Posts with «region|us» label

‘Fall Guys’ level creation tools arrive on May 10th

Ever since taking the pandemic-soaked world by storm in 2020, the unique battle royale platformer Fall Guyshas added new gameplay elements and released on new platforms. Now, the developers are throwing a full-blown level editor into the mix.

Fall Guys Creativelaunches on May 10th and is part of Season 4 of the viral multiplayer title. The level editor lets you create legitimate multiplayer courses (called Rounds) using a wide variety of iconic items, enemies and obstacles. Developer Mediatonic encourages players to use the tools to “finally design the Round of your dreams”.

Once you make a level and test it out, you can share it with friends via a private lobby or share it on a larger scale with the entire community. The developer says they will also curate lists of its favorite player-designed levels to boost their popularity, housing them in a Playlists tab within the Show Selector.

To show off what’s possible with these creation tools, Mediatonic is dropping over 50 new Rounds designed by professional creators but using the toolkit available to regular players. This seems similar to how Super Mario Maker 2 handled things with all of its many tutorial levels. You’ll get 20 levels on May 10th, with the remainder releasing at various points throughout the season.

Season 4 is not just about the level editor, though that’s the primary new feature. Players will also find plenty of new costumes, like a neat-looking low polygon outfit, and new items at the store. Mediatonic is also teasing future collaborations, but has not offered any details. This likely refers to new branded costumes. The title has already featured costumes inspired by Sonic the Hedgehog, Doom, Ghost of Tsushima and other iconic titles.

This article originally appeared on Engadget at https://www.engadget.com/fall-guys-level-creation-tools-arrive-on-may-10th-192027104.html?src=rss

House bill would demand disclosure of AI-generated content in political ads

At least one politician wants more transparency in the wake of an AI-generated attack ad. New York Democrat House Representative Yvette Clarke has introduced a bill, the REAL Political Ads Act, that would require political ads to disclose the use of generative AI through conspicuous audio or text. The amendment to the Federal Election Campaign Act would also have the Federal Election Commission (FEC) create regulations to enforce this, although the measure would take effect January 1st, 2024 regardless of whether or not rules are in place.

The proposed law would help fight misinformation. Clarke characterizes this as an urgent matter ahead of the 2024 election — generative AI can "manipulate and deceive people on a large scale," the representative says. She believes unchecked use could have a "devastating" effect on elections and national security, and that laws haven't kept up with the technology.

The bill comes just days after Republicans used AI-generated visuals in a political ad speculating what might happen during a second term for President Biden. The ad does include a faint disclaimer that it's "built entirely with AI imagery," but there's a concern that future advertisers might skip disclaimers entirely or lie about past events.

Politicians already hope to regulate AI. California's Rep. Ted Lieu put forward a measure that would regulate AI use on a broader scale, while the National Telecoms and Information Administration (NTIA) is asking for public input on potential AI accountability rules. Clarke's bill is more targeted and clearly meant to pass quickly.

Whether or not it does isn't certain. The act has to pass a vote in a Republican-led House, and the Senate jsd to develop and pass an equivalent bill before the two bodies of Congress reconcile their work and send a law to the President's desk. Success also won't prevent unofficial attempts to fool voters. Still, this might discourage politicians and action committees from using AI to fool voters.

This article originally appeared on Engadget at https://www.engadget.com/house-bill-would-demand-disclosure-of-ai-generated-content-in-political-ads-190524733.html?src=rss

Ford's new trail-finding app is exclusively for Bronco SUV owners

Ford just dropped a trail-finding app specifically for Bronco SUV owners. The appropriately-named Bronco Trail App is available for both iOS and Android mobile devices and includes a boatload of goodies for true off-roading enthusiasts. In other words, this app is not for people who use their rugged SUVs primarily to pick up coffee down the street.

The app leads drivers to more than 1,200 professionally curated trails throughout the US, Canada and Mexico (with more countries coming), totaling 18,000 miles. These maps let you filter by location, length, difficulty and more, with the ability to save your favorite trails. Once you save a trail, you can add waypoints, notes and even photos to show off preferred landmarks.

