Posts with «language|en-us» label

Google could allow developers in the UK to use third-party payment providers

Android users in the UK may get the choice to pay for apps and services on the platform through a billing system other than Google's. Ten months after the United Kingdom's Competition and Markets Authority (CMA) launched an investigation into the tech giant's payment system for in-app purchases, Google offered to give developers in the region the choice to use alternative options. The probe came following a separate investigation in which the CMA found Apple and Google held an "effective duopoly" on mobile ecosystems, and that Google's Play Store in particular could potentially lead "to higher prices and reduced choice for Android users."

At the moment, the CMA is asking for feedback on Google's proposals and will continue accepting them until May 19th. If the organization decides to make the proposals legally binding based on people's feedback, then developers will be able to offer a payment system of their own choosing, known as "Developer-only Billing" or DOB, in the UK. They could also offer an alternative payment system next to Google's in a scheme known as "User Choice Billing" (UCB). 

That said, Google will still collect service fees from developers, which typically cost them between 15 to 30 percent of their earnings — it will just be a bit lower than usual. When developers don't offer Google Play billing at all, their service fee will be reduced by 3 percent. If they choose to offer an alternative payment method alongside Google's, and a customer chooses that, their service fee will be lowered by 4 percent.

The tech giant explained in a post about its proposals: "The service fees for distributing apps via Android and Google Play will continue to be based on digital sales via our platform. The service fee is how we support our ongoing investments in Android and Google Play, reflects the value provided by Android and Google Play, and is how we earn money as a business."

Last year, Google allowed Android app developers to use third-party payments in several European Union states. The company also collects service fees in the EU no matter the billing system a user chooses, though the rates are also reduced if they pay using the alternative billing method.

Google says its commitments will be implemented in phases if the CMA decides to adopt them. The ability to add non-Google billing will initially be available to developers of non-gaming apps. Gaming app developers will be able to add alternative billing systems no later than October 2023.

This article originally appeared on Engadget at https://www.engadget.com/google-could-allow-developers-in-the-uk-to-use-third-party-payment-providers-121347912.html?src=rss

The Morning After: Netflix is ready to crack down on US account sharers

Since February, Netflix has offered paid account sharing in Canada, New Zealand, Portugal and Spain. The add-on allows primary account holders to pay an additional fee every month to share their Netflix service with up to two people outside of their household. Now, it’s coming for US subscribers – or non-subscribers. The company wrote in its Q1 letter to shareholders: “In Q1, we launched paid sharing in four countries and are pleased with the results.” It added: “We are planning on a broad rollout, including in the US, in Q2.” Netflix has estimated more than 100 million non-paying households have access to its service – and it wants them to pay something.

Netflix will also close its DVD rental business in September. Yes, that’s still a thing.

– Mat Smith

The Morning After isn’t just a newsletter – it’s also a daily podcast. Get our daily audio briefings, Monday through Friday, by subscribing right here.

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The Polestar 4 electric SUV arrives with 544 HP and no rear window

It also supports up to 200kW DC fast charging.

Polestar

Polestar has revealed its coupe-style electric SUV at the Shanghai Auto Show, and as expected, the Polestar 4 is a head-turner – but not for the driver. There's no rear window, so a camera provides the driver's rear view. With a large 102kWh battery, it has a 300-plus mile targeted range and $60,000 starting price, with both all-wheel and rear-wheel drive versions. It'll go on sale starting in China by the end of the year and launch in North America in 2024.

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Apple’s debut VR Headset might include workouts and fitness features

The company has reportedly been working with ‘a small number of developers.’

According to Bloomberg’s Mark Gurman, Apple’s mixed reality headset (maybe named Reality One or Reality Pro) will focus heavily on gaming, fitness, sports and collaboration tools. The headset is rumored to switch between virtual and augmented reality. It may even run Apple Fitness+ workouts in VR as well as support for immersive sports viewing, which could include 360-degree views at live events. It has the technology: Apple bought VR sports startup NextVR back in 2020. We’re expecting the company to announce the headset at WWDC 2023 – which isn’t far off.

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The best e-ink tablets for 2023

Scribble to your heart’s content.

