The mastermind behind a seven-year scheme to illegally unlock AT&T handsets has been sentenced to 12 years in jail. Muhammad Fahd unlocked phones for ineligible customers who still had to pay off the cost of their smartphone. AT&T says 1.9 million handsets were unlocked in this manner, and it lost around $201.5 million because of the scheme.
Fahd contacted and subsequently bribed an AT&T employee to help unlock devices until the company locked down the system. Consequently, Fahd commissioned malware to be installed on AT&T’s internal systems, which captured data on both the company and its employees. Fahd was indicted in 2017, arrested in Hong Kong a year later and extradited to the US in 2019.
Perhaps the most staggering part of the story is the lengths Fahd went to keep the project going. It’s not clear if Fahd’s malware put any customer data at risk, but that a scheme like this was able to run for so long is troubling.
Pretty much everyone knows you can make your house a lot cooler if you paint it white, which is common practice in warmer countries. Now, however, a team of scientists at Purdue University has cooked up the ultimate white paint, which, they claim, works so well it could eliminate the need for air conditioning. The covering supposedly reflects 98.1 percent of all solar radiation, theoretically leaving the surface cooler than the surrounding environment. If it works and it’s implemented properly, it could reduce the global energy bill by quite a figure.
In 2020, Apple TV+ was proud to earn just one primetime Emmy for The Morning Show’s Billy Crudup. A year later and the nascent streamer managed to take home 11 trophies, with breakout hit Ted Lasso earning seven of those on its own. In fact, while HBO remains the top dog of this particular awards show, Netflix’s The Crown won most of the big drama nods. It’s clear that streaming services are swallowing the world whole, and the challenge of formerly blue-chip broadcasters is to somehow up the ante on their well-heeled rivals.
Microsoft has a big event coming September 22nd, and an image, via Twitter user Shadow_Leak, purporting to be a store listing suggests the Surface Pro 8 might get some big improvements. New features for the slate include a narrow-bezel, 120Hz display, dual Thunderbolt ports and an 11th-generation Intel Core processor. Given how the Surface Pro has become such a mainstay of Microsoft’s hardware lineup, it’s always exciting to see some dramatic changes year on year.
The new head of the National Transportation Safety Board has advised Tesla to get its house in order. In an interview, Jennifer Homendy said she took issue with how Tesla tests, operates and markets its self-driving technology. That includes the “misleading and irresponsible” way it sells Full Self Driving, which encourages people to “misuse and abuse” it. In addition, Homendy said the company needed to address “basic safety issues” rather than focus on headline-grabbing new features. Homendy’s words don’t mean much yet in a policy sense, but it might set the tone on how the NTSB chooses to deal with companies like Tesla in future.
Were you disappointed when Harley-Davidson showed off a gorgeous, retro-inspired e-bike then didn’t put it on sale? Thankfully, someone at the company heard your sighs of frustration and is going to release a version, called the MOSH/TRIBUTE, towards the end of this year. Unfortunately, no matter how pretty this thing is, there’ll only be a limited release of 650, and it’ll cost you $5,999 for the privilege of owning one. But, you know, it is pretty.
India’s competition authority has found Google abused its dominant position to box out potential rivals. A two-year probe into how the search giant does business on the subcontinent has found the company in violation of the local competition law. Regulators took issue with how Google prevents manufacturers from using forked versions of Android, and the “arbitrary” nature of the Play Store’s policies. India joins an ever-growing list of countries that have probed Google’s business dealings and found something isn’t right. Regulators have yet to decide if Google’s conduct was illegal and if fines need to be handed out, but given what happened in South Korea just a few days back, we shouldn’t be surprised.
Binance is apparently facing more pressure from regulators over possible abuses at its cryptocurrency exchange. Bloombergsources said US officials have expanded their probe of Binance to include possible insider trading and market manipulation. The company hasn't been accused of wrongdoing, but Commodity Futures Trading Commission investigators have reportedly inquired with potential witnesses about issues like the location of Binance servers (and thus whether the US can pursue any cases).
The commission had previously launched an investigation into the sales of derivatives tied to cryptocurrencies. It's reportedly looking for internal Binance data that might show sales of those derivatives to American customers, breaking regulations that forbid those sales without registrations. The Internal Revenue Service and Justice Department are also probing possible money laundering on the exchange.
There are no guarantees of action. The CFTC and Justice Department have supposedly been investigating Binance for months, and any decisions might take a while longer.
