Posts with «region|us» label

Elon Musk's Boring Company will now build a 65-mile tunnel network underneath Las Vegas

The Boring Company (TBC) can now officially say that it's expanding its tunnel network underneath Las Vegas by 25 miles, which will add 18 new stations to its original plan. If you'll recall, TBC, which is owned by Elon Musk, originally envisioned the Vegas Loop as an underground transportation system with 29 miles of tunnels and 51 stations. Now, the current plan is to build 65 miles of tunnels with 69 stations after the commissioners at Clark County, Nevada have approved its latest expansion. 

Vegas Loop is expanding - 65 miles and 69 stations! Thanks to @ClarkCountyNV for the great partnership. https://t.co/1vMU7Ha0mn

— The Boring Company (@boringcompany) May 4, 2023

According to TechCrunch, the commissioners voted 6-to-1 after TBC's lawyer, Stephanie Allen, assured them that the company and not the taxpayers will be paying for the project entirely. The lone dissenting vote came from Commissioner Marilyn Kirkpatrick, who raised concerns about the transit system servicing only tourists and not taking resort and casino employees into account. Apparently, Kirkpatrick has been getting calls from people her district, because it's been getting harder and harder for them to get to work due to the tunnels' construction. TBC's lawyer said the company has plans to expand to residential areas near the strip to accommodate workers.

At the moment, the Vegas Loop is still just around 2 miles long with five stops around the Las Vegas Convention Center. TBC plans to dig more tunnels connecting the network to the Harry Reid International Airport, Allegiant Stadium, downtown Las Vegas and even to Los Angeles. TechCrunch says some of the newly approved stations will be located at Las Vegas Boulevard near the airport, as well as in Chinatown, Town Square Las Vegas and Harmon Square. 

This article originally appeared on Engadget at https://www.engadget.com/elon-musks-boring-company-will-now-build-a-65-mile-tunnel-network-underneath-las-vegas-052042663.html?src=rss

Scientists observe elusive missing step in photosynthesis’ final stage

Researchers at the SLAC National Accelerator Laboratory and Lawrence Berkeley National Laboratory (along with collaborators in Sweden, Germany and the UK) have shed new light on the final step of photosynthesis. They observed in atomic detail how Photosystem II, a protein complex found in plants, undergoes a transformation that leads to the loss of an extra oxygen atom. Scientists believe the discoveries will help provide a roadmap for optimizing clean energy sources. “It’s really going to change the way we think about Photosystem II,” said Uwe Bergmann, scientist and professor at the University of Wisconsin-Madison, who co-authored the paper.

Researchers took “extremely high-resolution images” of different stages of the process (at room temperature), giving them new insight into specifically how and where the oxygen is produced. Baseball can provide a simple (if somewhat forced) metaphor to illustrate the process. “The center cycles through four stable oxidation states, known as S0 through S3, when exposed to sunlight,” SLAC explains. “On a baseball field, S0 would be the start of the game when a player on home base is ready to go to bat. S1-S3 would be players on first, second, and third.” Based on this metaphor, a batter making contact to advance the runners signifies the complex absorbing a sunlight photon. “When the fourth ball is hit, the player slides into home, scoring a run or, in the case of Photosystem II, releasing one molecule of breathable oxygen.” It’s that final stage (S4, between third base and sliding home in our metaphor) that they imaged for the first time, where two oxygen atoms bond to release an oxygen molecule, revealing additional steps previously unseen.

The video below illustrates the team’s process and discoveries.

“Most of the process that produces breathable oxygen happens in this last step,” said Vittal Yachandra, a scientist at Berkeley Lab and co-author of the paper, published inNature. “But there are several things happening at different parts of Photosystem II and they all have to come together in the end for the reaction to succeed. Just like how in baseball, factors like the location of the ball and the position of the basemen and fielders affect the moves a player takes to get to home base, the protein environment around the catalytic center influences how this reaction plays out.”

The researchers expect an X-ray upgrade later this year to shed more light on the process. It will use a repetition rate of up to a million pulses per second, up from the 120 per second used in this experiment. “With these upgrades, we will be able to collect several days’ worth of data in just a few hours,” Bergmann said. “We will also be able to use soft X-rays to further understand the chemical changes happening in the system. These new capabilities will continue to drive this research forward and shed new light on photosynthesis.”