Engadget

Is it time to replace your notebook with something high-tech? There’s been a boom in e-ink tablets to replace your myriad notebooks with something that can connect to the internet, detect your handwriting and more. We tested a bunch of the most popular e-ink tablets available now – and we have recommendations.

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Xiaomi's 13 Ultra features four Leica-tuned cameras

These cover focal lengths across 12mm, 23mm, 75mm and 120mm.

After debuting the first "1-inch" mobile camera sensor with the 12S Ultra last year, Xiaomi is back with a familiar-looking new phone with some significant upgrades. The Xiaomi 13 Ultra packs not three but four rear Leica cameras, with the main camera using the same "1-inch" 50-megapixel sensor, but with variable aperture to toggle between f/1.9 and f/4.0. The Xiaomi 13 Ultra is already available for pre-order in China, starting from 5,999 yuan (around $870). While it’s unlikely to launch in the US directly, we’ve been told the phone will reach international markets at some point. If you’re tempted, you may be able to import one.

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Paramount+ greenlights Star Trek film starring Michelle Yeoh

The recent Oscar winner will reprise her ‘Discovery’ character.

Paramount+ is finally making the long-rumored Star Trek Section 31 project, starring recent Oscar winner Michelle Yeoh. However, this won’t be a TV show, but a feature-length movie. A Yeoh-led Star Trek: Section 31 has been in development since 2019, transitioning from a series to an “event film” with this latest announcement, according to Variety. Star Trek: Section 31 joins multiple forthcoming Trek projects, including a just-announced Starfleet Academy show and upcoming seasons of Star Trek: Prodigy, Star Trek: Strange New Worlds and Star Trek: Lower Decks. Star Trek: Picard finishes its three-season run this week, and Star Trek: Discovery returns for a final season sometime next year.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-netflix-is-ready-to-crack-down-on-us-account-sharers-111535227.html?src=rss

Samsung SSDs and memory cards fall to new lows in Amazon sale

It's a great time to shop for SSDs and memory cards if you've been looking to expand your devices' storage capacities. Samsung's products are on sale for up to 57 percent off at Amazon, some of which are now listed for their all-time low prices on the website. The Samsung 512GB microSDXC Pro Plus card that comes with a USB reader, for instance, will set you back $48. That's the lowest price we've seen for the product, which typically sells for $55 and used to sell for as much as $115. It has read/write speeds of 160/120 MB/s and can store up to 30 hours of videos shot in 4K.

Another option is Samsung's Evo Select 128GB microSDXC card with adapter, which currently sells for only $12 or 40 percent off its list price of $20. It's a U3-rated card that has transfer speeds of up to 130MB/s, and Samsung recommends it for use not just with mobile devices, but also with the Nintendo Switch console. 

But if what you're looking for is a memory card for dashcams or security cameras, then Samsung's 128GB Pro Endurance microSDXC card may be the better choice. Samsung designed the model to be able to record and rewrite footage up to hundreds of thousands of hours in length, or up to eight years of continuous recording for the 128GB version. The company also says it designed the model to last and to be able to withstand being exposed to magnets, X-rays, water, harsh temperatures, as well as being dropped. 

In case you're looking to give your computer's storage capacity a boost instead, Samsung's 980 Pro internal SSD is also on sale. The 500GB variant will set you back $60, which is an all-time low for the SSD and is 57 percent lower than its list price of $140. It can reach read speeds of up to 3500MB/s and write speeds of up to 3400MB/s. Samsung says the Pro SSD was designed specifically for hardcore gamers and tech-savvy users, since it has the capability to handle heavy-duty applications for gaming, graphics and data analytics, among others. The model is also available in 1TB and 2TB if you need even more space. 

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/samsung-ssds-and-memory-cards-fall-to-new-lows-in-amazon-sale-102828612.html?src=rss

Tesla's latest price cut brings Model 3 pricing below $40,000

Tesla has slashed its electric vehicles' prices for the sixth time this year, on the eve of its next earnings report. It has quietly lowered the price for the Model 3, so that the the rear-wheel drive variant now starts at $39,990 or $2,000 less than what buyers would pay for it as recently as earlier this month. If you'll recall, the automaker already cut $1,000 off its price and started selling it for $41,990 the last time it implemented price cuts just a couple of weeks ago. And earlier this year, Tesla cut its prices quite drastically across its lineup, with some models getting a price drop of as much as 20 percent.