Not surprisingly, Binance said it was above-board. A spokesperson told Bloomberg the exchange had a "zero-tolerance" approach to insider trades as well as ethical codes and security guidelines to prevent those actions. The company added that it fires offenders at a bare minimum. The CFTC has declined to comment.
The heightened scrutiny of Binance, if accurate, would come as part of a larger US crackdown on cryptocurrencies. Officials are concerned the lack of consumer protections (including regulation) might hurt customers who sign up for services expecting the same safeguards they have with conventional money. In this case, the focus is on accountability — insider trading could wreck valuable investments and erode trust in Binance and other crypto exchanges.
Microsoft's September 22nd event might include one of the largest Surface Pro updates in years. According to The Verge, Twitter user Shadow_Leak has shared what looks like a store listing for the Surface Pro 8 tablet. The Windows 11 machine will reportedly resemble a souped-up, Intel-powered counterpart to the Surface Pro X with a 13-inch, narrow-bezel 120Hz display. It may also be more useful to creatives with dual Thunderbolt ports — you'd finally have the headroom for an external GPU, among other very high-speed peripherals.
The leaked Surface Pro 8 would also make the expected leap to an 11th-generation Core processor. Like the Surface Laptop 4, though, you could replace the SSD if the included storage breaks or proves too limiting.
The upcoming event could be one of Microsoft's most packed presentations to date, with a Surface Duo 2 also on deck alongside possible Surface Book, Surface Go and Surface Pro X upgrades. If the leak is accurate, however, the Surface Pro 8 might be the star attraction. The Pro has been one of Microsoft's most enduring Surface devices, but also one of its most conservative with relatively few changes — the 2019 revision still had a USB-A port. The 8 could revitalize the Pro series, not to mention help it compete with a newer wave of detachables and two-in-one laptops.
If you're a fan of Korg's Volca lineup, then there's a decent chance you've heard the name Retrokits before. The company builds a bunch of useful tools for making the most of your electronic music setup, but its specially designed MIDI cable that adds features like velocity control to the Volca FM have proven quite popular. The latest member of its lineup though, is quite a bit more ambitious.
The RK-008 is a full fledged MIDI control center. It's an eight track MIDI sequencer and recorder, which allows it to be the glue that keeps your rig together. It also has a built-in metronome to help you stay in time with your instruments, which is important since all MIDI data is recorded unquantized. (Though you can quantize it after the fact, and then undo if you prefer to go back to your original sloppy playing.)
Each track can record on multiple channels, so you can actually control multiple devices from a single track, leaving the other seven open for... even more devices? You can even record eight parts across the eight tracks, then consolidate them down to one, freeing up more room for sequencing. And of course you can overdub or overwrite any performances.
Each of the tracks can be manipulated independently too. Allowing you to quantize them, add swing or transpose them. And it's all non-destructive, so you can easily undo your changes.
There's also a simple step sequencer built-in to the RK-008. It's probably not gonna work for complex chords, but does the job just fine it seems for four on the floor drums.
There's two MIDI inputs and two MIDI outputs on the back, plus a separate dedicated sync port. Tracks can be assigned to one or both outputs, which is handy if you've got that one drum machine that insists on having each instrument on a separate channel. The two in ports means you can merge MIDI from different sources, but also use different controllers for different instruments.
It's quite a feature list as is, and Retrokits says there's still more to be revealed, which is incredibly impressive for something that looks like pocket calculator from the 1980s — and I mean that as a good thing. The RK-008 looks part MPC, part HP calculator, could probably fit in a pocket and yet seems capable of controlling an entire live music rig.
There are still some outstanding questions though, most importantly when it will come out and how much it will cost. But hopefully we'll find out sooner than later.
Almost exactly 10 years go, we reviewed the GoPro HD Hero 2. It wasn’t the first flagship camera from the company, but I’d argue it was instrumental in bringing the GoPro to the attention of the general public. Back then, the maximum resolution was 1080p, photos topped out at 5-megapixel and it came shrouded in that iconic waterproof housing.
A decade later, the Hero 10 Black (revealed today) offers a whopping 5.3K max video resolution, 23-megapixel photos, no longer needs a waterproof housing (for most uses) and has a slew of fancy shooting modes that we couldn’t even have imagined three presidents ago.
Before we get to the review part, though, you likely want to know what else has changed. The headline feature is clearly the new GP2 processor. GoPro started using its homegrown chip, the GP1, a few years ago. Now, the second iteration is here and brings with it a boost in frame-rates across the board (5.3K at 60; 4K at 120 and 2.7K at 240 to name a few).