Of course, the deeper you trek into the wilds, the more cellular service diminishes. The app lets you download maps ahead of time in satellite or 2D topographic formats so you can view them even when in the middle of nowhere.

Beyond curated maps, there are some high-tech features here. The app integrates with the SUV’s tire pressure gauge sensor and automatically adjusts the pressure to suit trail recommendations. This feature works without a cellular or cloud connection. There is also a small social media component here, as you can trade marked-up maps with other Bronco owners to share unique destinations and the like.

Ford

On the topic of social media, the app includes the ability to capture video, which is then shared via your preferred social network. This isn’t any ordinary video, however, as this content is automatically overlaid with all kinds of useful and nifty information, like speed, RPM, distance traveled, elevation and a lot more.

The app is free, but a new Ford Bronco starts at around $42,000. It’s available for download right now and Ford says it’ll stay on top of updates, adding more trails and features in the coming months. You'll also need an up-to-date FordPass subscription, but if you own a new Bronco, you probably have that too. 

This article originally appeared on Engadget at https://www.engadget.com/fords-new-trail-finding-app-is-exclusively-for-bronco-suv-owners-182533940.html?src=rss

The Switch version of 'Marvel's Midnight Suns' has been canceled

Five months after Marvel's Midnight Sunsarrived on PC, Xbox Series X/S and PlayStation 5, the game will at last land on last-gen consoles. Firaxis' turn-based RPG will hit Xbox One and PS4 on May 11th.

There's a disappointing update for those who've been waiting for Marvel's Midnight Suns to come to Nintendo Switch, however. That version is "no longer planned," according to a post on the game's website. In other words, Firaxis and publisher 2K have canceled the Switch port.

That may not be a huge surprise, given the extra time that Firaxis already needed to get the PS4 and Xbox One versions ready. Both of those consoles are considerably more powerful than the Switch and it may be the case that the extra work required to get the game running on Nintendo's console ultimately wasn't worthwhile. After all, despite strong reviews, the game was a "commercial flop," according to Take-Two CEO Strauss Zelnick.

On a positive note, the Xbox One and PS4 versions will drop on the same day as the game's fourth expansion. Marvel's Midnight Suns: Blood Storm will add Storm as a playable character and introduce new missions to the ongoing vampyre storyline. All of the DLC installments will be available to PS4 and Xbox One players out of the gate, enabling them to add the likes of Deadpool, Venom and Morbius to their hero rosters.

This article originally appeared on Engadget at https://www.engadget.com/the-switch-version-of-marvels-midnight-suns-has-been-canceled-180428192.html?src=rss

Snapchat is bringing ads to Spotlight and ‘My AI’

Snap is bringing ads to two if its most buzzy features: its TikTok clone, Spotlight, and its OpenAI-powered chatbot “My AI.” The company announced the new ad formats during its presentation at the NewFronts advertising event.

Snap began testing ads in Spotlight last year, but will now begin to roll them out globally. The addition could be a significant boost to Snap’s advertising business, which has taken a hit in recent months. Spotlight, which rewards creators for popular short-form videos, has more than 350 million monthly users according to the company.

The addition of ads could also open up some interesting possibilities for creators on Spotlight – mainly, the potential for revenue sharing arrangements. Though Snap hasn’t disclosed any such plans for now, the company did recently expand other ad revenue sharing programs, so it’s not hard to imagine the company might one day consider such a move in Spotlight as well.

Separately, Snap is also bringing ads to My AI, the chatbot it recently rolled out to all users. There, My AI will be able to surface sponsored links directly in chats with users. The company says the sponsored links are meant to be relevant to the conversation. For example, the chatbot, which can already provide recommendations for local restaurants based on the app’s Snap Map, may surface a sponsored post from a local restaurant or food delivery service in response to a question about where to eat dinner. Likewise, a conversation about travel or video games could bring up sponsored links from an airline or game retailer.