As Tesla notes on its website, though, the rear-wheel drive model now only qualifies for $3,750 in tax credits after the government's change in guidelines took effect on April 18th. The new rules are related to the US cutting off China as an approved trading partner, which would lead to EVs using China-made batteries losing tax credits as a result. To note, Tesla's other cars are still eligible for the full $7,500 tax credits, including the Model Y vehicles that also got a price cut. 

The base, the Long Range and the Performance Model Y vehicles now cost $3,000 less than before. The base Model Y will now set buyers back $46,990, while the Long Range and Performance vehicles now cost $49,990 and $53,990, respectively. When Tesla reported its earnings for 2022 in January this year, Elon Musk said the company was seeing orders "almost twice the rate of production." According to Bloomberg, though, Tesla was unable to sustain that rate of demand and has made the lowest number of deliveries in the first quarter of this year since 2021. Since the company reportedly produced thousands of vehicles more than it handed over to customers, these price cuts were likely implemented to sell existing inventory and to drum up demand going forward.

This article originally appeared on Engadget at https://www.engadget.com/teslas-latest-price-cut-brings-model-3-pricing-below-40000-071124983.html?src=rss

Netflix is about to crack down on account sharing in the US

Netflix is about to bring its fight against account sharing to the US. “In Q1, we launched paid sharing in four countries and are pleased with the results,” the company wrote in its Q1 letter to shareholders. “We are planning on a broad rollout, including in the US, in Q2.”

Since February, Netflix has offered paid account sharing in Canada, New Zealand, Portugal and Spain. The add-on allows primary account holders to pay an additional fee every month to share their Netflix service with up to two people outside of their household. As the main owner of an account, you can still watch on your phone and sign into the service on a device outside your home, like a smart TV at a hotel. Netflix also allows secondary users to convert their profiles into new accounts.

“A Netflix account is meant to be shared in one household (people who live in the same location with the account owner),” the company says on a support page. “People who are not in your household will need to sign up for their own account to watch Netflix.”

In the past, Netflix has estimated more than 100 million non-paying households have access to its service through free account sharing. The company says the practice limits its ability to invest in new content. It’s also aware the decision to restrict account sharing is likely to lead to cancelations. The expansion of paid account sharing comes on the same day Netflix said it would sunset its DVD rental business in September.

This article originally appeared on Engadget at https://www.engadget.com/netflix-is-about-to-crack-down-on-account-sharing-in-the-us-205918694.html?src=rss

Netflix will shut down its DVD rental business in September

After 25 years, Netflix's original business is shutting down. The company has revealed that it will "wind down" DVD rentals (that is. DVD.com), with its last movie discs mailing on September 29th. Simply put, the shrinking demand for physical rentals is making it "increasingly difficult" to offer the service the company wants.

Netflix shipped its first disc (Beetlejuice, if you're curious) in 1998. It has since mailed over 5.2 billion movies in its signature red envelopes (nearly all of them before 2019) to more than 40 million customers. You likely know the story after that. The company began streaming on-demand video in 2007, and that business grew quickly enough that it became Netflix's dominant offering. After a premature attempt to spin off the mailed rentals as Qwikster in 2011, Netflix moved them to DVD.com in 2016. By that point, the company was well into producing original streaming shows.

Developing...

This article originally appeared on Engadget at https://www.engadget.com/netflix-will-shut-down-its-dvd-rental-business-in-september-195213827.html?src=rss

Meta's Horizon Worlds is opening to young teens in the US and Canada

Months later than rumored, Meta's Horizon Worlds is opening its doors to younger teens. The company is making its metaverse space accessible to teens aged 13 to 17 in the US and Canada in the weeks ahead. Unsurprisingly, the company is promising "robust" safety measures and parental controls — it wants to be sure the experience is age-appropriate, and the gradual rollout will help it gauge how well those protections are working.

Teens' Horizon Worlds profiles will be private by default, and won't automatically show locations or active statuses. They won't see unfamiliar adults in their "people you might know" lists. Age ratings prevent teens from creating or using mature content, and a "voice mode" garbles the voices of anyone that isn't following back. These younger users will also get safety tips while they're in VR. 

