Posts with «media» label

Netflix's latest mobile games include an open-world card battler

Netflix is still relatively new to mobile gaming, but that isn't stopping it from quickly releasing new titles. What's on Netflixnotes the streaming service has unveiled two new titles for subscribers. The headliner, Arcanium: Rise of Akhan, is an Android and iOS card battler reminiscent of Hearthstone. Supercombo's mobile adaptation of its Steam Early Access game may be single-player, but it adds open-world and roguelike elements you don't often see in titles like this.

The other release, Krispee Street, is billed as a "feel-good hidden object game" for Android and iOS. FrostyPop's newest project is effectively a Where's Waldo?-style character and item hunt based on the Krispee Street webcomic. It's decidedly more relaxed than Arcanium and offers both a daily puzzle and a future "Zen Mode" to help you unwind.

The Netflix game library is still relatively small (these latest additions bring it to nine), and likely won't be a draw by itself. The collection should become more substantial over time, though, and this might reduce the temptation to skip a month when you've run out of things to watch.

The Morning After: Microsoft is spending $68.7 billion on the makers of 'Overwatch' and 'Call of Duty'

Microsoft’s been buying up studios for the last couple of years, adding notable developers and game series to the Xbox, righting the wrongs of previous generations of the company’s console — namely the lack of exclusive games. And while the purchase of Bethesda last year seemed the biggest deal made in modern gaming, Microsoft picking up Activision Blizzard blows it out of the water. There’s been a mixed response, however.

First off, the studio is mired in multiple investigations into allegations of sexual harassment and gender discrimination at the company, with calls for CEO Bobby Kotick to step down. Further, as Senior Editor Jessica Conditt lays out, this puts an incredible amount of industry power — and titles — in the hands of one gaming platform. (Two if you include PC.)

Christian Petersen via Getty Images

And what about exclusivity? In his blog post about the acquisition, Xbox’s Phil Spencer didn’t address Sony or Nintendo platforms specifically, but he alluded to the possibility of cross-platform support. “Activision Blizzard games are enjoyed on a variety of platforms, and we plan to continue to support those communities moving forward,” he said, without getting into specifics. Spencer said similar things regarding Bethesda’s Elder Scrolls VI at first, only for his comments to change later.

— Mat Smith

Toddlers and their parents are mad about Google changing its white noise

Nest speakers are now playing a different, shorter sound.

Multiple users noticed that Google recently changed its white noise on its Nest speakers series. A new ambient noise was repeating every 10 minutes, when it used to repeat every hour, with the previously crisp sound file now apparently "muffled" and quieter than before.

There were at least 100 complaints on Nest community forums, with many people saying they use the white noise to get their babies or toddlers to sleep. The feedback reached Google, which has reverted the feature back to how it was. Rest easy, angry toddlers.

Continue reading.

COVIDTests.gov is now accepting orders for free rapid tests

You can request four tests per household, and the USPS will start deliveries later this month.

A little earlier than scheduled, folks in the US can now order free at-home COVID-19 tests from a United States Postal Service website. Households can each request one set of four rapid antigen tests. USPS will start shipping the kits later this month, usually within seven to 12 days of ordering.

Continue reading.

Garmin's new Fenix 7 smartwatches have a flashlight built in

The premium multisport watch has been button-only until now.

Garmin

Garmin’s new Fenix 7 line will now include touchscreens — a first for this series. The great outdoors, with sweat, dirt, gloves and the rest, can usually mess with the proper workings of a touch interface, so it’ll be intriguing to see how this works out. The new watches also include a new multi-LED flashlight, which can alternate between red and white as you run, matching your personal cadence.

Continue reading.

Fortnite's latest update adds climbable monsters

And Tilted Towers are coming back!

Epic

Say hello to Klombos. They’re climbable monsters with blowholes ion their heads to launch you into the sky. They also offer up items if you feed them. Provoke them, however, and they will attack. The latest update also revives Tilted Towers, arguably Fortnite's best-known location. While there appear to be some cosmetic changes, you'll have the chance to revisit the sniper-friendly clock tower.

Continue reading.

