Posts with «region|us» label

How to track your moods in watchOS 10

Apple’s watchOS 10 officially became available on September 18, and it brings a new feature in the Mindfulness app that gives you the option of logging your feelings and moods directly on your watch face. These updates will be available if you have an Apple Watch Series 4 or newer model. Here’s how to navigate that new feature.

Malak Saleh

How to log your mood

When you open the Mindfulness app, tap “State of Mind” and then “Get Started” to begin the logging process. From there, you can either log a “momentary emotion” to input how you feel at that instant, or a “daily mood” to report how you felt overall that day.

Malak Saleh

Using the watch’s Digital Crown, you can scroll through seven abstract images with corresponding emotional valences ranging from "very pleasant" to "very unpleasant." Once you select an emotion, you can opt for more logging and go into greater detail about the feelings you’re experiencing (including what's having the biggest effect on you) by selecting options from a drop-down menu.

Malak Saleh

How to view your mood logs

Over time you can keep tabs on your daily logging activity in the Health app under the “Mental Wellbeing” tab. Using a paired iPhone, click “State of Mind” and then open “Show in Charts.” From this page, you can view the type of entries for daily moods or momentary emotions. You also have the option to view lifestyle factors associated with these entries to learn how your moods may correlate with variables like time spent in the sun, sleep trends, and exercise habits.

Malak Saleh

Additionally, specific assessments for depression and anxiety are now accessible in the Health app. You can also export PDFs of personal health reports if you ever need to share logs with a medical professional. You’ll need to open the Health app and click the “Sharing tab” at the bottom of the screen. From there you can choose to “Share with someone,” such as a contact, or “Share with your doctor.” 

If you want to share with your doctor, you can search for specific hospital systems to connect your health data and keep tabs on clinical records. For example, if you were a client at “Green Primary Care” in Huntsville, Alabama, you could directly connect to the patient portal, get secure access to health records, and also share your personal health data with a care team – this is where building a habit of logging daily moods may be helpful for a provider to get a fuller picture on the state of your mental health.

This article originally appeared on Engadget at https://www.engadget.com/how-to-track-your-moods-in-watchos-10-190011516.html?src=rss

Ubisoft confirms The Division 3, but it’s a long ways off

Ubisoft just confirmed that Tom Clancy’s The Division 3 is headed toward active development. We have a long time to wait before we get our hands on the franchise sequel, despite it being over four years since The Division 2 graced consoles and PCs back in 2019. The company also named Julian Gerighty as Executive Director for the entire The Division brand.

If that name sounds familiar it’s because Gerighty is often credited as being the modern architect of the franchise after coming aboard in 2014 as Associate Creative Director ahead of the original game’s launch. He moved up to Creative Director just in time for The Division 2 and its DLC releases.

So just how long do we have to wait? Settle in folks and grab your hibernation pajamas, as it’s gonna be awhile. Gerighty is currently the Creative Director for a little open-world game called Star Wars Outlaws. He won’t transition to The Division 3 until that game has shipped. Ubisoft says Gerighty’s first task will be to assemble the development team, so that hasn’t happened yet. Star Wars Outlaws doesn’t release until sometime next year so, well, you do the development math.

Despite the forthcoming sequel, Ubisoft says The Division 2 will still be supported, though the company didn’t detail future plans for DLC content. Concrete information regarding The Division 3 is basically non-existent, but Gerighty did say that the development process will be “about refinement, it's about pushing the quality bar consistently forward.”

Outside of that, Gerighty will use his Executive Director role to solidify “brand identity.” That means he’ll be actively involved with spin-off titles, mobile releases and the like. There are a “plethora” of upcoming projects set in the franchise’s universe, like the mobile game The Division Resurgence and the spin-off shooter The Division Heartland.

This article originally appeared on Engadget at https://www.engadget.com/ubisoft-confirms-the-division-3-but-its-a-long-ways-off-190006878.html?src=rss

GTA+ now includes free games, starting with three Grand Theft Auto remasters

Rockstar announced on Thursday that GTA+ subscribers will now get access to a rotating selection of Rockstar Games. At launch, members can download and play Grand Theft Auto: The Trilogy - The Definitive Edition, the 2021 remaster of early 21st-century classics GTA III, GTA: Vice City and GTA: San Andreas.

