Meta's rival to Twitter called Threads, an Instagram app is set to launch tomorrow in the US and UK, but it may not come to the rest of Europe anytime soon. A Meta spokesperson told Ireland's Data Protection Commission that the service will not be rolled in the EU "at this point," Independent.ie has reported.
Threads may not be launching in much of Europe due to more stringent data privacy requirements. The DPC is apparently not blocking the service — instead, it's Meta that has "not yet prepared the service for a European launch outside the UK, which is not fully governed by GDPR or EU privacy rules," according to the report.
The EU just hit Meta with a ruling that it must obtain consent from users before delivering personalized ads in the region. Prior to that, the company was hit with a €390 million EU fine (about $425 million) for not receiving consent before serving up such ads.
On top of that, in 2021, the DPC fined WhatsApp €225 million ($266.8 million at the time) or not providing enough detail on how it shares EU users' data with Facebook. That could pose a problem for Threads in its current state, as it automatically imports data from Instagram, including advertising and behavior information, according to the policy listed on its iOS App Store page.
Threads is arriving amidst issues with Twitter like "rate limits" on tweets and degraded service for the power-user app Tweetdeck. Many of Twitter's active users have been seeking an alternative with apps like Bluesky and Mastodon, but some see Threads as the most viable option due to Meta's scale. That's despite any reservations they may have about CEO Mark Zuckerberg and Facebook's track record on privacy and other issues.
This article originally appeared on Engadget at https://www.engadget.com/metas-twitter-rival-threads-wont-initially-launch-in-the-eu-090314803.html?src=rss
The Las Vegas skyline will soon be dominated by a massive display. MSG Entertainment has started full testing of the Sphere, a 17,600-seat venue near the The Venetian Resort that's defined by an enormous (516ft across and 366ft tall) animated dome and a wraparound internal 16K LED screen. It's eye-catching on the outside, but the main attraction is the immersion for live entertainment on the internal display — it's meant to rethink concerts and cinematic experiences.
As MSG's James Dolan and David Dribble explain to Rolling Stone, the aim is to effectively create a VR experience without the "damn goggles." Creators use a special camera to produce footage that envelops the audience. There's also a unique 164,000-speaker audio system that can isolate specific sounds, or even limit them to certain parts of the audience. One section could hear only Spanish-language dialog, for instance.
Like "4D" movie theaters, the MSG Sphere also has a sensory experience for some guests. About 10,000 seats have haptics, cold, heat wind and scents. If you're on a virtual trip to the Arctic, you might feel the coolness while you watch.
The venue will have its first performance on September 29th, when U2 starts a 25-show run with a custom production. The shows have effectively sold out, so you'll have to rely on the inevitable flurry of social media videos to see what the Sphere looks like during its inaugural stint. Partial screen testing took place this spring.
Whether or not it's a wise investment isn't clear. Construction started in 2019, but the pandemic and technological complexity have swelled the expected cost to $2.3 billion. That will make it the most expensive venue in Las Vegas to date (even the Raiders' Allegiant Stadium costs 'just' $1.9 billion), and there are no guarantees MSG will recoup its investment in a timely fashion. It's not clear what comes after U2's concerts, either, although there is the possibility of hosting eSports tournaments and mixed martial arts fights.
The draw, however, is clear. Large-scale concerts typically take place in stadiums where the audio, visuals and seating are designed around sports, not music. Even traditional concert halls haven't changed much over the decades. In theory, you'll make a pilgrimage to the Sphere to get an experience you simply can't get elsewhere.
This article originally appeared on Engadget at https://www.engadget.com/the-venetian-resort-starts-testing-its-giant-led-video-sphere-153112387.html?src=rss
Meta will have to limit the reach of its personalized ads in the European Union. The region's Court of Justice has ruled that Meta's Facebook brand will need to obtain consent before delivering at least some personalized ads in the EU. The custom ads "cannot justify" processing that volume of data without users' permission, according to the ruling.
We've asked Meta for comment. In a statement to The Wall Street Journal, a spokesperson said the social media giant was still "evaluating the court's decision" and would say more in the future.
Meta is already appealing a €390 million EU fine (now worth about $425 million) for requiring that Facebook, Instagram and WhatsApp users accept personalized ads just to use those platforms. The governing body requires "freely given" consent for features, and believes Meta violated the General Data Protection Regulation (GDPR) by asking for ad targeting data just to use Facebook, Instagram and WhatsApp on a basic level. In the new ruling, the Court of Justice said it was up to a site operator to prove that people willingly give permission.
The decision is included in a larger court finding that local competition regulators, such as Germany's Federal Cartel Office, can factor in compliance with other laws (such as the GDPR) when investigating antitrust cases. Put simply, a country could decide that rule breaking in one area is evidence of broader anti-competitive behavior.
