Posts with «prototyping» label

An Arduino at Heart prototyping board you can DIY

Newtc is our latest partner joining the Arduino At Heart program with three new products of the same family.

The Prototyping Board by Newtc is an Arduino At Heart coming in a couple of versions: the DIY version you can assemble and solder yourself and the Assembled version ready to be used. The CPU of the boards ( ATMEGA328P-PU ) is already burned with Arduino Uno bootloader. In addition to the boards, Newtc provides also the Arduino At Heart USB to Serial uploader for Arduino compatible boards.

In the picture below you can see the components of the DIY Version and in the video you can follow the tutorial and learn how to assembled it!

Arduino Blog 23 Jan 10:40

How the Makers at Nomiku Are Moving Manufacturing Into The Bay Area

This is a series that will document Nomiku’s journey into lean manufacturing in America through the conversations of the founding team: Lisa, Abe, and Bam. We will update the series as our adventure in building our high-tech device that lets people cook with the cloud continues. As we enter uncharted […]

Read more on MAKE

Theatrical electronics hero: Ben Peoples

Ever wondered about the extent of diversity in electronics? Been to a theatre and wondered at the sophistication of the live stage set? Welcome to the world of theatrical electronics. An exclusive inteview with this engineer in Arts – Ben Peoples

Priya: What is theatrical electronics? I always thought that theatres bought standard stuff off the shelves.
Ben: Theatrical electonics is a field of science where we try to rapid prototype electronic items on the stage to make things appear more real. Of course, it is a huge field. With 25 different theatres around the place where I live, my plates are generally full!

P: Interesting! How long have you been associated with electronics to capture such prototyping skills? What are the general tools that you use?
B: I have been prototyping electronics for over 20 years. I have been an ardent user of Arduino for the past 6. I loved the community so much that I even teach it to other people.

P: Oh teach too? Like classes for theatre prototyping? I would like more details on that.

B: (Smiles) Well not much, they are just getting started on how to rapidly put things together and program it using an Arduino to give it an “appearence” of more complex stuff like Time machine on stage.

P: Sounds fun. What are the theatre-specific whacky things that you teach them to build in the workshop? What are the general tools needed to attend your class?
B: I teach them to build Reed-candles, an elevator, wireless fireplace, wireless-dimmer, using Xbee radios for the lighting console and more things like that. I typically teach them inside a theatre wherein they need to bring their own laptops and software. They are seated inside a rehersal space so that they get the exact feel of designing things for a theatre. Other than that, its the usual arduino boards, gear motors, LEDs and of course, loads and loads of scotch tape! (Laughs)

P: Woah! How long does it take for you to teach them these?
B: 2-3 hours to teach math and the basics, 5 hours to explain the basic expriments and seeing them prototype their first objects. So yes, in total, 8 hours.

P: What according to you, is the advantage to pick electronic skill in the field of theatre?
B: There is theatre in colleges, the person could rise up to be a technical director, there is huge demand for lighting design, scenery design and of course in this age of television and movies, every drama theatre wants to stand out and do something extra. I see a huge future for it!

P: Okay one question that intrigues me after all this conversation is how different is theatre electronics from electronic arts?

B: Interesting question! For starters, Electronic Arts is very finished and polished. Theatrical electronics is well.. more raw and duct-taped at the back. They are two entirely different industries.

P: What are the things that interest you other than prototyping and what would be your ideal birthday present?

B: I love Ariel photography. Ideal birthday present is anything photography related. For work, I have to shoot digital, but for art I shoot 100% film, and just love it.

P: Any advice for youngsters?
B: Don’t be afraid to try anything new. Ship early, ship often.

(Ben can be contacted from his blog here. Also he is the author of a very cool book speaking on the same topic and yes, I contacted him via reddit. )

Data-logging made simple with Arduino

One of the best capabilities provided by Arduino regards its very high modularity, which helps users to quickly translate ideas into physical artifact, as practically demonstrated by Mauro, which shows on his blog how to build a simple data-logger by properly combining different shields. By using few additional components (mainly resistors and buttons) a fully-functional data logger can be easily implemented.

More information can be found here.

[Via: Mauro Alfieri's blog]

Arduino Blog 23 Jan 20:00

[#arduinotour] Matera Report, Prossima Puntata: Reggio Emilia

Ecco un piccolo video report della puntata dell’Arduinotour a Matera (c’é anche un set su Flickr). Questa edizione del tour é stata caratterizzata dalla partecipazione di un ragazzo francese (partito dalla Bretagna e volato per un week-end a Matera – Grande Baptiste!) che ha condiviso con noi la sua esprienza di sviluppatore di open energy monitor, un framework open source per la visualizzazione di consumi online, di cui parleremo presto in una intervista ad hoc. (il blog di Arduino ha trattato precedentemente questa storia, vai al post).

Causa maltempo il workshop é stato ospitato presso le Monacelle, un bed & breakfast poco l’ontano dall’Incubatore, all’interno dei Sassi. Un grazie a Sviluppo Basilicata per il supporto e l’aiuto nell’organizzazione dell’evento.