The games will only be available for the console platform your GTA+ membership is tied to. Grand Theft Auto: The Trilogy - The Definitive Edition typically costs $60, so this could be a cheap and easy way to revisit the trio of open-world pioneers. The remastered trilogy polishes the original’s dated graphics with new lighting and environmental upgrades, high-res textures, greater draw distances, modern controls and refined targeting.

The 2021 remake starts with the highly influential Grand Theft Auto III (2001), which dazzled turn-of-the-millennium gamers with its vast (for its day) open-world sandbox of Liberty City. 2002’s GTA: Vice City built on that formula while adding a voiced protagonist, Tommy Vercetti (the late Ray Liotta), along with an abundance of 1980s nostalgia and satire. GTA: San Andreas capped off the trilogy in 2004 with a broader scope (it spans three cities) and a memorable 1990s hip-hop soundtrack; you walk in the shoes of Carl “CJ” Johnson (Christopher Bellard) as he returns to his Grove Street home after five years away.

GTA+ launched in 2022 for GTA Online players on PS5 and Xbox Series X/S. In addition to the revolving assortment of games, the $6-per-month program offers perks like a monthly deposit of $500,000 in virtual currency, and rotating rewards like in-game vehicles, clothes, properties, weapons and bonus mission rewards.

This article originally appeared on Engadget at https://www.engadget.com/gta-now-includes-free-games-starting-with-three-grand-theft-auto-remasters-184032617.html?src=rss

Snapchat+ grows to 5 million subscribers

Snapchat’s subscription service for its most dedicated users continues to grow. Snapchat+, the premium service that offers fans exclusive features, has more than 5 million paying subscribers, Snap announced Thursday.

The milestone comes after the service, which launched last June, crossed 3 million sign-ups in April. That’s still just a fraction of the 750 million people who use Snapchat each month, but it’s a significant number for the company, which has been looking to boost non-advertising sources of revenue. As Bloomberg points out, Snap CEO Evan Spiegel has said his “medium-term goal” is to reach 10 million paying users.

Snapchat has used generative AI tools and other exclusive features to lure users to signing up for the $4-a-month service. When the company first introduced its MyAI chatbot and, more recently, its generative AI selfie feature, the tools were initially limited to paying subscribers. Other perks, like the ability to check how many times friends view your Story and exclusive Bitmoji customizations, are meant to appeal to power users.

The relative success of Snapchat+ stands in contrast to X Premium (formerly known as Twitter Blue), which Elon Musk has made a centerpiece of his strategy to revitalize the embattled social media company’s business. X has not formally released subscriber counts, but one researcher, speaking to Mashable, recently estimated the number to be less than one million.

This article originally appeared on Engadget at https://www.engadget.com/snapchat-grows-to-5-million-subscribers-182531075.html?src=rss

Razer's latest gaming gear includes RGB lights and new Huntsman Pro keyboards

It's not only Microsoft that had a notable hardware event on Thursday. Razercon took place on the same day. As ever, Razer took the opportunity to reveal its latest gaming gear, accessories and software updates. Among the announcements was a new line of smart light bulbs, lamps and light strips called Aether to help you kit out your home in delicious RGB.

The range includes the $80 Aether Lamp, $130 Lamp Pro (which offers multi-zone lighting), $50 Light Bulb, $130 Light Strip and $30 Light Strip Extender. The devices will be available by the end of the year. They support Razer's Chroma tech along with Alexa, Google Assistant and Matter.

Razer is expanding its range of gaming chairs as well with a new line called Fujin. These chairs have a breathable mesh back and lumbar support. The Pro model has a 3D contoured headrest (which you can buy separately for the base model for $129) and an aluminum alloy frame. The Fujin chairs start at $649 in the US and $599 in the rest of the world. The Pro model will run you $1,049 Stateside and $999 elsewhere. The base model is available now, while the Fujin Pro and headrest will ship in November.

Razer

Keyboard enthusiasts might be tempted by the Huntsman V3 Pro. The performance-focused keyboard for competitive gamers features what Razer is calling its most advanced switches yet. They have an adjustable actuation range of between 0.1mm and 4mm, along with a 100-million keystroke lifespan. Other features include a multifunction digital dial, dedicated control buttons, textured keycaps and a leatherette wrist rest.