The ruling is somewhat vague, and it's not clear just how officials will interpret the requirement in practice. Meta might have to ask permission to provide personalized ads on Facebook and other platforms. That could improve privacy for users, but affect the company's bottom line. The outfit warned of a hit to its ad revenue when iOS 14 gave users the ability to reject ad tracking in apps — this could represent another blow that affects everyone in the EU, regardless of the device they use.
This article originally appeared on Engadget at https://www.engadget.com/facebook-will-need-permission-to-show-personalized-ads-in-the-eu-140106138.html?src=rss
As Twitter continues to figuratively kneecap itself by limiting tweet views, Meta is hustling to bring its Twitter rival to reality. A listing for an app called Threads was spotted on the iOS App Store with an estimated release date of July 6th. In May, a report said the microblogging service was nearing completion and could be out as soon as the end of June. While an end-of-June launch didn't quite happen, the app could arrive when Twitter users are more willing (and maybe even eager) to finally jump ship.
Twitter boss Elon Musk announced at the weekend that verified accounts — which translates to paying users — can read 6,000 posts daily, while non-paying users can only read 600. He said the website is adopting the measure to "address extreme levels of data scraping [and] system manipulation."
From both the app listing and rumors, we’re expecting Threads will migrate your followers and circles from your existing Instagram handle, ensuring you should have an active timeline right from the outset. That is, if you’re an Instagram user.
– Mat Smith
You can get these reports delivered daily direct to your inbox. Subscribe right here!
Since smartphones started eating casual photography’s lunch, camera makers have focused on devices designed for very specific uses. Action cams provide sharp, fluid video. Compact cameras target both tourists and vloggers. And DSLRs are available at some of the best prices we’ve seen. Then there are mirrorless cameras, which continue to improve their autofocus and video. And that’s where some guidance helps. Whether you’re a creator looking for just the right vlogging camera, an aspiring wildlife photographer or a sports enthusiast, we’ll help you find the perfect camera to match your budget and needs.
Are your group chats ready for this level of nonsense?
Remember the early days of the AI hype train, when everyone spent their time making stupid images using text prompts? If you want to recapture the nostalgic haze of, uh, late 2022, Picsart has you covered. The popular image editor just launched an AI-powered animated GIF generator, calling the tool its “most unhinged” platform yet. Type a bunch of nonsense into the chat box, wait a minute or so and marvel at your “chaotic and eccentric” creation. The platform’s integrated into the regular Picsart app and is available for iOS, Android devices and on the web.
The feature will also be exclusive to Twitter Blue in 30 days.
If you've been having trouble using Twitter recently, you aren't alone — the service has been having issues since it started limiting the daily number of posts users could view. Although many of the platform's issues stabilized over the weekend, TweetDeck remains broken unless users switch to the beta version of the list aggregator. Now, Twitter is gearing up to solve the issue by making that beta version of TweetDeck the main version. According to Twitter Support, the feature will become exclusive to Twitter Blue subscribers in the near future, noting that "in 30 days, users must be Verified to access TweetDeck."
'Insecure' is now on the platform, with 'Band of Brothers' and 'Six Feet Under' arriving later.
There really is an HBO show on Netflix. All five seasons of Issa Rae's highly acclaimed comedy-drama series Insecure are now streaming on Netflix in the US. Even more HBO shows are on the way, too. Band of Brothers, The Pacific, Six Feet Under and Ballers are also coming to Netflix as part of the deal, the company told Deadline. Meanwhile, Netflix users outside the US can stream True Blood on the service.
This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-metas-instagram-linked-twitter-rival-could-arrive-this-week-111508536.html?src=rss
Over the last few days, Twitter not only stopped showing tweets unless you're logged in, but also started capping the number of tweets users can ready each ("rate limiting") — ostensibly due to "data scraping," according to Elon Musk. Those actions are starting to have an impact elsewhere across Twitter's ecosystem, with many users reporting that Tweetdeck (a power-user version of Twitter) no longer works. In addition, Google Search is reportedly showing up to 50 percent fewer Twitter URLs due to the logged-in requirement, Search Engine Roundtable reported.
For a lot of users (including Engadget), Tweetdeck effectively stopped functioning, just showing a spinning wheel above most columns. That may be because a bug in Twitter's web app is sending requests in an infinite loop, effectively creating a "self-DDOS" (distributed denial of service), Waxy reported. As researcher Molly White tweeted, that effect is multiplied in Tweetdeck for anything other than the "Home" column, as it keeps "repeatedly retrying 404s," she wrote.