The company describes the My AI ads as an early experiment, but the fact Snap is choosing to bring ads to the chatbot so soon after its launch is notable. The company says it’s seen high engagement with the feature, which unlike friend-to-friend chats doesn’t keep conversations private. But the company’s recent decision to put the bot at the top of everyone’s chats has also been controversial, so introducing ads at this stage could also potentially turn off some users. Regardless, the experiment will be an interesting test for how social media companies can potentially monetize generative AI features.

This article originally appeared on Engadget at https://www.engadget.com/snapchat-is-bringing-ads-to-spotlight-and-my-ai-170011190.html?src=rss

'Convergence: A League of Legends Story' will arrive on May 23rd

The next League of Legends spin-off game is only a few weeks away. Convergence: A League of Legends Story is coming to Nintendo Switch, Xbox Series X/S, Xbox One, PS5, PS4 and PC (on Steam, GOG and the Epic Games Store) on May 23rd.

Convergence is a 2D action platformer from Double Stallion Games (the studio behind Speed Brawl) and Riot's publishing label Riot Forge. You'll play as Ekko, a popular LoL champion who featured in the Arcane animated series and can manipulate time, as you navigate a more colorful version of Zaun than you may be used to. There's a promise of "tight, dynamic combat," while Ekko’s ability to travel through time and space should open up some intriguing exploration.

We got our first look at Convergence back in 2019, so it's taken quite some time for Double Stallion to finish it up (there was, of course, the small matter of a pandemic since then). It's one of three LoL titles that Riot Forge plans to release this year, along with The Mageseeker and Song of Nunu.

This article originally appeared on Engadget at https://www.engadget.com/convergence-a-league-of-legends-story-will-arrive-on-may-23rd-165600767.html?src=rss

Reason's popular DAW finally gets native Apple Silicon support

Reason Studios (formerly Propellerhead) announced today that Reason, its popular digital audio workstation and plugin suite, now natively runs on Apple M1 / M2 chips. After installing the new Reason 12.6 update, users can skip the slower speeds from Apple’s Rosetta 2 emulator and run the DAW natively on non-Intel Macs for “50 percent better performance.”

The update also applies to Reason’s Rack Extension tech. The company says all 750+ extensions will also run natively on Apple Silicon, including older extensions abandoned by third-party developers.

Although the update is a bit late to the party, the (relatively small) Sweden-based studio likely had its hands full optimizing the music-creation suite for Apple Silicon, which Apple introduced in late 2020. Competitor Ableton Live didn’t launch M1 support until February 2022, and even Apple’s Logic Pro didn’t run natively on the company’s chipset until a year after the first M1 Macs’ arrival.

Reason 12.6 also includes a new offline mode, which should be welcome news for frequent fliers, off-grid adventurers or anyone with sketchy internet service. After logging in with an online connection to authenticate, the software will continue working offline without requiring extra third-party software.

The 12.6 update is free for owners of Reason 12 and subscribers of Reason+ (a $20 / mo. service that includes Reason, an up-to-date sound bank and the Reason rack). Finally, the company offers users running old versions an extra incentive to update by offering 40 percent off Reason 12 upgrades through May 8th when purchasing from the developer’s website.

This article originally appeared on Engadget at https://www.engadget.com/reasons-popular-daw-finally-gets-native-apple-silicon-support-164439189.html?src=rss

‘Gran Turismo’ movie trailer shows a world obsessed with racing sims

Now that The Super Mario Bros. Movie is finally (almost) done racking up coins, it’s time for another video game adaptation to head into theaters. Sony’s Gran Turismo film, highlighting the esteemed racing sim, has set a release date for August 11th and dropped a first-look trailer to prove it.

According to the trailer, this is not your standard video game adaptation. It doesn’t seek to adapt the “story” of Gran Turismo, but is rather set in a world obsessed with the racing sim. There's a tournament to find the best virtual racer out there (shades of The Wizard) and the winners get to race in real life (shades of The Last Starfighter).

Even weirder? This is all based on a true story. The film follows current professional racer Jann Mardenborough (Archie Madekwe), who actually was a teenage Gran Turismo obsessive. He really did win competitions and even managed to parlay that into an actual career. David Harbour, Orlando Bloom, Djimon Hounsou and Geri Halliwell round out the cast.

