Posts with «language|en-us» label

Bowers & Wilkins updated its Pi7 and Pi5 earbuds with better battery life

Bowers & Wilkins debuted its first true wireless earbuds in the spring of 2021. In fact, it announced two models at that time: the Pi7 and Pi5. Today, the company revealed updated versions for both which will carry the S2 label Bowers & Wilkins typically uses for retooled but not entirely brand new products. While the Pi7 S2 and Pi5 S2 aren't rebuilt from the ground up, there are still some notable upgrades to both.

The Pi7 S2 and Pi5 S2 now both offer five hours of battery life on a charge. That's up from four hours on the Pi7 and Pi5. A 15-minute quick-charge feature still gives you two hours of use and the included cases carry an additional 16 hours for the Pi7 S2 and 19 hours for the Pi5 S2. Both still have wireless charging capabilities, though the case for the Pi7 S2 is equipped with Wireless Audio Retransmission. Like it did for the Pi7, the case can connect to can external audio source — like in-flight entertainment — and wirelessly send sound to the earbuds. This isn't novel to Bowers & Wilkins earbuds, but it is a handy feature nonetheless. Bowers & Wilkins says it also updated the antenna design on the Pi7 and Pi5 to increase Bluetooth range up to 25 meters. 

The key difference between the two models is audio quality. The Pi7 S2 supports aptX Adaptive with 24-bit/48kHz streaming from compatible devices and services. 9.2mm balanced armature dynamic drivers are paired with Bowers & Wilkins' digital signal processing tech for higher quality audio that what the Pi5 offers with CD-quality sound and regular aptX. The Pi7 S2 also packs one additional microphone per earbud which should make it the preferred option for calls. And while both feature active noise cancellation (ANC), the Pi7 S2 has an adaptive setup that automatically monitors your surroundings to adjust the audio as needed for "the best possible, uninterrupted listening experience." 

Both the Pi7 S2 and Pi5 S2 are available starting today, replacing the Pi7 and Pi5. The $399 Pi7 S2 comes in black, white and dark blue color options while the $299 Pi5 S2 offers light grey, dark grey and purple. A green version of the Pi5 S2 is slated to arrive later this spring.

Pi5 S2
Bowers & Wilkins

Tesla will spend $3.6 billion to build a Semi and a battery factory in its Nevada complex

Tesla has big expansion plans for its first Gigafactory near Reno, Nevada. The automaker has announced that it's investing $3.6 billion to build two new factories in the complex and hire 3,000 additional workers. That's bigger than the company's initial investment ($3.5 billion) when it made a commitment to build the facility back in 2014. One of the new Nevada factories will manufacture its 4680-type batteries, while the other will be Tesla's first factory to mass produce the Semi. 

The automaker delivered its first production Semis to Pepsi in December 2022, five years after it first showed off the electric rig and following several delays. Tesla currently manufactures the truck in limited quantities only, but it has long been planning to start volume production in Nevada. The company's Semi truck uses less than 2 kWh per mile of energy and can go between 300 and 500 miles on a single charge. Tesla claims owners will enjoy an estimated fuel savings of up to $200,000 within the first three years. 

While the Semi factory will finally allow Tesla to mass produce its trucks, its 4680 battery factory will help it achieve its goals of slashing battery costs by half and ramping up production to be able to sell 20 million electric vehicles by 2030. Tesla introduced the 4680 battery — named as such because its cells measure 46mm by 80mm — as a higher-capacity-but-cheaper option to power its vehicles. According to Reuters, though, the company has been having issues scaling up its production due to the dry-coating technique used to coat its cells. Tesla didn't say how it's addressing those issues, but it did say that the new factory will have the capacity to produce enough 4680 batteries for 1.5 million light duty vehicles every year.

Twitter engineers can still use 'GodMode' to tweet as any account, claims whistleblower

Twitter has a new whistleblower, as another former employee has sounded the alarm about security issues, according toThe Washington Post. The new complainant, who has spoken with Congress and the Federal Trade Commission (FTC), says any Twitter engineer still has access to an internal program — formerly called “GodMode” — that lets them tweet from any account.

The whistleblower’s complaint alleges GodMode (now renamed to “privileged mode”) remains on the laptop of any engineer who wants it, requiring only a production computer and a simple code change from “FALSE” to “TRUE.” Screenshots of the code, included in an October complaint filed with the FTC, show a warning to anyone attempting to use it: “THINK BEFORE YOU DO THIS.”