Even the front-facing display benefits from an increased frame rate, which should make your previews smoother. GoPro also states that the GP2 brings with it an image processor (ISP) that promises improved quality photos and videos. We’ll be the judge of that, of course.
James Trew / Engadget
You may have noticed that the max resolution for video is now a shade higher than last year at 5.3K (up from 5). We’re told the sensor is actually the same as before, but that the new chip running the show can eke out more use of it.
The camera itself is, thankfully, the same dimensions as the Hero 9 which means if you have a media mod or Hero 9-specific accessory it’ll likely work with the new model just fine. In fact, the only visible differences between last year’s model and the Hero 10 is… the number 10 and the color of the text branding — it’s now GoPro blue rather than gray.
GP2 times the power
The GP1, GoPro’s first custom processor, made its debut with the Hero 6 Black. It allowed the company to tightly integrate the brains of the camera with the rest of the hardware and yield more control over key features. With the GP2, the promise is “twice the performance.” The company hasn’t shared specifics about the chip itself, but the rewards are evidenced in the increased frame rates across the board. I already mentioned that the upper-most resolution is now .3 megapixels higher than last time and available at 60fps. Twice the frames of the equivalent on the Hero 9 Black.
There are other benefits to the new chip beyond FPS, though. Not least, it’s paired with that ISP which we’ll go into in more detail next. The GP2 also powers the updated HyperSmooth 4.0, and promises a slicker user interface and faster offloading of media (again, each of these will get its own section).
Image quality
While GoPro is touting the new framerate modes as one of the key upgrades this time around, I feel the image quality is worth tackling first — this is a camera after all. The good news is that it’s markedly better than the Hero 9. It’s tempting to assume that the higher resolution for both video and photos is to thank here, but there’s some other processing grunt going on in the background.
James Trew / Engadget
According to GoPro, new algorithms for tone mapping and noise reduction are also responsible for the bump in quality. All I know is that both videos and photos look better, and in a meaningful way. When I was reviewing my comparison footage, color reproduction was a lot more faithful without looking flat. Somehow natural and inorganic tones (say, buildings and trees) look deeper. On top of that is the fidelity. When I viewed images at 100-percent crop, the difference in detail was instantly obvious. Where some textures, like road surface or leaves, on the Hero 9 can smooth out when they’re not the primary subject of the video, on the Hero 10 you can spot features that aren’t present in last year’s camera.
Higher resolutions
On top of the general improvement in image quality is the added flexibility that comes with the new resolution and framerate combinations. The Hero 9 topped out at either 5K/30fps in 16:9 or 4K/30 at 4:3. Not bad. But the Hero 10 offers a pretty substantial increase with 5.3K/30fps or 4K/60 at 4:3 and 5.3K/60 when shooting in 16:9. That’s a lot of jargon, but essentially it means you have a lot more headroom for both 16:9 and 4:3 aspect ratios. And given that 4:3 is great for POV shots, a staple of the action world, that’s good news for your videos.
It’s easy to wonder why you might even want 5.3K video, given there’s not a lot you can natively play it back on. But more pixels is never a bad thing and you can scale something down to a more “conventional” resolution later or crop to 4K without losing quality. You now even have something close to slow-mo at 4K (60fps) in the 4:3 aspect ratio which is a first for a GoPro.
James Trew / Engadget
Then, of course, there’s that increase in photo resolution that we already mentioned. Three whole megapixels is a decent improvement from last time around and if you pull stills from video on the regular you’ll enjoy higher resolution there, too (the change varies depending on your video settings, but it’s an increase across the board).
More frames
Finally we can get to one of the marquee upgrades: Frame rates. With GP2 onboard, 4K video is now available at 120fps, giving the Hero 10 a respectable slow-mo mode for the first time at UHD. Last year’s camera could eke out 60fps at 4K, but 2X isn’t really enough to show off your laser flips in all their mind-boggling glory. The new 4X slow-mo at this high resolution is going to really show off your best moves. The new 120fps mode is available with almost all the field-of-view options, which GoPro calls “lenses,” bar SuperView which tops out at 60fps. 2.7K also gets a boost from 120fps to 240 — the max the camera can do, making this a great balance of resolution and framerate for action.
Of course, a high frame rate isn’t only about slow-mo, that’s just a common application for it on an action camera. A higher FPS also helps keep your videos looking smooth at normal speed, especially if there’s a lot of activity going on — which, again, seems quite likely with a GoPro. For example, I shot some videos on a bike ride at 4K/30fps and then some more later at 60fps and the sense of motion at the higher frame rate is noticeably much smoother even when played back at normal speed.
