Add a licensing misstep to the list of problems facing former President Donald Trump’s social media network. The Software Freedom Conservancy (SFC) says The Trump Media and Technology Group (TMTG) violated a licensing agreement when it recently launched a test version of TRUTH Social. The website ran on a modified version of Mastodon, a free and open-source platform for operating Twitter-like social media networks. Anyone can use Mastodon provided they comply with AGPLv3, the software license that governs its code.
One of the central provisions of AGPLv3 is that licensees must share their source code with all users. In the short time a test version of TRUTH Social was up earlier today, it did not do that. Now, the Software Freedom Conservancy, an organization that enforces open source software licenses, says TMTG has 30 days to comply with AGPLv3 or face the consequences.
“The license purposefully treats everyone equally (even people we don’t like or agree with), but they must operate under the same rules of the copyleft licenses that apply to everyone else,” SFC said in a blog post.
It says the company must “immediately” make TRUTH Social’s source code available to everyone who accessed the site earlier in the day. If TMTG fails to do so in 30 days, it will permanently lose access to the software it used to build its platform. “That’s how AGPLv3’s cure provision works — no exceptions — even if you’re a real estate mogul, reality television star, or even a former POTUS,” the SFC said. If TMTG doesn’t comply with the request, it could face a lawsuit. “We will be following this issue very closely and demanding that Trump’s Group give the corresponding source to all who use the site,” SFC said.
In closing, SFC shared details about how TRUTH Social was defaced earlier in the day. It says it found no evidence anyone “illegally broke” into the website. Instead, it notes the episode was the result of an improper configuration. “Once discovered, people merely used the site legitimately to register accounts and use its features,” the organization said.
Fans of Mythic Questhave much more of the show to look forward to. Apple TV+ has renewed the series for seasons three and four. The second season of the workplace sitcom aired this spring, and season three will arrive in 2022.
Co-creator Rob McElhenney (who plays Ian Grimm in the show) made the announcement with the help of a couple of familiar faces: Jason Sudeikis, the Emmy-winning face of fellow Apple TV+ comedy series Ted Lasso, and Anthony Hopkins, who received an Emmy nomination for narrating Mythic Quest's standalone "Everlight" episode. The series picked up another Emmy nomination this year for its sound editing.
Mythic Quest, which is from some of the folks behind It's Always Sunny in Philadelphia, focuses on the developers of a hugely successful fictional MMORPG. Ubisoft co-produces Mythic Quest, so there's certainly a degree of authenticity to the show and how a game studio might actually operate.
The real world just felt too small when I stepped out of Denis Villeneuve's Dune. There weren't any enormous spaceships ready to rocket off to planets in distant galaxies. No Brutalist palaces amid endless desert vistas. No building-sized sandworms roaming about, eager to devour anyone who disturbed them. Just me and traffic on Atlanta's I-285.
This latest Dune adaptation isn't perfect — it's at times emotionally empty, and it's basically set up for a second movie we may never see — but it successfully transported me to the universe Frank Herbert created over half a century ago. The film focuses on half of the novel, telling the story of Paul Atreides (Timothée Chalamet), a sheltered baron's son who moves to the desert planet of Arrakis. It's an important post, since it's the only world that produces the melange, or spice, which powers interstellar travel. But as Paul quickly learns, it's also a dangerous place for his elite family, and it's where he learns he may also be a potential messiah. You know, typical teen boy stuff.
Warner Bros. and Legendary Pictures
After being wowed by Dune in the theater, I plan to rewatch it at home on HBO Max, where it's also being released today. But I'm certain the experience won't be the same, even on my 120-inch projector screen. This Dune demands to be seen on something even bigger—a place where your very sense of being can be dwarfed. Dune made me feel like Paul Atreides standing in front of a skyscraper-sized sandworm, waiting to be consumed. And I welcomed it.
Of course, it's no simple thing to trek out to the cinema these days, not with coronavirus still raging and fellow theatergoers refusing to take basic safety precautions. (The vaccines are safe. Masks work. Please protect yourself and others.) But if you can manage to safely see it in theaters — perhaps by renting out a private screen with friends — you'll be reminded of what makes that experience so special. I watched it in the second row of a fairly typical multiplex theater, and it still floored me. I can only imagine what it would be like on a full-sized IMAX screen, which can reach up to 98 feet tall.