The team believes the results will help them “develop artificial photosynthetic systems that mimic photosynthesis to harvest natural sunlight to convert carbon dioxide into hydrogen and carbon-based fuels.” Jan Kern, another co-author and scientist at Berkley Lab, said, “The more we learn about how nature does it, the closer we get to using those same principles in human-made processes, including ideas for artificial photosynthesis as a clean and sustainable energy source.”

This article originally appeared on Engadget at https://www.engadget.com/scientists-observe-elusive-missing-step-in-photosynthesis-final-stage-214947146.html?src=rss

Even Gmail has blue verification checks now

Google is rolling out a Gmail feature that aims to help you figure out whether a sender is genuine or if they may be a scammer. When you receive an email from a company that has verified its identity, you'll see a blue check next to their name in your inbox.

The checkmark update is Google's latest implementation of the Brand Indicators for Message Identification (BIMI) tech. Google started testing BIMI in Gmail in 2020. At first, it enabled brands that were enrolled in BIMI to include authenticated logos in their emails. The blue check is a perhaps more obvious indicator that the sender is legitimate.

When you hover over the blue check in Gmail, you'll see a pop-up that reads "The sender of this email has verified that they own [the domain was sent from] and the logo in the profile image." The pop-up includes a link that directs you to a page with more information.

Google

"Strong email authentication helps users and email security systems identify and stop spam, and also enables senders to leverage their brand trust," Google wrote in a blog post. "This increases confidence in email sources and gives readers an immersive experience, creating a better email ecosystem for everyone." The feature should be live for all users by the end of the week, while Workspace admins can help set up BIMI for their company.

It's nice to see one company bring back an element of trust to the blue check, which used to be a pretty clear indicator that the person, brand or business on the other end is the real deal. Unlike a certain other company, at least Google doesn't seem to have weaponized blue checks as part of a culture war or used them to wring more revenue out of users while damaging its overall trustworthiness.

This article originally appeared on Engadget at https://www.engadget.com/even-gmail-has-blue-verification-checks-now-200234105.html?src=rss

Google is replacing Chrome's lock icon because most people don't know what it means

Do you know what the lock icon in your web browser means? If not, you're far from alone. Google now plans to replace the lock next to the address in Chrome with a variant of the "tune" icon you see below. Simply put, most people don't understand it. According to Google's research, only 11 percent of users realize that it refers to HTTPS encryption. Many others think it means the site is trustworthy — a problem when even phishing sites use the technology.

The tune icon doesn't imply trustworthiness, Google says. Instead, it signals that security is the default state. It also invites a click, making it more likely that you'll use site controls. Many people never even realized they could click the lock, according to the company.

Google

Most users will see the replacement icon in Chrome 117 on Android and desktop, which is scheduled to arrive early in September. As you can't tap the icon in Chrome for iOS, Google is pulling the icon entirely on Apple's mobile platforms. If you just can't wait, you can see the icon now in Chrome Canary if you enable the Chrome Refresh 2023 flag.

The change is overdue in some respects. Google defaulted to HTTPS web connections in Chrome 90 two years ago, and that came months after Mozilla made a similar change in Firefox. Over 95 percent of page loads in Chrome for Windows use HTTPS, the company adds. Much like the floppy disk icon sometimes used to represent file saves, the lock is a relic from another era.

This article originally appeared on Engadget at https://www.engadget.com/google-is-replacing-chromes-lock-icon-because-most-people-dont-know-what-it-means-194503194.html?src=rss

Airbnb refocuses on cheap rooms as its rentals get pricier

The pandemic is over, according to Airbnb (that's debatable), so the company is gearing up for a massive summer of vacationing. It's introducing over 50 new features to its rental platform, including an expansion of the more transparent pricing it unveiled last year. Most importantly, though, it's refocusing on the pitch that made the company a success: Being able to easily rent low-cost rooms. It's relaunching that experience as "Airbnb Rooms," which will make it easier to find private rooms, as well as offer more details up-front to potential renters. 

A new "Host Passport" feature will help you get to know hosts before booking, a useful feature since you'll most likely be sharing their living space. Listings can also show if a bedroom has its own lock, and if the bathrooms are private or shared with the host. “Airbnb Rooms are often more affordable than hotels, and they’re the most authentic way to experience a city," Airbnb co-founder and CEO Brian Chesky said in a statement. "This is the soul of Airbnb.”