In short, frame rate is another tool in the box when it comes to lining up your shot so it’s great to see far more options here. It also means you don’t have to make a choice between FPS or high resolution nearly as much as you did in the past.
HyperSmooth 4.0
In a darker age, GoPros had no onboard stabilization. It meant handheld footage had to be shot with extreme care, and every twitch, pothole or wobble was recorded in great clarity. That was fine for some activities, but often it just meant you ended up with unusable footage or a spell in post to try and salvage things.
Since the Hero 7, we’ve lived in a lighter, brighter world where HyperSmooth would work its magic and make even the most jarring pursuit look slick and smooth on video without having to use a pricey, fragile gimbal. With the Hero 10 we’re now on the fourth revision of GoPro’s onboard stabilizing and it continues to work wonders.
James Trew / Engadget
Perhaps the most notable change here is the increased power of horizon levelling. Before, it would keep videos “flat” to the skyline up to about 27 degrees. After that, it’d gently tilt your video to match the angle of the camera. Now, you can hit a curve or ride a corner at 45-degrees and your video will steadfastly lock to the horizon.
As with all things, just because you can, doesn’t mean you (always) should. I like using horizon levelling with mounts, selfie sticks or anything that can easily go off-level while holding. In contrast, you could use it while mounted to handlebars, for example, but any tight turns or dramatic leans will get neatly ironed out. You’ll have a smooth video for sure, but it loses a little of the action dynamic. Fortunately, you can decouple horizon levelling from HyperSmooth right on the home screen of the camera so it’s right there when you need it (or don’t).
Front screen
All new on the Hero 9 was the addition of a front screen for framing yourself when looking at the camera. DJI came out of the gate with one on its Osmo Action, beating GoPro to market by weeks. Nonetheless, it’s now a mainstay feature and thus, subject to upgrades, too.
The one on the Hero 10 is the same size as last year, but with a small increase in frame rate — from 20fps to 30. It’s nice to see the company updating all aspects of the camera, but I personally don’t notice much difference, certainly not at arm's length, which is most of the time I find myself needing that second display. Either way, if you found the screen a little lacking in this regard, just know that there’s likely a better experience for you this time around.
James Trew / Engadget
Not so much a feature of the front screen, but it relates to the front, so here is the time to mention it: The Hero 10 now has an “hydrophobic” coating on the lens. If you’ve ever taken a GoPro into the water, you’ll know that drops on the lens are the fastest way to ruin your footage. They normally sit just where the action is taking place, too.
I haven’t been able to give this camera the full water test yet, but simply getting it wet, you can tell that water doesn’t gather in the large, subject-blurring drips as it did before. It’s not entirely water repellant, but big drops are a thing of the past, instead the worst you get is a collection of smaller droplets. These are still undesirable, but they seem to have less impact on what you’re shooting, so I’ll take it.
Faster navigation
Another light improvement is in the user interface and menu navigation. GoPro claims the touch screen is now more responsive and most tasks should be quicker. This definitely does appear to be the case. Older cameras sometimes need two (or even three) attempts for a press to be registered, but with the Hero 10 there were far fewer occasions where I found myself needing to tap more than once.
An even clearer example of the software side of things being more rapid is the amount of time it takes to process an HDR photo. While the exposure is instant, GoPro owners will be familiar with the swirling circles after an image is taken while the camera develops the photo. It’s not long, usually a couple of seconds, but with the Hero 10 that time is about cut in half. Between that and the general nippiness of the menus, the latest flagship definitely feels a little breezier to use.
One other small usability change that doesn’t technically fit here, but adds to the user experience is that the Hero 10 now allows for good old fashioned wired transfer. That is, simply connect the camera to your computer and it’ll show up as removable storage with direct access to your media. It’s kinda hard to believe that this wasn’t a thing before, but I double checked with my Hero 9 and, nope, nothing — you have to get handsy with the memory card and an adapter. Small graces, but we love to see it.
Battery life
Everything has been quite positive so far, so it’s time for a small spanner in the works. Battery life has never really been GoPro's strong suit, although it has generally improved over time. Alas, the Hero 10 feels like a small step backward. It’s not deal-breaking levels, but on a straight “click record and leave the camera” shoot out, the Hero 9 outlasted the Hero 10 by almost half an hour — clocking in at 1hr40 at 4K/30fps. When I did the same test (with the same actual battery) on the new camera, it only managed 1hr15.