 

 

The biggest news stories you might have missed


The Kingdom Hearts trilogy is coming to Nintendo Switch on February 10th | Engadget

Weber's 2022 smart grill lineup includes gas and pellet options

Logitech's new Pen is a rechargeable stylus for classroom Chromebooks

'OlliOlli World' is a friendly but deceptively difficult skateboarding game

Roku is making a Weird Al mockumentary starring Daniel Radcliffe

Marvel's 'Moon Knight' series premieres March 30th on Disney+

YouTube (mostly) abandons its original content ambitions

Microsoft consolidating the video game industry is bad for everyone

It was cute at first. When Xbox head Phil Spencer took the stage at E3 2018 and announced the acquisition of five notable studios – Undead Labs, Playground Games, Ninja Theory, Compulsion Games and The Initiative – the air inside the Microsoft Theater turned electric. It felt like the company was righting a wrong in its business plan and finally building an internal roster of exciting games that it could offer exclusively on Xbox platforms. You know, a few friends to keep Master Chief company.

Today’s announcement that Microsoft is buying Activision Blizzard, the largest third-party publisher in the video game industry, doesn’t feel as harmless. Four years on and numerous acquisitions later, the Activision Blizzard deal feels like an extreme escalation of Microsoft’s plans, and it could mark a turning point in the video game industry as a whole, with negative consequences for both players and developers.

So far, public reaction to the acquisition has been mixed, which makes sense for a few reasons: first, Activision Blizzard's sheer size is daunting, and this purchase represents more money and industry power than Microsoft's previous gaming acquisitions combined. Second, Activision Blizzard is currently the subject of multiple investigations into allegations of sexual harassment and gender discrimination at the studio, where CEO Bobby Kotick has been in charge and largely unchecked for the past 30 years. The Wall Street Journal is reporting that Kotick is poised to leave the company in a golden parachute once the Microsoft deal goes through.

This is the first time Microsoft has received a confused response to acquisition news, rather than outright praise, and that's because this isn't a standard transaction. It's the clearest sign yet that we're in the video game industry's era of consolidation.

Back in 2017, Microsoft was badly losing the first-party IP fight to Sony and Nintendo. By the end of that year, Xbox had shut down two of its internal studios, Lionhead and Press Play, it had killed a few hotly anticipated projects, and even with the Xbox Series X right around the corner, there wasn’t much to look forward to in the company’s software reserves. The acquisition announcement at E3 2018 was a sigh of relief for anxious Xbox fans.

By February 2019, Microsoft had 13 studios and publishing organizations under the banner of Xbox Game Studios.

Microsoft

And then in September 2020, Microsoft revealed it was buying ZeniMax Media, the parent company of Bethesda, id Software, Arkane Studios and Tango Gameworks. The gaming world generally rejoiced, but a few folks also started glancing around, suspicious. These studios were a big deal – the stewards of Fallout, Doom, Dishonored, Wolfenstein, Deathloop, Starfield and Elder Scrolls – and they were being added to Microsoft’s substantial pile of medium-sized companies, more names in a growing list. That alone was cause for pause.

For most fans, the main question was, what did the acquisition mean for games like The Elder Scrolls VI, which was part of a series that historically hit PlayStation and Xbox platforms alike? Basically, would Elder Scrolls VI come to PS4 and PS5?

Turns out, probably not.

One year after Microsoft’s purchase of Bethesda, Spencer told GQ that he believed the Xbox ecosystem was the best place for all of the franchises in the studio’s repertoire, including The Elder Scrolls VI. He all but confirmed it would be exclusive to Xbox.

“It’s not about punishing any other platform, like I fundamentally believe all of the platforms can continue to grow,” Spencer told GQ. “But in order to be on Xbox, I want us to be able to bring the full complete package of what we have. And that would be true when I think about Elder Scrolls VI. That would be true when I think about any of our franchises.”

Starfield, Bethesda’s sci-fi RPG built for the ninth console generation, will definitely be exclusive to Xbox Series X/S and PC, skipping PS5 entirely. Spencer’s comments make it clear that Xbox is eyeing exclusivity for its franchises, and after today’s $69 billion deal goes through, that’s going to include Activision Blizzard games.