Dune is at its best when Villeneuve and cinematographer Greig Fraser let you soak in the vistas, the regal-yet-alien costumes and the wealth of background details. It's pure visual world-building. At one point, a character's eyes briefly flash white when he's asked to compute the cost of an imperial envoy's trek through the stars. It's never explained, but you get it. This style of slow burn sci-fi isn't for everyone, but if you enjoyed Arrival or Blade Runner 2049, Villeneuve's previous genre forays, there's a good chance you're primed for this brand of storytelling.
Even before I saw anything on the screen, though, I felt Dune in my gut. As I waited for my screening to begin, an alien voice began speaking out of nowhere, sounding like it came entirely from the theater's subwoofers. It posed a question about the power of drums, but really, it was as if the movie was saying, "Sit up, pay attention, you're not on Earth anymore."
The film's inventive sound design doesn't stop there. Everything you hear — from the roar of spaceships as they take off, the buzz of dragonfly-like vehicles as they flap their wings, or the sphincter-clenching roar of the sandworms — is meticulously crafted to make you believe it's all real. Hans Zimmer's score doesn't tread too far from his Gladiator vibe, but does a fine job of making everything sound epic. (And yes, I was blasting it down the highway as I sped back home.)
Don't take my praise for this movie as disrespect towards David Lynch's 1984 Dune. That was a troubled production that's since attained cult status, but it was hampered by meddling producers and a script that tried to cram in the entire novel. Villenueve's approach is more confident and, as you'd expect, is backed by far more capable visual effects technology. Even though it runs for two hours and 35 minutes, I could have easily given up another three hours to watch the rest of the story.
Warner Bros. and Legendary Pictures
Unfortunately, there's a chance we won't see that conclusion. Warner Bros. originally agreed to let Villeneuve tell the story in two parts (this movie's title card says "Dune Part 1"), but the follow-up still hasn't been officially greenlit. The director told Variety that his plan to shoot both parts at once was denied—he expects to hear more from the studio once we see how Dune performs in theaters and on HBO Max. Plans for a prequel TV series, Dune: The Sisterhood, are still in the works with Villeneuve attached to produce.
As epic as Dune is, it's a shame that its scope couldn't fit in actors from the Middle East and North Africa (MENA), cultures that Herbert was clearly inspired by. The film almost goes out of its way to diminish any Islamic influence from its story (instead of Jihad, there are references to a crusade). That's particularly egregious when we see the locals of Arrakis, the blue-eyed sand dwellers known as the Fremen, who are often portrayed as noble savages. At least the film begins with the Fremen perspective: Chani, played by Zendaya, wonders aloud who their next oppressors will be.
All of this is to say, if you can make it to the theater to see Dune, you should. You can still capture some of its immensity by watching it up close: Pull a chair right up to your TV, or veg out with a laptop as close to your eyeballs as possible. But Dune is a story that hinges on the power of dreams, so it’s almost fitting that it’s best experienced when it overwhelms your reality.
Stardew Valley creator Eric Barone, aka "ConcernedApe," has made a surprise unveiling of his next game, Haunted Chocolatier. It has the same pixelated SNES look as Stardew, with characters, set-pieces and themes that are similarly cute and quirky.
"In this game, you will play as a chocolatier living in a haunted castle. In order to thrive in your new role, you will have to gather rare ingredients, make delicious chocolates, and sell them in a chocolate shop," according to Barone's blog on the new website. The video shows characters heading out into into a town, the castle, a mountain and other scenarios to seek ingredients and fend off creatures.
It's Barone's first game since Stardew Valley launched in 2016, but so far it's not a lot more than a demo. Barone has yet to finalize the gameplay systems, and said he doesn't even want to be "tied down to any particular concept of what the game is" ahead of launch.
Haunted Chocolatier does sound and look a lot like Stardew at first take. However, in a FAQ, Barone said there will be some substantial differences, particularly when it comes to gameplay.