Parents can use the Meta Quest app or Family Center (now available for Horizon Worlds) to control features like personal boundaries. They can also allow or block apps, track usage and see who's following who. All users can cast their VR view to an external screen, so a parent in the room can see what's happening.

The strategy closely reflects Meta's approach to teen safety on Facebook and Instagram. That won't necessarily please everyone. Senators have urged Meta to keep teens off Horizon Worlds over concerns the company's safeguards may be inadequate. They've noted that Meta's own research revealed harm to some teens, and that other virtual spaces like VRChat are prone to predatory and toxic behavior.

There's plenty of pressure on Meta to expand, however. The social media giant has struggled to pivot to the metaverse, and continues to lose billions investing in the Reality Labs unit behind Horizon Worlds and Quest headsets. A wider teen audience could boost Horizon's audience and spur the market for VR hardware.

This article originally appeared on Engadget at https://www.engadget.com/metas-horizon-worlds-is-opening-to-young-teens-in-the-us-and-canada-194600914.html?src=rss

Latest Apple headset rumors say it’ll include VR workouts and sports

Apple is reportedly readying a wide array of apps and services for its upcoming mixed reality headset, according toBloomberg’s Mark Gurman. The company appears to be moving forward with plans to announce its first VR / AR headset at its Worldwide Developers’ Conference in June.

The Apple mixed reality headset (rumored to be named “Reality One” or “Reality Pro”) can allegedly switch between virtual and augmented reality. It will focus heavily on gaming, fitness, sports and collaboration tools. Customers who buy the device can use “millions” of existing apps in the headset’s 3D interface “with slight modifications” from developers. Additionally, Apple has reportedly been working with “a small number of developers” for months to optimize apps for the new product. Announcing the device months before its launch should also give other developers time to create new apps or adapt existing ones for its futuristic interface.

Although many of the product’s details have leaked before, a new morsel in this report is its ability to run Apple Fitness+ workouts in VR. (Imagine a virtual workout where you feel like you’re in the same space as the instructor.) In addition, it will allegedly support immersive sports viewing, leveraging the company’s streaming rights for Major League Soccer and Major League Baseball, as well as its 2020 purchase of VR sports startup NextVR. Likewise, the Apple TV app will let you watch videos in virtual environments like a desert or the sky.

The report says the headset will have a productivity focus, similar to the Meta Quest Pro. “The platform will support its Pages word processing, Numbers spreadsheet and Keynote slide deck apps, as well as iMovie and GarageBand for video and music production,” writes Gurman. It would also prioritize communication and remote collaboration, letting users see full-body 3D avatars of people they're talking with in FaceTime calls. Gaming will also be a primary focus. However, that wasn't always the case, as today's report says that Apple previously wasn't putting as much attention into that space.

Gurman also reiterates earlier reporting about the headset, including a Digital Crown like the one on the Apple Watch and AirPods Max headphones that lets you switch between VR (fully immersive, no real-world view) and AR (using cameras to combine your real environment and virtual elements). It would support running multiple apps simultaneously, “floating within the mixed-reality interface.” It could also remember where you were in your physical environment, leaving virtual elements in the same spot you left them. (We saw that feature as far back as the first HoloLens developer kit in 2016.)

The headset would also let you control it with eye gestures that determine where you’re looking and hand gestures like finger pinches to select items and navigate menus. In addition, it will have an in-air virtual keyboard and support physical keyboards for a more tactile typing experience. Its home screen could appear similar to the iPad’s with Apple’s familiar Control Center for toggling things like WiFi, Bluetooth and volume. Finally, it will support Siri voice control and use eye scans for security, acting as the device’s equivalent to Face ID and Touch ID.

Although the product will supply a robust feature set that will elicit curiosity, other companies have tried similar things but have yet to succeed. For example, although the cheaper Meta Quest VR headsets have done reasonably well as gaming devices, the more expensive Meta Quest Pro — with a similar mixed reality focus and productivity apps — has been a tougher sell to consumers. And Apple’s version will reportedly cost around three times as much — a staggering $3,000. On the other hand, Apple’s history requires us to keep a somewhat open mind: There were MP3 players before the iPod, smartphones before the iPhone and smartwatches before the Apple Watch. Those competing devices all had similar features but failed to capture the public’s imagination in the same way as Apple’s stylish and user-friendly variants.