Microsoft

Activision Blizzard is the largest third-party publisher in gaming, and it’s the owner of massive franchises including Call of Duty, Overwatch, Diablo, World of Warcraft, Hearthstone and Candy Crush. As a third-party studio, Activision Blizzard has been able to negotiate with the main platform holders to get its software on the consoles and devices it wants. This doesn’t always equate to same-day launches or in-game item equity, but generally speaking, this position has helped ensure Activision Blizzard games reach as many players on as many platforms as possible. Exclusivity agreements and distribution deals are the main source of competition in the industry at this point, allowing outside developers to advocate for their games without feeling beholden to any console owner in particular.

When a platform holder becomes the largest publisher in gaming, it flips the script completely. It jams the script into a shredder, burns the scraps to ash, condenses the ash into stone, and then throws that to the bottom of the Mariana Trench.

Let’s take Call of Duty, a series with predictable annual installments, for example. Over the years, Activision has shifted allegiances between Microsoft and Sony, offering early access and exclusive game modes to Xbox platforms, then PlayStation, and mixing it up along the way. Among all the backroom talks, bad blood and better offers, it’s always been up to Activision to cut the best deal for Call of Duty, console holders be damned.

After the acquisition, that negotiation looks entirely different, if it even exists at all. As the owner of Call of Duty, Microsoft can tell Sony to screw off, keeping one of the industry’s biggest franchises exclusive to Xbox platforms.

This likely won’t happen right away, but it’s certainly a possibility down the line. In his blog post about the acquisition, Xbox’s Spencer didn’t address Sony or Nintendo platforms specifically, but he alluded to the possibility of cross-platform support for Activision Blizzard’s franchises. 

“Activision Blizzard games are enjoyed on a variety of platforms and we plan to continue to support those communities moving forward,” he said, without detailing what he meant by “platforms” or “support.” Keep in mind, this was the messaging around Elder Scrolls VI at first, too.

Microsoft isn’t the only company in the midst of a studio-hoarding spree: Sony picked up its 13th internal studio, Housemarque, in June 2021, while Tencent is chugging along with ownership of Riot Games, financial stakes in a handful of massive studios, and the purchase of LittleBigPlanet 3 developer Sumo Group in July 2021. Even Valve has scooped up a handful of independent creators in recent years, including the team behind Firewatch and some members of Kerbal Space Program.

MARK RALSTON via Getty Images

Microsoft’s purchase of Activision Blizzard simply feels like the final push into a new era for the video game industry: consolidation.

While exclusivity deals may be the short-term concern, this trend has a longer and more tragic tail. It’s highly likely that there will be more acquisitions by Microsoft, Sony and other major names in gaming, and these deals and subsequent companies will only get bigger with time. With just a few massive studios controlling a huge chunk of the software pipeline, it could instill a sense of homogeneity among new titles, killing innovation as each developer attempts to conform to the corporate environment around them, actively or subconsciously.

Even with “creative freedom” built into their contracts, the acquired studios will all use the same QA process, funding arrangement, marketing plan, management structure and editing cycle; they’ll have the same bosses and face the same oversight. And when all new products are the result of a singular perspective, they’re bound to feel familiar. Stale, even. Boring.

Microsoft’s acquisition of Activision Blizzard is an escalation of the exclusivity scheme, and it represents a new way of doing business. Now and for years to come, consolidation is the name of the game.

Maybe one day we’ll get Consolidation 2: Blow It All Up And Make Everything Indie Again, but that one might have trouble finding a publisher.

Work-life balance is a surgical implant away in Apple TV+ series 'Severance'

Apple's latest TV+ sci-fi series is decidedly stranger than usual — but also one of its most star-studded. The tech firm has released the first trailer for Severance, a Black Mirror-like thriller depicting the horrors of trying too hard to achieve an ideal work-life balance. The show stars Parks and Recreation's Adam Scott as Mark, an office worker who volunteers for surgery that completely splits his personal and workplace memories. As you might guess, the procedure isn't as innocuous as it sounds — Mark finds himself questioning both his work and his identity.

Ben Stiller is an executive producer alongside show creator Dan Erickson. Scott isn't the only major star, either. Patricia Arquette (also a producer), John Turturro and Christopher Walken are also part of the cast.

Severance debuts February 18th. There's no guarantee it will be a hit, but it comes right as Apple is racking up awards nominations for multiple shows and movies. Apple TV+ appears to be finding its footing in the streaming world, and it's now a question of whether the service can keep that momentum going with high-profile efforts like this.

