Posts with «language|en-us» label

The IRS wants to phase out most IRL tax documents by 2025

Most taxpayers will have the option of going entirely paperless starting with the 2024 filing season. The IRS said today that it aims to “achieve paperless processing for all tax returns” by 2025. The agency says the IRS Paperless Processing Initiative will “eliminate up to 200 million pieces of paper annually, cut processing times in half and expedite refunds by several weeks.” The project is funded by President Biden’s Inflation Reduction Act of 2022.

The IRS expects the changes will solve the annoyance of transmitting digital documents in some cases but still having to mail paper ones in others. “For decades, taxpayers had to respond to notices for things like document verification through the mail, and IRS employees had to manually enter numbers from paper returns into computers one digit at a time, creating significant delays for taxpayers and challenges for IRS staff,” the US Treasury Department wrote today.

Starting next year (2024 filling season), taxpayers can digitally submit all correspondence — including many non-tax forms. The IRS says at least 20 additional e-File tax forms will be available digitally starting then. It estimates that over 94 percent of individual filers will never have to mail another tax form or document. The initiative will spare taxpayers from sending approximately 125 million paper documents annually.

By the 2025 filling season, “an additional 150 of the most used non-tax forms will be available in digital, mobile-friendly formats.” (The IRS cites research showing that around 15 percent of Americans rely solely on their phones for internet access.) It says all paper-filed tax and information returns — an estimated 76 million paper documents per year — will be processed digitally as soon as it receives them. Similarly, half of paper-submitted correspondence, non-tax forms and notice responses (another 60 million paper docs) will be recorded digitally. Finally, the IRS also plans to digitize up to one billion historical documents, making accessing older filing data easier for customer service agents and taxpayers.

The IRS says its Paperless Processing Initiative will help eliminate errors from manual data entry, speed up processing and let the agency pour more resources into taxpayer support. “Customer service employees do not currently have easy access to the information from paper returns and other correspondence submitted by mail,” the Treasury Department wrote. “Digitization and data extraction will give them access to that information they need to better serve taxpayers.”

The agency also expects digitization will help them to hold billionaires and corporations accountable. “When combined with an improved data platform, digitization and data extraction will enable data scientists to implement advanced analytics and pattern recognition methods to pursue cases that can help address the tax gap, including wealthy individuals and large corporations using complex structures to evade taxes they owe.”

This article originally appeared on Engadget at https://www.engadget.com/the-irs-wants-to-phase-out-most-irl-tax-documents-by-2025-192105265.html?src=rss

The Sonos Move 2 will reportedly offer stereo audio and 24-hour battery life

The original Sonos Move stood out as one of the few fully connected portable speakers when it debuted in 2019, but technology has moved on since then — and so, apparently, has Sonos. The Vergeclaims to have leaked details of a Move 2 speaker that promises major upgrades to the outdoor-friendly device. Most notably, it should upgrade from mono to stereo sound. If you thought the first version didn't sound as good as conventional speakers, you may be happier this time.

The new speaker's battery life reportedly leaps from 10 hours on the Move to a full 24 hours of playback You could easily host an all-day party without plugging in. The power pack is said to still be replaceable, and reduced idle power consumption could make it easier to use the speaker over the course of a weekend.

There will reportedly be smaller but still useful upgrades. Like the Roam, the Move 2 will let you share Bluetooth audio across the home. Bluetooth 5.0 and WiFi 6 support will also help the speaker keep up with modern devices. You'll need a USB-C adapter (as with the Era 100) for line-in audio, but the same port can also charge your phone during a camping trip. The IP56 dust and water resistance hasn't changed, but that's still good enough to survive the rain or a windy day.

Other touches may include revised controls, a mic cutoff switch and a detachable power adapter on the base station. You can't use Google Assistant for obvious reasons, but Alexa and Sonos' own voice controls would be available.

Sonos is said to be launching the Move 2 at the end of September for $449, or $50 more than its predecessor. That makes it as expensive as the spatial audio-capable Era 300. As before, though, the portability might justify the premium. You're buying a speaker that can be useful in both your living room and the backyard, saving you the trouble of getting two devices as long as you're willing to haul a speaker around. 

This article originally appeared on Engadget at https://www.engadget.com/the-sonos-move-2-will-reportedly-offer-stereo-audio-and-24-hour-battery-life-181950125.html?src=rss

Mobile hit 'What the Golf' is coming to PlayStation soon

The unconventional sports sim What the Golf is officially coming to PS4 and PS5 consoles later this year. The release is set to include all current updates, which is always nice, and has been optimized for Sony consoles. This includes haptic-based DualSense support so you can really feel the impact of striking a ball, a cat or an entire planet toward a hole (it’s a weird and funny game.)