Like Stardew Valley, Haunted Chocolatier is another "town game," where you move to a new town and try your hand at a new way of living. You’ll get to know the townspeople, achieve your goals and make progress in many ways. All of that is similar to Stardew Valley. However, the core gameplay and theming are quite a bit different. Haunted Chocolatier is more of an action-RPG compared to Stardew Valley. And instead of a farm being the focal point of your endeavors, it’s a chocolate shop.
Barone wouldn't reveal other details, like whether the new title is set in the same world as Stardew, nor a release date or even a general timeframe. He did say that it would be single-player only, with no plans for multiplayer. The game will "100 percent" come to PC, though he has "every intention of bringing it to the other major platforms as well."
It took only a few hours for pranksters to find and deface a test version of former President Trump's yet-to-launch social media platform called TRUTH Social. According to The Washington Post, someone signed up for an account on the test website, took the username "donaldjtrump" and posted a photo of a defecating pig.
Trump and his team recently announced that they're launching TRUTH Social in early 2022 and that beta tests will begin in November. In its announcement, the team said that the platform is part of its efforts to fight against "the Big Tech companies of Silicon Valley, which have used their unilateral power to silence opposing voices in America."
The test website has already been pulled down, but not before one of the publication's reporters was able to sign up under the name "mikepence" without encountering any safeguards that would prevent them from doing so. Based on the mock photos on its App Store listing, TRUTH Social looks like a Twitter clone, where users can post "Truths"similar to tweets and repost "Re-Truths," which are basically retweets. It has a news feed called the Truth Feed and a notification system, as well.
The website's code shows that it runs on a mostly unmodified version of open source software Mastodon, The Post says. Mastodon founder Eugen Rochko told Vice that the platform might be violating its licensing rules, since it requires developers to share any modification with the public and to give credit by linking to the original source code. The test website didn't just reveal TRUTH Social's code, though, but also its terms of service. A sub-section in the ToS shows that the website hopes to be protected by Section 230 of the Communications Decency Act.
Part of the ToS reads: "[W]e are not responsible for any Third-Party Websites accessed through the Site or any Third-Party Content posted on, available through, or installed from the Site, including the content, accuracy, offensiveness, opinions, reliability, privacy practices, or other policies of or contained in the Third-Party Websites or the Third-Party Content."
Trump has been a very vocal critic of Section 230. In 2020, he signed an executive order meant to limit its scope shortly after Twitter fact-checked a false tweet he made. The order was never meaningfully imposed, but President Biden revoked it completely back in May.
Even though Holland plays a much younger version of the character (which Mark Wahlberg's Sully jokes about in the opening moments) than in the games, the enjoyable-enough trailer incudes some of the most memorable moments from Drake's globe-trotting adventures. There isn't a bit where he clambers up a train carriage that's dangling over a cliff, but there's the cargo plane set piece from Uncharted 3 and a ship trapped inside a cave, just like in Uncharted 4. The clip includes some underground exploration too.
The film's set to arrive in theaters on February 11th, following several delays. Attempts to make an Uncharted movie stopped and started over the years, with directors including David O. Russell, Seth Gordon and Shawn Levy being attached at certain points before Zombieland and Venom helmer Ruben Fleischer saw the film through. The project had been in development for so long that, for a while, Wahlberg looked set to play Drake, rather than the character's mentor.
Some viewers might be coming to the franchise with fresh eyes (maybe because they need more Tom Holland in their lives), and they might want to play the games to see what all the fuss is about. Sony Pictures included a handy reminder at the end of the trailer about a remastered bundle of Uncharted 4 and Uncharted: The Lost Legacy that's coming to PlayStation 5 and PC in early 2022.
In case the trailer doesn't quite match up to what you might have expected, or Holland doesn't seem like the right person for the gig in your opinion, it's worth checking out this short fan film from a few years back in which Nathan Fillion plays the rogueish treasure hunter. It's a blast.
Facebook Messenger's augmented reality effects are no longer limited to individuals. The social media company has introduced a Group Effects feature that, as the name implies, enables AR effects for everyone in a video call. Some of the 70-plus effects are just for giggles (such as giving everyone a beard), but others are shared experiences like games. You can compete to build a hamburger, if you're so inclined.