Marvel's 'Moon Knight' series premieres March 30th on Disney+

Disney+ is finally close to releasing Moon Knight. The Marvel series is now set to debut March 30th, and the trailer shows just how the streaming service will handle the mercenary turned superhero. Oscar Isaac stars as Steven Grant, a gift shop worker who has trouble distinguishing not just between dreams and waking life, but between identities — he learns he shares a body with the mercenary Marc Spector. The two identities have to reconcile while grappling with a threat among Egyptian gods, eventually coalescing into the show's namesake knight.

The series also stars Ethan Hawke and Ramy's May Calamawy. Mohamed Diab and the duo of Justin Benson and Aaron Moorhead directed the season. The Umbrella Academy's Jeremy Slater is the lead writer, with Marvel Cinematic Universe guru Kevin Feige serving as one of several executive producers.

Moon Knight is one of several MCU "Phase Four" shows announced in 2019, including now-available projects like WandaVision and Hawkeye as well as yet-to-air productions like Ms. Marvel and She Hulk. In some ways, it represents the next wave of Disney+ content. Disney is confident enough to bank less on connections to popular Marvel movies and more on new stories, even if it's still leaning on stars like Isaac (himself no stranger to Disney) to attract viewers.

Amazon series starring actors on the autism spectrum debuts this week

A show that stars three actors who all identify as being on the autism spectrum will debut on Amazon Prime Video this week. Rick Glassman, Albert Rutecki and Sue Ann Pien play three 20-something roommates who are also on the spectrum in As We See It.

Creator Jason Katims is best known for his work on Friday Night Lights and Parenthood, which featured a character with Asperger’s syndrome. He said all of As We See It's “neurodiverse roles were cast with neurodiverse actors” and “two neurotypical roles were cast with neurodiverse actors," according to Disability Scoop. Some writers, editors and other crew members are neurodiverse too.

Katims said his son has autism, and their experience inspired As We See It. "I think the show affords us a window into the hearts and souls of three-dimensional, loving, beautiful, complicated human beings who happen to be on the autistic spectrum, played by actors who identify as being autistic," Katims said. "It shouldn’t be revolutionary. But it sort of is."

Several other shows from recent years have featured characters with autism, including Netflix's Atypical, The Good Doctor, Prime Video series The A Word and even Sesame Street. However, it's rarer for a series to feature characters with autism played by performers who themselves are on the spectrum. As such, As We See It could bolster authentic on-screen representations of autism.

All eight episodes of As We See It's first season will hit Prime Video on Friday.

'Cuphead' animated series comes to Netflix February 18th

You won't have to wait as long for Netflix's Cuphead show as you did for the video game. Netflix has revealedThe Cuphead Show premieres February 18th, and has offered a trailer to show just what you can expect. At first glance, fans of the difficult-but-loveable side-scroller don't have much to worry about — Studio MDHR's signature 1930s art style and characters have successfully made the leap, even if this is still a modern cartoon in many respects.

The trailer shows Cuphead and his easily-persuaded brother Mugman getting into plenty of trouble by visiting the "Carnevil," among other hijinks. They'll have to contend with the Devil and King Dice as well as friends that include Ms. Chalice (from the game's upcoming Delicious Last Course DLC), Elder Kettle and the pig shopkeeper. You can also see several of the game's lesser bosses make cameo appearances in the clip.

The series stars voice acting veterans Tru Valentino and Frank Todaro as Cuphead and Mugman respectively, with Wayne Brady as King Dice. It's too early to say if The Cuphead Show will be as popular as some of Netflix's other video game endeavors, but the influence of Studio MDHR creators Chad and Jared Moldenhauer (who helped executive-produce the show) is clear. This appears to be a sincere nod to what made the game special, not just an attempt to milk its success and widen its audience.

Roku is making a Weird Al mockumentary starring Daniel Radcliffe

It took more than a decade, but Weird Al is finally about to get the documentary he has always deserved. You may recall back in 2010 Funny Or Die released a trailer for Weird: The Al Yankovic Story. The clip promised an unflinching look at Yankovic’s life with performances from actors like Aaron Paul, Olvia Wilde and Gary Cole. We’re not about to get that film (sadly), but Roku may just give us the next best thing.