It's possible to at least get your columns to show up by using a new beta version of Tweetdeck, as Engadget's Matt Brian tweeted. However, those columns are still subject to the rate limits (800 tweets for non-Twitter Blue subscribers), and so most users will stop seeing new tweets shortly after Tweetdeck loads.
On top of that, Google Search may be showing up to 50 percent fewer Twitter URLs following Musk's move to block unregistered users. Using the site command, Search Engine Roundtable's Barry Schwartz found that Google now has about 52 percent fewer Twitter URLs in its index than it did on Friday. It's still showing recent tweets in the Search carousel, but normal indexing seems to be broken at the moment. "Not that a site command is the best measure, but... Twitter is down [around] 162 million indexed pages so far since this change," Schwartz tweeted.
There's no confirmation that the "self-DDOS" theory is accurate, but a post from developer Sheldon Chang (on Mastodon) indicated that shutting off anonymous access to Twitter may be playing a role in the issues. Twitter has promised that the login requirement and rate limiting are "temporary," but has yet to give a date for eliminating those restrictions.
This article originally appeared on Engadget at https://www.engadget.com/twitters-apps-are-breaking-following-elon-musks-decision-to-cap-tweet-rates-125028807.html?src=rss
Earlier this week, reports began surfacing that Valve was refusing to publish games with AI-generated art and other content. Over the weekend, the company finally commented on the matter. In a statement shared with IGN, Valve spokesperson Kaci Aitchison Boyle said the company is not trying to “discourage the use of [AI] on Steam.” Aitchison Boyle attributed the confusion to Valve “working through” how to account for the technology in its existing review process, which is a “reflection” of current copyright law.
"Our priority, as always, is to try to ship as many of the titles we receive as we can,” Aitchison Boyle said. "We welcome and encourage innovation, and AI technology is bound to create new and exciting experiences in gaming. While developers can use these AI technologies in their work with appropriate commercial licenses, they can not infringe on existing copyrights."
Aitchison Boyle added that Valve has been refunding submission credits to those who ran afoul of the company’s current rules on account of their game’s use of AI-generated content. It’s not surprising to see Valve attempt to get ahead of what is quickly becoming one of the thorniest issues in tech. We’ve already seen generative AI create headaches for the music industry. In April, for instance, streaming services like Spotify and YouTube spent the better part of a week responding to a copyright claim from Universal Music Group after someone uploaded a viral AI-generated Drake song to their platforms.
This article originally appeared on Engadget at https://www.engadget.com/valve-wont-publish-games-that-feature-copyright-infringing-ai-assets-204703804.html?src=rss
Spotify might soon let you watch music, not just listen to it. Bloombergsources claim the streaming service is mulling the addition of full-length music videos to its app. The company is reportedly talking to potential partners, but it's not clear who would support the feature or when it might arrive. Spotify has already declined to comment.
Video on Spotify is currently limited to podcasts, 30-second storytelling clips (to help artists talk about their work) and 10-second GIFs that loop while you listen to a given song. The media giant launched a TikTok-like home feed in March, but it's meant more for discovering music and podcasts than video viewing. The company tried using TV content several years ago, such as clips from Comedy Central and ESPN, but it didn't gain much traction.
The concept isn't novel for streaming music services. Apple Music has had music videos for years. Spotify's addition would help it match Apple, though, and might lure audiences who would otherwise watch the videos on YouTube. It would also add content to the new feed and help Spotify draw musically-inclined viewers from social networks like Instagram and TikTok.
Music videos don't generate much direct revenue by themselves. YouTube gives creators a 55 percent share of ad revenue, which on average amounts to $18 per 1,000 views. Artists, labels and others involved then have to split that small amount. The clips supplement audio income, though, and potentially improve exposure for musicians.
There's pressure to find new sources of income, too. Spotify laid off a significant portion of its staff earlier this year, including 200 in its podcast team, as it grappled with both a rough global economy and business missteps. Music videos could improve the company's finances without requiring a large production team, as is the case with podcasts.
This article originally appeared on Engadget at https://www.engadget.com/spotify-reportedly-wants-to-add-full-length-music-videos-to-its-app-210427926.html?src=rss
Blizzard has released a string of excellent Overwatch animated shorts over the years. While the shorts are sublimely rendered and help to sketch out the backstories of the cast, Blizzard hasn't neatly pulled together the sprawling narrative of this universe so far. The developers have pledged to do a better job of that in-game starting with Overwatch 2's sixth season, which gets under way in August. Before we get there, though, Blizzard is releasing an Overwatch anime.
The three-episode miniseries is called Genesis. The title and a trailer suggest that it will focus on the early days of the Overwatch task force, which was set up amid a global war against robots. The clip shows a glimpse of humans and robots living in harmony before an AI rebellion kicked off the Omnic Crisis. It features three heroes from the game — Reinhardt, Torbjörn and Ana — as well as Mina Liao, an AI researcher and fellow founding member of the Overwatch organization.
