Earlier this year, Google announced it would shut down its standalone podcast app in 2024. Since then, the company has started moving podcasts into YouTube and its companion app YouTube Music. As a way to ease the transition, Google will be rolling out a migration tool for its current podcast app users. With the tool, users in the US will be able to move their favorite pod subscriptions from Google Podcasts to YouTube Music, or export them for use in other podcast apps.
In the coming weeks, the migration tool will be available through a banner in Google Podcasts. There are step-by-step instructions on how to use the migration tool in Google's Help Center. The entire process is just four steps and you’ll need to have both Google Podcasts and YouTube Music installed on your device to complete the transfer. After the transfer, Google notes it may take a few minutes for everything to show up in your YouTube Music library.
Google's move to ditch its standalone podcast app doesn't come as a total surprise. Google Podcasts has been around since 2018 but it never quite took off like similar apps, including Overcast and Spotify. And YouTube is already a popular destination for podcast fans, with a recent study claiming over 23 percent of podcasts listeners use YouTube as their primary player. Many of today's trending podcasts are already available on YouTube. For podcasts that are not available on the platform, users can add shows directly to their YouTube Music library via RSS feed. This isn't Google's first rodeo. Back in 2020, the company nixed its standalone music app, Google Play Music, in favor of YouTube Music, and it also offered a comprehensive tool to transfer libraries to the new app.
Google Podcasts will remain live for listening through March 2024, after which users will be able to migrate or export their subscriptions through July 2024.
This article originally appeared on Engadget at https://www.engadget.com/heres-how-to-move-your-subscriptions-off-google-podcasts-before-it-shuts-down-194039938.html?src=rss
Meta’s latest update for Threads will address a long-running feature request for the company’s Twitter competitor: topic tags. The company is adding searchable tags to make it easier for people to find conversations that interest them.
Mark Zuckeberg previewed the change last month, but the feature is now available to all Threads users, according to the company. With the update, Threads users can append one tag to each post, and the app will surface tag suggestions and stats about how many other users have used the topic in the past.
Notably, though the feature can be found under the familiar # symbol, Threads’ tags are a bit different than hashtags. As Instagram head Adam Mosseri noted in a post, Threads tags can contain spaces and special characters. Threads posts are also limited to a single tag per post, so users may want to think carefully about which tag they select.
Hashtags have been a long-requested feature for Meta’s Twitter competitor, and many users have questioned why the company didn’t carry over the feature, which is also widely used on Instagram. It seems Meta has been slow to adopt the feature, however, because of fears of how it could be misused on the rapidly growing platform.
Hashtags, while long popular on Instagram and X, have also been misused. On Instagram, hashtags have been used to spread misinformation and other incredibly problematic content. And while Meta has already imposed search limitations on “potentially sensitive” content on Threads, the added restrictions on tags might discourage other kinds of abuse. “The hope is this design focuses tags more on communities and less on engagement hacking,” Mosseri explained.
But even with the limitations, the addition of tags could help make Threads more useful for tracking real-time conversations. And the fact that tags include stats about how much they’re being used suggests it could also be a precursor to some kind of trending topics feature, which has been the source of much speculation.
This article originally appeared on Engadget at https://www.engadget.com/metas-threads-is-getting-searchable-topics-just-dont-call-them-hashtags-191915209.html?src=rss
The tenth edition of the Game Awards is upon us. The event unfolds Thursday evening, with host Geoff Keighley scheduled to take the stage at 7:30PM ET. In addition to the myriad trailers, announcements, gameplay clips and speeches, six titles will compete for the coveted Game of the Year award. Engadget will cover all the big news as it happens, and you can watch along below.
Nintendo had a banner year, even as the Switch likely approaches its swan song. The company raked in 15 total nominations — the most of any publisher. Sony was next, with 13 nods, while Microsoft (including Bethesda and Activision Blizzard) received 10 noms. Meanwhile, Epic Games, the only non-hardware-producing publisher in the top four, snagged nine.