The company says it'll have over a million Airbnb Rooms listings, and that more than 80 percent of them will cost under $100 a night. Given how much Airbnb prices have skyrocketed over the last few years, as hosts pumped up cleaning costs and built mini-rental empires, it makes sense for the company to highlight its more affordable offerings. For many travelers, including this reporter, hotels often seem cheaper and easier to book than many Airbnb options. 

As for other upgrades, Airbnb will also let you view checkout instructions before completing a booking (which could be a useful red flag for potential nightmare hosts), it's improved map performance and revamped wishlists completely (including the ability to write notes). The company is also reducing service fees for stays longer than three months, as well as for stays longer than a month if you pay with a linked bank account. Not surprisingly, Airbnb is also getting into the pay over time game with a new partnership with Klarna.

This article originally appeared on Engadget at https://www.engadget.com/airbnb-refocuses-on-cheap-rooms-as-its-rentals-get-pricier-192901723.html?src=rss

Former Audi CEO Rupert Stadler will plead guilty to Dieselgate involvement

Nearly eight years after the start of Dieselgate, one of the highest-ranking executives implicated in the scandal is set to plead guilty. The New York Times reports former Audi CEO Rupert Stadler has agreed to accept a plea deal that will see him confess that he allowed Audi to continue selling diesel cars even after Volkswagen, the automaker’s parent company, admitted its vehicles had illegal software designed to cheat government emissions tests. Per The Times, a Munich state court said on Wednesday that Stadler would also pay a €1.1 million fine and serve a sentence of up to two years. The former executive is expected to make his confession in about two weeks.

Since the start of his trial in 2020, Stadler had maintained he was innocent of any wrongdoing. In court, Volkswagen has insisted that Dieselgate was the work of employees who hid the software they created from the company’s leadership. While at Audi, Stadler also served as a member of Volkswagen’s management board. Alongside Stadler, German prosecutors are set to convict two other former executives: Wolfgang Hatz and Zaccheo Giovanni Pamio. The former previously led engine development at Audi and Porsche, while the latter was involved in designing the software that allowed Volkswagen vehicles to cheat emissions tests.

In 2017, Volkswagen agreed to pay $4.3 billion to settle fraud and other criminal and civil charges brought by the Department of Justice after the company admitted that nearly 600,000 diesel cars sold in the US were compromised by its “defeat device.” Those vehicles were programmed to detect when they were being tested on a set of rollers and would, as a result, produce fewer emissions than out on the road. According to court documents filed by German prosecutors, Audi engineers originally designed the software that Volkswagen would later deploy in its vehicles. Since Dieselgate came to light, the German automaker has agreed to pay more than $20 billion in fines and legal settlements.

This article originally appeared on Engadget at https://www.engadget.com/former-audi-ceo-rupert-stadler-will-plead-guilty-to-dieselgate-involvement-185618671.html?src=rss

'Babylon 5' will return as an animated movie from its original creator

We’ve known there was a reboot coming of 1990s sci-fi cult hit Babylon 5 for a while now, but we didn’t have any concrete details until today. Original series creator J. Michael Straczynski just announced that it’s an animated feature length film developed by Warner Bros. Animation.

Straczynski is quiet regarding plot details but did say that the movie is “classic B5” with a “raucous, heartfelt” story, going on to suggest that the cartoon feature is “the most B5-ish” project since the original series bowed out in 1998. He also said that the movie is completely finished and just awaiting release. In other words, it’ll likely be a matter of months, not years, before mega-fans get their eyeballs on this one.

BABYLON 5 ANIMATED MOVIE coming from Warner Bros. Animation & WB Home Entertainment! Classic B5: raucous, heartfelt, nonstop, a ton of fun through time and space & a love letter to the fans. Movie title, release date and other details coming one week from today. #B5AnimatedMoviepic.twitter.com/5ylImI65mm

— J. Michael Straczynski (@straczynski) May 3, 2023

To that end, the writer said that the official movie title, release date and other details will drop next week. If the film is “in the can”, as Straczynski says, here’s hoping we also get a trailer or at least some animation stills with that release date announcement. It’s still unknown which original series actors, if any, will reprise their roles for the film.