This isn't the first time Twitter security has drawn scrutiny. In 2020, teenage crypto scammers hacked the company’s internal systems, sending fake tweets from the accounts of President Joe Biden, Barack Obama, Musk and others. Twitter’s at-the-time executives said they had fixed the issue and launched a “comprehensive information security program that is reasonably designed to protect the security, privacy, confidentiality, and integrity of nonpublic consumer information.”

However, Twitter’s first whistleblower, Peiter Zatko, disputed that. Another engineer claimed at the time that GodMode was still widely available.

Justin Sullivan via Getty Images

The new complainant’s filing says the incident led to Twitter reopening the case, which sparked the discovery that engineers could also delete or restore anyone’s tweets. (Regular Twitter users can't do either.) He also claims Twitter can’t log who, if anyone, uses or abuses any of the special privileges.

The new whistleblower’s complaint was filed by Whistleblower Aid, the same nonprofit firm representing Zatko. The FTC is reportedly interviewing former Twitter employees about the allegations.

Twitter makes it easier to avoid the annoying 'For You' tab

Don't worry if you hate Twitter's curated For You tab, as you now have a better way to avoid it. Twitter is updating its web and mobile apps to default to the timeline tab you last had open. If you close the app after looking at the chronological Following tab like a sensible human being, you'll see it again when you come back. The tab default is rolling out today on the web, and "coming soon" to the Android and iOS apps.

This won't revert to the old "twinkle" button that saved space. It does let you stick to your preferred timeline, though. This could be particularly helpful if you want to follow time-sensitive events (one of the main reasons many people use Twitter) and would rather not switch tabs every time you check your feed.

Were any of you (all of you) asking for your timeline to default to where you left it last?

Starting today on web, if you close Twitter on the “For you” or “Following” tabs, you will return to whichever timeline you had open last. iOS and Android coming soon! https://t.co/uKz9DpNRux

— Twitter Support (@TwitterSupport) January 24, 2023

For You is an algorithmically generated feed that highlights certain tweets based on the users and conversations Twitter believes are relevant to you. While this can surface slightly older posts you might have missed, it also tends to bury content from some users and makes it difficult to follow live events.

The update comes as Twitter faces criticism of its approach to clients following Elon Musk's acquisition last year. The social network now bans third-party clients, forcing developers to shut down popular apps and pivot to rival services like Mastodon. Many of those apps gave users more control over their timeline view and otherwise helped users dodge common Twitter annoyances. This change won't likely satisfy fans of alternative apps. It might, however, reduce the sting of being force to use official software.

Microsoft announces $52.7 billion in Q2 revenue amid plans to layoff 10,000 workers

Like many big tech companies, Microsoft is preparing for the worst after announcing plans to lay off 10,000 employees in the upcoming third quarter. It turns out that the company's second quarter was a mixed bag: It earned $52.7 billion in revenue, which was up 2 percent from last year, but a slight miss from the $52.9 billion analysts expected. Profits also fell by 12 percent to $16.4 billion, a trend that may continue throughout the year.

Despite the faltering PC market, Microsoft has been riding high on cloud revenues for years, and that seems to be continuing. its intelligent cloud business was up 18 percent from last year, reaching $21.5 billion. Microsoft's belt tightening didn't stop the company from potentially investing $10 billion more in ChatGPT creator OpenAI, yet another sign that AI is going to play a major role in its future projects. The company plans to add ChatGPT to its Azure OpenAI service soon, and it's reportedly planning to integrated that technology in Bing.

Developing...

Lyft starts charging wait time fees to late passengers

Lyft has quietly started charging late fees to customers who make their drivers wait for them. In a recently published support document, the company outlines a policy that will see it add wait time fees to trips where drivers arrive at a pickup location and wait for more than two minutes for a passenger to get into their car.

The fees won’t apply to Shared, Access, Assisted and Car Seat rides, and if a driver cancels on you due to a no-show, you won’t need to pay a wait time penalty on top of a cancellation fee. Additionally, Lyft offers a five-minute grace period for Lux Black and Lux Black XL rides. And if a driver arrives early, the clock won’t start ticking until after the original estimated pickup time.

When did Lyft start charging a wait time fee?? Like sorry I took a minute to come downstairs? pic.twitter.com/Q46cAWKERM

— Marq 🐸 (@themarkweaver) January 23, 2023

“Wait time fees help keep our platform running smoothly – try to be on time and ready to meet your driver when they arrive at the pickup location,” the company says. “Additional wait time charges may apply to your trip depending on how busy it is. Wait time fees vary by location.”

Users with disabilities or those who frequently accompany people who may need more time to board a car can request a waiver from the fees from Lyft. The company says those customers can also request refunds for wait fees they may have incurred in the past.