The awards show includes 31 total awards in areas as diverse as Best Action Game, Best Esports Coach and Best Independent Game. The indie category opened a can of worms this year, as the beloved Dave the Diver was included in the category despite being produced by a subsidiary of Nexon, a behemoth with an $18.3 billion market cap.
You can tune into the Game Awards on YouTube, Twitch (and other platforms) at 7:30PM ET on Thursday. Or, watch below:
This article originally appeared on Engadget at https://www.engadget.com/watch-the-game-awards-2023-here-at-730pm-et-190011911.html?src=rss
Folks who have gotten used to using Venmo to pay for goods on Amazon will have to switch to another payment method to renew their Prime membership or order goods. Amazon is ditching Venmo as a direct payment option just 14 months after enabling it.
It's no longer possible to add Venmo as an Amazon payment option. Those who already have Venmo enabled in their Amazon wallet can use it to check out until January 10. Amazon told customers that it will still accept Venmo debit and credit cards.
Amazon has not disclosed why it's getting rid of Venmo as a direct payment option. However, it told CNBC that customers still have almost a dozen other payment methods to choose from. A Venmo spokesperson told the outlet that “We have a strong relationship with Amazon and look forward to continuing to build on it.“
For what it's worth, Amazon doesn't accept direct payments from PayPal, Venmo's parent company, either. As with Venmo, though, it allows customers to pay with PayPal debit cards.
This article originally appeared on Engadget at https://www.engadget.com/amazon-ditches-venmo-as-a-direct-payment-option-after-just-14-months-180949996.html?src=rss
Content creation experts Streamlabs has partnered with beleaguered social media platform X to offer a “seamless go-live experience”. This is part of X’s long-promised integration of game streaming to the site. To that end, it’ll allow X users to initiate streams without having to manually input stream keys and it’ll let those same users sign into the Streamlabs desktop app or the mobile app using social media credentials.
The system also integrates with X’s new live broadcast chat functionality, so you can monitor chat messages in the Streamlabs desktop add as you stream. The desktop app also lets you adjust monetization options on the fly, including custom alerts for tipping and overlays for branded content. Additionally, content creators have access to the Streamlabs merch store so they can hawk branded products while they stream. Creators using X will also have access to the company's line of widgets for increased engagement.
For regular users, this partnership will allow people to chat with their favorite streamers in real-time straight from X, though this feature looks to be paywalled behind one of those Blue subscriptions, or Premium or whatever it’s called these days. The one that gets you the universally-beloved blue check mark.
Of course, there’s the massive antisemitic elephant in the room. This is a strange time to announce a partnership with X, given Musk’s recent behavior and the ongoing exodus of advertisers from the social media platform. So far this exodus has included Apple, Disney, Paramount, Sony, Warner Brothers Discovery and others. It looks like Streamlabs, and by extension Logitech, has decided to buck trends and tie its horse to the X wagon. Still, new livestreaming tools are never a bad thing.
This article originally appeared on Engadget at https://www.engadget.com/streamlabs-is-bringing-livestreaming-tools-to-x-175752692.html?src=rss
When Snapchat introduced the notion of “ephemeral data” to the masses a decade ago, self-destructive messaging really took off. There were tons of companies trying to cash in, from Meta-created Poke to Wickr, Confide, Hash and others. For the most part, all of those companies failed, but the idea has thrived. To that end, WhatsApp just introduced voice messages that automatically delete after being played.
The messaging app’s View Once feature already exists for photos and messages, but this is the first time it has been applied to voice messages. The interface is simple. Just select View Once and make a voice message. It’ll self-destruct after the recipient hears it. This is not only fun in a Mission Impossible sort of way, but actively enhances privacy in the case of audio recordings that mention sensitive topics. Hey, once in a while you have to give someone credit card details and it’s better to be safe than sorry.
There are some caveats, as no technology is foolproof. WhatsApp encourages users to only send View Once voice messages to people they trust, as there are ways to get around the ephemeral nature of the data. For instance, Android users can use the screen record function as they listen and anyone can use another camera or external microphone to capture the message.