Babylon 5 was originally on the air for five seasons, which was followed up by five made-for-TV movies (the last one aired in 2002). The show has long-been praised for its commitment to hard sci-fi and revolving crew of motley characters, netting two Hugo Awards and a Saturn Award during its run. It’s primarily set on the titular space station, calling to mind rival sci-fi epic Star Trek: Deep Space Nine. There’s some discussion as to which series came first, as DS9 aired a full year before Babylon 5, but B5 was first to production. In recent years, series creator Straczynski has been heavily involved with shows like Sense8 and plenty of high-profile comic books.

This article originally appeared on Engadget at https://www.engadget.com/babylon-5-will-return-as-an-animated-movie-from-its-original-creator-184454424.html?src=rss

Finnish newspaper hopes to pierce Russian propaganda with a ‘CS: GO’ map

A Finnish newspaper is celebrating World Press Freedom Day today by walking the walk. Helsingin Sanomat, Finland’s biggest daily paper, created a Counter-Strike: Global Offensive map containing a secret room. Inside the hidden blood-red chamber, players find real-world multimedia storytelling about Russia’s invasion of Ukraine — sneaking some much-needed journalism into a country inundated with propaganda.

The developers that the newspaper worked with on the map left some clues for Russian players to find it. First, it takes place in an unnamed battleground location imitating “a Slavic city.” Additionally, the map’s name, de_voyna, is a reference to the Russian word “voyna,” which translates to “war.” (That description is prohibited in Russia when describing the invasion; Putin's government insists on calling it a “special military operation”).

Helsingin Sanomat / Valve

The obscured room also has several hints to help Russian players find it: It’s located near an eternal flame monument (a burning car), a traditional practice commemorating WWII (or “the Great Patriotic War” as it’s known in Russia) that will be familiar to Russians. A light also hangs above the entrance, another breadcrumb indicating the dark passageway may differ from others nearby. Finally, players can spot the room by moving the camera around after an in-game death.

After walking down the stairway entrance, players see a darkly lit room with red lights hanging from the ceiling, casting a foreboding crimson tone over the space. Next, players see a headline on the wall opposite the entrance, reading: “Counterstrike of the Free Press.” Nearby, a map reveals civilian targets hit by Russian armies. Additionally, three walls are covered with images from real-life news stories showing some of Russia’s atrocities: the Bucha massacre (where the Russian military executed Ukrainian civilians in the street and buried them in a mass grave), a story of a man whose family was killed by a Russian cruise missile and a count of the estimated 70,000 Russian soldiers killed in the war. Finally, a Russian-language radio voice-over tells each story when moving closer to a news item.

Helsingin Sanomat / Valve

The unnamed (to avoid harassment or worse) game designers that Helsingin Sanomat worked with had experience designing hundreds of CS: GO maps. They pitched in “to be able to be involved in making such a map with a humanitarian purpose connected to the real world,” they told the publication. “Russia’s senseless aggression on Ukraine has killed tens of thousands of civilians, including children. The least we can do is to bring Putin’s war crimes and Russian propaganda to light.”

Helsingin Sanomat editor-in-chief Antero Mukka toldReuters that his paper didn’t ask for publisher Valve’s permission to include the map since the game encourages user-created content. “If some young men in Russia, just because of this game, happen to think for a couple of seconds what is going on in Ukraine then it's worth it,” he said.

If you want to assist with the cause, Helsingin Sanomat recommends playing the de_voyna map, which should help increase its in-game visibility. Although it’s hard to imagine the locale remaining playable for long after Putin’s government learns about it, it’s an inspiring — and highly creative — way of defying the authoritarian regime’s free-press restrictions.

This article originally appeared on Engadget at https://www.engadget.com/finnish-newspaper-hopes-to-pierce-russian-propaganda-with-a-cs-go-map-182944369.html?src=rss

The FTC wants to ban Meta from profiting from kids' data

Meta is in hot water with the Federal Trade Commission once again after the agency proposed more sanctions against the company, which has allegedly failed to fully comply with a 2020 privacy order. Among other things, the agency has proposed a blanket ban on monetizing data Meta collects from users aged under 18, whether they use Facebook, WhatsApp, Instagram or Quest virtual reality headsets.

The proposed sanctions, which the FTC seeks to apply as part of an update to the 2020 order, include a ban on Meta launching new products, services and features unless an assessor confirms that the company is in full compliance with its obligations. Additionally, Meta would have to get explicit consent from users before employing facial recognition tech. All of these measures, plus others the FTC has proposed to strengthen aspects of the 2020 order, would apply to companies that Meta buys or merges with.