The change aligns Lyft with Uber’s wait time policy, which the latter has had in place since 2016. Notably, those include the terms designed to accommodate riders with disabilities. Last year, Uber settled with the US Department of Justice after the agency accused the company of overcharging passengers with disabilities.

Blizzard support studio workers drop union bid

One Activision Blizzard studio won't form a union, at least not in the near future. The Communication Workers of America (CWA) says it's withdrawing its petition for a union vote at Blizzard support studio Proletariat, which is currently working on World of Warcraft: Dragonflight. As Kotakunotes, a CWA spokesperson claims Proletariat chief Seth Sivak saw employees' unionization move as a "personal attack" and held meetings that allegedly "demoralized and disempowered" the team enough to prevent a fair election.

The pro-union group, the Proletariat Workers Alliance, said in December that it had majority support. Activision Blizzard declined to willingly recognize the union, though, forcing an election through the National Labor Relations Board (NLRB). It's not clear how much support the vote has now, but Proletariat engineer Dustin Yost says in a statement that the union-busting meetings "took their toll."

We've asked Activision Blizzard and the CWA for comment. There are no immediate indications the CWA plans to resubmit the petition or file a complaint with the NLRB over the alleged anti-union tactics. Yost says he still feels a union is the "best way" to get industry representation.

Staff at Activision Blizzard's Albany studio and Raven Software successfully unionized last year despite accusations of anti-union tactics from the publisher. However, those campaigns were limited to quality assurance testers. Proletariat Workers Alliance hoped to unite the entire studio except for management, which was considerably more complex. According to an Axiossource, some teammates felt the unionization push was too quick and didn't give them the time to understand the consequences.

This doesn't rule out a union at Proletariat or other Activision Blizzard teams. With that said, it comes as workers across the tech space seek to unionize, including at gaming giants like Microsoft's ZeniMax. Developers and testers don't feel they're getting fair working conditions, and they're increasingly willing to speak out on the subject.

NASA and DARPA will test nuclear thermal engines for crewed missions to Mars

NASA is going back to an old idea as it tries to get humans to Mars. It is teaming up with the Defense Advanced Research Projects Agency (DARPA) to test a nuclear thermal rocket engine in space with the aim of using the technology for crewed missions to the red planet. The agencies hope to "demonstrate advanced nuclear thermal propulsion technology as soon as 2027," NASA administrator Bill Nelson said. "With the help of this new technology, astronauts could journey to and from deep space faster than ever — a major capability to prepare for crewed missions to Mars."

Under the Demonstration Rocket for Agile Cislunar Operations (DRACO) program, NASA's Space Technology Mission Directorate will take the lead on technical development of the engine, which will be integrated with an experimental spacecraft from DARPA. NASA says that nuclear thermal propulsion (NTP) could allow spacecraft to travel faster, which could reduce the volume of supplies needed to carry out a long mission. An NTD engine could also free up space for more science equipment and extra power for instrumentation and communication.

As far back as the 1940s, scientists started speculating about the possibility of using nuclear energy to power spaceflight. The US conducted ground experiments on that front starting in the '50s. Budget cutbacks and changing priorities (such as a focus on the Space Shuttle program) led to NASA abandoning the project at the end of 1972 before it carried out any test flights.

There are, of course, risks involved with NTP engines, such as the possible dispersal of radioactive material in the environment should a failure occur in the atmosphere or orbit. Nevertheless, NASA says the faster transit times that NTP engines can enable could lower the risk to astronauts — they could reduce travel times to Mars by up to a quarter. Nuclear thermal rockets could be at least three times more efficient than conventional chemical propulsion methods.

NASA is also looking into nuclear energy to power related space exploration efforts. In 2018, it carried out tests of a portable nuclear reactor as part of efforts to develop a system capable of powering a habitat on Mars. Last year, NASA and the Department of Energy selected three contractors to design a fission surface power system that it can test on the Moon. DARPA and the Defense Department have worked on other NTP engine projects over the last few years.

Meanwhile, the US has just approved a small modular nuclear design for the first time. As Gizmodo reports, the design allows for a nuclear facility that's around a third the size of a standard reactor. Each module is capable of producing around 50 megawatts of power. The design, from a company called NuScale, could lower the cost and complexity of building nuclear power plants.

Ticketmaster knows it has a bot problem, but it wants Congress to fix it

In November, millions of Taylor Swift fans logged on to Ticketmaster hoping to scoop up tickets to arguably the most-anticipated tour of 2023. When the time came, the site crashed, rendering verified users unable to purchase admission to the singer's first slate of shows in five years. In the immediate aftermath, Ticketmaster parent company Live Nation explained that while 1.5 million people had signed up as legit customers, over 14 million hit the site when tickets went on sale — many of which were bots. 