The tool’s rolling out globally over the next few days, so it might be a bit before the update hits your box. WhatsApp has been making all sorts of improvements throughout the past year. Just last week, the platform introduced the ability to share photos in their original format, without compression. The app also recently added a tool that masks your IP address when making calls.
This article originally appeared on Engadget at https://www.engadget.com/whatsapp-adds-disappearing-voice-messages-to-its-roster-of-privacy-features-172813331.html?src=rss
THQ Nordic has once again delayed its reboot of Alone in the Dark. The revival of the totemic survival horror series was originally supposed to debut in October before the publisher pushed back the release date to January. THQ Nordic now says that Alone in the Dark will arrive on PS5, Xbox Series X/S and PC on March 20, 2024.
The main reason for the latest delay is to prevent the folks at developer Pieces Interactive from having to work long hours over the holidays to ensure the game would ship next month. "With our initially planned release date in January 2024, the Christmas season would have been filled with stress and anything but a jolly time for them," THQ Nordic said in a statement.
The well-being of our teams is a top priority, and both companies want to avoid any potential crunch over the holidays – this is why we have decided to move the release date to March 20, 2024. pic.twitter.com/VRJNVXDw16
"The well-being of the teams is a top priority, and both companies want to avoid any potential crunch over the Christmas holidays," the publisher added. "Furthermore, THQ Nordic and Pieces Interactive want to ensure that the game not only meets but exceeds the expectations of the community, especially with the outstanding performances of Hollywood stars David [Harbour] and Jodie [Comer] as the main protagonists."
A delay from January to March shouldn't be a huge deal for the publisher, given that the game will still arrive in the same financial quarter. That said, given THQ Nordic's parent company Embracer is in the midst of an intensecost-cutting drive, the publisher will want to give Alone in the Dark every chance possible of becoming a hit.
This article originally appeared on Engadget at https://www.engadget.com/thq-nordic-says-its-avoiding-holiday-crunch-by-delaying-alone-in-the-dark-reboot-to-march-164313897.html?src=rss
Cloud storage app Proton Drive is rolling out a new tool that automatically sends photos to a private cloud server, bringing the feature set closer to something like Google Drive. Not only does the software automatically sync and upload photos to its servers, but there’s a management tool that categorizes images based on when the photos were taken, which Proton calls “snapshots of your life.” All of these features are reserved for Android users.
All you have to do is download the update and enable photo uploads in the settings. Like all aspects of Proton Drive, the transfer will be end-to-end encrypted so you don’t have to worry about prying digital eyes. The encryption applies to the photo itself and any associated metadata.
As for revisiting the photos, the app lays them all out in a grid view, with preview options in a variety of file types, including panoramas, portraits, and even timelapse videos. It’s worth noting that Proton Drive already offered cloud storage for photos, but there wasn’t an automatic sync. Now there is. Android users rejoice, though the company has yet to announce an iOS version.
The update begins showing up today, but it’ll be a few days before everyone gets it. You know the drill. A 200GB Proton Drive subscription costs $5 per month, while a 500GB plan costs $13 each month. There’s a free tier, but it's only 1GB.
This article originally appeared on Engadget at https://www.engadget.com/proton-drive-for-android-can-back-up-your-photos-to-a-private-cloud-server-edited-163116819.html?src=rss
The Game Boy might be over 30 years old, but it remains one of the most beloved retro systems. Despite its age, there’s been a steady increase in indie releases, thanks in part to GB Studio — a drop-and-drag tool for making games and an influx of new retro-focused handhelds. But 2023 has been a particularly strong year for the console. An upcoming Game Boy Color title, Dragonyhm, looks set both to raise the bar for the current wave of titles and round off a stellar year for fans of Nintendo’s iconic handheld.