There are three Huntsman V3 Pro variants, all of which will arrive in October. The standard model is $250. You can save a few bucks by ditching the number pad with the $220 tenkeyless version. The Huntsman V3 Pro Mini, meanwhile, is $180.

Razer

On the software side, you'll now be able to use generative AI to create PC desktop wallpapers that hook into Razer Chroma. The company's tech will detect the dominant colors in the wallpapers and reflect those in RGB lighting. There's also a new dedicated Chroma app for managing lighting on Razer devices.

Meanwhile, the Razer Synapse app is getting an update. The aim is to reduce the system resource requirements and make it easier and faster to update Razer devices. You'll still be able to manage RGB lighting in this app too.

This article originally appeared on Engadget at https://www.engadget.com/razers-latest-gaming-gear-includes-rgb-lights-and-new-huntsman-pro-keyboards-182303396.html?src=rss

Google takes a snarky shot at Apple over RCS in its latest ad

Google has been trying to publicly pressure Apple into adopting the GSMA’s RCS (Rich Communications Service) messaging protocol for a long time now, with nothing to show for it. As a matter of fact, Apple CEO Tim Cook seemed to completely dismiss the idea when he answered a question on the subject by saying that consumers should buy their moms an iPhone. Google and its Android platform aren’t giving up that easily and they’ve just released a snarky ad to continue criticizing Apple's preferred messaging platform. 

The ad’s called “iPager” and mimics Apple’s marketing language to reveal a retro-styled beeper, indicating that Apple’s behind the curve with its chosen messaging platform. The spot states that the iPager uses “outdated messaging tech” to “text with Android,” citing many of the perceived disadvantages of sticking with SMS technology when communicating with Android phones. Google didn’t invent this comparison whole-cloth, as the 30-year-old SMS tech actually dates back to old-school pagers.

Apple’s continued use of SMS messaging does hobble Android integration in a few ways, but the reverse is also true. Most famously, there’s the dreaded green bubble when texting an Android user from an iPhone. There are some feature-breaking bugs inherent to group chats between iOS and Android users and images sent from Android phones to iPhones tend to be rather pixelated. This is yet another side effect of those interoperability issues.

One-on-one RCS messages have been end-to-end encrypted since 2021, with group chats following suit just last month. iMessage texts have long been encrypted too, but only from iPhone to iPhone. Google’s latest ad shines an (admittedly slanted) light on the vulnerability consumers face when texting across operating systems, as those SMS texts aren't encrypted. Additionally, RCS text messages lose encryption when making the leap to iOS devices. It's anyone's guess why Apple should make this change and not Google, despite RCS being a more globally adopted standard.

This ad's unlikely to convince Apple to change anything, as it's only the latest salvo in Google’s snark campaign. Back in 2022, the company spoofed Drake to pile on Apple and there have been plenty of other minor jabs at Cupertino’s expense at events like I/O 2022 and on social media. We all know Apple is notoriously stubborn when it comes to adopting non-proprietary technology, especially if it views the change as unnecessary. No matter who's to blame, these interoperability issues are annoying for consumers and bad for data privacy. Maybe an antitrust case will get this sorted one day.

This article originally appeared on Engadget at https://www.engadget.com/google-takes-a-snarky-shot-at-apple-over-rcs-in-its-latest-ad-181313519.html?src=rss

Razer makes a $5,000 Lamborghini-inspired version of its Blade 16 laptop

This year’s Razercon event held a couple of surprises for those who love the computer accessory company and luxury lifestyle brands. Razer has partnered up with Lamborghini to create a beefed up Blade 16 laptop that draws plenty of aesthetic inspiration from the sports car maker. It boasts a customized chassis with orange highlights that’s “infused with the spirit of Lamborghini.” The price tag is also infused with the spirit of Lamborghini, as this thing costs $5,000.

It looks pretty cool, but the actual components also got some Lambo love. The CNC-milled chassis is made from a single block of aluminum, adding durability, with a finish inspired by Lamborghini’s signature orange and matte black. The design on the lid echoes the headlights of the recently-announced Lamborghini Revuelto hybrid vehicle. So now you can race down the information superhighway in your Lambo computer as you race down the actual highway in your Lambo car. It’s an ouroboros of unnecessary speed.