It was a technological golden age. Until it wasn’t.
The teaser, which has a different animation style from previous shorts, suggests the miniseries will help to tie together some of the many disparate, transmedia strands of the Overwatch narrative before co-op story missions go live in Overwatch 2. The first episode will hit YouTube on July 6th and it's just over five minutes long.
Overwatch fans have been begging for a show or even a movie based on the franchise for years. This miniseries might be as close as they get for now, but who knows? If it proves popular enough, Blizzard may be persuaded to invest in a bigger project that can put the Overwatch universe in front of a whole new audience. Meanwhile, Overwatch 2 game director Aaron Keller says each of the game's story missions will have an opening and closing cinematic to help spell out more of the narrative.
The rich, memorable cast of characters played a major role in making the original Overwatch a cultural phenomenon when it debuted in 2016. If Blizzard is successful in shining the spotlight more brightly on them again, that might help fans forgive the studio for some of the misstepsit has made with Overwatch 2 recently.
This article originally appeared on Engadget at https://www.engadget.com/an-overwatch-anime-miniseries-will-debut-on-july-6th-203026390.html?src=rss
The technology industry isn't thrilled with Arkansas' law requiring social media age checks. NetChoice, a tech trade group that includes Google, Meta and TikTok, has sued the state of Arkansas over claimed US Constitution violations in the Social Media Safety Act. The measure allegedly treads on First Amendment free speech rights by making users hand over private data in order to access social networks. It also "seizes decision making" from families, NetChoice argues.
The alliance also believes the Act hurts privacy and safety by making internet companies rely on a third-party service to store and track kids' data. State residents often don't know or associate with the service, NetChoice claims, and an external firm is supposedly a "prime target" for hacks. The law tries to regulate the internet outside state laws while ignoring federal law, according to the lawsuit. As Arkansas can't verify residency without requiring data, it's effectively asking everyone to submit documents.
State Attorney General Tim Griffin tells Engadget in a statement that he looks forward to "vigorously defending" the Social Media Safety Act. The law requires age verification for all users by submitting driver's licenses and other "commercially reasonable" methods. Anyone under 18 also needs to get a parent's consent. There are exceptions that appear to cover major social networks and their associated categories, such as those for "professional networking" (think LinkedIn) or short entertaining video clips (like TikTok).
Arkansas' requirement is part of a greater trend among politicians to demand age verification for social media. States like Utah, Connecticut and Ohio have either passed or are considering similar laws, while Senator Josh Hawley proposed a federal bill barring all social media access for kids under 16. They're concerned younger users might be exposed to creeps and inappropriate content, and that use can harm mental health by presenting a skewed view of the world and encouraging addiction.
There's no guarantee the lawsuit will succeed. If it does, though, it could affect similar attempts to verify ages through personal data. If Arkansas' approach is deemed unconstitutional, other states might have to drop their own efforts.
This article originally appeared on Engadget at https://www.engadget.com/tech-firms-sue-arkansas-over-social-media-age-verification-law-180002953.html?src=rss
ByteDance, TikTok's Chinese parent company, has debuted a new app designed to make it easier for creators to compose and edit music they could use for their content. The app called Ripple is only available in the US for now, and the company is testing it in a closed beta environment. ByteDance says it can assist creators in the way portable smart digital audio workstations (DAWs) can and is perhaps most useful for beginners and anybody who'd rather not deal with more complex systems. It was also designed to make it easier for creators to add custom soundtracks to their short-form videos for TikTok and other platforms.
Ripple can create songs in various genres based on a melody the user hums. The app prompts them into humming into the phone mic and then generates instrumentals they can use, such as drums, bass and piano. The length of the song output will match the length of the input, though — the app can't generate a full soundtrack from just a few seconds of humming. Also, Ripple can only generate instrumental music, leaving the vocal work to creators.
ByteDance told us that Ripple's model was trained on music it owns and music that was licensed to the company. The company also said that it's committed to respecting the rights of its artists and its rightsholder partners. To note, there have been concerns about the source of data used to train artificial intelligence systems and algorithms. Just recently, a lawsuit seeking class action status was filed against OpenAI, accusing it of violating the copyrights and privacy of countless individuals by using data scraped from the internet to train the model used for ChatGPT.
At the moment, Ripple is invite-only, and ByteDance doesn't have further rollout plans yet. Those who want to check it out before anybody else can visit Ripple.club, where they can find a download link for the app on iOS and from where they can request an invite.
This article originally appeared on Engadget at https://www.engadget.com/tiktok-owner-bytedance-debuts-ripple-music-creation-app-130023602.html?src=rss