Even if the product targets a niche audience, it could serve a purpose as a consumer-facing transition product pointing toward an eventual pair of AR glasses that passes for a regular pair of prescription frames. Seen by many in the industry as the holy grail of mixed reality, such a device could be worn all day out in the world, while the upcoming mixed reality headset expected in June would not.

This article originally appeared on Engadget at https://www.engadget.com/latest-apple-headset-rumors-say-itll-include-vr-workouts-and-sports-192316389.html?src=rss

Designing for a better future: Framlab’s vision for urban architecture

When it comes to sustainability, cities represent both the problem and the solution. Sprawling slabs of concrete and asphalt create heat islands, resulting in significantly higher temperatures than non-urbanized areas, while city populations are only growing as the planet becomes more populous. Already, more than 60 percent of humans live in urban areas.

Framlab is a research and design studio based in Bergen, Norway, and Brooklyn, New York, and architects there are focused on rethinking the way we build city spaces. Framlab founder Andreas Tjeldflaat believes there’s a need to overhaul conventional urban planning with an eye on inclusion, adaptability and regeneration. His concepts address micro- and macro-level societal issues, from feelings of personal isolation to the consequences of human-driven climate change. They also end up looking extremely sleek.

Tjeldflaat outlined three conceptual projects for us, each one addressing a different problem in growing cities. Open House is a building designed to encourage interpersonal interaction through the use of soft edges and shared spaces, while Oversky places floating, cloud-like buildings above the city streets. Glasir takes advantage of leftover urban spaces like empty lots and streetside landscaping by establishing large glass treehouses with community gardens inside their branches. Watch the video for the below for the full story.

This article originally appeared on Engadget at https://www.engadget.com/framlab-design-research-lab-sustainable-architecture-video-191542871.html?src=rss

Horizon Forbidden West's new accessibility features address the fear of deep water

Horizon Forbidden West is a fantastic game. Along with upgraded gameplay and visuals and an even wilder story, it builds on the vast open world of Horizon Zero Dawn by introducing fresh environments to explore, including flooded areas and the open ocean. 

However, those who have a fear of deep bodies of water (thalassophobia) may not have found it easy to play the game, which requires players to explore underwater as part of the main story. Guerrilla is finally addressing that and other accessibility issues in the latest patch.

The update, which arrives alongside the Burning Shores expansion, adds a thalassophobia mode to Horizon Forbidden West. The studio wrote in an FAQ that this "aims to ease thalassophobia symptoms by improving underwater ambient visibility and allowing you to breathe indefinitely, regardless of story progression."

We hope you will all enjoy your new adventure with Aloy. If you have questions about Horizon Forbidden West: Burning Shores, please check out some of our helpful resources below!

📃 Frequently Asked Questions: https://t.co/7QnUlseLxd
🎮 Game Support: https://t.co/f5iDCWsBBqpic.twitter.com/XsvxjZYvw9

— Guerrilla (@Guerrilla) April 18, 2023

Other updates include additional color blindness settings and the option to make waypoints and quest icons larger. There's now a way to reorientate the camera in Focus mode to point it towards the current objective, along with an auto camera function that follows Aloy based on how you move the left thumbstick. In other words, you won't need to use the right stick to move the camera.

In addition, there are larger subtitles and the ability to darken the edges of the screen to boost the contrast. The update rolls in one more very welcome quality-of-life feature in the form of automatic pickups. So, Aloy can grab items without you having to press or hold a button every single time.

Sony has placed a greater focus on accessibility in its first-party games in recent years. The likes of The Last of Us Part II, Ratchet and Clank: Rift Apart and God of War Ragnarok have extensive accessibility options. The company hasn't quite perfected accessibility — a review of The Last of Us Part I on PC criticized that version for not offering full control remapping. But, as this update to Horizon Forbidden West over a year after the game's debut shows, the company is willing to keep improving its games' accessibility over time.

This article originally appeared on Engadget at https://www.engadget.com/horizon-forbidden-wests-new-accessibility-features-address-the-fear-of-deep-water-190444188.html?src=rss