The specs here are on-point, as there are some significant improvements over the base-level Blade 16 laptop. This is a highly-souped up edition, with a 13th Gen Intel Core i9 HX processor that boasts 24 cores and 32 threads. It also features a GeForce 4090 GPU, a 4TB SSD, 32GB of DDR5 RAM and a dual-mode mini-LED 4K 16” display. This thing is a beast, but remember that $5K price tag. Despite the cost, the Razer Blade 16 x Automobili Lamborghini Edition could become a collector’s item some day, as the company is only making 150 units.

Razer

Razer has also teamed up with fashion icons Dolce & Gabbana to create a gold-emblazoned edition of its popular Barracuda wireless headphones. The fashion brand’s signature design has even been applied to a Razer Enki gaming chair and a bunch of clothing items to celebrate the partnership, like hoodies and t-shirts. Let’s hear it for corporate synergy!

This article originally appeared on Engadget at https://www.engadget.com/razer-makes-a-5000-lamborghini-inspired-version-of-its-blade-16-laptop-180013410.html?src=rss

Microsoft’s Adaptive Touch makes laptop trackpads more inclusive

Microsoft continues to build inclusive accessories and features for its mainstream products and the company showed off more at its New York event on Thursday. It unveiled an Adaptive Touch feature that works on the “precision haptic trackpad” of the Surface Laptop Studio 2. During its keynote, the company called this the “most inclusive touchpad on any laptop,” and based on my early impressions, that claim might just be true.

Not a lot is currently known about how the feature will work, but I was able to spend some time with Microsoft’s accessibility program manager Solomon Romney to get a deeper understanding. Romney was born without fingers on his left hand and struggles to use standard touchpads on most laptops. Adaptive Touch allows him to drag his left hand on the glass-covered surface and not have the cursor jump around the screen.

The first thing to point out is that the adaptive touch feature currently requires a haptic trackpad to work, meaning at the moment it’s only available on the Surface Laptop Studio 2. You’ll have to go into the computer’s touchpad settings and enable Adaptive Touch, which throws up an alert that you won’t be able to use multitouch gestures like pinch to zoom.

That’s because the system is looking for multiple points of contact with the trackpad and noticing if they’re moving in the same general direction, to determine where to move the mouse. It’s in part based on the technology that Microsoft uses for palm rejection, but reconfigured for Adaptive Touch.

Microsoft barely mentions this feature in its materials announcing the Surface Laptop Studio 2, and Google searches for terms like “Microsoft inclusive trackpad” or “Surface Laptop Studio 2 accessibility touchpad” yield unrelated results. It’s clear there’s still a lot to understand about how Adaptive Touch works and what its limits are. For now, though, I’m encouraged to see Microsoft continue to design for inclusivity, and I’m excited for what might be to come.

Follow all of the news live from Microsoft’s 2023 Surface event right here.

This article originally appeared on Engadget at https://www.engadget.com/microsofts-adaptive-touch-makes-laptop-trackpads-more-inclusive-174526667.html?src=rss

Facebook now lets you create up to four additional profiles

Meta announced on Thursday that Facebook users can now create multiple profiles. The company will let you add an @username for up to four additional personal profiles attached to your main account. After creating a new alias, you won’t need to log out and back in to switch between them. Facebook first began testing the feature last July.

The company suggests picking profiles for your personal life, work and any specific interests or communities you want to spin out of your main account. “Whether you’re new to Facebook or a longtime user, you may want to keep your personal and professional relationships separate, or you may want to keep one profile tied to a community you’re a part of and another profile just for friends,” Meta wrote in its announcement blog post. “Creating multiple personal profiles lets you easily organize who you share with and what content you see for the various parts of your life.”

Meta says each profile will have its own unique feed with pertinent content based only on that profile’s interests. “Think one profile for the foodie scene you love and another one to keep up with your friends and family,” the company wrote. The company says Instagram’s success with a similar feature inspired the move, and beta testing the feature taught Facebook that many people like having a clearer organization of friends, groups and interests “to engage with the audience they believe is most relevant.”

Each new profile will start fresh with Facebook’s default privacy and notification settings, so you may want to change them manually for each one. In addition, your primary Facebook account won’t reveal that you have extra profiles.