James Trew / Engadget
GoPro, for its part, claims that most users are only shooting short videos and it’s optimized the camera (and its battery usage) for that scenario. That might be true, but one must presume that that hasn’t changed since the last camera. And regardless of your shooting habits, the physics of higher processing will always diminish your overall shooting time.
Things get even worse once you start flirting with those new higher frame rates. On my first day out testing I thought I might have a duff cell as it sunk to about 50-percent battery unusually quickly. It was only later that I confirmed that this is just the price to pay for smoother videos.
There’s not a lot more to add here, as this is somewhat to be expected: You’re asking a battery of the same capacity to do a lot more work. Let’s hope that future revisions and maybe even some software updates can claim back some of those precious lost minutes.
Price
Last year, GoPro tried something… different, when it came to pricing. If you bought the camera on its own, it cost $450. That was a little higher than the flagship it replaced (the Hero 8 sold for $399 at launch). BUT, and it was a big but, if you were willing to sign up for a GoPro subscription at the same time, the total price you paid was $350 — which suddenly felt like a solid deal.
The same deal is in place this time around, just it’s $50 more expensive. The camera and subscription bundle now costs $399 and the camera on its own is $499. Given how easy the company is making it for you to get that subscription though — if you have an active subscription already, you’ll get the subscription price — it’s fairly easy to get the lower price. In short, make sure you snag a subscription or already have one when you order.
Ultimately, the Hero 10 isn’t the cheapest flagship at launch, but neither is it the most expensive — that honor goes to the Hero 6 which cost $499 with no route to pay less. GoPro reduced that price to $400 though soon after launch. It might sting a little that it’s more cost than last year’s, especially if you’d been hoping to get the latest and greatest for the same price, but with general improvements the whole way round it’s likely not something you will dwell on for long — especially as the Hero 9 will retain that $350 price tag along side the Hero 10 as the now “mid-tier” option.
Wrap up
James Trew / Engadget
For a spell, it looked like DJI was going to maintain the pressure on GoPro with its Osmo Action line. But so far it seems like it’s taking its time when it comes to new models — although you can pick up the original for $200 now, which makes it attractive if price is your main concern. Likewise, Sony seems to have taken its foot off the gas when it comes to refreshing its own, quite popular, line of action cameras. There is, of course, also Insta360, which has gained a solid fan base thanks to its unique form-factors and modular model.
It’s a familiar ending here, then. The new camera takes everything that’s working and builds on it. Especially in the areas that matter: Image quality and shooting modes. That’s all we can really ask for. The fact that there are many other usability tweaks is just an added bonus. The apparent dip in battery life, while not ideal, will only really be an issue if you use those new frame rates as standard. As for the price, we’d love for it to have stayed the same as last year’s launch, but the increase isn’t into unrealistic territory.
Your Fitbit smartwatch might just let you know if you or your partner is snoring too loudly. 9to5Googlenotes Fitbit is rolling out a promised "Snore & Noise Detect" feature that uses the microphone on a Sense or Versa 3 smartwatch to detect both "snore-specific" sounds as well as the overall noise level. In theory, this might explain why you keep waking up or otherwise feel less-than-rested .
There are a number of requirements beyond the watch. You'll need a Premium subscription at $10 per month or $80 per year. You'll also have to keep your device reasonably well-charged. Fitbit notes the sampling occurs every few seconds, and recommends at least a 40 percent battery level before you go to sleep. You'll also have to be comfortable with saving your snoring data, although you can delete it at any point.
The narrow hardware and service requirements dampen the usefulness of noise detection. All the same, it could be helpful if you're already invested in the Fitbit ecosystem. It also gives Fitbit a potential advantage over rivals whose sleep tracking seldom accounts for noise.
Instagram is working on a tool that could give people more control over its famously obtuse feed algorithm. Mobile developer Alessandro Paluzzi recently shared screenshots of an in-development feature called Favorites. Those images suggest the tool will allow you to add friends, family members and creators to a list of accounts you want the software to prioritize when you’re scrolling through your feed.
Since Instagram switched from a chronological feed to an algorithmic one back in 2016, people have consistently complained the app doesn’t do an adequate job of showing them the images and videos they want to see the most. Adam Mosseri, the head of Instagram, tried to speak to those concerns recently when he wrote a blog post about how the platform's various algorithms work. Currently, the feed algorithm tends to look at the popularity of a post, in addition to your recent activity and history of interacting with someone, when deciding how to prioritize the content it shows you.