What the Golf takes the basic notions of a golf sim and upends them entirely. There are plenty of ludicrous golf-adjacent minigames and the rules change on a dime, leading to hilarious multiplayer matchups. Some levels take you to space, while others transform the golf ball into an office chair, among many other objects. The absurdity on display has made the game a hit, even among those who have little interest in golf.

The game originally released on Apple Arcade, but was eventually ported to the Nintendo Switch. To that end, the Switch version is getting a beefy update tomorrow, August 3rd, that features a crossover with murder/snitch simulator Among Us. The update includes a new overworld and 35 new levels. These levels already launched for Apple Arcade back in April, but this is the first time they'll be available on a dedicated gaming console. The PC version is also getting some Among Us love.

Developer Triband has also announced seasonal updates dropping over the course of the next year. These will include new stages and other surprises, coinciding with holidays like Thanksgiving and Valentine’s Day. All versions of the game will have access to these free updates, including Switch, PC, PS4 and PS5. It all starts with the Halloween-themed Beware of the Bogeyman, which is available from October 23rd until November 5th.

This article originally appeared on Engadget at https://www.engadget.com/mobile-hit-what-the-golf-is-coming-to-playstation-soon-175141459.html?src=rss

Dog of Duty makes a triumphant return in ‘Modern Warfare II’

Activision is bringing dogs (and one Dogg) back to Call of Duty. A decade after the debut of Riley, the faithful canine companion in Call of Duty: Ghosts, you can now take Merlin, the good boy pictured above, with you for quality companionship and savage finishing moves in season five (BlackCell) of CoD: Modern Warfare II and Warzone 2.0.

Activision says Merlin the Dog is an optional companion in multiplayer, battle Royale and DMZ modes. “[Merlin] provides the unparalleled benefit of companionship along with a devastating Finishing Move,” the announcement blog post reads. Strangely, players strap the canine to their belts when he isn’t in use. You can glimpse one of Merlin’s brutal finishes in the trailer below.

Activision stresses that “tactical pets” like Merlin can’t be harmed in the game. And since he’s only there for finishing moves and friendship, he doesn’t appear to provide a competitive advantage.

Activision

If you’re less into canines and more into D-O-Double Gs, Activision also has you covered. Snoop Dogg returns to the franchise, joining fellow hip-hop powerhouse Nicki Minaj, after his last appearance as an add-on for Call of Duty: Vanguard in 2022. A new season five operator bundle (including two skins) lets you play as the Long Beach rapper and cannabis connoisseur with a loadout that includes a “Toke Force 141” SMG, “Snoop Hustle” finishing move and “High Rider” hatchback vehicle skin.

Season five of Call of Duty: Modern Warfare II and Warzone 2.0 is available beginning today across all platforms. The BlackCell tier of Battle Pass, required to enjoy canine companionship, costs $30.

This article originally appeared on Engadget at https://www.engadget.com/dog-of-duty-makes-a-triumphant-return-in-modern-warfare-ii-173538176.html?src=rss

ByteDance sued for allegedly collecting biometric data without consent

ByteDance is facing a class-action lawsuit over claims that its CapCut video-editing app is vacuuming up data from its more than 200 million active users without consent. Among other things, the lawsuit, which was filed in Illinois, claims that CapCut violates the state's Biometric Information Privacy Act (BIPA) by collecting data like face scans and voiceprints without informing users or getting express permission.

The app also allegedly collects details about a user's location, date of birth and gender as well as their photos and videos. Much of this is said to be in service of delivering targeted ads. In addition, the suit claims that the app is capable of harvesting data from user devices, including the MAC address and SIM serial number.

The lawsuit, which The Record unearthed, asserts that CapCut's privacy policy was designed to make it hard for people to understand or to give the app “meaningful, express consent.” One plaintiff who started using the app while in the seventh grade was allegedly able to use CapCut without having to sign up for an account, reviewing a privacy policy or having parental consent.

Moreover, the suit points out that, since ByteDance is headquartered in Beijing, the company may be compelled to share CapCut data with the Chinese government. It claims that a former ByteDance official revealed publicly that the Chinese Communist Party can use a “backdoor channel code" to access data on users based outside of the country, including those in the US.