Live Nation president and CFO Joe Berchtold told the Senate Judiciary Comittee on Tuesday that the company "learned valuable lessons" from the Swift debacle. "In hindsight there are several things we could have done better – including staggering the sales over a longer period of time and doing a better job setting fan expectations for getting tickets," he said. 

Berchtold told Senators that Ticketmaster experienced three times more bot traffic that day than it ever had before, and that a cyberattack on the company's verified fan password servers exacerbated the problem. He explained that despite investing over $1 billion in ticketing systems since the Live Nation/Ticketmaster merger, mostly to combat fraud and scalping, the company has a massive bot problem that it can't get a handle on. 

"We also need to recognize how industrial scalpers breaking the law using bots and cyberattacks to try to unfairly gain tickets contributes to an awful consumer experience," Berchtold said. What he called "industrialized scalping" led to the Taylor Swift fiasco, he explained, but the executive wants Congress to act to prevent similar incidents from happening in the future. 

Berchtold called for Congress to expand the scope of the BOTS Act to "increase enforcement." Signed into law in 2016, the legislation makes it illegal to bypass a website's security or tech features as a means of purchasing tickets. It also makes it illegal to resell tickets obtained via those methods. Specifically, Berchtold called for banning the use of fraudulent URLs and stopping the resale of tickets before their general on-sale date. 

Sen. Marsha Blackburn during Tuesday's hearing
Tom Williams via Getty Images

The law leaves enforcement with the FTC and states, a topic Republican Senator Marsha Blackburn discussed with Berchtold in some of the most pointed questioning of the session. "You told me yesterday you block about 90 percent of the bot attacks that you get, and that's a failing grade," she said. "There ought to be people you can get some good advice from because our critical infrastructure in this country gets bot attacks every single day. They have figured it out, but you guys haven't?"

Blackburn admitted that the FTC has only taken action on the law once, and that the lack of widespread action was "unacceptable." She pledged to do something about the lack of enforcement through the dealings of the Senate Commerce Committee, where she is also a member. 

"The FTC has the authority, but you have a responsibility to consumers," she continued. "I agree they are not exercising it, but how many times have you called the FTC and said 'we need your help?'"

Berchtold explained that Live Nation had only contacted the FTC once about suspected bot activity — in late 2019 and early 2020. He said that was the only time they had necessary information to work with the commission in order to get a prosecution. "These are not bots that are trying to break into our system, they are trying to impersonate people... putting true fans at a disadvantage," Berchtold told Blackburn when asked why Live Nation has such a hard time recognizing bots.

In regards to the BOTS Act, Democratic Senator Richard Blumenthal told Berchtold there are already legal options available to the company to go after scalpers using bots to procure tickets.

"You have unlimited power to go to court," Blumenthal said. "Your approach seems to be that everyone else is responsible here — not us." 

GTA Online PC players hit with game-breaking exploit

A new exploit in the PC version of Grand Theft Auto Online is causing players to lose game progress and in-game currency, with some accounts becoming corrupted or banned. The exploit, a “remote code execution,” was distributed through the developer of the North Online GTA cheat mod.

The exploit can reportedly impact anyone, not just players in the same multiplayer lobby as the attacker, according toBleepingComputer. That means anyone currently online and playing the game on PC is at least theoretically vulnerable to attack. (Console players are unaffected.) Engadget reached out to Rockstar for comment, and we will update this article if we hear back.

The company tweeted this acknowledgment of the fiasco on Monday.

We are aware of potential new exploits in GTA Online for PC, which we aim to resolve in an upcoming planned security-related Title Update.

If you think you might have experienced any related issues, please reach out to Rockstar Support: https://t.co/Yqqj0SEDwa

— Rockstar Support (@RockstarSupport) January 23, 2023

North's developer removed the abusive elements on January 21st and apologized (their changelog read “bad judgement on my part for adding this public.”) Although GTA Online doesn’t block harmless community-created mods, those distributing cheats or other hacks tilting the game’s competitive balance may face real-world consequences. Rockstar and parent company Take-Two Interactive have previously taken legal action against cheat makers, including the creator of an infinite-money hack who was ordered to pay $150,000 plus attorney fees in 2019.

A workaround for corrupted accounts, which some players have claimed works, is to delete the “Rockstar Games” folder from the Windows Documents folder before reloading the game. However, we recommend avoiding the PC version until Rockstar cleans things up.