The feature is available today in both regular Messenger calls and Messenger Rooms, and should be "coming soon" to Instagram. If you have the option, you can tap the smiley icon in a group call to pick Group Effects.
The addition could help Facebook compete against Snapchat and others that have had AR games for a while. It might help Facebook shift its focus to the metaverse, for that matter. If nothing else, it's an acknowledgment that group video chat is still important even as the pandemic (hopefully) winds down. Shared AR may help you keep in touch with distant friends more effectively than basic face-to-face chats.
Spotify might have a much wider video podcast selection in the near future. In July last year, it debuted the video podcast format for select originals, but now it's opening up access to the option to more people who want to launch their own. Creators can now apply to have their video podcasts published on the streaming platform via Anchor, which is Spotify's podcast creation tool.
The company says it's rolling out video podcasts on a rolling basis with a number of key creators, including existing podcasters who are expanding into video and video creators who want to reach a new audience. It's putting approved applicants in a waitlist, however, and giving them the power to make their videos available on the platform at a later date. Those who do get approved can upload episodes through their Anchor account, which will automatically be published on Spotify.
Since not all video creators will be signing $100 million deals with the company like Joe Rogan did, Spotify is giving them a way to earn from their shows. Creators in select markets will be able to monetize their podcasts through subscriptions, allowing them to share exclusive content with subscribers or to only make their shows available to paying customers altogether.
Senator Richard Blumenthal is again calling on Mark Zuckerberg to testify about Facebook’s research into Instagram and child safety. “It is urgent and necessary for you or Mr. Adam Mosseri to testify to set the record straight and provide members of Congress and parents with a plan on how you are going to protect our kids,” the Connecticut lawmaker wrote in a letter addressed to Zuckerberg.
Blumenthal is the chair of the Senate subcommittee on Consumer Protection, Product Safety, and Data Security that’s been holding hearings on social media and child safety in recent weeks. Earlier this month, Blumenthal said that a series of whistleblower disclosures about Facebook was the company’s “big tobacco moment.”
Since then, pressure has mounted on Facebook to address internal research that shows Instagram can have a negative impact on some teens’ mental health. The company has already “paused” work on a forthcoming Instagram Kids app, but lawmakers have said the company should end the project altogether.
In his letter, Blumenthal said that Facebook’s head of safety, Antigone Davis, who testified at a previous hearing, “appears to have provided false or inaccurate testimony to me regarding attempts to internally conceal its research.” He also said that Facebook “has continued to demean impactful and independent investigative reporting” and “downplayed its own research.”
Facebook didn’t immediately respond to a request for comment.
Facebook is taking new steps to crack down on groups users who break its rules, even when they have done so in other parts of the app.
Under the new policy, Facebook will downrank content posted in groups by users who have broken its rules even if they have done so elsewhere on the company’s platform. The new rule will apply to any group member who has had a post removed for violating one of Facebook’s Community Standards in the previous 90 days. Those who have had multiple posts removed will have “more severe” demotions.
“This measure will help reduce the ability of members who break our rules from reaching others in their communities, and builds on the existing restrictions placed upon members who violate Community Standards,” Facebook wrote in a statement. The company notes that it already has policies that restrict activity from people who repeatedly break rules within.
But the latest changes go a step further because they will impose restrictions on users’ reach within groups even if they haven’t broken the rules of that specific community. A Facebook spokesperson says that these punishments will escalate “in both demotion strength and duration” as violations pile up.
Facebook
The change comes as Facebook faces increased scrutiny over its ability to police groups on its platform. While the social network has long touted groups as one of the more important parts of its platform, the feature has also been credited with fueling extremism and divisiveness on the platform. The company permanently ended recommendations for civic and health-related groups earlier this year.
Facebook has also looked to group admins and moderators to take more responsibility for toxic behavior that happens with groups. On that front, the company is also introducing a new tool called “Flagged by Facebook.” The feature will allow group admins to review rule-breaking content posted in their group before it’s removed by the company in order to help group members avoid receiving a “strike.” The admins can also appeal to Facebook or ask them to explain why the post breaks its rules.