ByteDance, of course, owns TikTok, which has long been the subject of claims that the Chinese government can access US user data. The company has been trying to convince US regulators that TikTok doesn't pose a threat to national security. TikTok CEO Shou Zi Chew claimed at a congressional hearing earlier this year that "ByteDance is not an agent of China or any other country."

Since last year, TikTok has been routing all US user data to Oracle servers based in the country. That initiative, called Project Texas, also included the goal of removing US users' private TikTok data from ByteDance's own data centers.

Nonetheless, Montana legislators have passed a bill to ban TikTok outright in the state. Many other jurisdictions, including the federal government, have prohibited the app on nearly all state-owned devices. The Justice Department is reportedly looking into claims that four ByteDance employees used TikTok to snoop on the locations of two US journalists.

The class-action suit asks a district court to block ByteDance from sending CapCut user data and content to China, and from collecting users' biometric information and other data without consent. The plaintiffs asked the court to compel ByteDance to delete any user data and content it unlawfully obtained through CapCut as well. In addition, the suit seeks unspecified damages.

Engadget has asked ByteDance for comment.

This article originally appeared on Engadget at https://www.engadget.com/bytedance-sued-for-allegedly-collecting-biometric-data-without-consent-172411924.html?src=rss

Nintendo brings 'Mario Kart 8' and 'Splatoon' for Wii U back online August 3rd

It took several months, but you can finally play the Wii U versions of Mario Kart 8 and Splatoon online. Nintendo has confirmed that both titles will once again be available for multiplayer as of August 3rd. The company has fixed the security vulnerability that prompted the shutdown of online service in March.

Nintendo still hasn't detailed the flaw. However, enthusiast and tinkerer OatmealDome claims the last-gen console is vulnerable to an "ENLBufferPwn" attack that lets intruders take over the console when it goes online. The company reportedly fixed the bug last year for affected Switch titles well as Mario Kart 7, but didn't make a similar effort for the Wii U versions until now.

You'll need to update both games to resume online play. The months-long wait isn't completely surprising when the Switch has been Nintendo's current system for several years, and is clearly more popular. Still, this is good news if you're not in a rush to replace your Wii U — you won't have to stop using the older system if you still enjoy the affected titles.

With that said, there's little doubt that Nintendo wants to wean gamers off the earlier console. The company shut down the Wii U eShop this spring, limiting users to re-downloading existing purchases. Unless you grab physical copies, your game library is frozen in time unless you move to the Switch.

This article originally appeared on Engadget at https://www.engadget.com/nintendo-brings-mario-kart-8-and-splatoon-for-wii-u-back-online-august-3rd-165434085.html?src=rss

Google could be taking the Chrome out of ChromeOS

Google has reportedly been working for years to separate the Chrome browser from Chrome OS, that’s how entangled they are, and it looks like this project is ready to bear fruit. The solution seems to be a new-ish standalone Linux-based browser, named Lacros, that would replace the current Chrome OS-based browser. What’s more? Lacros is nearly ready for primetime, according to About Chromebooks.

Why does this matter? As it stands, you need a full Chrome OS update to make any changes to the browser. This isn’t the most efficient means to issue browser patches, thus the years-long search for a decoupling solution. Additionally, older Chromebooks lose access to system updates, so this move could potentially make these machines more secure.

You can already use Lacros, but it launches alongside the built-in Chrome browser and requires a fair bit of know-how to get going. About Chromebooks found some small code changes that suggest that Lacros is set to release as the default browser for Chromebooks, potentially eliminating the current browser altogether. This means that new Chromebooks would feature Lacros as the browser directly out of the box, allowing browser-specific patches and updates without involving the operating system.

Also, these changes look to be coming soon, like real soon. All points indicate the very next system update, Chrome OS 116, will bring Lacros into the mainstream. Chrome OS updates hit around once a month, so probably at the end of August or the beginning of September. It remains unclear if the system update will make Lacros the default browser or if it’ll just remove restrictions to using Lacros instead of the default browser.

In the meantime, recent Chrome OS updates have included Android app streaming and a robust video editor.

This article originally appeared on Engadget at https://www.engadget.com/google-could-be-taking-the-chrome-out-of-chromeos-164057852.html?src=rss

Google's Chrome updates bring improved search to mobile and simpler desktop downloads

Sometimes a revamp is nothing more than bells and whistles, and other times it completely changes your experience. Google is gunning for the second, announcing new updates for Chrome on mobile and desktop that focus on integration and efficiency. New mobile features concentrate on improving your search process, while Chrome for desktop is streamlining how you download and access files from the web. 