This might be an odd choice for a video game movie plot, but it’s not as if the Gran Turismo series has a deep well of lore to pull from. The film is directed by Neill Blomkamp, who made District 9 and Elysium, so this is at least worth keeping an eye on. In any event, August is just around the corner, so we don’t have long to wait.

If you like your fake racing with a bit more clown-based hyper-violence, Peacock just dropped a trailer for a Twisted Metal adaptation.

This article originally appeared on Engadget at https://www.engadget.com/gran-turismo-movie-trailer-shows-a-world-obsessed-with-racing-sims-163124033.html?src=rss

LinkedIn’s new AI will write messages to hiring managers

LinkedIn is experimenting with a new generative AI feature for job hunters. The company is testing a new feature that will generate brief, cover letter-like messages candidates can send to hiring managers on the platform. The feature is starting to roll out now for the site's premium subscribers.

With the update, users will see the option to “Let AI draft a message to the hiring team” alongside open roles on the platform’s jobs page. The feature draws on “information from your profile, the hiring manager’s profile, the job description, and the company of interest” to create a “highly personalized” message, according to the company.

LinkedIn

In the example provided by LinkedIn, the message reads like the opening few sentences of a cover letter. However, the AI-written message users see will likely vary based on how much information is in your LinkedIn profile. The company notes that “customization is still important,” and that users should double check and edit the text before sending it.

LinkedIn, which is owned by OpenAI partner Microsoft, has experimented with other generative AI features. The platform added AI writing suggestions to profiles, and “collaborative articles” which also make use of AI-written text.

This article originally appeared on Engadget at https://www.engadget.com/linkedins-new-ai-will-write-messages-to-hiring-managers-162528197.html?src=rss

Ford's upgraded Mustang Mach-E offers more range at a lower price

Ford is restarting sales of the Mustang Mach E for this year, and your patience has paid off if you missed your chance the first time around. The crossover SUV's starting price has dropped $3,000 to $42,995 (before a $3,750 federal tax credit) for an RWD Standard Range trim, with a matching price cut for its $45,995 AWD counterpart. They're also more capable vehicles — all Standard Range variants use lithium iron phosphate batteries that extend their range to 250 miles (RWD) or 226 miles (AWD) while adding 45HP. They now take a more reasonable 33 minutes to charge from 10 percent to 80 percent on a DC fast charger, and they're more likely to reach maximum capacity through AC charging at home.

The hardware for BlueCruise hands-free highway driving is now standard. You'll still have to pay to unlock it, but you now get a 90-day trial that lets you activate if and when you're ready. You can still pay for three years (now $2,100 instead of $1,900) if you're already sold on the concept. BlueCruise 1.2 adds turn signal-activated lane changes and repositioning that keeps you away from semis and other vehicles that might intrude into your lane.

Higher-end models also have their share of price cuts. The Premium Standard Range models are dropping by $4,000 to reach $46,995 for an RWD configuration and $49,995 for AWD. Buy a California Route 1 AWD Extended Range and you'll pay $56,995, or $1,000 less. And if you insist on the most powerful model, the GT is down $4,000 to $59,995.

Crucially, there's a better chance you'll get a vehicle in the first place. Ford is scaling up Mustang Mach-E production for the second half of the year to help meet demand. The automaker doesn't say when you can expect to receive a new order, but you may not have to rush to purchase like you did before.

The price cuts come just months after Ford slashed Mustang Mach-E prices up to $5,900, and reflect "lower costs" on Ford's end. The brand previously said the switch to lithium iron phosphate batteries would help it make 600,000 EVs per year by the end of 2023 by expanding capacity, lowering production costs and reducing the need for shortage-prone resources like nickel.

Ford is also under pressure to drop prices, mind you. Tesla has cut prices multiple times in 2023, and the Model 3 now starts at $40,240. A cheaper, upgraded Mustang Mach-E could keep customers interested, even if it doesn't get the full $7,500 tax credit that applies to Tesla's sedan.

This article originally appeared on Engadget at https://www.engadget.com/fords-upgraded-mustang-mach-e-offers-more-range-at-a-lower-price-161151398.html?src=rss