane Swap will be livestreamed on Hulu on Sunday, April 24th at 4:00 pm PT/7:00 pm ET.
Foxconn, which is perhaps most known for assembling Apple's devices in its factories, has partially restarted operations in Shenzhen. The company closed its factories in the city a few days ago after the government imposed new lockdowns and restrictions in an effort to curb the country's worst COVID-19 outbreak in two years. According to Bloomberg, two of Foxconn's campuses in Shenzhen, one of which makes iPhones, won approval to partly restart their operations by adopting a "closed loop" management process.
Shenzhen is one of China's special economic zones and is known for serving as home to many electronics manufacturers. The tech hub has experienced tremendous economic growth over the past 10 years or so and contributes immensely — to the tune of hundreds of billions of dollars — to China's GDP. A long lockdown could lead to considerable economic loss for the country, which is most likely why Shenzhen said it would allow companies to operate, so long as they implement a "factory bubble" approach.
In this closed loop or factory bubble system, workers would have to live on site and can only travel from company housing to their workplaces. They also have to be tested regularly. Wuhan adopted similar measures when it went under a lockdown that lasted for months at the beginning of the pandemic. It's also similar to the bubble system used to protect athletes and locals during the Beijing Winter Olympics.
It's unclear if the factory shutdowns will have a huge effect on Apple's production rates, though it's worth noting that the tech giant has been grappling with supply chain issues and has been struggling to keep up with demand since last year.
Kitchen robots are making more than just sliders and pizzas. Chipotle is testing Chippy, a version of Miso Robotics' arm-based automaton (already in use at White Castle) customized to make tortilla chips. The bot not only knows how to replicate Chipotle's recipe, but is smart enough to add "subtle variations" to keep things interesting — you might get a little more lime or salt.
The test is currently limited a Chipotle "innovation hub" in Irvine, California. However, the Mexican-themed restaurant chain also plans to use Chippy in a southern California restaurant later this year. Feedback from customers and workers will help shape any potential national rollout.
People will still be involved in making most of your burrito or taco, Chipotle said. Like an earlier rollout of the Pepper chat bot, Chippy will be there to "improve the human experience" rather than replace back-of-house cooks. You might get your meals sooner and with more consistent quality, particularly during busy hours.
It's easy to be skeptical, though. Zume transitioned from pizza-making robots after technical hurdles made them impractical, while McDonalds' AI-powered drive-thrus aren't yet accurate enough to be reliable. There's also the perpetual concern that companies will eventually automate workers out of their jobs. For now, though, Chipotle appears focused on making life easier for kitchen staff rather than replacing them with machines.