On Chrome mobile, a new webpage should now show a category called "Trending searches," and as you type, ten versus the previous six recommendations will appear. Similarly, say you're on a site about the best pizza places in New York — if you click on the URL up top, related searches will appear below in a new category called "Related to this page." You can also tap on a word in that article, like a neighborhood in New York it discusses, and use Touch to Search to see other topics you want to explore, such as hotels in that area. Touch to Search is exclusive to Android and has already existed in browsers as a way to find specific words. 

As for your Chrome for desktop, say goodbye to the clunky download bar that pops up at the bottom of your screen (and having to close it yourself). Moving forward, downloads will appear on the top right of your browser, just next to your account image. When you go to save something, a circle will appear around the icon, turning blue as it finishes the download. You can click the button to view anything saved in the last 24 hours, open the folder containing a specific file and retry, pause, resume or cancel your download. While this will be the default placement for everyone moving forward, it might have been live for some people already. Google will still warn you if a download seems suspicious and let you drag and drop downloads as needed. 

This article originally appeared on Engadget at https://www.engadget.com/googles-chrome-updates-bring-improved-search-to-mobile-and-simpler-desktop-downloads-160003908.html?src=rss

Meta releases an open source AI kit that creates audio from text prompts

Meta is making it easier for artists and sound designers to produce audio using only AI. The Facebook owner has released an open source AudioCraft kit that bundles three existing generative AI models for creating sounds from text descriptions. AudioGen and MusicGen respectively produce sound effects and music, while EnCodec compresses sounds to produce higher-quality results. A musician or sound designer might have everything they need to compose pieces.

The release includes pre-trained AudioGen models for those who want to start quickly, and tinkerers will have access to the entire AudioCraft code and model weighting. The open source debut gives pros and researchers a chance to train the models using their own data, Meta says. All the pre-trained models use either public or Meta-owned material, so there's no chance of copyright disputes.

The tech firm characterizes AudioCraft as a way to make generative AI audio simpler and more accessible. Where AI-produced images and text have been popular, Meta believes sound has lagged "a bit behind." Existing projects tend to be complicated and frequently closed off. In theory, the new kit gives creators the opportunity to shape their own models and otherwise stretch what's possible.

This isn't the only open text-to-audio AI on the market. Google opened up its MusicLM model in May. Meta's system also isn't designed for everyday users — you'll still need to be technically inclined to use AudioCraft properly. This is more for research, the company says. The developers are also trying to improve the performance and control methods for these models, expanding their potential.

Even in its current state, though, AudioCraft may hint at the future of AI's role in music. While you won't necessarily see artists using AI to completely replace their own creativity (even experimenters like Holly Herndon are still highly involved), they're getting more tools that let them create backing tracks, samples and other elements with relatively little effort.

This article originally appeared on Engadget at https://www.engadget.com/meta-releases-an-open-source-ai-kit-that-creates-audio-from-text-prompts-152026368.html?src=rss

Xbox gamers can now stream directly to Discord

It's about to get easier to stream your favorite console games: Discord has announced it's rolling out Stream to Discord for Xbox, allowing you to stream directly from your Xbox Series X|S or Xbox One. This news marks the first implementation of a console streaming directly to Discord, which has only been available for PC and mobile gamers. Xbox has typically received new Discord features before its competitor Playstation, such as last year's update allowing gamers to connect directly to Discord Voice channels.

If you haven't already, you'll need to connect your Xbox to Discord in the Connections menu on your desktop or mobile app — just click on the Xbox logo and sign into your Microsoft account. You can stream right from a Voice channel by opening the Parties & Chats tab on your Xbox, choosing Discord, and then picking the channel you want to join. From there, all you need to do is click "Stream your game" whenever you want to start broadcasting your game. Stream to Discord for Xbox is also available in one-on-one or group DMs by clicking "transfer to Xbox" while on the call. Then, just like in a channel, you can choose to stream your game to your friends. Nitro subscribers will notice their streams appear in HD and up to 1080p.

Stream to Discord is now available for Xbox Insiders and will be rolling out "soon" to all Xbox players. The Xbox Insider Hub app is available for anyone to download through the Xbox store. Discord also claims they "are far from finished" with their Xbox integration and will have more announcements later in the year.

This article originally appeared on Engadget at https://www.engadget.com/xbox-gamers-can-now-stream-directly-to-discord-150045129.html?src=rss