We can thank the pandemic for Dragonyhm. Chris Beach was working in real estate when the COVID lockdowns put a tight squeeze on his day job. He used the time to realize a long-held desire to create an RPG for the Game Boy. The result was Dragonborne, whichBeach released himself under his newly-minted Spacebot Interactive publishing imprint. The company would go on to handle the first run of Deadeusand begin production of Dragonborne DX for the Game Boy Color. But thanks to some new features in the latest version of GB Studio, the project soon took on a life of its own.
“It started off as just a color version of the original Dragonborne. I thought it'd be a quick job, colorize it and re-release it. But with all the new features of GB studio, we went down a rabbit hole, and we've ended up overhauling pretty much everything in the game,” Beach told Engadget. The result is Dragonyhm, a larger RPG with new graphics, reimagined sound, improved mechanics and more levels to explore. “We've got plans for five [games] at the moment, and they'll be released over multiple consoles, not just not just the Game Boy.”
Spacebot Interactive
In the time-honored retro RPG tradition, Dragonyhm begins in our hero Kris’ home. His mother wakes him with worrying news that his father Kurtis, the kingdom’s best dragon-slayer, is missing. Worse, there are rumors that monsters in the dungeons have begun to stir. How long before they awaken and wreak havoc on our hero’s once peaceful lands? No prizes for guessing whose quest it is to find and save Kurtis and in turn, the entire kingdom.
The first moments of the game do overlap heavily with Dragonborne, but it’s not long before the two start diverging. In the original version, there’s a simple puzzle very early on to acquire an object. In Dragonyhm, the same task is much more dynamic and with more interesting mechanics.
Playing the game on an Analogue Pocket, with its impressive Game Boy Color screen mode, Dragonyhm could easily pass for an official title from back in the day. The graphics capture the spirit of RPGs of the era and the dialog and challenges feel authentic. The game also feels satisfyingly big. Developing for vintage systems is hard and the projects are usually one person’s labor of love, which can result in shorter games or superficial gameplay.
Photo by James Trew / Engadget
With Spacebot Interactive, Beach wants to keep the bar high and release games that would have been worthy of saving up an allowance for, and that means longer playing times with more sophisticated stories and mechanics. “I think Link's Awakening was about 15 hours on a standard playthrough. And [Dragonyhm] will probably be on par with that, maybe a bit longer” Beach said. There will also be a secondary mechanic that will extend replay potential once the main story has been completed.
If my early playthroughs are anything to go by, the game offers the right amount of guidance and nudging at the beginning, but it’s also not long before you find yourself battling it out in your first real mission. As with most RPGs worth their salt, you’ll need to start grinding as soon as you can to level up in order to be strong enough to take on bigger and badder enemies and unlock new areas of the game. Though, for these early stages at least, you’re doing so alone and not as a party.
Mega Cat games
Dragonyhm isn’t the only sizable retro game in 2023. Earlier this year, Mega Cat studios raised almost $50,000 on Kickstarter to bring the adventure game Kudzu to life. Development is now complete, with boxed versions set to ship in January. Kudzu is another RPG-flavored game, with a similar quest to find your missing mentor, Zoen. This time though it’s set in a very different world, one where a raging “world eating” plant — the eponymous Kudzu — is the main enemy.
Kudzu takes the classic Game Boy RPG and spices it up with humor and cozy-catastrophe charm. Along your journey you’ll meet an interesting cast of characters including a cat that wants a pen pal and the in-game currency is mushrooms. Kudzu also uses a wide variety of challenges to move the story along. One minute you’ll need to use logic and memory to navigate mazes that change with levers, the next you might be collecting goats. And then there’s the mysterious Kudzu “jelly” — use it wisely and you might just fine Zoen before it’s too late.
If you prefer platformers and adventure games, then Far After — announced over summer — might be more your speed. This game blends a lot of classic retro themes — magic, quests, turn-based battles and platforming — making it an obvious crowd pleaser. Far After is published by Bitmapsoft which is no stranger to the retro world with numerous Game Boy titles on its roster.