The FTC issued the most recent privacy order, which is in place for 20 years, as part of a $5 billion settlement that Meta (then known as Facebook) reached with the agency over the Cambridge Analytica scandal. At the time, the FTC determined that Meta had broken a 2012 order concerning user data privacy. Along with allegedly failing to comply with the 2020 order, Meta has violated the Children’s Online Privacy Protection Act (COPPA), according to the FTC.

“Facebook has repeatedly violated its privacy promises,” Samuel Levine, director of the FTC’s Bureau of Consumer Protection, said in a statement. “The company’s recklessness has put young users at risk, and Facebook needs to answer for its failures.”

Among other things, Meta allegedly misled parents over how much control they have over who their children can communicate with through the Messenger Kids app. The FTC says that, between 2017 and mid-2019, children were able to chat with unapproved contacts through the app in violation of the 2012 order and COPPA.

Moreover, the agency says that Meta continued to provide third-party developers access to user data, despite pledging in 2018 to revoke access to the information if users hadn't accessed their apps within a 90-day period. According to the FTC, Meta allowed third-party developers to maintain access to user data in certain situations until some point in 2020.

An assessor that the FTC appointed to ensure Meta's compliance with the 2020 order found that there were several flaws with the company's privacy program. In its Order to Show Cause, the FTC said that "the breadth and significance of these deficiencies pose substantial risks to the public."

Moreover, the agency says that Meta continued to provide third-party developers access to user data despite pledging in 2018 to revoke access to the information if users hadn't accessed their apps within a 90-day period. According to the FTC, Meta allowed third-party developers to maintain access to user data in certain situations until some point in 2020.

Meta has called the FTC's move "a political stunt." Perhaps unsurprisingly, given the potential impact on its business, Meta is gearing up for a legal battle with the agency. "Despite three years of continual engagement with the FTC around our agreement, they provided no opportunity to discuss this new, totally unprecedented theory," the company said in a statement that spokesperson Andy Stone shared on Twitter.

"Let's be clear about what the FTC is trying to do: usurp the authority of Congress to set industry-wide standards and instead single out one American company while allowing Chinese companies, like TikTok, to operate without constraint on American soil. FTC Chair Lina Khan's insistence on using any measure — however baseless — to antagonize American business has reached a new low. We have spent vast resources building and implementing an industry-leading privacy program under the terms of our FTC agreement. We will vigorously fight this action and expect to prevail."

This article originally appeared on Engadget at https://www.engadget.com/the-ftc-wants-to-ban-meta-from-profiting-from-kids-data-180720686.html?src=rss

New ‘Double Dragon’ game trailer promises nostalgic beat-em-up thrills

The original Double Dragon basically invented co-op beat-em-up action in 1987, and now modern players are about to get a dose of nostalgic side-scrolling goodness thanks to a new franchise installment. Double Dragon Gaiden: Rise of the Dragons launches this fall for every major platform, including PC, Xbox consoles, PlayStation 4 and 5 and the Nintendo Switch.

What to expect from this installment? The trailer suggests a return to the tried-and-true beat-em-up formula. There’s a nice retro pixelated art style, 13 playable characters to choose from and, of course, two-player local co-op. The new title also includes a tag-team ability, so you actually play as two characters at once.

Developer Modus Games is teasing some roguelite elements, like a dynamic mission select feature that randomizes stage length, enemy number and difficulty. This is also a 2023 console game and not an arcade machine from the 1980s, so expect purchasable upgrades and some light RPG mechanics.

As for the plot, the years haven’t been kind to series protagonists Jimmy and Billy Lee. The sequel finds New York City devastated by nuclear war, which leads to gangs of hooligans roaming the radioactive streets. You know what happens next (you beat them up). It remains to be seen if your avatars can beat up that long nuclear winter.

Modus Games isn't a well-known developer but it has plenty of well-regarded indie titles under its belt, like Afterimage and Teslagrad 2. The trailer looks cool, so this is worth keeping an eye on, especially given that there hasn’t been a Double Dragon game since the long ago days of 2016.

This article originally appeared on Engadget at https://www.engadget.com/new-double-dragon-game-trailer-promises-nostalgic-beat-em-up-thrills-175831891.html?src=rss