Per chi si stesse chiedendo quando e dove si farà il prossimo workshop #arduinotour, eccovi serviti: Reggio Emilia a fine gennaio (26-27), presso il neonato Fablab ospitato all’interno dello Spazio Gerra.

Se volete portare l’#arduinotour a casa vostra riempite questo form. Se volete spargere il verbo fate il like sulla pagina dell’arduinotour su facebook.

Workshop on “Physical and Wearable Computing”: projects and outcomes

Last July 23-27 2012, the workshop on “Physical and Wearable Computing”, organized by SUPSI within the summer school in “Digital Fabrication and Interaction Design”, has took place involving about 20 participants. This workshop has proved to be a very good approach to introduce future makers to the concepts of digital fabrication, prototyping and design of interactive objects.
On the workshop’s homepage, several prototypes and artifacts manufactured during the workshop are presented. Among them, it’s worth to mention Poetry Zoo, a set of laser-cut and RFID-equipped animals that generate poetries, The Sound of a Line, where simple melodies can be performed by using a ball with conductive ink in combination with a special glove, and Superfluo Shoes, a pair of shoes that react based on movement.
The complete list of projects developed during the workshop can be found on its official home page, while a personal view of this experience by Zoe Romano, who has taught at the summer school together with Massimo Banzi, can be found here.

[Via: homepage of the workshop and Zoe Romano's blog]

Labview and Arduino: 3Dmicro Toolkit Arduino Expansion (beta)

3D SuperVision Systems is an italian spin-off from “Università Politecnica delle Marche“, whose mission is to design and to develop new solutions for embedded applications.
Few days ago, they published the latest release of 3Dmicro toolkit, a software add-on to NI Labview usable for firmware rapid prototyping on 32-bit PIC microcontrollers, by using Labview’s easy-to-use graphical programming language; along with this, an Arduino-oriented version has been released as well for academic beta testers, which allows users to make use of Arduino’s I/O, ADCs, timers, PWM and serial communication directly from Labview’s interface.

 

More information can be found here, while interested beta-testers can sign up this application form.

UnoJoy – A USB Joystick for Mac, PC, Linux or PS3

There are people who use the Arduino for some serious electronics related stuff.

Then, there are folks who use it just for fun. Alan Chatham and his team over at UnoJoy have developed a concept for Arduino Uno based USB Controllers.

 

 

Here is an excerpt of our interview with Alan:

Me: What made you choose the Arduino Uno as the heart of the controller? There are many development boards available which incorporate an ATmega8U2/16U2 or even 32U2.

Alan: This is easy – everyone loves Arduino!  It comes down to ease of use and reach.  Our primary goal with this project is to make a tool that is both easy to use and accessible.  There’s lots of code out there to make joysticks with other chips, but all the Atmel USB chips are surface-mount, and they all need a whole big toolchain to use. Plus, USB is super-complicated, and we want to encourage people, even non-technical ones, to spend their time thinking up really sweet new ways to play games, not trying to figure out what an HID descriptor is for.  On the reach side of things, Arduino is a perfect platform – even those of us that love our inline assembly and fuse settings tend to have an Arduino around for quick prototyping, and of course, Arduino’s a great platform for students and designers.

 

Me: Any problems that you faced while developing the prototype?

Alan: I think the biggest challenge we faced was to make it much easier for non-experts to do some more complicated things, like re-flash the ATmega8u2 on the Arduino. Let’s face it, any instructions that open up with ‘First, install XCode’ aren’t exactly user-friendly. In that vein, I put together some simple one-click batch files for installing the appropriate drivers on Windows and OSX, as well as ones for reflashing the ATmega8u2 chip between Arduino and UnoJoy firmwares.  It’s still not as simple as I’d like, so if anyone out there is handy with basic OSX GUI application programming, or the program installation chain on Windows, drop me a line!

In the end, we’re hoping that our code and examples can inspire other designers and builders and gamers to make some really awesome controllers. If they do, I of course encourage them to send their pictures and videos our way, at unojoy.tumblr.com!

Now, you too can make yourself a USB Joystick/ Gamepad/ Controller by choosing any form of input that the Arduino boards can understand. The source code and all the necessary download files are available at Google Code. Don’t forget to check out the Controller for Gran Turismo:

 

 

Thank you Alan for sharing a wonderful project with us.

Pebble was prototyped using Arduino!

In the Maker’s own words:

Migicovsky also shared a photo of the first Pebble prototype, below, using an Arduino and some similarly cobbled-together hardware. That was four years ago, he says; now the Pebble team consists of ten people and, currently at $9,737,000 at time of writing and with nine days yet to run, the Kickstarter is well on track to comfortably exceed $10m and maybe even hit closer to $12m before it closes.

The kickstarter campaign grossed a record breaking amount of $10,162,522 with 8 more days to go. For those of you who missed the buzz, the product demo video is here :

Indeed it is every geek’s fantasy watch come alive!

Via:[Slashgear]

Arduino Blog 10 May 12:23