The company announced today it’s backing production on WEIRD: The Weird Al Jankovic Story. Instead of Aaron Paul as Yankovic, we get Harry Potter star Daniel Radcliffe. Eric Appel, best known for his work on Silicon Valley and Brooklyn Nine-Nine, co-wrote the film’s script alongside Yankovic and is directing the project. If Appel’s name sounds familiar, it’s because he directed the 2010 trailer for Weird: The Al Yankovic Story.

“I am absolutely thrilled that Daniel Radcliffe will be portraying me in the film,” Yankovic said in a statement. “I have no doubt whatsoever that this is the role future generations will remember him for.” WEIRD: The Weird Al Yankovic Story doesn’t have a release date yet, but production on the film is slated to start next month. Once it’s ready, it will be available to watch for free on The Roku Channel.

Fox News host Dan Bongino suspended on YouTube over COVID-19 misinformation

Fox News host and right-wing commentator Dan Bongino won't be able to upload anything to his YouTube channel for a week, according to Forbes and The Hill. The website has temporarily suspended his account over COVID-19 misinformation, specifically for saying masks are useless in preventing the coronavirus' spread. YouTube updated its rules in 2020 to prohibit "content about COVID-19 that poses a serious risk of egregious harm." It doesn't permit videos with medical misinformation that contradicts local health authorities, such as the World Health Organization. 

The organization considers wearing masks "a key measure to reduce transmission and save lives." That's why YouTube explicitly states that videos containing claims that wearing masks have negative side effects and that they don't play a role in preventing the contraction or transmission of COVID-19 go against its policy. The website has suspended several creators for COVID-19 disinformation in the past, including Sky News Australia, One American News Network and Senator Rand Paul.

Bongino is only getting a week-long suspension, because it's his first strike under the policy. If he gets another strike within 90 days, he'll get another two-week suspension. His channel will only be removed if he gets a third strike within three months. In addition to suspending his uploads, YouTube has also demonetized his channel for "repeatedly violating [its] Advertiser-Friendly Guidelines on harmful and dangerous acts." He will, however, be able to re-apply for the Partner Program after 30 days. 

That said, it looks like Bongino has plans to keep on breaking YouTube's COVID-19 rules. The Bongino Report website's Twitter account posted a copy of his email to YouTube, which tells the customer service rep that he will "immediately post content on why masks have been totally ineffective in stopping this pandemic" after his suspension is over. He dared YouTube to do something about it. Bongino also called the website (and, by extension, Google) a "tyrannical, free speech-hating, bullshit, big tech shithole."

Meta’s video speed-dating service is shutting down January 20th

Meta’s New Product Experimentation (NPE) team is often quick to abandon apps that don’t find traction, and a video speed-dating service it has tested over the last nine months is next for the chopping block. The company told Sparked users the experiment will shut down on January 20th.

“We started building Sparked in late 2020 to help people find love through an experience rooted in kindness. Since then, thanks to regular input and feedback from you, we improved where we could, learned a ton, and made connections between people,” Meta wrote in the email, which TechCrunch obtained. “Like many good ideas, some take off and others, like Sparked, must come to an end.”

Users will be able to download their data before January 20th. After that date, Meta will wipe their Sparked accounts.

Sparked was a blend of Chatroulette, the video chats other dating apps have introduced over the last few years and a speed dating event. At a predetermined time, users from a certain area or demographic would take part in dating events (there were a few global events too). They'd have four minutes to chat with a potential match, and if they both wanted to spend more time with each other, they could set up a second, 10-minute date and/or exchange contact details.

Although users needed a Facebook account to use Sparked, the service was distinct from both Facebook and Facebook Dating. It had no public profiles, messaging or matching features, like swiping on Tinder.

Meta initially described Sparked as a small beta test to learn about video dating, so it might not truly have intended for the service to blow up in popularity. Both Sparked and Facebook Dating added audio chat features last year.

Sparked is joining a long list of NPE projects that Meta has shut down, including Pinterest-style app for hobbyists Hobbi, TikTok clone Lasso and selfie app MSQRD. A few NPE apps remain on the App Store in the US: TikTok-esque app for rappers called BARS, an app for couples called Tuned and collaborative music video app Collab. Meta said this week that Collab is also closing down on March 12th.