It’s unclear if Favorites will become an official feature within Instagram. A spokesperson for Instagram told Engadget the company is currently testing the tool internally but offered no further details on when we might see an external test, if at all.
The imminent iPhone 13 series promises more than a few upgrades, but one of them may answer a common problem: the never-ending desire for more storage. As 9to5Macreports, well-known analyst Ming-Chi Kuo claimed the iPhone 13 Pro and Pro Max will be available with up to 1TB of storage alongside 128GB, 256GB and 512GB options carried over from the iPhone 12 Pro family. While that's bound to be expensive, it could be appealing if you capture a lot of video or want that much more futureproofing.
Kuo also believed the base iPhone 13 and 13 mini would start at 128GB versus the (frankly inadequate) 64GB of their outgoing counterparts. You'd also see a new 512GB tier — you'd no longer have to splurge on a Pro model just to get more than 256GB.
There might be other ways to save money. The analyst also said he expected the current AirPods to stick around and sell alongside the third-generation models poised to debut at Apple's September 14th event. He wasn't certain how this would affect pricing, but the most likely scenario is a price drop that lets the third-gen AirPods occupy the existing space. Apple might sell the new wireless earbuds at a higher price, but there wouldn't be much of a gap between them and the (normally $250) AirPods Pro.
If leaks are accurate, the new AirPods will more closely resemble their Pro counterparts and support spatial audio, but won't include the higher-end buds' eartips or active noise cancellation. That could make the current, no-frills AirPods the 'budget' choice for those who want alternatives to the Pixel Buds A, Nothing Ear 1 and other value-focused rivals.
Epic has asked Apple to restore its access to its developer tools so it can make Fortnite available on iOS again — in South Korea, at least. The developer has revealed asking Apple to reinstate its App Store account on the official Fortnite Twitter, where it also said that it intends to offer "both Epic payment and Apple payment side-by-side in compliance with the new Korean law."
Epic has asked Apple to restore our Fortnite developer account. Epic intends to re-release Fortnite on iOS in Korea offering both Epic payment and Apple payment side-by-side in compliance with the new Korean law.
Apple terminated Epic's App Store account back in August 2020 shortly after the developer offered discounts on Fortnite's V-bucks currency and other cash purchases if players bypassed the App Store. The tech giant quickly removed the battle royale game from its store after that update went up, and Epic responded by suing Apple over its policies. Epic also tried to get the court to stop Apple from pulling its developer tools to no avail, and Fortnite hasn't been available to download on iOS ever since.
By the end of August this year, though, South Korea passed a bill requiring major app stores to allow alternative payment methods other than their own. As TechCrunch notes, the legislation is not yet in effect, but even if it already is, Korean authorities can't force Apple to reinstate or approve developer accounts under the law. The tech giant told the publication in a statement:
"As we've said all along, we would welcome Epic’s return to the App Store if they agree to play by the same rules as everyone else. Epic has admitted to breach of contract and as of now, there’s no legitimate basis for the reinstatement of their developer account."
Apple recently changed its App Store policies to allow some developers to add external links to their applications for payments. The change only covers apps for digital magazines, newspapers, books, audio, music and video, though, such as Spotify and Netflix.
Add Facebook to the list of companies that could be trying to reduce its dependence on Intel and Qualcomm. According to The Information, the social media giant is developing a suite of custom chips for its data centers. One of the processors is reportedly designed to power machine learning tasks, including the algorithm that handles Facebook’s content recommendations, while another would assist in transcoding videos to improve the quality of livestreamed videos.
In addition to helping reduce its dependence on outside chipmakers, the move to custom silicon could help Facebook lower the carbon footprint of its data centers. The new chips would work alongside the third-party processors the company currently uses in its servers, and reportedly aren’t meant to completely replace what it already has.
“Facebook is always exploring ways to drive greater levels of compute performance and power efficiency with our silicon partners and through our own internal efforts,” a spokesperson for the company told Engadget when we reached out to the company about the report. “We have nothing new to share on our future plans at this time."
It wouldn’t be a stretch for Facebook to dip its toes in custom silicon. The company has already dabbled in semi-custom chips. In 2019, for instance, it announced it was working on an application-specific integrated circuit (ASIC) for video transcoding and inference work. It also wouldn't be the first company to look at designing its own chips to improve efficiency and save on costs. Google has had its Tensor chips since 2016, and, as of last year, Microsoft was reportedly exploring custom chips for its own servers as well.