The feature comes with some restrictions. First, Facebook’s Dating, Marketplace, Professional Mode and payments won’t be available to your secondary profiles at launch. In addition, messaging for extra usernames will only be available in the Facebook app and on the web. (Messenger support for additional profiles will arrive “in the coming months.”) Finally, only eligible adult accounts can make new profiles. Remember: Your new handles are bound by Facebook’s policies, meaning you can’t misrepresent your age or location.

The feature begins rolling out globally on Thursday and will continue over the coming months.

This article originally appeared on Engadget at https://www.engadget.com/facebook-now-lets-you-create-up-to-four-additional-profiles-173043010.html?src=rss

Microsoft Surface Laptop Studio 2 hands-on: More ports and a much-needed spec bump

The Surface Laptop Studio is sort of a unique PC thanks to its innovative hinged display, stylus support and well-rounded specs. In some ways it's the ultimate jack-of-all-trades but master of none system. And now a sequel has arrived sporting a much-needed spec bump and the addition of some long-requested features including a microSD card slot. 

Now, some folks may be dismayed to see that the exterior of the just-announced Surface Laptop Studio 2 is largely unchanged. But as someone who's been using the previous model as my main travel notebook for the last couple of years, I'm not that bothered. You still get clean, minimalist lines along with a 14.4-inch 2,400 x 1,600 120Hz PixelSense display that can tilt like an easel. I'm even happy to see little quirks like its two-tiered base return, which keeps the system's vents cleverly hidden and away from the edges of the system while also offering a shelf for Surface Slim Pen 2 to latch onto. 

As you can see, Microsoft hasn't messed around much with the new Surface Laptop Studio 2's design (left) when compared to the original (right).
Photo by Sam Rutherford/Engadget

However, along the sides are some very important updates: a new USB-A port and a microSD card slot. This is the first time either of these has been available on this line, and while it might not sound like a big deal, for a system that's geared toward artists and content creators, this change represents a major quality-of-life upgrade. Just being able to quickly transfer photos from a camera to your laptop without needing a cable or an adapter is extremely useful. And with the addition of a USB-A port along with the two Thunderbolt 4 USB-C jacks, there's a good chance you'll be able to leave all your dongles at home without sacrificing connectivity. 

There are also some subtle design changes including a new aluminum chassis instead of magnesium like you got on the original. This results in a very slightly thicker body (just 1 or 2mm), a more silvery hue and a smoother finish. 

As for performance, I really like the Surface Laptop Studio 2's updated components. Even at launch, the original felt somewhat underpowered due to a middling quad-core chip despite being billed as Microsoft's most powerful laptop. But now, with support for up to an Intel Core i7-13800H chip, 64GB of RAM, 2TB of storage and an RTX 4060 GPU (or an RTX 2000 card on commercial models), this successor feels like a more well-rounded machine. Sure, it's not as fast as a similarly-priced gaming laptop and it's not quite as thin as a typical 14-inch ultraportable. However, the combination of a high-res touchscreen with pen integration and a spec refresh delivers way more versatility than almost all of its rivals. 

One last big change is the addition of Microsoft's Adaptive Touch feature, which brings increased accessibility. The tech uses a new touch algorithm that makes it easier for differently-abled people to mouse around and use the touchpad. And while I might not get a ton of use out of it, I appreciate how simple it is use. All you have to do is open the Surface app and you are immediately presented with options for enabling Adaptive Touch and adjusting things like click sensitivity and double-click speed. 

Granted, there aren't a ton of major changes on Surface Laptop Studio 2 aside from refreshed specs and some new ports. But I think that's OK, as this feels like a case of not messing with an already tested and still very innovative design. The main drawback is that with a starting price of $1,999, Microsoft's latest flagship laptop costs a lot more than a typical 14-inch rival. But that may just be the cost for a system that can do a lot of everything. 

The Surface Laptop Studio 2 goes on sale on October 3. 

Follow all of the news live from Microsoft’s 2023 Surface event right here.

This article originally appeared on Engadget at https://www.engadget.com/microsoft-surface-laptop-studio-2-hands-on-more-ports-and-a-much-needed-spec-bump-171733141.html?src=rss