The current wave of new interest in making Game Boy games is running in parallel with another, related trend: an abundance of retro gaming handhelds. These emulation devices start from around $50 and offer modern conveniences like a full-color, backlit display. Not to mention plenty of game storage, Wi-Fi and relatively long battery life. Then of course, there’s the Analogue Pocket, a higher-end handheld that’s basically the answer to the question “what would a Game Boy look like if it were designed and released today.”
Bitmapsoft
These retro-friendly handhelds make it incredibly easy to get started with emulating almost any console from more than 15 years ago. You might even argue that, while many developers are simply making games for their favorite system, once you have something like the Pocket or Ayn Odin, the platform the game was actually made for is less important. These could easily be mobile games or modern retro titles like Celeste, just someone chose to make them with a certain tool that delivers a certain aesthetic and desirable limitations.
Of course, there’s also Nintendo’s eShop and Virtual Console which provides a legitimate route for games like Dragonyhm to be played on official hardware for those that get a kick out of that. Beach confirmed they are aiming to release the game on Switch this way next year. With more and more ways to play these games, it’s a great time to be a Game Boy fan.
“I think it's a really good time, I would go as far as calling it a golden age, because there's so many developers developing homebrew Game Boy games now, and some of the quality is unbelievable. It’s really pushing the boundaries and producing stuff that's on par with licensed games” Beach said.
Dragonyhm is slated for release next year in partnership with Incube8 Games.
This article originally appeared on Engadget at https://www.engadget.com/dragonyhm-is-the-latest-in-a-wave-of-new-game-boy-rpgs-160039153.html?src=rss
Truly great Android tablets are uncommon, but the Google Pixel Tablet stands out among them for its ability to function like a smart display. If you've been interested in picking one up, the 11-inch slate is back on sale for $399 at several retailers, including Amazon, Target, Wellbots, and Google's online store. We've seen this $100 discount a couple of times over the past month, but it nevertheless matches the lowest price we've tracked. This deal applies to the 128GB versions of the device in each colorway; if you need more storage space, the 256GB models are also $100 off at $499. Google says the offer will run through December 17, and it comes as part of a wider range of Pixel device deals the company is running this week.
We note the Pixel Tablet in our tablet buying guide, and Engadget Deputy Editor Cherlynn Low gave the device a review score of 85 this past June. Taken purely as a tablet, it's not as pleasant as the top Android pick in our guide, Samsung's Galaxy Tab S9: It uses an LCD panel instead of OLED, the screen is limited to a 60Hz refresh rate and Samsung's software experience is generally better-suited to multitasking and productivity. But for $350 or so less, the Pixel Tablet's 2,560 x 1,600 resolution display, Tensor G2 chip and 5,000mAh battery are still more than nice enough for video streaming, gaming, web browsing and other casual tablet tasks. Google says it'll support the device with OS updates through June 2026 (with security updates through June 2028), though, as with all Android tablets, some apps aren't as optimized for large screens here as they are on iPads.
What sets the Pixel Tablet apart is the dock that comes with it, which serves as both a charger and a dedicated speaker. When you pop the tablet onto that, it can go into a "Hub Mode" and work along the lines of a Nest Hub Max. It's not quite as seamless, but you can still use the Google Assistant to control certain smart home devices, cast video from a phone, showcase photos, stream music and the like. If you've been in the market for both a tablet and smart display anyway, this is a clever compromise, though you should still want the former first and foremost.
A few other Google devices we recommend are also on sale. The top Android picks in our guide to the best smartphones, the Pixel 8 and Pixel 8 Pro, are down to $531 and $799, respectively. The former applies to a 256GB model and beats the deal we saw on Black Friday by $78. Beyond that, the 4K Chromecast has dropped back to $38, the entry-level Nest Thermostat is down to $90 and the Pixel Watch 2 is still down to a low of $300.
This article originally appeared on Engadget at https://www.engadget.com/googles-pixel-tablet-falls-back-to-an-all-time-low-of-399-154549399.html?src=rss